i think about gandalf of gondor i dont think he should have the same skills as gandalf the whiteWhy?
The balance wasn't really the reason.
But there are multiple other reasons:
1.) We don't like it when a hero looses parts of his set by normally leveling up.
When it's just a small ability which is replaced by a stronger one, even though it's different, it's okay. But when your hero looses his ability for something important like ranged attack, it feels kinda weird. He levels up and therefore gets weaker? After leveling up he has forgot how to use a bow?
Seems a bit weird.
2.) Aragorn doesn't have animations for a ranged attack.
We like his current animations as it's iconic and unique in Gondor. We would have ro replace all of his animations (even in melee fighting) with Faramir's animations. That's also something we don't want, because we think that those animations wouldn't fit to Aragorn.
3.) We want to focus heroes around their core identity.
Of course you can argue what is important for the core identity, but we don't really like to add abilities because they were shown one time in a movie without having any big impact.
If we gave Aragorn a ranged attack, we should also give nearly every hero in Gondor, Lorien, Imladris and the Dwarven faction a mount. Every hero was shown at least once riding. Additionally at least Thorin should also get a ranged attack.
And so on... you see where this is leading? Dozens of abilities without fitting animations and without really helping you much in the game. And we would have to delete abilities for nearly every unit, as we need the slots for those abilities.
Therefore:
No, we won't add a ranged attack for Gondor.^^
what if the team do the same for gandalfPersonally I think that Shadowfax model is quite sufficient. ;)
how awesome it will be
Greetings everyone.
I just wanted to point out a small fact about Gandalf the Black. When using his 'Black Speech' (or a similar name) ability, he screams 'You shall not pass!'. While epic, the name itself of the ability, as the text of it, claim that he speaks the Black Speech, uttering the words of the ring. In the previous version of the game, he did do it, and it was epic to see the skies darken under his dreadful words. Why change it to 'you shall not pass'? Epic, true, but...kinda out of place.
Hey guys, just suggesting a new artwork for the "gandalf the black" palantir. Because the current one just looks like he dyed his hair and beard black, and while it is more sinister, I don't get the feel he's been corrupted by the One Ring.
as an alternative, for example, I found this one in deviantart
a new model for the in-game look would also be fitting, but as that might be too much work, I don't know.
Cheers,
Crimson K.
i agree about the 6 PP suggestion and have you seen my suggestion about gandalf ??? http://forum.modding-union.com/index.php/topic,32036.0.html
I think that the Tower Guards will probably be indeed reworked.
Check out this presentation by our skilled magickoala in the Showcase section.
You might surely like it ;)
http://en.modding-union.com/index.php/topic,32320.msg422519.html#msg422519
It's not really a matter of balance itself.
It's about how the engine of the game can bear graphical changes of this kind without sacrificing the stability of the game itself and being overburdened.
But, I think that there already are certain boundaries that the Edain Team conventionally follows to find a reasonable equilibrium between graphics and playability :)
Look this tower garde, he is beautiful !
http://www.moddb.com/mods/battle-for-middle-earth-2-hd-edition/images/some-more-renders#imagebox
Hehe, I didn't think HD Edition Patch renders would make it into the Edain forums, at least not this early in production :P.
Hehe, I didn't think HD Edition Patch renders would make it into the Edain forums, at least not this early in production :P.
The eyes of the Edain Community are always upon anything precious and valuable, as the Eye of Sauron patrols lands in search of 'interesting things' :D
By the way, it's great to see you here, RoR :)
Welcome to the Edain Community!
- Describe your idea as accurately as you can. A well-structured and detailed concept is the best possible starting point for constructive discussion.
- Explain why you believe your idea would improve the mod. Not everyone will grasp the intent behind your idea right away, so detailing your thought process and reasoning will help you to convince others.
Since we are in this topic. It would be really helpful if once i cast this banner thing, passive ability would pop out in units last palantir slot( they have one free slot i think) :)
S I've noticed that the Signal Fires have been changed pretty heavily in 4.3. I really like the new system, but I think that, if possible, it should allow you to choose what Units you will get from it, because right now it seems to be completely random. I don't think that this would be unbalanced, becuase no unit is really much better then the others.
Is this possible?No.
it would be really nice that pippin and merry have they upgraded like aragon upgrade so they can get a extra ability... i think the extra abiliyy may be a pasive who make strong the hero who are riding with... like when are in a horse wit Gandalft or Eowyn the heros get a bonus of defence ("corage for our fiend").
...or also attack units or something like thatThey do this already at the moment.
Well he is a ranger, and rangers are pretty much experts with bows, so I think it does suit his role as strider. Makes every form also a bit more unique imo.We are talking about Aragorns gameplay and role in Edain. He is a melee hero killer and Gondor has already a ranged hero (Faramir).
He used the bow quite well in Moria, as I can recall xD
It's true though, I think such feature would not be overall so suitable for Strider.
Círdan along with Gil-galad and Galadriel (and right behind her) accepting his "gift" from Annatar/Sauron (this could also serve as a source of artwork, if his face was to be HD-rendered/remastered):
https://www.youtube.com/watch?v=vOulsEGvSCo
Of course, in the end, Mithrandir got hold of Círdan's ring (and Elrond too inherited his from his slain Noldorin Lord, Gil-galad), but the one above was the original way the "Elven-kings under the Sky" got their gifts, named Narya, Nenya and Vilya if I am not mistaken. Sorry for going off-theme. xD Cheers! I hope you agree on this.
I think it perfectly fits his character, when he is in a state of despair, he chooses to die his way rather than face death as a "soldier" like you said. So it does make sense, cause that is what happens!
I still think it would be really iconic. Then again this is just a suggestion :) you are free to hate it.
However, she gets pooped on by any hero that cost more than a 1000 resources and can attack with a melee weapon 1v1.
How about replacing Horn of Gondor (spellbook) vanilla sound with Boromir horn sound ? The vanilla one dont fits Edain Mod and it's actually NOT A HORN SOUND+1
It shouldn't be hard cause u had evrything in game and Boromir horn sounds far better than this vanilla something
How about replacing Horn of Gondor (spellbook) vanilla sound with Boromir horn sound ? The vanilla one dont fits Edain Mod and it's actually NOT A HORN SOUND
It shouldn't be hard cause u had evrything in game and Boromir horn sounds far better than this vanilla something.
Attacks in that sense only have one animation, so only once damage can be attributed to the target. I believe this is accurately dealt with in Aragorn as he deals splash damage (damaging multiple targets in one attack), but I am not sure if this is with Blade Master activated or not.
Regarding the armour boost, I think this makes him the hero-killer his role prescribes. With a damage and armour boost he is a deadly opponent for all heroes, including other hero-killers.
Why was Gandalf the Corrupted level 5 ability "Gandalf's Words" Black Speech of Mordor, which he said in the extended cut of the first LOTR film in Council of Elrond scene ,replaced with "You shall not pass!"? Was there a reason for it? I really liked the Black Speech and it suited perfectly!!Yeah, i was wondering about that too. And it would be more logical to add the sound of "You shall not pass!" to Gandalf's lvl 10 ability Word of Power.
Hey guys i have some idea concerning Gandalf in faction Gondor. As we know Gandalf directly do not fight for Gondor openly unitil he become Gandlaf the White. So how about we couldnt recruit Gandalf in start as Gandalf the Grey but player need spell from Spellbook Gandalf the White to recruit Gandalf in his White form.
Gondor is mainly set in the time of Lord of the Rings and by that time Gandalf already has Glamdring so I see it pointless to remove and add it in this way. The proposal would better fit for Dwarven Ganadalf with different effect.
The longbowmen of the army wear their quiver on their hips rather than on their backs like most archers, such as Legolas and Haldir.
Merry can already mount with Eowyn if I'm not mistaken
I have an idea for replacment of Gondor camp towers as defensives instead of Lone Towers like showed here http://www.moddb.com/mods/edain-mod/images/defense-buildplots4#imagebox+1
Lone Tower becouse of that loose his uniqueness in spellbook faction Gondor and Arnor also i want to mention colors of this tower are quite bad compared to other buildings.
Gondor could've get his old tower from wall upgrade (which i hope ET finds intresting as replacement why making new one if this is not broken and not used currently :) (?)
Arnor could've get Smaller version of Amon Sul Tower like showed on pics
What do u think guys about this replacment for Gondor and Arnor defensive towers on camps
and give Lone Tower bigger meaning
I recall that we did have a quite long discussion about Gandalf disposing of a new set of abilities, when it comes to the ruined northern kingdom. It is a quite old debate, if I may say so, tracing back to the dawn of the English community. We had not found a decent and satisfying final solution to the issue, but you might still be interested in having a look at the said thread (https://modding-union.com/index.php/topic,31029.msg393569.html#msg393569).
In my personal opinion, I would not oppose a change of such type in principle, but the fact is that I can't seriously think about viable options as new features. Gandalf has always been a very iconic character in the game and one should thus consider things very carefully; the reason why I'm often sceptical and hesitant when I read similar suggestions. Not because of the proposals themselves, but it's more due to the imposing quality of the wizard in the Mod, unless there are very serious aspects at stake (namely, the paradox revolving around Narya).
Nevertheless, were a kind-hearted and gentle soul to offer meaningful elements that might be brought up for the case, I would be more than glad to embark on a possible debate :)
And I will be more than happy to participate. And I also add this: if you need some insights, if not actual proposals from my part (that I still have to formulate), I might help you with the analysis of the general theme, underlying which are the aspects that proved quite tough to deal with, at the time of those suggestions. So that we may discern everything more easily and therefore try to go through the most difficult sides of the discussion.
As you wish.
CONTROLBAR:ToolTipRingMechanikGondo r_forMM
"Only Ring Heroes can pick the One Ring up \n Gandalf the Grey: Gandalf isn't able to resist the temptation of the One Ring and is corrupted. \n He now deals AoE damage, his attacks and spell can hit friendly units, all units become frightened of him briefly when he attacks, Gandalf can no longer ride Shadowfax. \n Gandalf the White: Gandalf passes the test of the One Ring and uses it to help mankind. \n Heroes and units around Gandalf have fear resistance, slowly self-heal, and gain improved values \n Gandalf's abilities deal more damage and recharge faster. \n Boromir: Boromir tries to lead the White City back into the light. \n He gains improved abilities and immediately reaches level 10. Current and newly trained units all get upgrades. When Boromir dies, the player cannot build anything for 60 seconds. \n \n \n If the Ring Hero dies, he loses the Ring at the place of death"
END
As this would certainly improve on the quality of the spellbook, I'd also like to see other spells like Barrage get that same treatment.
Hello and fond greetings! Some time ago I've crafted a few new icon pictures and proposed them internally. It was mostly related to Gondor, but I have even taken Mordor into account. There's more in store, actually, but that refers to internal content and must therefore remain secret still, for now. Anyway, I'm really curious to know what the public response will be. Feel free to join the discussion and give your meaningful contribution.
The below-shown art is to replace for the most part the old cartoon-like images with pictures taken from the films.
My only concern is about Rohan arrives: what about a picture in which you can better see in details the army? I'm afraid, even if i got the atmosphere behind it (the line of riders aligned with the horizon looks really awesome),it could be not so clear in game especially with a smaller size. What do you think? it's all about a technical matter ,the picture looks good ;)
I'm a huge fan of these new images. They are awesome Walkure. The only thing is - if we change them, then we change them all. I still can see old Barrage image (on moddb preview of Gondor's spellbook) and the old Lone Tower image, and it would be good to see new Grey Company image. I have one lone tower image and an alternative for the Rohan Answers (still have to figure about the Barrage and the Grey company):Well the problem with the Grey Company is that not many images depict it in a true way (as it was absent from the films). Perhaps due to the spell's connection to Aragorn, perhaps the banner representing the rebirth of the United Kingdoms of Gondor & Arnor under King Elessar would be the best solution, as the banner of Arwen Undomniel is present on Halbarad mechanically.
Thus, a sort of trench-type war was probably preferred by the kingdom over bolder manoeuvres. All in all, the concept befits the lore a good deal :)
Instead, removing the damage entirely and giving the tower other perks could be one way to go
Barrow Guards | Faithful | |
Stats | 25% armor | 5% vision, 5% range |
Buff | Fear Resistance | Permanent Stealth |
Ability | High damage volley | Map-wide (probably) arrow volley |
However this could be reworked and changed by making the dispatch rider go to the closest end of the map and disappearing. The summoned units now spawn at that point.