Modding Union

[en] Edain Mod => [Edain] Suggestions => [Edain] Gondor Suggestions => Thema gestartet von: TiberiusOgden am 4. Apr 2015, 16:49

Titel: Concept of Arnor heroes
Beitrag von: TiberiusOgden am 4. Apr 2015, 16:49
I found that some Arnor heroes have a problem with corresponding role. They should be more or less similar to Gondor heroes.
 And after implementation Imladris and Lindon into the Arnor faction, individual roles for heroes are somewhere little bit disrupted.

Look at it more closely …

The current situation:

Gondor/ Arnor

Pippin/Carthaen (settlement) - Scout hero
Denethor/Malbeth - Unit supporter
Beregond/Araphant - Building supporter
Faramir (settlement)/Aranarth (fortress) - Unit supporter
Boromir/Arvedui - Tank
Aragorn/? - Hero killer
Gandalf - Mass slayer
Imrahil (Outpost)/Cirdan (settlement) - Unit supporter
Glorfindel (Outpost) - Tank

Main problem is that Arnor scout hero is on the settlement. Although he should be in the fortress like others. Scout hero on the settlement is quite useless thing for game play.

Well, theoretically Carthaen can be on the settlement, because he definitely is dunedain, but then his scout function is gone and there is needed new scout - for example hobbit from the spellbook (Gondor also has hobbit) … but there would have been too many heroes.

Anarath corresponds to Faramir. Carthaen is simply another dunedain ranger … so if Faramir is for Gondor on the settlement, then Anarath in the Arnor should be on the settlement as well. And Carthaen will be normally in the main fotress.

Another problem is - that in the Arnor currently missing hero killer, because Eärnur is now in the spellbook … in comparison to Aragorn who is normally in the fortress for Gondor. And on the other hand in the Arnor we can find two tanks: Glorfindel and Arvedui.

There are again some options:
1)   Eärnur will be permanent hero – but in this case is hole in the spellbook and again – problem with too many permanent heroes.
2)   Glorfindel for Arnor will have different role (similar to Glorfindel in 3.8.1) and for Imladris will be tank (because sons of Elrond will be hero killers there)
3)   Arnor simply won‘t have hero killer, although Gondor has such role.

So overall without useless interventions Arnor should have following structure of heroes:

Gondor/Arnor

Pippin/Carthaen - Scout hero
Denethor/Malbeth - Unit supporter
Beregond/Araphant - Building supporter
Faramir/Aranarth (both on settlement) - Unit supporter
Boromir/Arvedui - Tank
Aragorn/Glorfindel (outpost) - Hero killer
Gandalf - Mass slayer
Imrahil (outpost)/Cirdan (settlement) - Unit supporter
Titel: Re: Concept of Arnor heroes
Beitrag von: Shagrat am 4. Apr 2015, 17:31
Zitat
Well, theoretically Carthaen can be on the settlement, because he definitely is dunedain
tbh that'd be no Reason... Arvedui too is a Dunedain as is Araphant, as is Aranarth... as are most human units of Arnor
Titel: Re: Concept of Arnor heroes
Beitrag von: TiberiusOgden am 4. Apr 2015, 17:41
Exactly,

it was only general statement concerning him.
Of course, we can say it about many characters there, but it is not the main thought of my thread.   :)
Titel: Re: Concept of Arnor heroes
Beitrag von: Lord of Mordor am 4. Apr 2015, 18:46
You're right, from a gameplay perspective Carthaen would probably be better off in the fortress. He's supposed to take Pippin's role, and thus should be available early.

I like Earnur in the spellbook though. He was not a man of Arnor, he came to their defense from Gondor and is very much the equivalent of Gondor's Rohan spell. For a hero killer, perhaps we could simply add the Sons of Elrond to the Rivendell fortress. Or Glorfindel could get a different role there, but I think that might be confusing. However, is role within Rivendell actually isn't set in stone yet because we haven't balanced that faction yet. So he might still change as well.
Titel: Re: Concept of Arnor heroes
Beitrag von: TiberiusOgden am 4. Apr 2015, 20:04
I like Earnur in the spellbook though. He was not a man of Arnor, he came to their defense from Gondor.

I think so, he fits better to the spellbook, where is usual place for reinforcements.

For a hero killer, perhaps we could simply add the Sons of Elrond to the Rivendell fortress.
There fits much more Glorfindel, according to Witch king prophecy. He helped to Arnor against Angmar quite lot. He is maybe only one from the elven race, who really fits there permanently. We have no information about Elladan and Elrohir in this area.

Or Glorfindel could get a different role there, but I think that might be confusing. However, is role within Rivendell actually isn't set in stone yet because we haven't balanced that faction yet. So he might still change as well.

Yes, it can be confusing, on the other hand there could be difference from the Imladris Glorfindel. Angmar Witch king is also different and he is still Witch king.
Personally I really like "tank role" for him, especially for Imladris it will be very suitable.
Well, even in Arnor he can stay as a tank, and Arvedui can be reworked to hero killer role. Maybe it will correspond more, because he is available in the fortress, exactly like Aragorn for Gondor, so both hero killers will be in the fotress like both scouts.

Overall,
hero killer role seems be very important for each faction in the new version, where all heroes have different roles, they are cheaper, they cost no CP and mainly - AI really likes them.  ;) 8-)
Titel: Re: Concept of Arnor heroes
Beitrag von: Kadan Joelavich am 8. Apr 2015, 17:41
In general Arnor had closer ties to the elves, what about a younger more hero-killery Elrond available for recruitment?
Titel: Re: Concept of Arnor heroes
Beitrag von: ziqing am 8. Apr 2015, 18:02
Eärnur should defintely be a permanent hero, could make the gondor reinforcements a power of second or third row, and summon Eärnur permanently and maybe two hordes of fully upgraded random gondor soldiers.
Titel: Re: Concept of Arnor heroes
Beitrag von: Sporf_McGorf am 28. Apr 2015, 19:05
Why couldn't we use the last King of the united Arnor as the hero killer (Eärendur)? It puts  Arnor at a disadvantage vs other factions that have a hero killer class unit. Thoughts?
Titel: Re: Concept of Arnor heroes
Beitrag von: Tienety am 28. Apr 2015, 19:57
I don't think that Arnor needs a new hero. Arnor has two heroes with a tank role and missing hero killer. So, Arvedui can be a new hero killer for Arnor and Glorfindel can stay as tank for Imladris and Arnor.
Titel: Re: Concept of Arnor heroes
Beitrag von: Adrigabbro am 28. Apr 2015, 20:32
Glorfindel is way too skilled to remain nothing more than a tank; at least that's my thought.
Titel: Re: Concept of Arnor heroes
Beitrag von: TiberiusOgden am 28. Apr 2015, 20:36
Yes, that is Tienety point.  :P
Titel: Re: Concept of Arnor heroes
Beitrag von: Adrigabbro am 28. Apr 2015, 20:56
Well, Tienety means Glorfindel to be the tank. That's not my point of view. ^^
Titel: Re: Concept of Arnor heroes
Beitrag von: TiberiusOgden am 28. Apr 2015, 21:06
means Glorfindel to be the tank
But currently he is tank for Arnor and logically for Imladris as well. 8-| ... Really xD