Modding Union

[en] Edain Mod => [Edain] News => Thema gestartet von: FG15 am 14. Dez 2020, 21:47

Titel: Edain 4.6:Tower Defense
Beitrag von: FG15 am 14. Dez 2020, 21:47
Greetings, companions of Edain!

For quite some time, Edain didn't have an official Tower Defense anymore, therefore we are happy to present you the new Edain 4.6 Tower Defense.

And in this Tower Defense, the player has to actually build towers.

(http://modding-union.com/edainimg/edain_4.6_tower_defense_thumbnail_1607976808.jpg) (https://www.youtube.com/watch?v=u-36yCFdVFc)
Click on the image to open the video on YouTube

Enemies follow the river that flows through the map from the top left to the top right. If an enemy reaches the end of the river, the game is over.
Each player has two ravens as their starting units. They can be used to capture the buildplots along the river where each player can build their towers after capturing the buildplot.


Different towers have different strengthes and weaknesses. They differ in their base stats, how much damage they deal, how fast they attack, how far their attack range is or which damage type they deal. But they also differ in their upgrade possibilities. Building a tower is only the first step. Once it is finished it can be upgraded in a variety of ways. Some upgrades improve the base stats, while others change the damage type, weaken enemies for some time, or buff nearby towers.
These upgrades are unique for each tower and different towers have different upgrade paths.
Simply having the money to build a tower or purchasing an upgrade doesn't mean that spending it right away is always the best choice. Planning ahead and thinking about the positioning of your next tower might be what gives you the edge over the incoming waves of enemies.

(https://cdn.discordapp.com/attachments/502508449968553984/785839976993914880/unknown.png)

The enemies will appear in waves, each consisting of 7 subwaves. Each of those subwaves is approximately of equal strength - except that it is completly random. No game will be like the other and the player has to adapt his strategy to the enemies that arrive.
Because each enemy that tries to break through your defenses has different strengths and weaknesses, you have to make sure that you have an answer for each of them. You will have to balance the risk of overcommiting with taking care of certain enemies easily.

An overview of the different traits that enemies can have can be seen here:
But while those are the most common traits that enemies can have, some traits are more varied and units also can have multiple traits at once.


The Towers

(https://cdn.discordapp.com/attachments/502508449968553984/788047715698343986/unknown.png)
The player has a variety of buildable towers to choose from

After presenting you how the enemies might look, here is also an overview of the towers the players can build and what they specialize in:


We hope you enjoyed this preview of the Tower Defense in 4.6. As always, we are looking forward to your feedback!

Your Edain Team