Du musst es für jede Map einzeln einstellen und kriegst dann halt Custom Maps.
Ich habe jetzt einfach mal den Code aus der Map.ini der Furten des Isen Turniermap genommen, in der ohne Zwergenberg gespielt wird, die solltest du einfach kopieren können...
CommandSet DwarvenFortressmitZwerge nreichCommandSet_EredLui n_Turnier
1 = Command_ConstructDwarven MinerDozer
2 = Command_FireWeaponDwarve nFortressOilCasks
3 = Command_FireWeaponMighty Catapult
4 = Command_PurchaseUpgradeD warvenFortressBanners
5 = Command_Sell
6 = Command_PurchaseUpgradeD warvenFortressSiegeKegs
7 = Command_PurchaseUpgradeD warvenFortressFlamingMun itions
8 = Command_PurchaseUpgradeD warvenFortressOilCasks
9 = Command_PurchaseUpgradeD warvenFortressDwarvenSto nework
10 = Command_PurchaseUpgradeD warvenFortressMightyCata pult
11 = Command_FakeRingHeroRevi veSlot
12 = Command_FakeCreateAHeroR eviveSlot
13 = Command_GenericReviveSlo t1
14 = Command_GenericReviveSlo t2
15 = Command_GenericReviveSlo t3
16 = Command_GenericReviveSlo t4
17 = Command_FakeHeroReviveSl ot5
18 = Command_FakeHeroReviveSl ot6
19 = Command_FakeHeroReviveSl ot7
20 = Command_FakeHeroReviveSl ot8
21 = Command_FakeHeroReviveSl ot9
22 = Command_FakeHeroReviveSl ot10
23 = Command_FakeHeroReviveSl ot11
24 = Command_FakeHeroReviveSl ot12
25 = Command_GenericReviveSlo t13
26 = Command_FakeHeroReviveSl ot14
27 = Command_FakeHeroReviveSl ot15
28 = Command_FakeHeroReviveSl ot16
29 = Command_FakeHeroReviveSl ot17
30 = Command_FakeHeroReviveSl ot18
31 = Command_FakeHeroReviveSl ot19;Command_GenericReviveSlo t19
32 = Command_FakeHeroReviveSl ot20
End
Object DwarvenFortressCitadel
ReplaceModule ModuleTag_CommandSet3
Behavior = CommandSetUpgrade ModuleTag_CommandSet3_Tu rnier
TriggeredBy = Upgrade_ClanBreitschulte rn
CommandSet = DwarvenFortressmitZwerge nreichCommandSet_EredLui n_Turnier
End
End
End
Object DwarvenFortress
ReplaceModule ModuleTag_castle
Behavior = CastleBehavior ModuleTag_castle_Overrid e
//This refers to the side and name of the .BSE file used to unapck the fortress
CastleToUnpackForFaction = Dwarves zwergenfestung
CastleToUnpackForFaction = Elves zwergenfestung
CastleToUnpackForFaction = Men zwergenfestung
CastleToUnpackForFaction = Wild zwergenfestung
CastleToUnpackForFaction = Isengard zwergenfestung
CastleToUnpackForFaction = Mordor zwergenfestung
CastleToUnpackForFaction = Angmar zwergenfestung
CastleToUnpackForFaction = Arnor zwergenfestung
//Anything that does not fit this filter will be given to the neutral player, so the template can have rocks and props.
FilterValidOwnedEntries = ANY +STRUCTURE +WALK_ON_TOP_OF_WALL +BASE_FOUNDATION +TACTICAL_MARKER
MaxCastleRadius = 130.0
InstantUnpack = Yes
KeepDeathKillsEverything = Yes
UnpackDelayTime = 0.0
EvaEnemyCastleSightedEve nt = EnemyFortressSighted
End
End
End
Du kannst aber auch mal nach den Turniermaps schauen, die 2016 glaube ich gespielt wurden, da sind dann mehrere schon bearbeitete 1 vs. 1 Maps zum Download bereit ^^