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[en] Edain Mod => [Edain] Suggestions => [Edain] War of the Ring Suggestions => Thema gestartet von: Lord of Mordor am 24. Aug 2015, 00:42

Titel: Brief War of the Ring Ideas
Beitrag von: Lord of Mordor am 24. Aug 2015, 00:42
In this thread, you can post small War of the Ring suggestions. There are no fixed rules for whether a suggestion should be posted as its own thread in the suggestions forums or in this collective thread, you  may decide yourself whether you think your idea needs its own thread. As a general guideline, though, an idea that can be presented in just a couple of sentences may not need its own thread and could be discussed here, preventing the forum from getting too cluttered. On the other hand, if you want to discuss an aspect of the game in great depth, a new thread might be more appropriate.
Titel: Re: Brief War of the Ring Ideas
Beitrag von: Linhir am 25. Aug 2015, 17:42
Few things:

First - Heroes! Make them all recruitable on WOTR map.
Second - Heroes! Same thing, but with CaH. :P
Third - Dwarves! There's only Erebor, which is available in WOTR. It should be changed somehow.
Fourth - Two battalions which are given at the beginning of each skimrish you play in real-time mode. They should be disabled.
Fith - More slots for players in WOTR? I know, it's propably not possible, but that would be great to put into one game all factions (Gondor, Rohan, Arnor, Imladris, Lothlorien/Mirkwood, Ered Luin, Erebor, Iron Hills, all Misty mountains factions, Mordor, Isengard and Angmar on one map!) try to imagine this!  xD

And last, it's like dwarves issue - Arnor! It should be available. Maybe it can depend on starting position? If you start  on Arnor teritory, you play as it, same with Gondor and Dwarves factions.

PS. if Dwarves can't be done, just add heroes and units from Ered Luin and Iron Hills to WOTR mode. (not all heroes of course, only the ones whos alive during War of the Ring time.
Titel: Re: Brief War of the Ring Ideas
Beitrag von: Ealendril der Dunkle am 25. Aug 2015, 18:30
Zitat
Third - Dwarves! There's only Erebor, which is available in WOTR. It should be changed somehow.
It is the war of the ring, so Erebor is the choosen faction. Additionally we have to focus on one kingdom, there is no possibility to change that.

Zitat
Fourth - Two battalions which are given at the beginning of each skimrish you play in real-time mode. They should be disabled.
They are needed, otherwise the wotr wont work.

Zitat
Fith - More slots for players in WOTR? I know, it's propably not possible, but that would be great to put into one game all factions (Gondor, Rohan, Arnor, Imladris, Lothlorien/Mirkwood, Ered Luin, Erebor, Iron Hills, all Misty mountains factions, Mordor, Isengard and Angmar on one map!) try to imagine this!  xD
Not possible.

Zitat
And last, it's like dwarves issue - Arnor! It should be available. Maybe it can depend on starting position? If you start  on Arnor teritory, you play as it, same with Gondor and Dwarves factions.
Not possible, already tried.
Titel: Re: Brief War of the Ring Ideas
Beitrag von: Linhir am 5. Sep 2015, 21:41
Dwarves are still OP.

I have played 3 vs. 3 where in my team was two Easyes (Dwarves + Rohan) and in enemy team was 3 Brutals (2 x Mordor + Isengard). I claimed all in books Gondor Teritory (Anfalas, Dol Amroth, Minas Tirith, Osgiliath, Cair Andros, Ithilien) + Umbar and Harad, and from this point, i was only protecting my borders and building army.

But... +/- 20 to 30 rounds and all 3 Brutals was defeated by two Easyes! Mostly by dwarves and their armies!

Do something with that. ;)
Titel: Re: Brief War of the Ring Ideas
Beitrag von: Thumba-umba am 11. Sep 2015, 14:41
Actually it is a bug report, but i could not find a bug thread specifically related to WotR.
- Mordor Army Commander Heroes are getting instant killed in auto-resolve.
- Isengard AI acts extremely stoopid, barely builds anything on their territories at all. Also tends to brainlessly charge on territory full of troops with a single hero.
- AI does not build fortresses, so he can not revive fallen army commanders. It happens because fortress costs 3000 and AI is eager to build cheaper barracks/armory first. But in late game they do not demolish their buildings to free some space for fortress, even if they have enough money. In vanilla game they would destroy some farm or barracks to free a build plot and build a fortress there.
- Dwarfs are super owerpowered, to the point where it simply not interesting to play as them. Example - for the laughable 200 they can get their basic infantry unit which can decapitate full three uruk infantry units. This is just insane.
- Farms cost 300. While it was made intentionally by the developers for some balancing reasons, it can potentionally lead to "soft defeat", when you have no money to build a farm and no farms to produce income.
Titel: Re: Brief War of the Ring Ideas
Beitrag von: lordoflinks am 7. Apr 2016, 08:34
IS it possible to have more than two teams? Or is that sadly out of reach.
Titel: Re: Brief War of the Ring Ideas
Beitrag von: Gnomi am 7. Apr 2016, 08:41
Afaik it is not possible.
Titel: Re: Brief War of the Ring Ideas
Beitrag von: lordoflinks am 7. Apr 2016, 13:18
After all the fractions have been released will this mode get some more attention? Thanks.
Titel: Re: Brief War of the Ring Ideas
Beitrag von: Trained_Thingol am 13. Sep 2016, 13:23
I would suggest adding more game modes. For example, fall of arnor, where you play as arnor, or quest for the lonely mountain, where you have the mirkwood elves specifically,
also maybe have a mode creation panel. For example I want the battle to be just these territories, with only these factions, etc etc... let me create my own scenarios
Titel: Re: Brief War of the Ring Ideas
Beitrag von: lordoflinks am 13. Sep 2016, 13:29
I would suggest adding more game modes. For example, fall of arnor, where you play as arnor, or quest for the lonely mountain, where you have the mirkwood elves specifically,
also maybe have a mode creation panel. For example I want the battle to be just these territories, with only these factions, etc etc... let me create my own scenarios
Everything bar your first idea is impossible. I think an Arnor campaign may be possible if all the maps used in the map were Arnor maps. I think...
Titel: Re: Brief War of the Ring Ideas
Beitrag von: Kubijas am 15. Sep 2016, 22:49
Hi i had an idea if is it possible to make it like this :

1. Pick up your Main position ( for example : Minas tirith )
2.take other positions ( for example : i have Minas tirith now i want to have osgiliath , ithilien etc. under my control )

just like in : the fate of men , Battle for rohan.

It would be cool to have it and choose what to control and have :D

Titel: Re: Brief War of the Ring Ideas
Beitrag von: Walküre am 22. Sep 2016, 05:42
Hi i had an idea if is it possible to make it like this :

1. Pick up your Main position ( for example : Minas tirith )
2.take other positions ( for example : i have Minas tirith now i want to have osgiliath , ithilien etc. under my control )

just like in : the fate of men , Battle for rohan.

It would be cool to have it and choose what to control and have :D

I think it would be better if this proposal were moved to the brief suggestions thread. I will thus merge it with that topic.

--- MERGED ---
Titel: Re: Brief War of the Ring Ideas
Beitrag von: Trained_Thingol am 22. Sep 2016, 17:58
Hi i had an idea if is it possible to make it like this :

1. Pick up your Main position ( for example : Minas tirith )
2.take other positions ( for example : i have Minas tirith now i want to have osgiliath , ithilien etc. under my control )

just like in : the fate of men , Battle for rohan.

It would be cool to have it and choose what to control and have :D

That's a great idea. Full blown LOTR Risk :P