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[en] - Modding Corner => Coding => Thema gestartet von: Tukolp am 20. Mär 2017, 08:04

Titel: AIdata editing
Beitrag von: Tukolp am 20. Mär 2017, 08:04
Hello mates,

I made my mordor back to the builder system, I mean I can build fortress, and all of the buildings what 4.4.1 can offer for mordor. I found the skirmishaidata.ini all the units are there. I would like to my mordor use the builder system, and make the builings.
Is it enough to make a bse for the base, and assign the porter ? Or I must do some other things ?

Have a nice day,
Titel: Re: AIdata editing
Beitrag von: FG15 am 21. Mär 2017, 11:23
You need to make the base-file for the whole base, and such that the AI builds resources buildings, there have to be placed objects at the places at the map (not the base file, the normal skirmish maps) where the AI should build them.
Titel: Re: AIdata editing
Beitrag von: Tukolp am 21. Mär 2017, 12:12
I tried it, made a new mordorporter commandset for the AI builder with the new buttons, made a base to it, linked them together, and voila it works :D.
For now just one question remains, the one I mentioned here, about the farm templates
https://modding-union.com/index.php/topic,32468.105.html