Modding Union
[en] - Modding Corner => Showcase => Thema gestartet von: Davide3i am 27. Dez 2015, 10:58
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Hi to all.
In my quest for new challenging maps, I stumbled upon a great Nargothrond one, all modelled by the user SilverBane`(I found the map on "The Battle for Middle Earth 2 Heaven"). Badly, it was not fitting for our beloved Edain Mod, so I had to struggle a little to port it (probably more than a little :D ).
Finally I managed to end the job: I added some little things (like troll lairs, settlements and Gollum) and tried to make it as fair as I could.
I'm gonna release it as a (more than) beta version, so feel free to report me any problem and improvements you'd like to see.
Once again I thank SilverBane` for all the amazing job he put inside this map.
You can DOWNLOAD (http://www.moddb.com/games/battle-for-middle-earth-ii-rise-of-the-witch-king/addons/nargothrond) it from ModDB.
Here some screenshots.
(http://i68.tinypic.com/ayr34g.jpg)
(http://i68.tinypic.com/16i9is4.jpg)
(http://i67.tinypic.com/2hxbl06.jpg)
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Interesting!
The First Age is always so magical and majestic 8-)
Great idea to explore this period.
Furthermore, if you join the ECC (http://www.moddb.com/groups/edain-community-content) (Edain Community Content) on ModDB, you will be able to present your work to more and more people among the Edain Community ;)
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Seems like an epic map.
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Already published the map on the ECC. :)
And... I really hope you'll enjoy it. Let me know about any sort of bugs, please.
I tried it in various combinations, but maybe something run off my attention.
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No bugs whatsoever so far, I love this map [uglybunti] [uglybunti] [uglybunti]
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First fix.
I finally managed to make the AI work properly, so now you can put an AI player inside the fortress and be the attacker.
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The Map really looks promising,looking forward to playing it! :)