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[en] The Prancing Pony => Gaming => General Video Games => Thema gestartet von: Walküre am 2. Sep 2016, 02:04

Titel: Age of Mythology
Beitrag von: Walküre am 2. Sep 2016, 02:04
Hello, dear Edain Community. As I promised, I want to establish a specific thread related to one of the greatest and most successful real-time strategy games of all time, which left an undimmed legacy among the other iconic series of the same typology. I'm referring to the magnificent Age of Mythology  8-)

The whole concept was born following the overwhelming success of the Age of Empires saga, especially after the fortunate Age of Empires II: The Age of Kings. While sticking to a more contained structure, the game goes beyond the accurate historical context of the previous chapters and ambitiously deals with the numerous tales that belong to each mythology of the Ancient Greek, Egyptian and Norse cultures. That is, enriching the already basic gameplay with very wide-ranging new elements from evergreen mythical sources (that are still today a fundamental part of our common human knowledge). Since its first release in 2002, Age of Mythology has sold more than one million copies worldwide, going platinum multiple times and expanding itself with the successive Age of Mythology: The Titans expansion and the recent DLC Tale of the Dragon; in 2014, Age of Mythology: Extended Edition is finally available via Steam.

This is undoubtedly my favourite real-time strategy game of my childhood, forever reserving its own privileged place in my memories. What I fancy the most is its extraordinarily detailed and adventurous main campaign, which I personally deem a splendid example as the campaign by definition; it does surpass, in my opinion, even the grand BFME1 campaign that we all adore  :)

I started recently to play Age of Mythology (AoM) regularly again, and I'm trying to get much more acquainted with its Editor, as I'm creating a scenario involving the Trojan War that we read about in the Iliad. I'm willing to update this topic with presentation posts encompassing the game's vast world and I'm really looking forward to gathering here also other people's opinions.

Zitat
Age of Mythology is a game of heroes and monsters, mighty armies and epic deeds. Lead your culture through the ages, from humble beginnings in a small village, to mighty citadels protected by the power of the Gods. Tear down the walls of Troy, battle Giants in the frozen wastes near Midgard and fight armies of Anubites in the shifting sands of Egypt.

The Gods, as a token of appreciation, may someday reward you with great Earth-changing powers in Age of Mythology
Athena - The Prologue of Age of Mythology

(https://upload.wikimedia.org/wikipedia/en/9/9d/Age_of_Mythology_Liner.jpg)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 22. Sep 2016, 12:02
Well, being us at the beginning of the thread, I would thus start from the very first rudiments of the gameplay and the essence of its precious elements.

The basic gameplay doesn't really differ so much from the usual RTS games. It's mainly focused on collecting resources, buying upgrades, recruiting units of different kinds and destroying your enemies. What makes the game unique from its famous ancestor (Age of Empires) is the active presence of each faction's mythology and the intervention of divine powers that could easily shift the tide of the contest in your favour or disadvantage.

Developing your village and acquiring new technology will grant you the opportunity to advance throughout the different ages and so strengthen your dominion. Logically, you need to reach the final age in order to unleash the very true potential of this wonderful universe, making usage of the most differentiated and unique features. I will leave the characteristics of each civilisation apart for now, as these are the main premises that characterise all mechanics.

1. RESOURCES: They are the fuel of all dynamics. They are the key and required tool to achieve the above-mentioned purposes. Without them, the game is simply blocked. In AoM, you have Food, Wood and Gold. Structures, units and upgrades can cost a sole type of resources or multiple ones (according to their importance); the different combinations vary from civilisation to civilisation.

Food can be collected via the most diverse means, ranging from simple ('wild') methods as hunting, fishing or collecting fruits, to advanced techniques such as cultivating farms. Farms are the most reliable source, given that they provide an infinite influx of food (that is, you can't run out of it) and you can place them easily in desired positions. Wood and gold can only be collected by cutting trees and mining. Gold can though be collected with the establishment of a trading route between your town centre and a market; the further the market, the richer the profits (being more vulnerable, on the other hand, to enemy manoeuvres).

2. WAR: As in all good RTS games worthy of their title, expanding your authority often means clashing with other opposite players. The art of war and military strategy increases of importance in time, while you get access to more features and typologies of units. Needless to say, the composition of an army is the usual: infantry, archery, cavalry, elite units and heroes. The strategy you are to adopt (in line with the circumstances) is the obvious key to triumph.

3. UPGRADES: The upgrades are the means which permit the evolution of your culture and of the technology you have at hand, whether it serve economic or military purposes. They can be of numerous sorts, going from more resistant armours to making irrigation systems (farms) more efficient. A technological superiority may be one of the factors of victory too.

4. AGES: As the ages get more advanced, they unlock wider possibilities of development and growth, alongside with your warfare getting dramatically mightier. The ages are four. Archaic, Classic, Heroic and Mythical.

5. GODS: Divine entities are the central theme underlying everything. Each civilisation is differentiated by different pantheons, and a very civilisation is divided in subcategories that are defined by three major gods. The choice of one of the three major deities will determine specific upgrades, minor gods, units and unique features. The ages are too linked deeply with mythology, as you must choose between two options from the minor gods offered by the pantheon of the civilisation, so that you may reach the following age. In synthesis, each civilisation has its own pantheon with three major gods at the top; the choice of one of the three will make available some other minor deities of the entire pantheon but not others. The scheme is structured so that a major god offers a combination of minor gods that the other major gods can't dispose of. Just to make an example, be the major gods 1,2,3 and the minor gods offered each age (the choice is always between two, and the maximum is three per age) A,B,C.

Zitat
1 will offer A and B, 2 will offer B and C and 3 will provide you with A and C. As you can understand, each major god thus provides a unique combination. As we will see, there are some exceptions though, derived from conceptual and mythological reasons; you will then see how, in the mythical age, two major gods from different civilisations can offer A and B, while the other two of their own civilisation only B and C both (making thus the minor god A a unique choice for one sole major god).

Mythology is obviously intertwined with war as well. The most prominent aspect is the fact that each minor deity will ensure you the possibility to summon mythical units with their own abilities (turning them into useful supporters or terrible weapons at your disposal). One other fundamental point: every god, major or minor, endows you with a divine power to invoke at will. Divine powers, as well as upgrades, aim to enhance your economy, aid your troops or unleash the wrath of Nature against your enemies. If used wisely, they may decide the fate of all.
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 22. Mai 2017, 18:29
As you know DieWalkure, I love this game :D It is also for me one of the best rts ever. Just to quote some innovative feature: gods, myth units, good graphics, powers, time-abilities ... and so on :) For the far away 2002 all these new elements were simply wonderful and somehow anticipated some elements of BFME series. If i was a modder I think i could not hesitate one second in creating my own AOM mod.
Just some of my desires to further improve this amazing game:
- make powers of the gods rechargeable in time like bfme
- add more heroes and units
- improve graphics: new textures, more variations ...
- make the ablities of myth unit also active and not only passive
And many others :). Unfortunately i'm not able to do this so they will probably remain desires
Titel: Re: Age of Mythology
Beitrag von: Walküre am 22. Mai 2017, 20:59
I'm really happy to know that I finally succeeded in luring someone in this space :D

If you agree, beside informative posts about the very game (which I hope to continue writing), we could use this thread to talk about anything related to the game, be it our experiences or memories from the past. Should you decide to buy the extended version of Steam, we might also arrange some online matches (and I don't think they will be hard to set up). And, of course, as I promised at the beginning of the thread, I will hopefully start showcasing my little project for a canonical Trojan war; you know, hosts fighting each other, miraculous interventions from the heavens and gods behaving in the most puerile of the ways: not so much unusual, isn't it? xD
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 23. Mai 2017, 11:48
I'm really happy to know that I finally succeeded in luring someone in this space :D

If you agree, beside informative posts about the very game (which I hope to continue writing), we could use this thread to talk about anything related to the game, be it our experiences or memories from the past. Should you decide to buy the extended version of Steam, we might also arrange some online matches (and I don't think they will be hard to set up). And, of course, as I promised at the beginning of the thread, I will hopefully start showcasing my little project for a canonical Trojan war; you know, hosts fighting each other, miraculous interventions from the heavens and gods behaving in the most puerile of the ways: not so much unusual, isn't it? xD

It is not unusual, it is simply a pleasure and my daily bread those type of things  :D :D :D
I would like to discuss anything about mythology here beside the game too, and also about other similar films and topic related to it ;)
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 23. Mai 2017, 12:06
just To begin:

(https://upload.wikimedia.org/wikipedia/en/f/fa/Cate_Blanchett_as_Hela_in_Thor_Ragnarok.jpg)
(http://vignette3.wikia.nocookie.net/ageofempires/images/a/a5/Hel.jpg/revision/latest?cb=20160528134305)

Galadriel, what the "Hel" is happened to you?? :D :D
Titel: Re: Age of Mythology
Beitrag von: Walküre am 23. Mai 2017, 22:20
She has probably and definitely given up to her dark ambitions of power [ugly]

Yes, the goddess of the underworld. The lone goddess, beside the cruel and vindictive Hera, who unlocks a unique power. Just like the goddess of family (family?) and marital love gives you the opportunity to exterminate armies with thunderstorms :D
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 24. Mai 2017, 20:48
Thunderstorms are appropiate for such a jealous and impetuous wife  :D :D
Anyway DieWalküre my friend, below you can read a little work about days and gods related to AOM also.

Titel: Re: Age of Mythology
Beitrag von: Walküre am 25. Mai 2017, 15:26
Nice presentation. I think it's a peculiar trait of Indo-European languages to have the days of the week linked with deities. The Italian language is not an exception, of course. It must be an atavistic property of those ancestral people from whom our modern idioms have originated. As I had the chance to study, Ancient Greek (both etymologically and conceptually) gives a lot of precious hints at that mysterious background of ours. Pagan gods and goddesses tell a lot as well. Just as an example, Zeus as the all-powerful monarch of the world indicates the predominance of certain social values (connected mainly with men and power/war), while the subordinate role of goddesses and their minor areas of influence disclose other interesting aspects (relegation and lesser importance). Do you know that, as some theories explain, each myth should represent ancient events and changes that revolutionised a people's own history? The ancestral wars between Gods and Titans (or against the dreadful Giants) could symbolise past conflicts between Indo-European tribes and the previous cultures of those who dwelt on the shores of the Mediterranean.

Athena seems to be an exception. She excels in pretty much all fields and bears the title of the most powerful deity after the kin of Kronos. A goddess that protects all human arts and embodies the just war itself 8-)
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 26. Mai 2017, 23:02
Nice presentation. I think it's a peculiar trait of Indo-European languages to have the days of the week linked with deities.

Thanks DieWalküre :) i love the fact that traces of ancient religions and myths are present in European languages. This is valid especially for norse mythology because we have less historical material about it. The english days of the week are a clear example, a little contributions that keeps these myths alive :). The Greek mythology is of course the most famous and more rich of sources, and it is the one i always love the most beside the norse one.
Do you know that, as some theories explain, each myth should represent ancient events and changes that revolutionised a people's own history? The ancestral wars between Gods and Titans (or against the dreadful Giants) could symbolise past conflicts between Indo-European tribes and the previous cultures of those who dwelt on the shores of the Mediterranean.
I just partially heared about these connections between real historical facts and myths. I can report an example myself: in many cases myths about fantasy creatures (dwarfs,giants etc) was born basically from real people, which usually were different bacause of genetic (dwarfism, gigantism) or other type deseas . An example: probably there are connections between the origin of vampire stories and anemic people, which usually were look like the myths tell us (pale white skin,dark eyes circles, etc ).
In other cases ,as you stated, myths rapresents social status. For instance creatures from which your username comes from: the valkyries. In the viking society women could fight like men (something absolutelely forbidden in other cultures), this status is well incarnate in Odin's handmaidens in my opinion.   ;)

Athena seems to be an exception. She excels in pretty much all fields and bears the title of the most powerful deity after the kin of Kronos. A goddess that protects all human arts and embodies the just war itself 8-)

That's why you chosen this avatar i suppose  xD. Athena undoubtedly plays a central role. I will juxstapose her with Freyja/Frigg . Freyja and Frigg are sometimes confused, the sources are not so clear regarding this issue. The fact is as well as Athena she plays multiple roles, even if she's probably less, so to say, "pure" with respect to the Greek counterpart  [ugly]. I would not have committed a mistake quoting Freyja instead of Frigg for Friday ;)

(https://i.imgur.com/RPAKwuM.png)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 29. Mai 2017, 17:10
Albeit not being capable of dealing any damage in the actual game, Athena plays a fundamental ancillary role in the campaign. Her portrayal in Xena: Warrior Princess is much akin to my personal vision; she besieges a city in the series, leading a grand army, and she even combats Ares directly 8-)

https://youtube.com/watch?v=xsLqq9DIH4U
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 31. Mai 2017, 23:18
OMG, how many nostalgic memories about Xena and Hercules. Gods shooting those energy spheres from the hands, incredible stunts, the flying circle blades of Xena. She can practically hit everything with her flying weapons  :D. These tv shows are another important old brick of my mythology culture :)  I suppose we are more or less born on the same period my friend if you have seen such epic sagas  xD
Titel: Re: Age of Mythology
Beitrag von: Walküre am 1. Jun 2017, 00:03
All of that DOES represent my childhood! You may now understand how my passion for ancient Greek mythology has constantly been nourished since early. Age of Mythology came by itself then. I suppose it was an obliged path I was just destined to tread xD

Until I reached the apex with my classical formation.

https://youtube.com/watch?v=M_6QxFiwagI
Titel: Re: Age of Mythology
Beitrag von: Walküre am 4. Jun 2017, 21:09
Let's see, industrious Aulë, which is your favourite episode of the general (vanilla) campaign? The adventurous journey of the admiral. A quest to restore a past glory and to fight a nameless threat 8-)

As I pointed out at the beginning of the thread, this is the best campaign I have ever played. Not even the iconic BFME1 campaign could change this fact, although I certainly love both.
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 5. Jun 2017, 18:50
I couldn't say more about the campaign  xD.  The Arkantos' adventure encompass all the three culture of the game very well, moreover maps and scenarios are simply an art masterpiece (for the 2002!)
When I think about gods, only the portrait and models of age of mythology can come to my mind.
Just some of my favorite moments I can recall:
- Thor's hammer closing gate of Tartarus.
- Reborn of Osiris.
- The invincible guardian (the one with big sword and Anubis' shape)
- Invasion of Troy.
What a beautiful and long campaign, the best in all RTS games  8-)

(http://vignette2.wikia.nocookie.net/ageofempires/images/7/78/OsirisUnit.jpg/revision/latest?cb=20151023200351)
Titel: Re: Age of Mythology
Beitrag von: Canis carcharothias am 5. Jun 2017, 23:38
Oh, lord Zeus the cloud assembler, Age of Mythology!

You speak about memories, but I still play it with some old friends from time to time (apart from CIV V, AoE II, Rise of Nations and the like). This game, and BFME II are two of the games I've played the most (In contrast to AoM, I have played BFME II almost always in single player).

The artwork was amazing, the units and variety was impressive and, let's be honest, it introduced me to the mythology per se.

I loved to rotate between all factions when playing, but the atlanteans... well... the myth units were ok and the powers were great, but that ichthyo-roman-greek look was not very pleasing to me.

I've heard about a new expansion about chinese mythology, but it looks like a very sloppy work to me, have you tried it?

PD: I would send you, bronze-armored achaeans, right to niflheim if you want a match!
Titel: Re: Age of Mythology
Beitrag von: Walküre am 6. Jun 2017, 18:10
The whole campaign is a precious jewel, in my opinion. It is quite hard to pick a specific scenario, because everything is so much connected and tension/climax is marvellously built up during the story. If I really have to choose, though, I would say that the Egyptian part of the journey is quite adventurous, and all the characters involved have great chemistry among each other (in the sense that you can easily be sympathetic with their cause and sense their unity of intent). The last episode is equally intriguing, and I've always found the concept of Zeus' blessing absolute genial! Said that, I must confess that my favourite part of the admiral's voyage is the Trojan War: I have so many memories of those initial scenarios, since those are the first challenges you are put in front of and the chapter that regards the fall of the very Troy (the nocturne mission) is immensely characteristic. Troy's monumental walls have always fascinated me as a child; and those legendary walls are to be in my map too, obviously. Give me some more time and I will unveil my art ;)

Yes, Canis, I tried the new Chinese civilisation some time ago, but I wasn't so much impressed by the result. It is certainly an important addition, yet I always perceive it as not exactly a part of the iconic tradition of the game. I guess it is quite natural, being the Chinese the latest ones that joined the club. Those new elements are nonetheless fun to play. If you have the opportunity to play them, I suggest you give it a try :)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 9. Jun 2017, 23:00
Shall we take a moment to talk about Medusa? It doesn't matter whether it is the most valiant unit or most terrible mythical creature, anything of flesh is killed by her deadly gaze! A one-shot exterminating ability that probably makes her the most gruesome and dangerous unit of the entire game. Another reminder of Hera's grudge and will of vengeance [ugly]

The Kraken? It doesn't matter either :D

https://youtube.com/watch?v=GrIJLWISdlQ
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 10. Jun 2017, 12:39
Bloody hell  :D. I don't remeber in game can the mythical unit pratically petrify every unit in game (except heroes) or only basic unit? i remeber via Perseus every type of unit  [ugly]
We should introduce such ability in Edain also :D :D. Diewalk if i recall correctly there is an ability of Galadriel that turns troll into stone?
Titel: Re: Age of Mythology
Beitrag von: Walküre am 10. Jun 2017, 12:47
Yes, it's true! Blessed Galadriel can irradiate the lost light of the Two Trees, captured in her golden-silver locks. What a coincidence!

Correct. Medusa can petrify both units and mythical creatures such as colossal statues or cyclops. This makes Medusa really deadly. Greek civilisation has probably the most terrible choice of divine powers and mythical creatures 8-)

And don't forget that Hera is only available to Zeus! An exceptional case of combination; the other one is Loki with the goddess of the underworld.
Titel: Re: Age of Mythology
Beitrag von: Walküre am 16. Jun 2017, 22:18
The iconic opening of this game, which in all hearts joy and memories rekindles 8-)

https://youtube.com/watch?v=GuPA2OgylO0

I now realise how many things this prologue prophesies. The great battles of the admiral, mythical monsters that will have to be slain and the possible menace of the King of the Titans returning in the world to impose his dark rule again. Other interesting hints are the aiding presence of Athena and the betrayal of the Sea-god (the trident that falls off and nearly hits the hero).
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 17. Jun 2017, 01:10
It's always a pleasure to see this opening trailer, full of epic scenes. Also the isparation of Zeus in form of thunderbolts reminds me the war cry of Arkantos, which temporary boosts the melee attack of the surrounding units  8-) Could be another hint?
Very cool also the logos with the globe and the three civilization , and Nidhogg chasing Pegasus  xD

P.s : various parts of the armor of the Greek warriors reminds me a Roman armor, look at the shoulder plates for example. The arsenal seems to be mixed (the helmet is instead purely of the hoplites). What do you think DieWalküre? And also  the sword of the protagonist is similar to the Roman gladius? (Maybe the protagonist is a Roman himself having visions of past Greek mythic battles?)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 17. Jun 2017, 13:57
Interesting theory. I've never thought about a possible Roman involvement. In my eyes, he does look like a Greek hero, or the admiral of Atlantis! It may be that those were simple ruins of a temple and that the hero had glimpses of what was to occur.

Besides, I will soon unveil my map regarding the Trojan War. Stay tuned! :D
Titel: Re: Age of Mythology
Beitrag von: Walküre am 21. Jun 2017, 19:04
Well, it seems we have come to the moment of truth! I won't indulge myself in very long explanations, as I would like each image to speak for itself.

The concept is not so much intricate. The Greek host, with many legendary heroes at its head, has just landed on the beach and established a base. The troops are preparing for war and within the encampment one may find everything to collect resources from. The wooden walls are the only defence between the host and the deadly environment that lies outside the camp...

The desolated waste is full of snares and dangers, yet one could always turn the menace into an advantage, if the hazard is avoided and some elements used in the proper way.

Then, we have the pearl of the entire campaign: the monumental Troy with its colossal walls. The city is structured in three levels. The first is the dwelling of the civil population and of the common businesses (economy), in the second the Trojan army has its barracks and armouries, and the third is the sacred ground of shrines and temples of different kinds (an enchanted forest inside the very city). Last but not least, the apex is the forbidden acropolis, home to the royal family and seat of three major sanctuaries.

Obviously, as you may expect, heathen gods take part in the conflict for one or the other side. The two main sides are the gods who aid the Greeks and the ones for Troy. I disseminated the map with very important hints at which deities side with who, and some of them are quite evident. I would like you to make some attempts and guess the supporting deity, because I'm cruel and I want you to suffer. Also, I too take part in the war, vanquishing enemies with the might of the sky and blessing the valiant heroes in need. Furthermore, I fight with a certain god, with whom I have a very bitter rivalry xD

I shall unveil things in details in a later moment.

Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 22. Jun 2017, 21:00
Very good map DieWalküre :) it's rich in details :) The resources are well defended, it will not be easy for the Achaean to siege the mighty Troy and its mighty walls. Athena can fight I can see, you modify her stat? What is her special attack? I guess I see Hera within the city, in front of the three major gods statue,  is it her your arch enemy? ;)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 25. Jun 2017, 22:13
Well, it means that I will provide you with some crucial hints. This is the scheme according to which gods and goddesses participate in the war.

FOR THE GREEKS: Hera, Athena, Poseidon and Hephaestus.

FOR TROY: Apollo, Ares, Hades and Artemis.

Zeus remains neutral, as he should be, albeit both sides worshipping him and dedicating to the all-powerful God of Lightning the most majestic temples. If I were you, I would focus on the own hallowed sites outside the city, where mythical creatures protect the wealth of Troy. Can you spot the references? Take also a glance at the Greek fleet; is it defended by mere ships? xD

Oh no, that poor priestess is not the vengeful and vindictive Queen of the Gods. She's just the main priestess of the unified major cults in Troy. As you can see, all major deities are granted honour and respect. Athena's opponent is the God of Battle, of brutal war and sheer violence 8-)
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 26. Jun 2017, 00:58
Well, it means that I will provide you with some crucial hints. This is the scheme according to which gods and goddesses participate in the war.

FOR THE GREEKS: Hera, Athena, Poseidon and Hephaestus.

FOR TROY: Apollo, Ares, Hades and Artemis.

Zeus remains neutral, as he should be, albeit both sides worshipping him and dedicating to the all-powerful God of Lightning the most majestic temples. If I were you, I would focus on the own hallowed sites outside the city, where mythical creatures protect the wealth of Troy. Can you spot the references? Take also a glance at the Greek fleet; is it defended by mere ships? xD

Oh no, that poor priestess is not the vengeful and vindictive Queen of the Gods. She's just the main priestess of the unified major cults in Troy. As you can see, all major deities are granted honour and respect. Athena's opponent is the God of Battle, of brutal war and sheer violence 8-)


Yes of course because they respect the canons of the poem, that's the scheme  xD and also I explain you why I was focused on the humble priestess: it just seen that model used for Hera in a mod ones:
(http://aom-world.ucoz.net/_ph/1/2/306295347.jpg)

The opponent is of course Ares   8-). 
I can see different mythical units as kraken for example: they are lethal with the ship as well as Medusa is with the units  (one shot one kill) :D :D curiosity: have you ever try to petrify a kraken? Does it work? [ugly]
Also I can see manticore and lions (Apollo-Aphrodite). And also some Egyptian mythical unit such as turtles and phoenixes  :)

P.s.: Diewalküre, I turn back to an ancient and tormenting question: have you ever figured out why the hell the creators exchange the two power of Dionysus and Hephaestus? I mean the first is the God of abundance, the second of smithery  [ugly] it doesn't make sense to give the chin of abundance to a smith  [ugly]
Titel: Re: Age of Mythology
Beitrag von: Walküre am 26. Jun 2017, 21:46
Let us proceed in order: Apollo is the most loved and worshipped deity of Troy and he protects the city with full conviction and endeavour; the symbol of his staunch alliance with the Trojans is represented by the light/fire-related creatures that defend the outer shrines and wealth. You may recognise fiery phoenixes or enchanted birds that can create firestorms with their wings (a Chinese creature), whose power derives from the sun (that is, Apollo). Then, Hades is the major god that decided to aid Troy, providing additional creatures from the underworld, wealth and shadows of dead men. Furthermore, Ares leads some of the royal troops of the grand army, Aphrodite (I had forgotten her!) has sent some of her loud lions to patrol those important routes and Artemis has created a wood around one of those places, summoning her deadly lion-shaped monsters and female hunters (Valkyries!).

Greeks are, one the other hand, aided by the most powerful alliance of gods between the two. As you may certainly know, Paris' Judgement (foolish shepherd!) caused the eternal resentment and hatred of Hera and the mighty Athena. Hera supports the Greek cause in a quite detached way, being her the Queen of the Gods; she arranged a holy sanctuary in the camp, guarded by Medusa and capable of healing even the most serious wounds. Athena will act directly and unceasingly to guide the hosts of the Greeks among all those perilous snares, interfering and neutralising the actions of the hostile deities supporting the enemy; in line with her dynamic and messenger-like nature and motive in the canons, she thus has the opportunity to accompany the player throughout the entire scenario, avoiding a confined or static role. A static characterisation which instead pertains to the Lord of the Seas, as he gathered all his marine monsters to safeguard the Greek fleet and sent in the war his cyclops (commanded by the antagonist of the main campaign). I'm also planning to have him conjure sudden tsunamis and floods against Troy (yes, it's possible now, with the Chinese!). Hephaestus is given a minor role, granting the encampment the finest armoury and weapons.

Of course. It's well possible to petrify that big octopus. I think I tried that one. But her deadly power should nonetheless be able to kill marine creatures also. None might survive her sight! Just a plain transposition in the game of the immense grudge of that poor wife who had to bear the infidelity of her all-powerful husband :D

P.S. A little detail: Athena is present in Troy's acropolis due to the little shrine that was dedicated to her by the people, as it's narrated in the lore. A hopeless attempt and desire not to antagonise the mighty goddess...
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 26. Jun 2017, 22:54
The maps is well studied and very well balanced in my vision. Now that you explained me better the scheme of the two sides, i understood very well each role of the different units and gods. I like the reference you put, the sun for Apollo for example. Those sun-tower are egyptian but fit very well with the Greek god  xD. I can say the same for the Valkyries, they give the idea of Artemis' hunters as you said  ;).
It is very difficult to foresee the winner, but I must say when you look at the Trojan walls they always look indestructible  [ugly]. The only possible way to siege the city is breaking down the gate :). Unless you have provided the Greek with a quite famous wood-horse designed by the most intelligent among the mortals  :P

Polyphemus is practically an armored warrior in the vision of Aom creators. I always seen him as a shepherd (even if he's a strong and terrible cyclope). 
Titel: Re: Age of Mythology
Beitrag von: Walküre am 27. Jun 2017, 01:39
I still have to figure out how and IF I will actually implement the Trojan Horse in the scenario. I might perhaps come up with quite revolutionary changes: namely, given the intervention of divine deities, there could be tasks to achieve, in order to make the city lose the protection of gods or have it have their influence severely weakened. Maybe, Zeus could also step forth at some point, ending his common neutral behaviour. There are so many possibilities.

As for the balance of power, I suppose that having offended the Queen of the Gods (the vengeful goddess by definition) and the mightiest goddess of all after the six major gods can only mean certain defeat xD
Titel: Re: Age of Mythology
Beitrag von: Walküre am 29. Jun 2017, 18:27
As you may notice, there are also some elements that suggest the involvement of Uranus: the ruined statues on the cliff and the palace/star observatory in the area of the temples. Well, I envisaged them as a reminder of an ancient Trojan cult dedicated to the titan. An ancestral connection that could support Troy in the most desperate time. ERGO: look at the passages... ;)
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 30. Jun 2017, 13:58
Yesss i didn't recognize it firstly, because i don't play the game since a long time. How does it work? Is the passage a special power of Uranus?
Speaking about personal culture i didn't know trojans were devoted to Uranus in ancient times

(https://vignette1.wikia.nocookie.net/ageofempires/images/0/0e/OranosPortrait.png/revision/latest?cb=20160602122843)

I just love the art concept of Aom, all depictions are very expressive and make the gods realistic   (**)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 30. Jun 2017, 15:58
No, this is just the product of the infinite mazes of my broad imagination :D

Given that Troy is a very ancient city, I wanted to feed this antique connotation and show that Trojans worshipped the titan as a heathen cult, before the coming of the classical gods. Cult that still persists with the passages. The one in the sacred area is connected with another one, beyond the cliff that surrounds the scenario. It will be the passage via which the survivors and refugees of the city are going to flee from the massacre. Furthermore, the study of the stars is a common theme throughout the oldest civilisations, such as the Pre-Columbus ones or Babylon. Ancestral times. Ancestral knowledge.
Titel: Re: Age of Mythology
Beitrag von: Fingolfin König der Noldor am 30. Jun 2017, 17:36
 (**) (**)

https://www.youtube.com/watch?v=5LwZ6AOUvHo
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 1. Jul 2017, 00:27
(**) (**)

https://www.youtube.com/watch?v=5LwZ6AOUvHo


Yessss that's what I call an epic intro  8-)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 1. Jul 2017, 15:55
The new DLC, comprising the Chinese civilisation, has reworked the main theme :)

https://youtube.com/watch?v=CdsZ92xUqDg
Titel: Re: Age of Mythology
Beitrag von: Walküre am 10. Jul 2017, 23:31
Another little survey for the gentle attendees of this thread: which is your all-time favourite hero and mythical creature of the game? If you also explained the reason, that would certainly be great. I will unveil mine in good time ;)
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 11. Jul 2017, 00:31
Well my dear Diewalkure, i would say it depends on the culture and on the role of the unit:

Greek : Medusa because the well-known ability  against single targets [ugly]. Colossus because it is tanky and has a unique ability in game :).

Egyptian: Avenger because the Aoe and double sword, they are cool [ugly].
Scarab instead are a very good siege monsters :)

Norse: Mountain and Frost Giants. The first one because are tanky, devasting against structure, and good also against heroes and units. The second one bacause the freezing ability can be very useful strategically speaking, and as i remeber are not bad also against structures. 

About Atlantean i don't remember so much, at least not to give a proper opinion. Because i played less with the expansion.
I cannot say for now about heroes. I didn't use them so much as i remember (outside the campaign of course).
In campaign Arkantos wins because he's versatile and changes many forms  xD
Titel: Re: Age of Mythology
Beitrag von: Walküre am 11. Jul 2017, 19:05
It's really great to hear that you have such a good taste. Unsurprisingly, my favourite mythical monstrosity is Medusa, as her lethal powers are absolutely brilliant and because all of that resulted from Athena's curse. Then, my favourite hero in the game is Athena, even though she's not playable (being her a goddess); apart from the dismay of such a situation, my favourite hero of the campaign is Reginleif, the 1028-year-old valkyrie who aids heroes in their quest and boasts healing abilities.

It has always struck me how it's possible to have mythical creatures that are also heroes, sounding this as a counter-sense (given the bloody relationship existing between the two categories).
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 12. Jul 2017, 02:35
yeah I remember her. The spear-thrower :) I like her too. The healing abilities are more rare in Aom with respect to bfme, so they are strategically very unique :)
You raised a good point: there's an eternal conflict between the two categories. Theoretically they couldn't exist in the same character at the same time  [ugly]. I agree that is a strange interpretation by the creators of the game. Look at Polyphemus for example : how the hell you can see him as an hero. I would define them not as heroes but "chieftain". Very smart and charismatic creatures that are able to guide their own kin, a sort of tribe leader I would say. Something anyway very different from traditional humanoid heroes, distinguishable in game by the characteristic golden aura :)
I would introduce probably this new category if I was a modder. Making these special  creatures recruitable in the temple with some favor cost ;)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 13. Jul 2017, 01:05
In my opinion, it's nonetheless great and very much intriguing to see that even the hideous mythical creatures or the most gracious ones (Valkyries!) can have the honour to become legendary heroes. The case of my favourite hero is really interesting: a valkyrie endowed with healing powers who is also a valiant heroine. What could you ask more? (**)
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 13. Jul 2017, 01:46
In my opinion, it's nonetheless great and very much intriguing to see that even the hideous mythical creatures or the most gracious ones (Valkyries!) can have the honour to become legendary heroes. The case of my favourite hero is really interesting: a valkyrie endowed with healing powers who is also a valiant heroine. What could you ask more? (**)

Well, i guess you catch the only case in which the mythical creatures in exam are "humanoid" so to say  :D. The Valkyries are in fact special warriors, the handmaidens of Odin. I would say they serve him like angels serve god in Christianity. We can consider them "pure" and noble such that they can become heroes.

In case of Polyphemus is different imo : i prefer to see him as the great chieftain of cyclops. The definition as hero is not suitable. The cyclops, like other monsters, can be very cruel and out of control: not the usual characteristics of a great hero  [ugly]
Titel: Re: Age of Mythology
Beitrag von: Fingolfin König der Noldor am 13. Jul 2017, 07:22
As this is the only active Age of Empires thread.
I hope german is not big problem for you :)

https://www.heise.de/newsticker/meldung/Age-of-Empires-1-mit-4K-Grafik-Definitive-Edition-noch-2017-mit-ueberarbeiteter-Kampagne-3770106.html?hg=1&hgi=11&hgf=false
Titel: Re: Age of Mythology
Beitrag von: Walküre am 13. Jul 2017, 15:52
Das ist echt toll und völlig fantastisch! Sehr gute Ankündigungen für die Zukunft!

I had already seen that on Steam, as an advertisement, but I didn't know that so much would be added in the new version. Well, it's very comforting to know that the lore and memory of these games is still alive among the community. I wonder whether they have planned something even for Age of Mythology; a new civilisation or an unedited campaign. We'll see what the future times are to bring to us :)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 14. Jul 2017, 22:23
Family portrait ;)

(https://img08.deviantart.net/3947/i/2009/266/4/5/age_of_mythology_by_roguedragon.jpg)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 22. Jul 2017, 23:58
A gift from Athena. You can thank me later xD

Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 24. Jul 2017, 02:26
that's Amazing  Diewalkure! it is always a pleasure to discover new pieces of stories. I'm generally an extended part lover  (**) Regarding the portrait, did you draw it?
 
Titel: Re: Age of Mythology
Beitrag von: Walküre am 24. Jul 2017, 16:09
Oh no, I could never have crafted anything akin to that. My artistic talent suffers a bit from scarcity; not when it comes to words or imagination, but rather in drawing skills :D
Titel: Re: Age of Mythology
Beitrag von: AulëTheSmith am 24. Jul 2017, 16:40
Oh no, I could never have crafted anything akin to that. My artistic talent suffers a bit from scarcity; not when it comes to words or imagination, but rather in drawing skills :D

I'm just sufficient in drawing skills as well, and I'm not able to write as you, so I'm way way worse than you  :D :D
I just seen the last trailer of Thor ragnarök, and I'm afraid Galadriel will unleash all the type of Giants to reach his goal this time(ice,fire,mountain). She has never been so angry  :D

https://youtu.be/ue80QwXMRHg (https://youtu.be/ue80QwXMRHg)

I'm curious if we will see the Nidhogg as well  in some form :D
Titel: Re: Age of Mythology
Beitrag von: Walküre am 25. Jul 2017, 00:47
You can be very sure of that! She will use anything in her power to conjure an unstoppable juggernaut that may not be halted. This is the terrible potential of the goddess of the underworld. There are a couple of interesting analogies between her and Hera, if you think about it: two goddesses available to one sole major god, who both enhance and affect mythical creatures! However, I quite doubt that a fire-breathing dragon could ever reach the terrifying exterminating property of the thunderstorm. Hera's gruesome might cannot be matched by anything else. How much has that goddess had to bear and endure from his untrustworthy husband? xD
Titel: Re: Age of Mythology
Beitrag von: Walküre am 27. Jul 2017, 21:56
The campaign footage of Age of Mythology: The Titans. Although the general campaign of the vanilla holds the most important place in my heart, the tales of the expansion are really well-made and of a high quality. It boasts a kind of uncanny and mysterious touch, alongside the ever present nostalgia for the lost legacy of the Sunk Island.

Titel: Re: Age of Mythology
Beitrag von: hoho96 am 29. Jul 2017, 12:49
I actually played The Titans campaign before the original one because of good old bugs with old games on old hardware  [ugly]
It was really something fresh and different from the C&C games of the era. I loved all the Atlantean mythology you come to discover throughout the campaign. And the Titans man! so op in many good was  :D
Titel: Re: Age of Mythology
Beitrag von: Walküre am 29. Jul 2017, 15:28
I did the very same thing, dear hoho xD

I had not finished the vanilla campaign at that time, as I was completely stuck in the eighth scenario. Time then passed and I finally found myself playing with the campaign of the expansion, which was absolutely a wind of fresh air. I really like its wide-ranging touch that leads you to head to Egypt, Greece or Scandinavia. The idea of a benevolent titan on your side, Gaia, is quite revolutionary in itself. It's not everyday that a millennia-old and pre-gods deity decides to partake in the war in your favour 8-)
Titel: Re: Age of Mythology
Beitrag von: Walküre am 7. Aug 2017, 01:02
The full melody of our childhood and very good memories ;)

https://youtube.com/watch?v=TGXwvLupP5A