Modding Union

[en] Edain Mod => [Edain] Suggestions => [Edain] Lothlorien Suggestions => Thema gestartet von: Tiberius Ogden am 24. Jan 2019, 00:43

Titel: Gifts of Lórien
Beitrag von: Tiberius Ogden am 24. Jan 2019, 00:43
Gifts of Lórien


I've reworked famous Galadriel's ability in order to be more unique and fit to every hero. I don't think that Galadriel is walking armory, so I stayed loyal to Tolkien and focused my effort rather on smaller and meaningful things:


Purpose of my proposal is to make Galadriel's slot for level three more useful and enjoyable in the game, especially when her whole skillset is now connected to heroes.
And make famous ability really nice agan like in the previous version.



FOR

1. Tiberius Ogden
2. Walküre
3. officialNecro
4. Gandalf7000
5. OakenShield224
6. tolgayurdal
7. dkbluewizard
8. SP19XX
9. )-(albarad
Titel: Re: Gifts of Lórien
Beitrag von: The_Necromancer0 am 24. Jan 2019, 00:52
I really like Rumil and Orophin's one. However, I don't think the prideful Thranduil would accept a ghaladrim blade, nor do I think a raw damage buff is more interesting or unique than his current mechanic. Although I did always wonder what gift Galadriel granted Thranduil since the armor is most likely his already... Perhaps this would be a good time to rework the description of Thranduil's gift to fit more his character without editing the mechanic.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 24. Jan 2019, 01:20
I really like Rumil and Orophin's one. However, I don't think the prideful Thranduil would accept a ghaladrim blade, nor do I think a raw damage buff is more interesting or unique than his current mechanic. Although I did always wonder what gift Galadriel granted Thranduil since the armor is most likely his already...

I've removed Galadhrim blades and added gem gift.  ;)
Thranduil would definitely accept some gem, especially silver gem. Galadriel probably has some special gems since time in Valinor. I would add something simple - it's gem enchanted by high sorceress after all ... so magic resistance would be fine.  :)
Titel: Re: Gifts of Lórien
Beitrag von: The_Necromancer0 am 24. Jan 2019, 01:21
Perhaps such a fancy gift would make Thranduil more keen to involve additional troops in the battles and take it more seriously, hence the armor doning?
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 24. Jan 2019, 13:48
Thranduil would definitely accept some gem, especially silver gem. Galadriel probably has some special gems since time in Valinor.
But what will be in-game effect? ;)

Right, this would be a brilliant in-game explanation. I think people wouldn't mind discovering that Galadriel had stashed some shiny gems away with her, while leaving Aman. By the way, she was part of the ruling royal family of Kôr (Tirion) and likely owned an awful load of treasures, since the Noldor were famed smiths.

Perhaps such a fancy gift would make Thranduil more keen to involve additional troops in the battles and take it more seriously, hence the armor doning?

Well, we might need to find a sort of compromise and smart solution that could keep together many vital elements pertaining to the Woodland King. So far, this is how I have figured things out:

1. Granting him access to his silver armour via the Gifts is wrong on so many levels, and we already agreed on that. The next step would be to decide whether he should be recruited already armoured or not. Personally, I'm thoroughly against the former option. A passive ability that endows him with a regal armour (at level 5) I like very much, because it mirrors how Elrond's design also works, and this is in tune with a great commander-like characterisation.
So, I say his silver armour should come with the new level-5 passive ability (part of Tiberius' concept).

2. What to do, then, with this hypothetical enchanted stone? Which kind of prodigious powers could a gem be imbued with?

I believe the answer is plain and simple, before us to be contemplated with wide eyes: recycling existing (wonderful) concepts :)
I get that the current Arcane Shield functions quite weirdly, and it even makes less of a sense, when circumscribed in its actual context; I mean, why in the world would a magical shield spawn so casually? Thranduil is no sorcerer either. So, I suppose that the shield would go hand in hand with the Lady's gem quite well. In my opinion, both as a graphical and conceptual feature, this special typology of protection was and is still revolutionary. Seeing it altogether gone from the Mod would result in a considerable loss, and I always mourn the departure of precious content. Needless to say, it is to highlight Galadriel's magic more deeply than an armour currently does. What do you think?

Defence against enemy magic (spells and attacks) sounds really good! Galadriel as a provider of a long-lasting incantation, channeled by the gem, instead of being a walking armoury ;)
Titel: Re: Gifts of Lórien
Beitrag von: Gandalf7000 am 24. Jan 2019, 14:15
I like it. It's better than the current concept. Highlights the roles of the present heroes, which is what the Gifts of Lorien should do.
Titel: Re: Gifts of Lórien
Beitrag von: OakenShield224 am 24. Jan 2019, 14:32
I like these ideas. I'm not entirely sure about the magic resistance for Thranduil though. It seems a bit limited. Maybe expand it to elemental damage (fire, frost and poison) as well?
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 24. Jan 2019, 14:39
I was thinking about elemental damage as well, but then it seemed to me too much. This magical shield provides him with a permanent defence; wouldn't including elemental damage make him too resistant? Keep in mind that his new level-5 ability (which I hope will be passive) is to increase armour against monsters and award him a splash-type attack. Together with his silver armour :)
Titel: Re: Gifts of Lórien
Beitrag von: OakenShield224 am 24. Jan 2019, 14:41
I guess so. If necessary, I guess you could reduce the total resistance value (i.e. the value that the armour increases by).
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 24. Jan 2019, 19:01
I get that the current Arcane Shield functions quite weirdly, and it even makes less of a sense, when circumscribed in its actual context; I mean, why in the world would a magical shield spawn so casually? Thranduil is no sorcerer either. So, I suppose that the shield would go hand in hand with the Lady's gem quite well. In my opinion, both as a graphical and conceptual feature, this special typology of protection was and is still revolutionary. Seeing it altogether gone from the Mod would result in a considerable loss

It wouldn't be gone, I suggest to move it to CaH. There it would be unique enough. :P
Yes, bubble could be visual upgrade of magic resistance, which would mean that bubble would be still active.  xD ... It doesn't really help to players who just don't like bubble not only conceptually, but also visually.
Well, that is maybe the problem - bubble has quite aggresive rich blue color, that's why doesn't naturally fit to Middle-earth, where white magic is primarily represented through flashes of light.
So I suggest use light blue, rather translucent color, for bubble shield. :)
It'll help.

I like it. It's better than the current concept. Highlights the roles of the present heroes

Yes, that was the idea. :)
But mainly I wanted to make it more unique than generic armor upgrades. I always considered Edain mod strong in the details.
Lorien's mystical nature was important for me, too. Enchanted things, mystical waters, lanterns ... also connections to nature (Grimbeorn) or even ancient nature (Ents).

I like these ideas. I'm not entirely sure about the magic resistance for Thranduil though. It seems a bit limited. Maybe expand it to elemental damage

Gifts shouldn't be so strong, rather cosmetic upgrades which add slight buffs, cause they are now linked to Galadriel's skillset - their purpose is channeling her abilities. ;)
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 24. Jan 2019, 19:08
True, although I like the bubble (visually), I understand that holier FX might befit him better. Magic, and not science-fiction :)
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 25. Jan 2019, 17:55
On Tiberius' request, I have split the topic from the main Galadriel thread. This will allow us to concentrate on the Gifts of Lórien solely, since the concept touches many different matters and heroes.

In case there weren't any solution available, or necessity required that, I can simply re-merge the topic with its mother-thread. So, risks of thread proliferation will be thus avoided :)

--- SPLIT ---
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 25. Jan 2019, 18:49
On Tiberius' request, I have split the topic from the main Galadriel thread.

I don't prefer topics which were split (Walküre knows xD), but Galadriel as a whole (it means normal form, ring forms and demo forms from the spellbook) is already reworked, so we can leave her thread which will eventually become one of the most ancient threads of the English forum. :P

Gifts of Lorien ability I've always considered to be faction ability, rather than Galadriel's ability. It was in the spellbook in the versions before 4.0 after all. And now faction aspect was once again stressed because you can reach heroes and do additional effects with that skill.
So we can say that although we can find gifts in Galadriel's skillset, we can also say that such ability quite stands above hero, above her.
That's why I think that gifts deserve own thread.

Not to mention that for me it always was the most beautiful ability in the entire game, because it's cleverly implemented and mainly ... it's so Tolkienish. :)
And we should preserve its uniqueness.

By the way I've "heavily" edited my first post, and added some ingame effects for consideration. ;) 
Titel: Re: Gifts of Lórien
Beitrag von: tolgayurdal am 25. Jan 2019, 22:15
Hi guys! I really like the latest rework of gifts you've made. The most charming gift is obviously Thranduil's gem, nothing fits better then it to him. Celeborn's is detailed and logical. Almost anything new was acceptable for Orophin and Rumil cause they are really boring with this way, but after considering them as scout heroes, the lantern would be the best choise. Legolas and Haldir remain canonical. Grimbeorn's new axe has been thought for a long time but the effect contains the role of your reworked Thranduil conscept, btw I support it.

I think one of Treebeard and Quickbeam should have mallorn seed as plot for strategicly. Every faction except Mordor has building summon in their spellbook. (Lone Tower= Gondor, Dwarves, Arnor?,  Druadan Statue=Rohan, Resting Camp=Imladris, Lumber mill=Isengard, Dark Obelisk= Angmar). It provides a shelter or a quarter besides exterior plots. Lorien has only the feast for one simultaneusly. Now a mallorn tree maybe with Refuge in the Woods spell would work for the same reasons.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 25. Jan 2019, 23:45
I really like the latest rework of gifts you've made.

Thanks and be welcome! xD

Grimbeorn's new axe has been thought for a long time but the effect contains the role of your reworked Thranduil conscept, btw I support it.

It's not a problem. It would add only small Area of effect damage. Grimbeorn still will have mass slayer aspect, like Legolas or Galadriel. In Lorien just isn't clear mass slayer like Gandalf, Dwalin or Mollock.
And Thranduil won't be clear mass slayer, too. There are still dominant unit support skills, because overall unit support isn't so present like mass slayer aspects in Lorien.
We'll see.

I think one of Treebeard and Quickbeam should have mallorn seed as plot for strategicly.

I still have it in my mind - mallorn seed would be great recyclation and Treebeard is after all shepherd of the forest! It fits pretty well!

Problem is that central spell already adds something similar ... 8-|

Zitat
The Central Spell: Elven Wood
Creates a Heart Tree around which a forest grows that hides allies within.
After a while, it also lets them use Ambush of the Wood-Elves even when detected and reduces its cooldown.

But we should think in similar way ... and both ents have free slots so something active is clear choice.
Titel: Re: Gifts of Lórien
Beitrag von: tolgayurdal am 26. Jan 2019, 06:47
Nice to be in here 8-). Ah Heart Tree! I knew I forget something. Btw why have not we see something about it yet except spellbook picture which is from the movie? About the reworked gifts, they seems almost done and I think it is completed until finalised reworked heroes.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 8. Feb 2019, 17:07
Zitat
* Treebeard and Quickbeam: Ewer that contains blessed water from Lorien's stream that slowly heals

What about healing water only for Quickbeam (he is small and quick ent after all) and for Treebeard, shepherd of the forest, recyclation of Sam's gift:

Zitat
* Treebeard: The seeds of the golden wood.

(https://vignette.wikia.nocookie.net/edain-mod/images/d/dd/Sam_golden_wood_seeds_ability.png/revision/latest/scale-to-width-down/35?cb=20171002143907) Creates a build plot which can be used to make a Mallorn Tree. If the build plot is not used in 2 minutes it will disappear. (Only 3 of these build plots may be used at once)

But as I said new gifts should be only cosmetic rather than strong, because they will have different purpose - channeling Galadriel's power.
So what about only normal tree which you can bless through the spellbook spell (refuge in the woods). Something like primitive version of central spell which highlights Lorien's gameplay:

Zitat
* Treebeard: The seeds of the elven wood.

(https://vignette.wikia.nocookie.net/edain-mod/images/d/dd/Sam_golden_wood_seeds_ability.png/revision/latest/scale-to-width-down/35?cb=20171002143907) Creates a build plot which can be used to make a standard tree for free. If the build plot is not used in 2 minutes it will disappear. (Only 5 of these build plots may be used at once)



Titel: Re: Gifts of Lórien
Beitrag von: NoldorSithLordsShipwright am 8. Feb 2019, 23:49
One tree seems on the weaker side (unless it's cheap or free and with a decent recharge time). Perhaps a small grove of trees instead?
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 9. Feb 2019, 00:56
One tree seems on the weaker side (unless it's cheap or free

Exactly, it would be just normal tree (in total five trees) completely free.
Just cosmetic ability for Treebeard who has free spot in the skillset like Quickbeam.
But still it would be useful - elven units can improvisationally hide there, and regular tree can be blessed by spellbook spell and then heal.
Really mini version of central spell but without additional effects.
Titel: Re: Gifts of Lórien
Beitrag von: tolgayurdal am 9. Feb 2019, 11:23
Healing water suits for Quickbeam. He is younger, faster and more vulnerable then Treebeard. But more adapted Lorien's fragile and hit&run gameplay. On the other hand Treebeard is the eldest, slow moving and more destroyer. The gift must be precious, regular tree is less meaningfull, I think. Maybe Old Ring Hero Radagast's tree (not with summons) with anti poison effect can work. It absorbes nearby poisoned damages and hides units , not necessary to heal units. Also suits for Treebeard's protector role of Fangorn Forest and supports wood elves.
Titel: Re: Gifts of Lórien
Beitrag von: AulëTheSmith am 9. Feb 2019, 11:28
I'm in Favour about this suggestion. Especially the gem for Thranduil is more suitable. I'd consider ot make him resistant to elemental damage only, it fits even more if we are going to focus him as a monsters slayer too.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 9. Feb 2019, 11:54
Maybe Old Ring Hero Radagast's tree (not with summons) with anti poison effect can work. It absorbes nearby poisoned damages and hides units , not necessary to heal units. Also suits for Treebeard's protector role of Fangorn Forest and supports wood elves.

It's not bad idea and nice recyclation ... am not sure about effects right now (central spell and mist hide units, heal can be casted either way by spellbook spell), but trees in the Lorien are in general very tall, I can imagine that Galadriel gives him some modified seed with special tree.
Yes, resistance to poison for nearby units doesn't sound bad.
Problem is that we don't know how the heart three looks like ...

Zitat
The Central Spell: Elven Wood

Creates a Heart Tree around which a forest grows that hides allies within.
After a while, it also lets them use Ambush of the Wood-Elves even when detected and reduces its cooldown.

That's why I'm suggesting only regular trees. Something simple.

the gem for Thranduil is more suitable. I'd consider ot make him resistant to elemental damage only, it fits even more if we are going to focus him as a monsters slayer too.

No, no, only allied units can receive bonus against those kinds of units. Monster slayer aspect was before unit supporter concept came out - when he was pure mass slayer only.

Zitat
(https://i.imgur.com/9UsCkoQ.png) Level 5: Sindarin Armour - Thranduil puts on his battle armour, which gives him +25% to defense. His silver armour inspires nearby units and grants them +35% defense against monsters, heroic, elite and siege units. (Passive ability)


In fact I also thought in similar way - about poison solely, especially when "Greenwood is sick", means poisoned, so enchanted gem with resistance to poison was obvious and fitting.
But we don't have proper ingame effect. And if Walkure wants to keep magic bubble, then magic resistance suits only.
Of course - we can search for antipoison ingame FX and move magic bubble to CaH, which was my initial plan.
Titel: Re: Gifts of Lórien
Beitrag von: AulëTheSmith am 9. Feb 2019, 15:00

No, no, only allied units can receive bonus against those kinds of units. Monster slayer aspect was before unit supporter concept came out - when he was pure mass slayer only.

My bad, i'm sorry did not re-read the ability  [ugly] Concerning the new Thranduil, i'm gonna leave my feedback in da proper thread :)

In fact I also thought in similar way - about poison solely, especially when "Greenwood is sick", means poisoned, so enchanted gem with resistance to poison was obvious and fitting.
But we don't have proper ingame effect. And if Walkure wants to keep magic bubble, then magic resistance suits only.
Of course - we can search for antipoison ingame FX and move magic bubble to CaH, which was my initial plan.

At least concerning resistance against fire, water, earth ect, the bubble is suitable of course. It is a shield after all, similar to the one of Gandalf. But i agree that is not suitable for poison. To be honest i don't even know if speaking about an "anti-poison" FX makes sense, because we are not speaking about a  shield in that case, rather about a phisical immunity once you are poisoned (i.e the immunity of human body to poison (human-like body, in case of an elf)). In that case would be more suitable to see some FX that works simply like an indicator that tells you that Thranduil is immune to poison during the ability.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 9. Feb 2019, 15:26
At least concerning resistance against fire, water, earth ect, the bubble is suitable of course. It is a shield after all, similar to the one of Gandalf. But i agree that is not suitable for poison. To be honest i don't even know if speaking about an "anti-poison" FX makes sense, because we are not speaking about a  shield in that case, rather about a phisical immunity once you are poisoned (i.e the immunity of human body to poison (human-like body, in case of an elf)). In that case would be more suitable to see some FX that works simply like an indicator that tells you that Thranduil is immune to poison during the ability.

I would be careful concerning too many resistances, cause it would indicate that he is tank.
We need something simple what connects him to Galadriel and silver gem with simple effect is what we have in the store.
Concerning FX indicator - exactly, I was thinking about green FX, similar to Cirdan's ring FX, but the same visual effect I want for scout lanterns, however silver or gold.

Titel: Re: Gifts of Lórien
Beitrag von: OakenShield224 am 9. Feb 2019, 17:41
Ok I know I posted that I liked the change and I still do (mostly). With Thranduil, I have no problem with the effect of the gift, more so the gift itself. Mainly the fact that Thranduil was never shown to really be one for collecting loads of riches in the same way that someone like Thorin would've done. The only reason he wanted the gems in the Hobbit trilogy (a trilogy that does switch around some character aspects of Bard and Thranduil from the books to make Thranduil more aggressive compared to his book self) was because they belonged to his dead wife so I'm not sure how much it would fit for him to accept a random enchanted gem from Galadriel. That's all I have to say on the topic.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 9. Feb 2019, 18:15
He is the only elf in Middle-earth who calls himself a "king". That tells something about his nature.
Yes, he was interested in gems because belonged to his wife, but overall he was interested in them.
He wouldn't accept only random gem, but enchanted gem which not only looks great, but also helps him in his fight against common enemy ... and mainly it would be gift from Noldor high sorceress to Woodland king.
I can't imagine anything better for him from Galadriel. And I don't understand your comparison with Thorin's dragon sickness. One enchanted symbolical gem from informal elven queen doesn't make from him jewel collector. :)
Galadriel is mind reader and hero supporter, I can imagine that Galadriel's gem similar to gems of his wife in the Mountain, would not only support him magically, but also mentally (but of course only when we accept the PJ's story behind the gems). Something like sad reminiscence of hers ... if he can't have gems from the Mountain, than at least copy of them ... I think that Galadriel can be emphatic, cause she also lost the daughter, well not completely but definitely mentally after her tragic experience.
Titel: Re: Gifts of Lórien
Beitrag von: OakenShield224 am 9. Feb 2019, 18:42
Ok I sort of see your point about the gem. I guess there are worse gifts that you could give to a king.
 
He is the only elf in Middle-earth who calls himself a "king". That tells something about his nature.

He calls himself a king because his dad was a king as well so now he rules. Elrond wasn't a king, mainly because there probably weren't enough Noldor to count as a kingdom (especially they were mostly leaving with some at Imladris, some at Mithlond and a few with Galadriel). Galadriel could've been a queen, but I guess she chose not to and didn't want to really rule over the people she moved to (even though she did in all but name). Plus she never had the title of monarch inherited from Amroth. As for Thranduil, he ruled over an entirely separate group of elves to the others, he had the largest elven population and had the largest territory. That and the fact that his father was king before him makes it entirely reasonable that he would have a kingdom.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 9. Feb 2019, 18:57
I guess there are worse gifts that you could give to a king.

I've just imagined encounter between Galadriel and Thranduil ... "So you're woodland king? It's amazing ... then I'll have something for you ... a wood! Winter is coming and will last long!" :P

"But we have enough wood in our woodland realm ..."  8-|

"...." :( "Then I have nothing for you" ... "But don't forget to love me and despair!"


He calls himself a king because his dad was a king as well so now he rules. Elrond wasn't a king, mainly because there probably weren't enough Noldor to count as a kingdom (especially they were mostly leaving with some at Imladris, some at Mithlond and a few with Galadriel). Galadriel could've been a queen, but I guess she chose not to and didn't want to really rule over the people she moved to (even though she did in all but name). Plus she never had the title of monarch inherited from Amroth. As for Thranduil, he ruled over an entirely separate group of elves to the others, he had the largest elven population and had the largest territory. That and the fact that his father was king before him makes it entirely reasonable that he would have a kingdom.

I know and funny thing is that I interpret it in different way. In my opinion Elrond and Galadriel just don't use titles only because they were wiser and much more modest than Thranduil.  xD
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 9. Feb 2019, 19:07
Thranduil's own legitimacy as monarch is not to be disputed. It's simply factual; it doesn't really add more substance to the topic.


If you want, as I did with the Axe of Doriath, I can come up with a proper, coherent and lifelike RPG story behind the gem, as much canon-like as possible; by the way, the very gem is obviously not a random jewel, but rather a true regal gift for the Woodland King. A relic from the Undying Lands...
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 9. Feb 2019, 19:14
I can come up with a proper, coherent and lifelike RPG story behind the gem, as much canon-like as possible; by the way, the very gem is obviously not a random jewel, but rather a true regal gift for the Woodland King. A relic from the Undying Lands...

Of course! It would be nice. If we want to make gifts truly unique, then we need every gift to be justified. ;)
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 25. Feb 2019, 02:55
I'm glad to present Thranduil's new Gift. The following is obviously fictional lore of mine, but nonetheless any less consistent. This way we'll provide this proposal with the needed canonical accuracy of the case. Hence, not just a random jewel made of thin air, but rather a powerful heirloom in the wise hands of the Lady of Light ;)



EMERALD STONE OF ESTË

The Emerald Stone of Estë, known also as Verdemárë, Springberyl, or Greenwonder, is one of the most renowned gems in Elven-lore. It was originally hewn from the very Pelóri chain during the Years of the Trees, before the Elves even walked the earth. In the Day afore days, bathing the Ainur in the eternal morning of Valinor, Aulë had cloven an emerald gemstone from the sheer ore and rock of Aman; he afterwards fashioned that raw regal brooch in the mode of the Gods of Arda, resulting in the stupendous crafting of a magnificent jewel, later entrusted to Estë, the Valië of Solace and Rest, as a precious gift of goodwill and friendship between two venerable ones of the Powers.

It occurred, then, that Melyanna (Melian) was one of the Maiar who served Estë and tended her gardens inside the Blessed Realm. An ever-young place of mirth and restoration, where the Valar and their lesser kind used to refresh themselves, thereby ridding their weary spirits from the burdens of time and passing ages. The People of Estë are fond above all else of woods and sylvan ways, in which all wonders of the green would grow unsullied and nurtured by the preserving skills of the Valië's own servants. It is also here that Fëanor's beloved mother, Míriel, fell asleep on evergreen meadows and thenceforth parted from her physical body, consumed and spent by the very child to whom she had given birth. Thereafter, her spoils lay motionless, as though embalmed, taken care of by the angels dwelling in those shires of recovery.

(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/f02c06e6-180d-4fdb-9008-01a7a5a6723f/d5uo9ix-2d366b28-271a-4758-b9cc-92c91247abc4.jpg)

Melian was accustomed to visiting the grey lands beyond the sea, voyaging oft to Middle-earth and enjoying its gloomy forests, which still slumbered and awaited the coming of the first sun, that was to appear many centuries after. Meanwhile, this fair Maia would try to cure the wounds of a benighted world, solely lit by starlight, and prepare those dreary places for a spring destined to blossom in future times. Prior to what would be her very last journey from the Undying Lands, as she was bound to encounter a lost Elwë amidst the woods of Beleriand, Estë, her Queen, decided to endow her with Verdemárë, divining her maiden's future of joys and subsequent sorrows. The Valië's emerald gem had been blessed and hallowed, meant to shield its bearer from perils, arming him or her with a resistant magical veil which granted protection against hostile powers. In it was even a tiny fragment of the ancestral light infusing the Lit Earldom with perennial beatitude, opposed to hazard and anguish pervading the Hither-Lands. Therefore, that holy beryl she had carried from yonder-shores had partly contributed to render Doriath a cheerful, happy realm, amidst the imperious and cruel deeds of Morgoth, plaguing Middle-earth as the worst sickness ever befallen until that moment.

However, neither that sacred jewel nor Melian's widespread Girdle were enough to avert a fate that had already been decreed: Doriath was plunged in misery and utter ruin, ravaged and rent by hubris and greed. Nevertheless, before the mourning queen was to leave Beleriand to reunite with her murdered king, the Emerald Stone was bequeathed to Galadriel, Finarfin's daughter and fair princess of Kôr in Aman, for such potent artefact would avail the Noldorin dame in later eras, filling reeds and forests with primeval beauty, akin to which very little was and would be to take place. Galadriel, in fact, became in the following centuries a mighty Elven-lady, worshipped and famed among the Eldar as the sole of the Noldor-royals to have outlived the Elder Days. One of the very few left who had been alive during the Noon of Valinórë, now lost and gone forever.

After the defeat of Sauron in the Last Alliance war, the Second Age drew to an end and most of the dark forces haunting the world were either slain or routed to the filthiest caverns of Arda. The Elves were free from the One Ring's influence and so could use their Three Rings in liberty, despite their existence being concealed to the other races and to common Elven-folk, too. Nenya was wielded and used to halt the inexorable passing of time within the confines of Lothlórien, beautifying that kingdom beyond reckoning and turning the Golden Wood in a secret, timeless sanctuary where the doings of the Elves could still endure and eventually defy decay. Conversely, shadows reappeared in the adjacent vast eastern forests, forcing Thranduil to move his halls and woodland people to the northernmost boundaries of what was thenceforth renamed 'Mirkwood'. In one of their last meetings, before the two Elvish domains sealed their borders and increased the guard over wooded territories, the Elven Queen deemed it wise to gift her emerald beryl-stone to the Elvenking, since arduous were the challenges ahead and a pending doom was hovering above the carved halls of the Elf-sire.

While in Thranduil's hands, Verdemárë kept the memory of the Ancient West alive, even across the sullen vaults and chambers of the Woodland Kingdom. Although vicious creatures began to creep in the whereabouts of such secluded land, the king's temper was never shattered nor upset by despair. Venom, sorcery and deceits were all undone and annulled, for no stain will ever darken and mar the olden emerald relic, wrought in splendour by divine mind. It may have been, furthermore, that the very stone had lastly rekindled some buried, profound desires in the sylvan lord's heart, convincing him to eventually take the route of the western seas, once the wars against Sauron ended in triumph, and the time of the Immortals grew scarce and much precarious.



Zitat
ESTË: "My kindly maiden of songs and fairness, receive this my gift for thee. 'Tis Verdemárë, the emerald beryl of mine, hewn from the very armour of our Everlasting Domain. Peradventure, thither wilt thou fare and not return, enthralled by fate's tumultuous course. Pray, may this craft unmake malevolent wills, if thou be'st to tread tenebrous paths, for its virtue doth well to cheer the cheerless and kindle woods anew to glory. Thou willest good to do, gentle dame, ere times are spent and worn: I wish thee speed and vigour. Forget not thine Evergreen Fields and Uttermost West!"

***

MELYANNA: "Galadriel of Kôr and Doriath, as such is the mode in which you're known to our woodland kindred, it is time I left these sombre ways of ours. This grim world shall no longer be the temple of my sanctified ghost. I shall part from mortal ends and bounds, relieving my spirit from anguish and grief. My husband is gone, smitten by greed and smothered by ruinous longings. Now shall you flee these ravaged halls; depart in haste from the coming of further ill! My exhausted flesh will not bind me for long. I languish and soon am I to fade. Yet, in sure faith I know: teachings of old shall prove worthy enough, be it seaside kingdom or forest-realm the shire you are fated to govern. That you shall do in the manner of queens and maids of yester-days.

Take this holy token and keep it sound! Springberyl they named in tales. The Queen of Rest had given it to me, to pass the sorrows of this age unscathed. It sufficed not, it seems, at the very last. Nevertheless, it will serve you well and fine: whoever is to bear the Emerald Stone dwells content in their own domain. Evil arts it resists and boldly withstands; in gloom and doubt, dark places it shall set alight. Fond remembrances of bliss it wakes astir. Pernicious wrongs it makes wherefore aright. Wield it wisely, until you might find another, prone to troubles and requesting aid.
Farewell!"

***

GALADRIEL: "Elvenking, I glimpsed in your future and foresaw woes. Whether green and luxuriant boughs shall fall, is not to be known yet. Fates augur worse nonetheless. Vile beasts have crawled into the accursed heart of these dull woods. Famished creatures pry and lurk by the border of your dominions. A nameless fear swathes along sylvan lanes and drives the gentle away. And I dread that wights and spectres might not be the sole awful fruit of shadows, for an ancient will has taken residence in a ghoulish stronghold of darkness, plotting mischief against his foes and weaving snares to sow abroad.
What if blades, spears and mighty shields were not enough?

Marvel imbues Lothlórien already, shorn of burdens and toil. A secret lies within golden trees and adorned houses. Well armoured and ready are we to face storms and fire, albeit days feigning abeyance and enemies hiding cunningly their schemes. Please, may you heed these words of mine, as nights get colder and stars recoil, and accept this stone of yonder: the Greenwonder of Estë, Verdemárë, bringing spring where is only chill and winter; cleansing heavens from clouds and ash, when gales forebode tempest."

(http://clipart-library.com/image_gallery2/Emerald-Stone-Free-Download-PNG.png)
Titel: Re: Gifts of Lórien
Beitrag von: SP19XX am 25. Feb 2019, 11:32
I'm for the proposal as it stands, and I think a good iteration as well would be for Thranduil then to gain his armour at Level 5 passively, when he gains access to his Elk Mount. This would keep him in line with other heroes as well such as Theoden.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 26. Feb 2019, 00:11
good iteration as well would be for Thranduil then to gain his armour at Level 5 passively, when he gains access to his Elk

Feel free to check Thranduil's proposal, any feedback is welcome. ;)


I'm glad to present Thranduil's new Gift. The following is obviously fictional lore of mine, but nonetheless any less consistent. This way we'll provide this proposal with the needed canonical accuracy of the case. Hence, not just a random jewel made of thin air, but rather a powerful heirloom in the wise hands of the Lady of Light ;)

It's really nice story, Walk, and great idea that you involved Melian. I always thought that Phial with Light of Earendil isn't only thing which she owns from the noble times, when elves were more prominent, but that definitely has something from her teacher and friend, Maia Melian, as well.
Something what would Elvenking accept. :)
So only seven gifts left. I am looking forward to read other backstories. xD
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 26. Feb 2019, 02:09
I'm very happy that you find it a valuable background story for the Elvenking's Gift. I believe it's going to be the only big, elaborate tale which seeks to clarify contexts and relative circumstances. After all, it's probably the noblest of the Gifts that Galadriel decides to bestow upon a hero: it therefore deserved a solid and robust explanation ;)

As we were conversing on Discord, I do think that this fictional fragment of the canons succeeds in ensuring continuity across various and much different ages: the Years of the Lamps and of the Trees (or else known as the Sunless Years), the Elder Days/First Age incarnated in Melian's guidance, and the Third Age of Arda, when Thranduil's resolve is put to test by war. Other themes are the Woodland King's interest in gems and ancient Elven heirlooms, and the Emerald Stone makes for a sublime candidate, and the traditional magical essence surrounding holy artefacts of yore, especially if they were conceived across the sea and then brought to Middle-earth; we are told in the Silmarillion that the Valar had made great store of pure and blessed items or craft, saving their creations from the ruin that had befallen their first, ancestral residence in the symmetrical primitive world. Afterwards, we read that in Valinor they made even fairer and grander things, of which Verdemárë is an integral part.

Additionally, we may consider another aspect of great import: the intrinsic value of the gemstone is also metaphorical. It embodies the king's unfaltering will to persevere and vanquish his fearsome enemies, in spite of loss and personal tragedy. As a last contour-passage, we do not know what is of Thranduil after the War of the Ring. Some state that, unlike many of his folk, he chose to linger on in an ever-decaying world; on the contrary, I like to imagine him electing the way of the western seas, in the eventual moment, hence reuniting with his son on the immortal shore of the Eternal Kingdom. His Emerald Stone may have kept the memory of the Blessed Realm alive, convincing him to follow the ultimate fate of all Elves.

Some pivotal topics out there. It goes to show how this tale is profoundly interwoven in the general lore. Of course, a truly kingly gift that the Sindarin monarch would more than willingly accept from the most powerful Elf-sorceress of all times 8-)

In so doing, the very idea of a silver armour would stay unique and related to Celeborn only. It's certainly a favourable occasion to distance ourselves from a weapon-based logic, because, as someone once put it very bluntly and efficaciously:

Zitat
"The Lady of Light is not a walking armoury!"

Many thanks, again :)
Titel: Re: Gifts of Lórien
Beitrag von: Halbarad am 26. Feb 2019, 13:26
I am for your suggestion :)
Titel: Re: Gifts of Lórien
Beitrag von: SP19XX am 26. Feb 2019, 20:40
So after some discussion with Oakenshield & Walkure on the Discord chat another proposition we came up with for both Treebeard & Quickbeam to have diverse benefits from the gifts of Galadriel was to again repurpose the old gift that Sam used to contribute but in a new manner that works more closely with the nature of Ents.

In this Quickbeam - the more aggressive and fragile of the Two Ents would retain the Ewer Gift (assisting with his aggressive nature & sustaining him). While Treebeard would obtain the repurposed gift in the following format;


For effective purposes - the current image of the seeds belonging to Sam could still be used.

With this it promotes two aspects of Treebeard's characterisation: The shepphard of the forest who is able to control the usually wild Huorns to act on his behalf and his desire to bring back the forestry which was destroyed at the hands of Saruman in his greed for power of industry. This power would act for defensive purposes - allowing Treebeard to call upon a Huorn with permanent duration to protect a set location (so while the Spellbook power conjures up many in a large area one solitary huorn is called to act as a permanent defensive unit) giving them diverse and contrasting purposes as the Spellbook Power is designed to be used in a more offensive manner.

The addition then of when being used in a different area causing the seed bed to collapse and be replaced with a forested area then serves two purposes; limiting the power of the ability so that only one Huorn can be called at a time but also giving a forested area that can be used as a target of their new spellbook powers & captilize on the stealth themed aspect of the faction while still conveying the portrayal of undoing the damage that Saruman had inflicted upon the landscape - as once the Huorn leaves the seed bed can flourish into it's own enchanted forested area.

From a lore perspective - Ents & Huorns are creations of Yavanna - And as such a gift born of the power of another Valar or Maiar did not seem appropriate for Treebeard - it also ties the presence of Yavanna into the faction even further as the only such representation of these at the moment exist as the Ents themselves and the Spellbook Powers of the Huorns & of Radagast.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 26. Feb 2019, 21:08
I really like that suggestion that follows our debate above, I also thought about implementing permanent huorns, such a pitty when finally are in the mod, they are only temporal. So implement permanent huorn for defensive purpose is also "back to roots" idea, cause huorn, only one huorn, was firstly presented by Edain team as a defensive tool, via spellbook.

I would only remove "forested area" because it is too similar to central spell and maybe even strong for pure gift which also generates huorn. So I've added only "regular tree" after huorn is destroyed or replaced. Such tree can receive blessing from spellbook spell and then will heal, but won't work as a hidden area - that is task for central spell or for mist.

Zitat
Seed Bed of Yavanna
Plants a seed bed on which a Huorn will sprout after a few seconds. If a new seed bed is planted the existing Huorn leaves, turning the seed bed into a regular tree.
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 27. Feb 2019, 02:41
Someone, quite suspiciously and in secrecy, has sent me this brilliant icon sporting Galadriel's sacred ewer. If I have to tell, I dare say that this little helper from the outer places of the forum will certainly aid the community in the future as well. Just ask, and you shall be given ;)

(https://i.imgur.com/jMVXyBa.png)

I thought it better to focus on this saintly, pure object. Having Galadriel pop up in the picture would have likely diverted attention from our renowned gift, since, as it's known to every sane fan, the Lady of Light always steals the scene 8-)



Furthermore, I do not come with empty hands in terms of background stories. Brace yourselves:

Zitat
The Elven-queen is fabled and said to make usage of a vast panoply of blessed items. Whether it be for the benefit of her folk's skill or the good of all kindly living things abiding nigh the woods, she ever confers wisdom and precious tools to utilise in dire need, as sundown approaches and dusk is about to cast its long shadows on lands and waters. What gets marked by her charming touch is thereafter rendered a prodigy; a token of prime speed. Among such works of finesse are counted the Golden Wood's Ewers, bearers of crystalline drops and beads, to bring comfort to the thirsty and mend the grievous wounds plaguing the yore-dwellers of the green. Wherefore, it sometimes occurred that trees chanced at night to walk afield, along the common lanes of Middle-earth, unseen and unnoticed, to bathe and seek relief by the brooks of the Mistress of Magic's unsullied domain...

Very few but the sole Wise verily know that the exact art of water-cure was founded in the antique days of Doriath, when the Hither-Lands were still fraught with deeds, melded with either desperation or glorious remarkable events. An age of princes, fallen kings and ruthless devils. Within the heart of the vast central forests, however, reeds and saplings would reside soundly and fain, behind the sundry shields of the Angel-queen whom fables oft recount.

GALADRIEL: "Well-fashioned Ewer of mine, you have served Immortals, mankind, beasts and fowls. The ken which made your form was born in yester-times. Shires now sunken nether western tides, that once were fullness of might and splendour, and yet darkened by sweeping dread, for the Iron Mountains raged aloud amidst frost and flames.

Nevertheless, great store of light was hoarded inside halls of stainless making, held by one forefather of the Elvish kindred. Beside him was a spirit of yonder, bespoken as marvellous enchantress of old and belonging to the bright kind that treads the deathless ways beyond the earthly blues. Beneath cloven bastions and hallowed boughs much I have learnt and was taught; marvel, arts and forgotten wisdom. Streams would carry anointed waters to and fro, hither and thither, for every subject, sentient or not, to partake in the merrymaking of the jubilant woodland kingdom. Fresh nourishment reviving wasted roots and perished branches; holy aqua which sickness heals and cleanses for good. Pray, may you still be laden and welled with Lothlórien's river-soul, that washes dirt away and ailing trees rewards with vim."

(http://tolkiengateway.net/w/images/thumb/f/f3/Matt_Stewart_-_Galadriel.jpg/326px-Matt_Stewart_-_Galadriel.jpg)
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 27. Feb 2019, 03:10
When I started this thread, I stated that I want famous Gifts of Lorien to be really nice again. :)

Bottomless Ewer fulled with water from sacred Lothlorien streams, which permanently slowly heal and clean Lothlorien's environment and everything alive - thanks to great power of the ring of water - is really nice gift for agile and "young" but vulnerable Ent Quickbeam, from the same young elven queen.

Thanks again for wonderful story Walk! Pleasure to read. ;)

Now we should only decide, if Ewer will slowly heal only Quickbeam or surrounding ents as well. Treebeard provides quite a strong leadership for ents, but can't heal them ... and because ents are only siege weapons for Lothlorien, I would really consider heal for others via gift as well. Either way it will be really slow heal, nothing strong.
But it would be similar to Galadriel's ultimate spell.

Or ... permanent slow heal only for Quickbeam, but in addition, resistance to fire? It would make from agressive ent quite a threat on the battlefield and such resistance would be logical - water against fire. Water from Galadriel's ewer against fires of Isengard. ;)
Titel: Re: Gifts of Lórien
Beitrag von: Gandalf7000 am 27. Feb 2019, 15:25
I like this gem suggestion, but why not make the gem silver or white, rather than green as it is said that Thranduil had a particular interest in white or silver gems, and Galadriel is the White Lady after all.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 27. Feb 2019, 15:48
It's made from silver, only colour is green, like nature, forest or Lothlorien/Mirkwood kingdom. xD
Above is only legend. :P
It doesn't really matter, it's just powerful and nice gem which provides great magic resistance to person who owns it.
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 27. Feb 2019, 17:09
I like this gem suggestion, but why not make the gem silver or white, rather than green as it is said that Thranduil had a particular interest in white or silver gems, and Galadriel is the White Lady after all.

An emerald jewel is honestly far more unique a concept, in my opinion. As Tiberius pointed out, the common thread underlying the gem's own story has primarily to do with woods and sylvan kingdoms of early eras (Doriath and then Lothlórien); Estë herself is connected with flourishing gardens as well. You may notice the correspondence between those two woodland realms, and the fact that this precious piece of brooch is entrusted to another sovereign under trees, splendidly reinforces the mentioned 'green core' of the proposal.

On the other hand, Elves own tonnes of diamond-white stones already; in addition, that type of treasures is generally linked to quite sorrowful happenings in the lore, and to greed. Thus, I didn't want to go for something clichéd and repetitive. I intended to come up with more extravagant ideas ;)

Sure, she's the Lady of Light, but Verdemárë was not her making :P
Titel: Re: Gifts of Lórien
Beitrag von: Gandalf7000 am 27. Feb 2019, 21:17
I like this gem suggestion, but why not make the gem silver or white, rather than green as it is said that Thranduil had a particular interest in white or silver gems, and Galadriel is the White Lady after all.

An emerald jewel is honestly far more unique a concept, in my opinion. As Tiberius pointed out, the common thread underlying the gem's own story has primarily to do with woods and sylvan kingdoms of early eras (Doriath and then Lothlórien); Estë herself is connected with flourishing gardens as well. You may notice the correspondence between those two woodland realms, and the fact that this precious piece of brooch is entrusted to another sovereign under trees, splendidly reinforces the mentioned 'green core' of the proposal.

On the other hand, Elves own tonnes of diamond-white stones already; in addition, that type of treasures is generally linked to quite sorrowful happenings in the lore, and to greed. Thus, I didn't want to go for something clichéd and repetitive. I intended to come up with more extravagant ideas ;)

Sure, she's the Lady of Light, but Verdemárë was not her making :P

Greed. Well yes, Thranduil is greedy. I mean, he would start a war for one piece of gems. Maybe it was because he had emotional attachment to them, but still an unwise decision imo.
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 27. Feb 2019, 22:53
Right, it's more complex than mere greed. I was rather thinking about Dwarves and their strife while combating drakes and shadows. Notwithstanding that, the annals of Arda are fraught with tales ending very bad for Elves, at whose centre lie magical artefacts of akin category: the Silmarils, the Rings of Power and the lost gems which Thranduil ardently covets. That's the reason why I've opted for a more innovative design :)
Titel: Re: Gifts of Lórien
Beitrag von: Gandalf7000 am 28. Feb 2019, 00:31
Maybe you are right. Reading a little i found out that green gems (emeralds) are the favorite among the elves. I just hope Aragorn won't be given the Elfstone at some point, cause it would cause the copy of this one. Eventually you persuaded me to change my mind. I like the concept, it overall summarizes the essence of Thranduil's personality - the most suitable thing Galadriel would think of bestowing Thranduil would be a nice piece of gem, that holds the essence of the forest and grants protection from the White Lady herself. It would be nice if the shield would also be green (or green-ish) to suite with the gift itself.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 28. Feb 2019, 00:46
It would be nice if the shield would also be green (or green-ish) to suite with the gift itself.

It would change blue bubble to green bubble ... I would rather see current shield in CaH. xD

What about gem which shines green in his hand, similar to Cirdan's Narya which I propose remove?

Titel: Re: Gifts of Lórien
Beitrag von: Gandalf7000 am 28. Feb 2019, 13:36
It would be nice if the shield would also be green (or green-ish) to suite with the gift itself.

It would change blue bubble to green bubble ... I would rather see current shield in CaH. xD

What about gem which shines green in his hand, similar to Cirdan's Narya which I propose remove?

That would be nice addition. Thranduil is an important figure among the elves (the only called King in thr 3d age) and in the story of lotr and the hobbit itself. This addition would highlight this importance as the only shining things in the hands of our heroes now are either the rings of power or the One ring itself.
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 28. Feb 2019, 21:50
I would be more than fine with the proposed greenish gleaming effect on his finger or chest (it is not specified whether the jewel was studded in a ring or necklace). The solution is even lore-accurate, since the bearers of the Three cannot wield their Rings openly; Círdan would thereby lose an inconsistent FX addition; of course, my ultimate dream, and, I assume, that of plenty of other people here, is that the Ring of Ruby will eventually be returned to its legitimate owner ;)
Titel: Re: Gifts of Lórien
Beitrag von: AulëTheSmith am 2. Mär 2019, 10:44
As i told you i enjoyed the story of Verdemárë, Walküre, and beside that i also agree about an FX addition in form of a greenish shine. IN particular, i imagined the Silvan King embedding the Emerald in a Ring:



The design is from a certain french jewelry brand of Paris (which i removed for obvious reasons, academic purposes only as everything in this forum is intended for). I also turned the gold style into silver because it fits perfectly with Thranduil.  The inspiration for this particular choice comes form the movie quote:
 
Zitat von: The Hobbit - The Desolation Of Smaug
"Do not speak to me of dragon fire ! I know it's wroth and ruin ! I have faced the great serpents of the north !"

You can see it as celebrative ring, that keeps alive the memory of past battles against the most fearsome of wingelss dragons .
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 2. Mär 2019, 17:20

I would rather see bracelet with the gem ... in order to make ring-bearers (in our case those people who wear The One Ring) unique.

Titel: Re: Gifts of Lórien
Beitrag von: SP19XX am 2. Mär 2019, 17:39
Well if we wished to veer from a ring I think a solution can actually be found in merging this new proposal of a gift with his current interpretation of the armour;

His current armoured form possesses a jeweled crown (set with a pure white gem) - what if instead we converted this to the gem conceived here - in this yes visually he would still be equipping his armour but not because Galadriel has gifted it to him but rather that instead he is displaying the gem he received from the elven queen and it's importance to him (choosing to have it inset into his crown to show it's rarity) - when we consider Melkor also did something similar with the Silmarils of setting them into his crown to display their worth I don't think this would be too unfamiliar of a thing in the universe itself.

I know the idea sort of goes backward with a lot of things - but see the images below for a clearer image of where I mean;


Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 2. Mär 2019, 17:50
solution can actually be found in merging this new proposal of a gift with his current interpretation of the armour;



You have a great sense for detail. Personally I can imagine that magic gem from Galadriel, which causes magic resistance, convinced him to put on his sindarin armor in order to protect borders of the woodland realm.
Such suggestion also creates free slot in Thrandul's reworked skillset.


By the way what about the white FX for lanterns? In the hands of the scouts or anywhere else?
Which leads me to another issue - armor for Rumil and Orophin.

I would remove it completely, because I don't get why scouts need armor ... that in the late game scouts can be used as the warriors and not as the scouts? Does Lorien really need that when already has the most heroes per faction?
But ... because we really like to keep or recycling the things ... we can implement it at level 10, because when scouts reach that level, player is probably in the later phase of the game - so it will work exactly the same like with the gifts, cause when you have Galadriel at level 3, scouts already have a higher level. Someone can say "wait a moment, there no longer be an option, now you can choose whether scout will receive armor or not", honestly, there neither be option in the upcoming patch thanks to Galadriel's reworked skillset. Every normal player will want to give gifts as soon as posible in order to channel Galadriel's abilities through them.

Implementation of the armor will be described at level 1:
Level 1: Rumil and Orophin - Both heroes share combat experience, reveal hidden enemy units nearby, and can use their skills simultaneously while both are selected. At level 10 put on mighty elven armor that highly enhances their defense but lowers their speed. (Passive ability).
Titel: Re: Gifts of Lórien
Beitrag von: Walküre am 4. Mär 2019, 01:36
Aulë's image is a very sound one; much appropriate, and it fits greatly the lore passages we seek to explore with the Emerald Stone. Having the actual beryl be adorned by dragon-like motifs and hence placed in a ring, did not displease me at all. Nevertheless, I absolutely comprehend the countering points some have brought up to discussion: a proliferation of magical or quasi-enchanted rings would not be easy to justify, not to mention that the own preponderance of the Rings of Power would be somehow diminished. Then, let us scrap the ring option.

On the other side, however, I find the proposed correspondence between the very gemstone and Thranduil's silver armour quite odd. It makes me feel uneasy. One of the sustaining pillars of the concept was/is still to free the Woodland King's Gift from a weapon-centred logic, alongside resolving what is currently an unpleasant replica in the game (two Sindarin lords, two silver armours). As I view things, his famed silver coat has to remain a separated feature: he will get his additional defence after reaching the fifth level. It is functional for the whole idea behind the change, for, as an immensely experienced and age-long warrior, he would be to obtain his past warfare equipment rather automatically, like Elrond already does. We have agreed countless times on making the addition of an armour independent from external factors (in this case, the intervention of Galadriel).
Turning to previous paths would lead us backwards, instead of forward.

I hope we shall hold firm and loyal to Tiberius' old adage:
Zitat
"The Lady of Light is not a walking armoury!"

I've already explained to some of you how such proverb was born as an innocent joke; but I nonetheless deem it effective enough to remind us of one of the imperative goals we intend to achieve :)

So, in order to enter the pars construens of my comment, what ought we to do? I would say that the current gemstone, alone, is more than fine. Finer than other less viable alternatives. Thranduil, furthermore, will still don his silver panoply at level 5, as it was planned; that is, we have no free slot in his Palantír anymore. Secondly, how are we to come up with a satisfying graphical outcome? I think we can play a bit with my story and with the (fictitious and quite self-serving) obscurity surrounding the tale of Verdemárë: nowhere in the narration was it ever mentioned whether the Springberyl of Estë comprised other contour-jewellery, or whether the Woodland King had set the stone in a ring, necklace or bracelet. The stone may have been embellished with further precious extensions while in Doriath, only to be brought back to its original shape afterwards. The present details and state of the gem may remain unspecified; it is of little import for us. We just know that the Emerald Stone is borne by him and ever shines in the midst of his direst challenges. Be it set in a ring or kept in a pocket, that does not matter much.

The stone's beneficial influence could be easily shown via some sort of green luminescence/aura, glowing from and around the hero. An elegant rendition, though, in order to avoid grotesque results. A kind of sanctified leadership or halo. That would cater better for the situation.
Titel: Re: Gifts of Lórien
Beitrag von: Tiberius Ogden am 4. Mär 2019, 01:58
We should consider all possibilities, like always, like in every suggestion, especially if lead to another proposal.
I would prefer armor on level five and magic gem via gift. The second option is also possible, of course, but not so convincing. You know - he receives the gift, which incluences him to put on armor - it's additional explanation for the game description.
Titel: Re: Gifts of Lórien
Beitrag von: AulëTheSmith am 4. Mär 2019, 19:44
Thank you my friend for your words of appreciation:) I understand the reasons why an additional ring could bring conflict in lore and too redundancies, but let me make clarification: I crafted the concept with the logic that the ring is crafted around the gem and to carry it. So it's a magic gem contained in a ring, so the main focus is still on Verdemàrë . There is so a substantial and huge difference with respect to the other main rings of power, since they are, as the word power suggests, magic ring. Artifacts crafted as magic, not container of another magic tool :)

By the way, while I like the idea of Samsara about using the crown, I don't like the connection you guys made between the armor and gem (I.e. Thranduil wearing the armor because of the emerald). I agree with Walküre that is a bit odd, and forced.
I personally really like the current Tiberius' idea of getting the armor at level 5. It is for sure more suitable and consistent. I generally like to construe Royal armor in Edain (Thorin, Elrond, etc) as an old heritage, from old ancestors, lore permitting of course :)

By the way, the idea of green glowing/green aura it is more general and I find it a good idea. In this way, we wouldn't be forced to match the gem with a specific object (ring, bracelet, or whatever) at every cost.
Titel: Re: Gifts of Lórien
Beitrag von: AmosVogel am 14. Apr 2020, 22:49
+1

Just because dear Tiberius and Walkure appeared at Mod DB  xD
Titel: Re: Gifts of Lórien
Beitrag von: dkbluewizard2 am 14. Apr 2020, 22:53
Honestly guys, you know I am already in favor of this. I feel it should be implemented. I love the emerald jewel idea of Este. Personally, this works well and I say evaluate what you can, but this should be implemented into the game. Would love to see it.