Hello there companions of Edain!
To celebrate Patch 4.2, ive been working on a map for Lothlorien. Something i really miss on Lorien maps is a representation of Caras Galadhon as a cliff, and a natural fortress in its terrain. With that in mind, ive started playing with the worldbuilder a bit, and using the current Edain map *Woods of Lorien*, i tried to recreate the feeling of a elven city. This is my first time mapping BFME2, so im looking for some guidelines of how to improve it xD
Basically this map is a elven fortress 1v1 style using Edain mechanics. ^^
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Update with a new Lothlorien map!
(http://i.imgur.com/5mgJPQF.jpg)
http://imgur.com/a/sfUlj
- 1v1 Castle Map
- Bridges are fully working
- AI is pretty well balanced
- A bit larger Caras Galadhon base space :)
- Based on the original BFME1 map
- Mirror of Galadriel scene spot revamped
- Insane range on Guardians 8-)
DOWNLOAD > https://goo.gl/XuEl1g
Edain Fortress-type Map 0.3(Stable) > https://goo.gl/C665jj
(http://i.imgur.com/r0GWYLW.jpg)
(http://i.imgur.com/xJ4UubK.jpg)
(http://i.imgur.com/PqpmDwj.jpg)
(http://i.imgur.com/Gf2XhV2.jpg)
(http://i.imgur.com/Gc44inf.jpg)
(http://i.imgur.com/i0NRvkE.jpg)
(http://i.imgur.com/3h5O8ZB.jpg)
Lothlorien Tree Fortress Update 1 > https://goo.gl/UfNY9G
(http://i.imgur.com/n1S6R4Z.jpg) (http://i.imgur.com/ZlktfUW.jpg)
(http://i.imgur.com/U2wg4gu.jpg)
(http://i.imgur.com/DCKM1S4.jpg)
(http://i.imgur.com/ibXM5Ua.jpg)
(http://i.imgur.com/H3DWMqC.jpg)
(http://i.imgur.com/O7BgZ1T.jpg)
(http://i.imgur.com/YLiQfdu.jpg)
(http://i.imgur.com/vnKFdL6.jpg)
(http://i.imgur.com/6octQhA.jpg)
Treehouse Alternate > http://goo.gl/u27Zm7
(http://i.imgur.com/mUyiwRQ.jpg)
(http://i.imgur.com/I3FLkdo.jpg)
(http://i.imgur.com/FXk3F8J.jpg)
(http://i.imgur.com/t2uBW1h.jpg)
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Fortress Castle Map Update 1
- Added alternate entrance to the fortress
- Texture revamp
- Galadriel Mirror now have *Glance in the Mirror* skill
- Tree clipping fixed
- Gollum spawnPoints fixed
- Bridges movement semi-fixed
- Better performance
- Design improved
Knows issues:
* Units cant go down after climbing a bridge. Im working on it.
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Lothlorien Tree Fortress Update 0:
(http://i.imgur.com/2Zor2qE.jpg)
(http://i.imgur.com/O3hId1b.jpg)
(http://i.imgur.com/hrN9krq.jpg)
(http://i.imgur.com/ouLTsfb.jpg)
(http://i.imgur.com/VSMcArm.jpg)
(http://i.imgur.com/rvxBz9K.jpg)
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Edain Castle Map Update 0.3
- Many QoL improvements
- First balance pass
- Some props and decoration
- Garrisonable Treehouses!
- Day/night cycle
- AI waypoints updated
- Rivers reworked
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Edain Castle Map Update 0.1
- Fixed some weird behavior on the bridge / gate.
More to come! :)
The cool things about the map:
- Natural fortress castle
- Garrisonable buildings around
- Texturing
The bad thing atm...
- Not everything is done
- Tree clipping riot
Thanks all! I hope you enjoy it o/