Modding Union

[en] Edain Mod => [Edain] Discussion and Feedback => Thema gestartet von: Elendils Cousin 3. Grades am 20. Apr 2019, 18:58

Titel: Feedback: Uruk Hunters
Beitrag von: Elendils Cousin 3. Grades am 20. Apr 2019, 18:58
How do you like the new Uruk Hunters (https://modding-union.com/index.php/topic,35715.msg473985.html#msg473985)? Let us know here!
Titel: Re: Feedback: Uruk Hunters
Beitrag von: Secret Keeper am 21. Apr 2019, 19:07
I really like these changes. I am one of the people  who want an elite unit for Insegard so  this unique mix between scout and elite units is so Edain :D Good job guys, I am so grateful you are still alive and kicking.
Titel: Re: Feedback: Uruk Hunters
Beitrag von: AulëTheSmith am 24. Apr 2019, 19:35
hello ET, I'm overall really happy about this new update. I like the idea of using bows only for hunting arrows, removing the previous weapon switch ability. I mean, i enjoyed it in the past but it was not so unique, quite redundant i'd say. Better to underline that Lurtz is the very skilled archers among the Scout squad  8-) . Furthermore, is a good idea to limit them. My only concern is about the effect of hunting arrows. Now they are really focused on hunting single targets, but is it not the knock back effect even too much if applied to heroes? Is The long cool down you mentioned a proper solution for the sake of balance?
By the way, don't give up. These halls are clearly more silent, but we are with you always  :)