Modding Union

[en] Edain Mod => [Edain] Suggestions => [Edain] Mordor Suggestions => Thema gestartet von: The Dark Lord am 23. Aug 2015, 23:41

Titel: Nazgul and there armor
Beitrag von: The Dark Lord am 23. Aug 2015, 23:41
Ey edain team and members i must say i like what they did with the nazgul. But there something i bothering me a bit, when the nazgul get there armor they still uses the same sword without armor why? I am suggesting different weapons the witchking is fine but the orhter three why not give khamul his mace you did give him the botfa look why not the weapon. and for the dark marchel i suggest double sword that would be awesome if you aks me and my last suggestion is the shadow prince a spear i believe that would make them look better end more dangerous. Tis is my suggetion and opinion :P that i like to see what do you guys think?
Titel: Re: Nazgul and there armor
Beitrag von: Gandalf The Gray am 24. Aug 2015, 05:17
they can look something like that
Titel: Re: Nazgul and there armor
Beitrag von: The Dark Lord am 24. Aug 2015, 11:02
those look great but if the weapons change would be nice
Titel: Re: Nazgul and there armor
Beitrag von: Gandalf The Gray am 24. Aug 2015, 14:39
one of them could have this sword
and the other this spear
Titel: Re: Nazgul and there armor
Beitrag von: The Dark Lord am 24. Aug 2015, 15:33
those look awesome  man if team could inplant something like that would be nice
Titel: Re: Nazgul and there armor
Beitrag von: Gandalf The Gray am 24. Aug 2015, 16:37
yep
Titel: Re: Nazgul and there armor
Beitrag von: Ealendril der Dunkle am 25. Aug 2015, 13:17
Zitat
give khamul his mace you did give him the botfa look why not the weapon. and for the dark marchel i suggest double sword
This wont work with the animations set. And we have already explained why Khamul doesnt get the mace of the movie:
Zitat
Khamûl has received a new design based on his brief appeareance in The Battle of the Five Armies. However, we did not give him the huge mace he wielded in that movie, because we felt it was too close to the Witch-King's weapon and didn't really fit his role in Edain.
http://www.moddb.com/mods/edain-mod/images/khaml#imagebox
Titel: Re: Nazgul and there armor
Beitrag von: The Dark Lord am 25. Aug 2015, 14:48
Zitat
give khamul his mace you did give him the botfa look why not the weapon. and for the dark marchel i suggest double sword
This wont work with the animations set. And we have already explained why Khamul doesnt get the mace of the movie:
Zitat
Khamûl has received a new design based on his brief appeareance in The Battle of the Five Armies. However, we did not give him the huge mace he wielded in that movie, because we felt it was too close to the Witch-King's weapon and didn't really fit his role in Edain.
http://www.moddb.com/mods/edain-mod/images/khaml#imagebox

does that count for the other two too?
Titel: Re: Nazgul and there armor
Beitrag von: Gandalf The Gray am 25. Aug 2015, 16:06
Ealendril check the photos i possted what do you say about them ???
Titel: Re: Nazgul and there armor
Beitrag von: Ish EAsiah am 1. Sep 2015, 18:59
good pick of armour design and weapon set of yours Gandlaf the grey but sad to know that already said
Zitat
This wont work with the animations set.



more briliant ideas to come guys
good luck to the edain team and this wonderful mod  ;)
Titel: Re: Nazgul and there armor
Beitrag von: Gandalf The Gray am 1. Sep 2015, 19:27
at leas use the armors i posted they are good
Titel: Re: Nazgul and there armor
Beitrag von: Caronis am 10. Sep 2015, 23:42
I see the ideas and, for Dark Marshall holding dual Swords, why not use Legolas Dual Blade animation ? (i say that, but i LOOOOVE the actual animation, Faramir's one isn't it ?)

And for the Lord of Shadow, why not give him a spear, with Beregrond animation ?

That's all for me, personnaly i love this design for Nazgûl weapons
Titel: Re: Nazgul and there armor
Beitrag von: NetoD20 am 17. Okt 2015, 01:39
Idk, I understand the Team's argument, but I don't think that Khamûl's mace is reminiscent of the Witch-King's weapon. The Witch-king doesn't even use a mace, that is a heavy flail. I also don't agree that a huge mace doesn't fit a building destroyer, if there is a weapon that can harm a building it is that one.
But as said before the thing won't work with the animation set, so there's really no discussion here.
Titel: Re: Nazgul and there armor
Beitrag von: hoho96 am 17. Okt 2015, 08:51
Idk, I understand the Team's argument, but I don't think that Khamûl's mace is reminiscent of the Witch-King's weapon. The Witch-king doesn't even use a mace, that is a heavy flail. I also don't agree that a huge mace doesn't fit a building destroyer, if there is a weapon that can harm a building it is that one.
But as said before the thing won't work with the animation set, so there's really no discussion here.
A building destroyer doesn't nead to have a wrecking-ball-weapon. It's basically Khamûl's aura and magic that do the actual effect. Think of it like Galadriel ^^
Anyway I think the first double blade sword thing is, well, horrible to say the lease. Such weapon is neither awesome nor practical.
The spear looks cool though. It may very well add a distinct combat difference between Nazgul with armor and Ring Hunter.

Those pictures of Gandalf The Gray remind me very much of War in DarkSiders^^
Aaaand they dont exactly feel like Nazguls if you know what I mean..
Titel: Re: Nazgul and there armor
Beitrag von: Walküre am 17. Okt 2015, 15:39
A building destroyer doesn't nead to have a wrecking-ball-weapon. It's basically Khamûl's aura and magic that do the actual effect. Think of it like Galadriel ^^


Exactly  ;)
Sometimes (often) in the Tolkien's Universe, the greatest, mightiest, most significant and evocative display of Power is the apparently 'mere' magical effects that the only presence of a mighty being causes around itself, primarily changing the natural course of the events of the World  8-)

And, in my opinion, Khamûl's corroding aura perfectly represents this pivotal trait of Magic in Arda.