Modding Union

[en] Edain Mod => [Edain] Bug Reports => Thema gestartet von: Lord of Mordor am 29. Mär 2015, 05:42

Titel: Isengard bugs
Beitrag von: Lord of Mordor am 29. Mär 2015, 05:42
Post any Isengard bugs here.


Bugs:


Voice and text bugs:
Titel: Re: Isengard bugs
Beitrag von: OakenShield224 am 30. Jun 2020, 22:09
I was playing as Rohan against Hard Isengard on High Pass. I tried to destroy an enemy outpost. Upon destroying the citadel, it then moved north-east by a few meters, left its glowing orange windows (?) behind in the original and the hangings from the citadel moved even further north-east. It then stayed like that till all the other buildings were destroyed and then it disappeared. This wasn't an isolated incident either as it happened on another outpost they had although in a different direction. Image link of how it looked:
https://media.discordapp.net/attachments/633017422483554355/727609816390041680/unknown.png
Titel: Re: Isengard bugs
Beitrag von: Le Sournois am 24. Okt 2023, 16:43
Mine Berserkers aren't available with machinery of war level 2 unlike the description reads.
Titel: Re: Isengard bugs
Beitrag von: alexbarsspe am 11. Nov 2023, 13:01
Grimma Wormtongue - Grimma does not have any effect on the enemy hero when using the "Sabotage" ability. The enemy hero continues to attack the Grim, dealing damage.