Modding Union

[en] Edain Mod => [Edain] Discussion and Feedback => Thema gestartet von: IgRAzm am 20. Aug 2021, 01:02

Titel: Edain with Reshade, anyone?
Beitrag von: IgRAzm am 20. Aug 2021, 01:02
Hi there. I've looked around recently and didn't find many presets for BFME 2 ROTWK, just one or two. They weren't that good nor optimized though, so I've eventually figured out how to make them and tuned one for myself.

Here are the screenshots for comparison (my shaders and shadows were on low, because of out of memory crashes in multiplayer games if it is higher; if you use the 4gb patch and max settings, your game will look even better in single player).

ITS ABSOLUTELY IMPOSSIBLE TO LOAD HIGH QUALITY IMAGES TO THE FORUM, DONT ASK ME NO I WONT NEVERMORE NEVER AGAIN IMGUR 4LIFE

Player bases with and without preset (https://imgur.com/a/lezVTNAPlayer)

The_Yolo_Man as Angmar vs Smeargollum as Mordor  (https://imgur.com/a/JjEZqaC)

The one I used on the screenshots above is preset high saturation, but there are 4 presets in the pack.

Here they are compared next to each other (no preset; preset high saturation; preset high saturation + details; preset even more saturation; preset even more saturation + details).

Rohan base in different looks (https://imgur.com/a/Wt6h5Ij)

Of course, with details it eats more fps, which really slows the game in big battles; outside of them the difference is small. The presets without details are quite efficient in my experience, and only ever drop significantly during some spells like lorien's mist or angmar's plague. I've used the effects that seemed to give the most benefit for the least cost to performance. I didn't change the game's gamma for example.
You may of course edit the presets to whatever suits you best. I might share more presets if I will find some cool different setup, but for now the main one seems good enough.

A quick guide on installation:

When launching the game there will be a small tutorial on how to use reshade, and you will need to set keys to turn presets on and off, and to open reshade window; I also advise to add a key for performance mode, which makes loading of the effects faster.
Here is an official guide (https://reshade.me/forum/general-discussion/2501-reshade-3-0-guide-for-newcomers) for reshade. It will explain some things in more detail.
Titel: Re: Edain with Reshade, anyone?
Beitrag von: FG15 am 20. Aug 2021, 01:10
We included SweetFX with the release of Edain 4.0, but due to a majority of the community experiencing massive crashes, we removed that feature 6 years ago.
Titel: Re: Edain with Reshade, anyone?
Beitrag von: IgRAzm am 20. Aug 2021, 01:20
I see. Maybe they became better with time, or those SweetFX effects were much heavier. I didn't see any difference whether I had graphics at medium to low, I mean the shadow and shader settings - no crashes there, while at high settings they happened both with and without presets.