Modding Union

Modderecke => Modelling / Skinning => Thema gestartet von: deatheam15 am 11. Nov 2011, 23:20

Titel: How to implament a new model and skin into the game
Beitrag von: deatheam15 am 11. Nov 2011, 23:20
Hey (sorry for not posting in German)
I was wondering how do I add a new model with a new texture into the game to replace an old one? In this instance I am trying to replace the original uruk-hai with the ones from the Edain mod (purely for personal use). I replaced the .skn and the texture files, but the uruk-hai stay the same. Any help would be greayl appreciated.
Titel: Re: How to implament a new model and skin into the game
Beitrag von: SeBioL am 24. Jun 2015, 02:23
If you only want to change the texture. You do not need to change .skn files. Only .tga or .DDS
Titel: Re: How to implament a new model and skin into the game
Beitrag von: SeBioL am 24. Jun 2015, 02:26
Try changing in their large file texture (find which one is his art). Extract original for Desktop later edited image, add the file replacing the existing with the new (attention to the extension in the description of your file within the .big)   ;)