Modding Union

[en] - Modding Corner => Coding => Thema gestartet von: Parmenides de Elea am 24. Jun 2015, 18:50

Titel: Help in coding
Beitrag von: Parmenides de Elea am 24. Jun 2015, 18:50
Hi Edain Team ;),  I wonder how to make the AI ​​build a new building, as the fortress of Minas Morgul, for example. Here is an example, in the outpost commandser of Mordor I have added a new button:

; -----------------------------------------------
Commandset MordorOutpostCommandSet
  1 = Command_UnpackOutpostMor dor
  2 = Command_UnpackExplicitMo rdorDolGuldurFortress
  3 = Command_UnpackExplicitMo rdorMorgulFortress
  4 = Command_ConstructAngband Fortress
  5 = Command_ConstructAngband Fortress_AI
End

; -----------------------------------------------
CommandButton Command_ConstructAngband Fortress_AI
  Command             = CASTLE_UNPACK_EXPLICIT_O BJECT
  Object                   = AngbandFortress
  ButtonImage         = BUBuildAngbandFortress
  ButtonBorderType = BUILD
  TextLabel               = ControlBar: ConstructAngbandFortress
  DescriptLabel         = ControlBar: ToolTipConstructAngbandF ortress
  Radial                     = No
  InPalantir               = No
End

This is for the AI ​​as the Player contains a upgrade.

When I play a skirmish battle, AI builds only the first three. My questions are
1. As the AI ​​decides the priority of construction, and as could change.
2. I have to consider for the "AI" build my structure? (Angband Fortress).

I attached the .ini for the structure.
Thank you.