Modding Union

[en] - Modding Corner => Coding => Thema gestartet von: SkaarjX am 10. Okt 2015, 18:10

Titel: AI Bases
Beitrag von: SkaarjX am 10. Okt 2015, 18:10
Hi Edain team,

Hope you are having a pleasant day :)

Sorry if this is the wrong spot to ask, but I have a quick modding question. Which '.big' file, and which sub-file(s) inside do I need to edit to change what structures the AI build in their bases?

Ps. Thankyou for the awesome mod!

G'day from Aus :)