Modding Union

[en] Edain Mod => [Edain] Suggestions => [Edain] Dwarven Suggestions => Thema gestartet von: CragLord am 4. Aug 2015, 20:33

Titel: Aesthetic Changes for the Dwarves
Beitrag von: CragLord am 4. Aug 2015, 20:33
There are few "cosmetic" changes that could refresh Dwarven faction.
I suggest next simple changes:





What do you think about this? :) Any suggestions about  similar "minor" changes?
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Adrigabbro am 4. Aug 2015, 21:13
You didn't lie, those were really minor changes. :D
But you are right to point them out, it's what makes the game more polish.
I particularly agree about Dain.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 4. Aug 2015, 21:46
Thank you! :P :)
If you notice in future anything similar or get similar "minor" improving idea, this is right place for comment. ;) :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 5. Aug 2015, 06:19
agree on everything
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Tienety am 5. Aug 2015, 08:44
Nice ideas. I Agree with everything except Drar ability.
Maybe Drar just needs new more realistic ability, but requirement of catapult fot "Barrage" ability is too big disadvantages for him. :o
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 5. Aug 2015, 08:54
About Drar I a still with you about the ability to summon Ballistast! :) If those cool Iron Ballistas will not be integrated in the normal Siege Units this wil lbe the best place for them! :) And Murin could be able to summon War Chariots with Semi-Automatic Crossbows infornt! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 5. Aug 2015, 16:14
i think the Iron Ballistas  its better too
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 5. Aug 2015, 17:21

As I said it is radical suggestion.  xD
Well, I have found that Barrage in combination with Sabotage very useful expecially against buildings. I don't think that I would use Barrage ever against units (only in some extreme cases) sipmly because damage of this ability can't destroy single battalion of units. Because of that I like Drár as building disabler and moderate building destroyer. I propose this because of simple logic about that falling rocks (something must catapulted those rocks before they could fall down, it fits in dwarven warfare. :) )
I will try to justify my preposition again with this explanation: This is level 10 ability, it takes time while Drár gets this level, meanwhile player should be able to produce and save one catapult behind base. :)

Yes, I also like idea about that Iron Hills movie balistas. But I am not sharing idea for them in summoning ability, simply because I share idea about integrate this units in siege works. Reasons:
Every Dwarven Kingdom in game already have some diversities in siege units. Catapults from any of Kingdoms are already different and this is good touch. But every Kingdom should have one unique siege unit. Erebor already has Earth Shaker, Iron Hills  should have Balista, and for Ered Luin we should create something in future.
About Murin and warchariots, I am for integration of movie's chariots model with rams into Iron Hills faction, just with one simple change in design. Rams to be replaced with wild boars. Some idea (one of your pervous proposals) about look:
I am not for summoning spell of permanent chariots, simply because this kind of ability won't be unique, it already exist in Kings Dains palanir. Instead I am for modification of Murin's trampling abiliy, simply dwarven soldiers should be replaced with war chariots. This chariots should have same trampling area (width of area), maybe longer path of moving. Those chariots will trample any kind of infantry in front of Murin and clean area of enemies. This is also radical suggestion. xD I propose its implementation this way because permanent summon already exist. (Also if possible to change model of those warchariots in Kings Dain palantir)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 5. Aug 2015, 17:36
I also want much more and would like if the Ballistas  are intagrated as permament Units(see my earth Shaker Thread :) ) and War Chariots as new skin for Battlewagons I even suggested that long time ago,the reason I am going with the Summon cuz that way there is bigger chance for the tTeam to aprove it and use it sicne they do not seem to want to intagrate anything permament Dwavish from the Movies(Excpet Dain and Thorin Armors) ! The War Charios are fein with Rams the Boar is for the royal Faimly Dain only and in the Movie they are pulled by Rams but I tihnk those Chariots should have their Crossbows infront but may be wiothut few upgrades! :) While other Factions Battlewagons can also be changed with other Conceptual Arts http://media.moddb.com/images/members/1/762/761504/10915230_919751234702804_18702203341688574_n.jpg
Erebor can have the the Brown Rams while Ered Luin the White Goats :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 5. Aug 2015, 23:51
That is nice idea about changing  rams in battlewagons models for each kingdom, more diversity is something good, game is more polished, I really like this. Maybe is best to continue disscusion about siege weapons at your thread and for this topic save some minor changes, model changes isn't something minor. Adamin once told me that about 20 or more hours is necessary for successful model making. Any minor changes LordDain? :P :D
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 6. Aug 2015, 08:36
I am a bit of modeler and yes it takes a lot of time both Coddin and Modeling :D But that aside well I think Durin's Cape shiould be Dark/Black or at least Dark Red I just do not like this Green it doesnt suit him at least to my opinion :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 6. Aug 2015, 15:44
I am a bit of modeler and yes it takes a lot of time both Coddin and Modeling :D But that aside well I think Durin's Cape shiould be Dark/Black or at least Dark Red I just do not like this Green it doesnt suit him at least to my opinion :)
agree
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 16. Aug 2015, 03:32
Agree with your suggestion, dark red is most suitable in my opinion. :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 16. Aug 2015, 08:52
Thank you CragLord! :) It is jsut to me that Green is not so Dwarvish like and doesnt fit his Armor like over all and his style too! :) Dark Red or Black are the best choices to me! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Tienety am 16. Aug 2015, 09:38
i agree. Dark red cape is more suitable for Durin. 8-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 16. Aug 2015, 13:26
Added that on main comment in Durin's spoiler.
C'Mon people, share some more ideas for minor changes. :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 16. Aug 2015, 14:18
maybe change the fire thing that heals dwarfs with a larg beer keg ??? :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 16. Aug 2015, 15:05
It sounds interesesting Gandalf but there should be different designs fro Oil Barrels and Beer Barrels! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 16. Aug 2015, 16:27
It sounds interesesting Gandalf but there should be different designs fro Oil Barrels and Beer Barrels! :)
yea they should look kinda like that but larger
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 16. Aug 2015, 17:37
I really like the idea about the Beer Heal :D
That aside I think that another cosmetic change can be done to Thorin when he becomse Crown King Under the Mountain/King of the Dwarves and that is to get new Palantic Picture with the Crown on his head something like that http://i.imgur.com/g1zhYMG.png
As me and Tienity talked about it :)
I think it will be nice and cool change for him! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 16. Aug 2015, 18:50
i think this is  good photos for the palantir
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 16. Aug 2015, 19:06
The Palantir picture should mainly show the Face of te Character and while those pics are cool I do not think they are fiting for Palantir Picture : )
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 16. Aug 2015, 19:07
Gray, it is one very funny idea. :D
Team already implemented beer as healing liquid for Dwarves. Can't say your idea don't have sence, I like it, but it is better maybe to save that kind of upgrade for IronHills Outpost. :)

Agree with this. :) Will add later on main list. :) Let's try to find some good picture of royal Thorin. :)

P.S. Gray started already. :P
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 16. Aug 2015, 20:43
there s not that many photos of thorin with the crown i think photoshop is needed
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 16. Aug 2015, 20:45
I think this pic will do just fine I like it! :) but that is my humble opinion! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 16. Aug 2015, 20:51
I think this pic will do just fine I like it! :) but that is my humble opinion! :)
http://i.imgur.com/g1zhYMG.png
i dont know why but i dont like the open mouth
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 16. Aug 2015, 20:58
Well it can be cuted with closed mounth :D
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 16. Aug 2015, 21:03
Ok, guys, forget about picture, if team finds anything from this topic interesting, and among those stuff this idea, then we should speak about picture. I have added that idea on main comment, lets now reconsider some other minor ideas for Dwarves in general. :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 16. Aug 2015, 21:26
Since we are on the Palantir Pictures I think that this one will be much better and perfect for the new Dwarven CaH
And I even thing that that Helmet and Shoulder Armor can be used for the CaH Armors! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 16. Aug 2015, 23:09
awesome photo dain
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Walküre am 17. Aug 2015, 12:23
I think this pic will do just fine I like it! :) but that is my humble opinion! :)

I don't mind the 'open mouth' at all.
I like it very much, very royal and authoritative, as a true King/Queen should be  ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gnomi am 18. Aug 2015, 15:12
A short information for the pics:

We don't use pics with only part of the head. Those pictures are always suboptimal for the palantir and might look good in theory, but not in the palantir.
Ther always need to be a bit space above, below and beside the head, otherwise it would look curious, no matter how good the picture is.^^
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 18. Aug 2015, 15:16
Thank you Gnomi for posting on this topic. :)
Should we start finding some picture?  :P :) And what team in general think about other suggested "minor" changes?  xD :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 18. Aug 2015, 16:03
I agree with Crag,should we start looking for better pics!? :-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Linhir am 18. Aug 2015, 19:28
I think, this should fit. ;)
http://images.8tracks.com/cover/i/002/679/948/lament-6652.jpg?rect=0,0,500,500&q=98&fm=jpg&fit=max
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 18. Aug 2015, 20:11
I think this will be good for Dwarven CaH! ?:)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 19. Aug 2015, 01:42
Dain,I like both pictures you have suggested for  dwarven palantir in CaH. :)
Also picture which Linhir has suggested looks nice, only what I don't like on that picure is Thorin's look aside. We should probably try to find some picture of that quality on which Thorin looks in front, because of better look on the face. :) That is my opinion. ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 19. Aug 2015, 09:21
I absolutely agree with you CragLord the only problem is the direction in which he looks ,a palanrir Pic should properly show the face of the Hero! :-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 22. Aug 2015, 00:28
what about the beer kegs ? xD
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 22. Aug 2015, 06:44
Well Gandalf mate,I liked the idea about the Beer Heal but as you see there is no interest from the Team yet again so looking for a picture is pointless! :(
Titel: Guardians of Iron Hills
Beitrag von: Tienety am 23. Aug 2015, 14:39
i have small idea for Guardians of Iron Hills:

This guy look ridiculous with one-handed axe without shield. They can get second axe to left hand. Also, They can gets two handed axes with Piercing axes update.
Maybe this two handed axe:
So, Guardians will look more dangerous. 8-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Adrigabbro am 23. Aug 2015, 14:45
Agree!
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 14:52
Yes, this is really good suggestion, I will add this on the list, just one question.
Is possible to integrate two handed weapon on current Guardian model? I really like idea about mighty two handed piercing axe, it is very reasonable, but is this possible? :)

Second I will also add new button for dwarven CaH palantir, so if guys can contribute it will be great, Dain already suggested 2 very nice picture. :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Tienety am 23. Aug 2015, 14:56
I think that this is possible. if I know Guardians of Erebor can gets two handed hammers.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 15:06
You are right, I have checked in game, those units have same Guardian model from vanila. xD Sorry, I wasn't sure about them. :o
Let's get back to CaH. :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 15:50
About Dwarven CaH, LordDain has been already suggested those pictures:
I think they are nice, but shall we discuss about them in general, which of them will be suitable for Wanderer class and which for Veteran? And what are differences between those classes in general? Also I expect some more pictures, which we could take into consideration. :)
Then I will and this on main list. :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 23. Aug 2015, 15:55
I am not so sure that there is any point in discussing anytinhg! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 16:03
I thought in general, Dain. Differences between those classes. From current situation in game, those classes are only different in palantir's picture (And in skill points distribution, and main description of class), they have same spells for palantir. So what is a difference between them in gameplay? I was thinking about that kind of discussion. From those differences we could say, "that" picture is more fitting or not fitting at all. :)
And about pictures, we really don't have what to discuss, they are nice. We should just try to find more.  ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 23. Aug 2015, 16:12
I understand what you mean my friend!I meant that is there any point of disckussion since there is no answer from the Team about is there any chance of using those pics or making any of the changes suggested :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 16:22
And we're not used to it?  :D
C'Mon Dain, we should do this mini discussion for our pleasure. :) Let's polish this mini idea. :)
And in general, I/we have just suggested those mini changes, if team don't want them what should we do?  :P
Hahahaha.:D
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Walküre am 23. Aug 2015, 16:29
And we're not used to it?  :D
C'Mon Dain, we should do this mini discussion for our pleasure. :) Let's polish this mini idea. :)
And in general, I just suggested those mini changes, if team don't want them what should we do?  :P
Hahahaha.:D

Yes, one should always keep the Discussion alive, since it's the core of this forum  ;)

P.S. Crag, instead of 'wasting' your time here, you should reply to me on the Palantír of Elostirion thread (one of the most fundamental threads of MU)  :D
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 16:33
Ok, Walk, don't mind me, I was going to do that. :D

P.S. Dain, don't despair friend.  :)

Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 23. Aug 2015, 18:23
Ok then CragLord my friend! :)
Veteran is supposed to be stronger against Units while Wanderers aginst buildings! Thats all there is to them,nothing quite special1
I think that Wandere can have better looking Beard and some more Armors from Concept Art and Movies and also should be a little shorter and wider ,like the Veteran to look more Dwarvish like! :)
Veteran should lose the Pipe,it is ridicilous that he can fight with Pipe in his mouth (even Gimli can't do that) :D :D
About the Palantir Picture I like those both and can't decide which for which and I do not think that there such big differnce to choose! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 23. Aug 2015, 18:27
well i will do some brainstorming to see what will be fitting in the game or changes for the dwarven factions well i think the forces of the dwarven kingdoms skill of dain needs some little the armys that he summons can be some special unit and for palantir photo they can have this one
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 23. Aug 2015, 18:31
Is it just me ,because I can't see the picture! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Walküre am 23. Aug 2015, 18:42
Is it just me ,because I can't see the picture! :)

Me neither  :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 18:45
Me too.
He didn't post that link into comment on proper way.  :P
This is picture which is proposed by Gray:
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 23. Aug 2015, 18:48
Well I must say that I do not see it very fitting for Middle Earth Dwarves and much less for Edain Mod style,although the Pic look kinda cool! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 23. Aug 2015, 18:55
well i tried  :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Walküre am 23. Aug 2015, 18:59
Well I must say that I do not see it very fitting for Middle Earth Dwarves and much less for Edain Mod style,although the Pic look kinda cool! :)

I agree with you, too much cartoonish in my opinion.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 19:28
That is picture from WarCraft 3, custom dwarven campain. :) Yes, I know everything about that game. :) Also I don't find it suitable for this game. And Gray, of course it is important that you tried. :) And it is minor change. :)
I also don't find current palantir of that ability in game so good.  ;)

Now I will back this discussion on earlier proposed CaH palantir looks.
First I tried to do a little discussion before we even propose anything about this. So as LordDain said:
Exactly! But there should be told few words about current situation in game.
I know this is not only matter of palantirs, but I must underline next. Currently in game this is looks of Veteran and Wanderer:
So problem we occur here is that current Veteran's model looks more like some experienced old dwarf who is expert in demolishing of structures, more than some strong warrior who will kill a lot of enemy units on battlefield. And for Wanderer look, he simply look more like dwarven hero who is specialized into enemy unit killing (also his current equipement suits this role, versa for Veteran). But this is maybe just my opinion. :D
So minor change which also could be done here is swaping of models. :)
And about palantir looks, currently in game we have those:
And if Veteran is more experienced into unit killing maybe this picture for him:
simply because on this one it looks more armored and prepared for fight. And about Wanderer, maybe that picture with that "siege" hammer:
So what are you guys thinking about this idea? :)
Agree about this. :D
It is from WarCraft 3, of course it is cartoonish.  :P :D
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 23. Aug 2015, 19:39
I agree with CragLord about swaping the Models to be more apropriate about their Roles and even about the Palantirs!You stated good reasons and I agree! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 23. Aug 2015, 19:48
yea good idea crag
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 21:23
Ok, considering all I wrote on previous comment, maybe it won't be bad to use this picture
for palantir of this model:
and that model fits generally into description of unit killer hero, which is Veteran in this case.
And for palantir of this model
we could use some of those pictures:
With maybe change of beard color to white.
I also found this picture, I think it is good for that "old dwarf" model's palantir:
or this one
with change of beard color ofc. :)
And that old model will be new Wanderer, or class which is good at destroying buildings. :)

What do you think about this? :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Tienety am 23. Aug 2015, 22:18
Nice pictures. Personally, I think that this two pictures are most suitable for CaH dwarves:
Wanderer:
Veteran:
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 23. Aug 2015, 22:30
Thank you Tienety!  :)
I have added new minor change that you have suggested for Guardians on main list, also I have added some "minor" changes for Brand's Hawk. Later I will add also this about dwarven CaH.
Have you any more change on mind? :D

I was thinking, it is much easier just to switch Classes description instead of switching models. :) So Veteran will be building destroyer in description, and Wanderer unit killer?
What you think about this? :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 23. Aug 2015, 23:41
i think its a grate idea crag
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: calsash am 26. Sep 2015, 10:11
The people over at the SEE mod have been making iron hills dwarves models, and since the english community really want them and the edain team dont have a modeller spare to do them maybe you could ask the SEE team if you could borrow a few of their models as their quality is very good and the edain team are already using some of their models for the misty mountains faction http://forums.revora.net/topic/103142-see-iron-hills-dwarves/
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 26. Sep 2015, 11:23
I apriciate your concern and thoughts about the En Community and all and I am very well familiar with Nazgul and his work,it is not only the maing of the Models that is the problem my friend,it is that the Team just do not like Movie Models and likes their own more and they said they will never use Movie Models! :) As sadden as I am from the fact there is nothing we can do to make them like something they dislike so much! :)
But still I am gratefull for you effort! :) Thank you very much! :)
Greetings! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: calsash am 26. Sep 2015, 12:21
I apriciate your concern and thoughts about the En Community and all and I am very well familiar with Nazgul and his work,it is not only the maing of the Models that is the problem my friend,it is that the Team just do not like Movie Models and likes their own more and they said they will never use Movie Models! :) As sadden as I am from the fact there is nothing we can do to make them like something they dislike so much! :)
But still I am gratefull for you effort! :) Thank you very much! :)
Greetings! :)

Such a shame
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 26. Sep 2015, 12:44
Indeed mate!But nothing we can do about it! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 28. Sep 2015, 19:17
The problems with Naz models are, that they are to much detailed. The result of these are lags and performance issues. Yes, Naz constitutes the polys down, but 80% of his 1024x1024 UVW mains are black and unused. Additionally his models have so much faces inside and lightning errors, it needs a lot of work to handle this stuff. Last: The models do not fit the skelleton of the animation sets. Just look at the image if you dont know what i mean: http://forums.revora.net/topic/101486-see-dain-ii-ironfoot/page-9
I think if we want to implement some new dwarves -> We will do it ourselves.

There some interesting ideas in this thread. I will color the proposals that I have implemented.

I have a request: If you have some sound suggestions like the one for durins master of stones, could you please post some examples? Thanks!
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 28. Sep 2015, 19:31
I agree and udnerstand what Ealendril is trying to say in this case!!Naz uses zBrush which while creating good Models is not so well suited for BFME,the best fro BFME I think is Max! :)
I will be mor than happy to see Edain own Version of Those Dwarves,after all Edain has really one of the best Models out there! :)


And Ea I think that the summorized Suggestion we have made are on the First Post collected by CragLord himself,if you need something else just tell me! :)
And if it is not too much to ask for I would like to know your Opinion on this Suggestion I made in the Main Thread here! :)

Greetings and thank you for the time spended and the reply,I for once really apriciate it! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 28. Sep 2015, 19:33
Zitat
And Ea I think that the summorized Suggestion we have made are on the First Post collected by CragLord himself,if you need something else just tell me! :)
Noticed.  :o My fault. [ugly]

Zitat
And if it is not too much to ask for I would like to know your Opinion on this Suggestion I made in the Main Thread here!
Yes, i will deal with it.^^

What do you think, does this sound fits for Durins "Master of stones"?
http://soundbible.com/1764-Cave-In.html
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 28. Sep 2015, 19:42
No problem at all!  [ugly]

I am glad you will look into my suggestion,I am eagerly awaiting your opinion about it! :)

But I must say my opinion about the idea of Tienity for Two Handed Axes for Iron Hills ,I have alwys seen Two Handed Axes,Swords as a Weapon for an Elite Warrior,Nobleman or Hero not smething to be used from Regular Soldiers! :) for Example a Captain or Banner Carrier can have Two Handed Weapon but not every single Soldied,at least that is my opinion! :)

The sounds is really good,good quality and clear sound,I can only suggest if possible to make somehow louder,somethin more like big stone avalanche! :) But I really like the sound! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 28. Sep 2015, 19:56
What does the rest of you think? Does this sound fits for him or do you have another suggestion?
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 28. Sep 2015, 20:07
First, Ea thanks for reply on this topic, we have waited you for long time! :)
Sound you have found is nice, I like it (part from 0:04 sec is really good), it fits really nicely for this ability! ;)
Also I must ask, did you find some hawk sound for Brand's pet? xD
You have marked that suggestion green on main page, because of that I ask. :)
Thank you.

P.S. I have searched for some similar sound in past, but with no success.  :(
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 28. Sep 2015, 21:05
I wanted also to make a suggestion about Dain,it is a rather Cosmetic Change! :)

It is about Dain's Helmet!While I like it and it is rathe uniqe and symbolic for his Status and Family Crestm.I like even more Dain without the Helmet where you can clearly see his Face with all the bad ass tatoos and his cool Hair Cut :D And he look more fierce with out it!

Now it is an idea that he will have his Helmet when he is Mounte on his Boar like in the Movie,but when he is on Foot he will be without the Helmet as in the Movie when he lsot it in the Battle and continued withing without it!? :)

So what do you guys think, I think it will be rather uniqe for Dain as a Hero and really reasonable and cool thing to have in game!? :)

 Greetings! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 28. Sep 2015, 21:22
Zitat
Also I must ask, did you find some hawk sound for Brand's pet? xD
Yes, i found some matching sounds:

Zitat
So what do you guys think, I think it will be rather uniqe for Dain as a Hero and really reasonable and cool thing to have in game!?
I dont know if Adamin has the motivation to do another overhaul of Dains model, but i will ask him.  ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 28. Sep 2015, 21:25
Really nice suggestion! :)

Nice. :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 28. Sep 2015, 21:30
Cool!!I am sure they will be ncie! ;)


I see,thank you very much! :) I hope Adamin will like the idea and ahve the motivation and the needed free time to do that change! :)


Thanks CragI am glad you like it! :) Now lets hold fingers crossed that Adamin will agree!  [ugly]
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: TiberiusOgden am 28. Sep 2015, 21:31
Dain that Ea has good mood for today it still doesn't mean that everything will be implemented. :P
For instance there are many heroes with vanilla design (although they were part of the Hobbit trilogy) and they definitely deserve the first priority. ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 28. Sep 2015, 21:32
No one said do it now or imidiately!! I hope that the idea wil lbe liked and used no matter when,when the Team think they have the time for it! ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 28. Sep 2015, 21:35
So, i just added these suggestions:

Now i will have a break.  :D
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 28. Sep 2015, 21:39
Well desrced rest!!  :) Have a nice rest and take your time!Thank you for all the attention today,I am more than happy to see it and certainly hope it will be the same in future when you have time to spare of course and feel like doing it! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 28. Sep 2015, 22:07
Here are the new portraits for the wanderer and veteran:
(http://modding-union.com/edainimg/2_1443470839.s.jpg) (http://modding-union.com/edainimg/2_1443470839.jpg)
(http://modding-union.com/edainimg/untitled-1_1443470852.s.jpg) (http://modding-union.com/edainimg/untitled-1_1443470852.jpg)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: TiberiusOgden am 28. Sep 2015, 22:08
The first page was edited for the one more minor change. ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 28. Sep 2015, 22:32
Very nice Ea, you made my day!  :)
Dwarves are getting more and more polished. :)

P.S. I must ask you will you change(swap) current description about dwarven classes? I have also explained why is this  also "problem" in game. :) You haven't marked it green, but you change palantir look, so? xD :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 28. Sep 2015, 22:50
We will discuse this in our team.^^
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 28. Sep 2015, 23:01
Ok, thanks again (hope I am not boring) for all this replies. :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 29. Sep 2015, 05:36
I like the new changes in the CaH Palantir Pictures especially the one for the older Dwarf!!Nice job as always Ealendril ! :-)
But I will say that the Picture of young Dwalin is somewhat not appropriate in my opinion,but I guess it is just a matter of personal taste and preference! :-)
That aside ,awesome job and  I am really glad to see this attention from the Team and I appreciate the time and efforts! :-)
Greetings! :-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Tienety am 29. Sep 2015, 09:39
Nice! I look forward to seeing these new portraits in game. ;)

I have small idea for CaH:
Now Thorin doesn't have his axe in game. Maybe this Thorin's axe can be add for Wanderer subclass in CaH as second weapon/shield in left hand:

Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 29. Sep 2015, 15:51
i like this idea
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 29. Sep 2015, 16:04
I like this idea, will add this in Dwarven CaH section on main page. :)
Fate of Dwarven CaH suggestion is still uncertain, Ea said he will discuss about team about proposal, so maybe whole proposal will be implemented.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 29. Sep 2015, 17:12
I like the idea about Thorin's Axe as a Secondary Weapon,it will be nice to see it somwhere! :)

But I think that the Dwarven CaH need some more Armor and stuff! :) For instnace it willbe cool if you can few Beard Style to choose from and there would be more Armor with Iron Hills Motive,for now we have mainly Erebor Armor and something like Ered Luin Style Armor and I think it will be cool to have some more Armors based on WETA's Concepts for Iron Hill and the Regal Dwarven Armor,it will be nice and there will be more choices for everyon to make their own Hero! :)

Greetings! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 30. Sep 2015, 10:23
Hm, problem is: This axe is a two-handed weapon and doesnt fit for one hand (the handle is to long). Maybe i could reduce the handle - but that means that the axe doesnt look like the original movie ones.
What do you think?
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Tienety am 30. Sep 2015, 11:06
I see. If I know, this class has already long two-handed hammer in right hand:
Is this long axe a problem for right hand or not?
Maybe you can simple add this long axe to right hand as main weapon.  :P

But I don't have a problem with shorter axe in left hand. 8-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 30. Sep 2015, 12:35
I also do not have a problem with a shorter Axe! :-) I never liked Thorin's Axe but I think it will be nice looking in the  CaH's Arsenal!So I am absolutely fine with shorter Axe! :-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 30. Sep 2015, 18:18
I would also be glad to see that axe in game, reduced handle is not problem. ^^
When we already discuss about axes, Ea what do you think in general about suggestion that concerns Guardians of the Iron Hills from main page? :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Tienety am 3. Okt 2015, 10:51
If Thorin still need new picture for level 10, he can have this picture with crown:
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 3. Okt 2015, 11:05
I love that picture!!IT will be perfect for Thorin when he becomes King! :) I think it will be godo to have it in game!
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 3. Okt 2015, 11:16
But this picture doesnt have the "palantir-Style", so i think it wont fit.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 3. Okt 2015, 13:45
you say its very big to have in the palantir ?
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 3. Okt 2015, 14:17
Perhaps may be some of this pictures will do!? :)


I hope that at least one of them will be good enough and proper to do the job! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 3. Okt 2015, 16:46
Ea, could you be more specific, on what properties of picture we should pay attention when we suggest it as palantir? :)
Gnomi said earlier that picture should contain not only head, but also some space above it, best if picture contains whole body of character. So it this is problem, maybe same picture could be used but in greater scale:
Other hand, if problem is color or position, then we should search for new pictures ofc.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 6. Okt 2015, 21:31
Hello to all! :-)

I have another small and rather Cosmetic change for the almighty Durin,which I think in Edain is the best looking Model ever! :-)

So if I may suggest for his Axe to get a little reduction in size because it is quite bigger than Durin himself!And another think may be some Beard Decorations to show his Title and Status like other great Dwarven Rulers and Heirs of his like Dain,Thror and Thrain! :-)

Just small suggestions nothing big! :-)

Greetings! :-)

Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 6. Okt 2015, 21:51
you are right about the hammer and the beard s decorations will be good if the team is down for that ofc
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 6. Okt 2015, 21:52
I think in the distant future we will improve Durins model a little bit.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 6. Okt 2015, 22:51
Oh thats awesome news!I already find the Edain Durin for the the best and you intend to improve him,I cant even imagine how much better and cooler you will make him!Cant wait for that in future!And I was just thinking for reducing the size of his weapon but you will do much more! :-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 7. Okt 2015, 20:01
yea edain s durin is the best durin i have seen but you know its the little things :) ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 8. Okt 2015, 00:09
I think that I have found better sound effect for Durin's ability "Master of stone". ;)
http://www.megafileupload.com/iklD/Master_of_Stone.rar
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 9. Okt 2015, 14:40
I fianlly found time to listen to that Sound Crag and I can only say that is it is awesome!It has clrear and understandable sounds which are jsut like Stone valange loud and sound mighty and formidable which will be perfect for Durin himself thats at least my opinion!

While Ea sound is just as good and I can't really decide which one i like more so I will leave it in the hands more capeable than mine those are the hands of Edain Team and their fans! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 9. Okt 2015, 20:30
I just think that this one I have suggested have progressive sound build, it starts like rumble of few rocks and then sound becomes stronger and stronger, or rumble becomes stronger and stronger and then rumble stops which responds to progressive decreasing of sound level. :)
Ea's sound effect starts with high amplitude of sound signal (which corresponds to high level of rock's rumble) and than it becomes lower and lower, which correspond to decrease of rock's rumble.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 10. Okt 2015, 09:58
Listened to the sound and it sounds great. I will see which one of both will be included. Thanks for cutting the sound!
If you have time and motivation to search for another sound: personally i think that it would be great to have a special sound for the Durin's Day (spellbook).
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 10. Okt 2015, 15:08
Nice then! ;)
I think I have perfect one for Durin's Day, just tell me what is desirable duration for Durin's Day sound effect.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 10. Okt 2015, 15:34
Well, it should be something like the cloudbreak but a little bit more "mystic". Dont know how to describe it.  :D
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 10. Okt 2015, 16:32
Ok, but I need to know about duration in seconds, is 7 sec good duration for this effect? :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 11. Okt 2015, 15:05
Alright people,

Proudly I present you my creation, sound effect for Durin's Day power.  :)
First of all, LordDain have done beautiful cut of Thrush knocking effect from movie, big thanks to him, rest of job was my duty.  :)
Before you listen it, I want to say few words, I have used Thrush's sound effect from movie, and it's song from nature. In first few seconds you will hear Thrush knocking like in movie, it is just before Durin's Day comes. After that thrush start singing, and magic happens, Dwarven New Year starts. :)

File: http://www.megafileupload.com/qgzS/Durin_s_Day_Sound_Effect.rar

P.S. I have made this a bit longer version (it is about 20 sec long), but I think it will correspond nicely with duration of current visual effect for Durin's Day. If not I could make new shorter version. xD
I hope you will like it!
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 11. Okt 2015, 15:11
You have created a masterpiece my friend and youdeserve al lthe credit!!Realy astonishng SOund worthy of the Durin's Day!!
I eally hope that we will get to hear it in Edain! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Walküre am 11. Okt 2015, 15:35

This is unbelievably great  8-)
Iconic, unique, evocative and rightly differentiated for the Dwarves as race, compared to the other factions of the game.
Great work, Crag  :)

P.S. Are we still talking about 'minor' graphical changes?
It seems that these proposals are starting to involve the main pillars of the Edain Mod and its own factions  ;)
(When I heard this track, it was as if I truly were in the outside Nature  :D).
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 11. Okt 2015, 16:48
Thanks Dain, I still think there could be some improvement. xD :)
Hush, you! You made me blush! xD :D
Thanks Walk, I am glad you like it. I highly appreciate your opinion!
P.S. For now it is just sound change, if team finds this as appropriate. ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 11. Okt 2015, 19:38
P.S. Are we still talking about 'minor' graphical changes?
It seems that these proposals are starting to involve the main pillars of the Edain Mod and its own factions  ;)
(When I heard this track, it was as if I truly were in the outside Nature  :D).
Agree on that. CragLord, this sound is really amazing! ANd special thanks to our LordDainironfoot. The sound effect is included. ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 11. Okt 2015, 19:46
I am glad you like it. To be honest good amount of my free time today was devoured by work on that sound effect. :)
I have suggestion, maybe you could try to delay visual effect of this power in game for 4 sec (so time when thrush start singing will be same time when visual effects(cloud breaking in game) of power appear), just see how will that work. :)
Greetings

Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 11. Okt 2015, 20:11
While I apriciate it,I haven't really done anything special!! It is all Crag efforts and time,he is really a genius with those sounds! :)


Great suggestion Crag,it certainly will be cool and interesting as a visual and sound combination!If indeed its possible it wil lbe nice to have it in game!I hope it is then :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 14. Okt 2015, 22:52
Ok,
Ea confirmed that Durin's model will probably be improved in future, and we have found two new sound effects for Durin's ability "Master of Stone", for now ability "Word of Silence" is without sound effect. My suggestion is that sound effect should be sound effect of Lord Dain's "Forces of the Dwarven Kingdoms" ability:
http://www.megafileupload.com/iklE/Word_of_Silence.rar
I really find this sound perfect for this ability, deep dwarven voice  is speaking something strange, unique etc.
And for Lord Dain's ability "Forces of the Dwarven Kingdoms" we could have famous "Tanar Durin nur" sentence from movie. I have processed that sentence from movie for this purpose:
http://www.megafileupload.com/9viQ/Tanar_Durin_nur_new.rar
And for Lord Dain's ability "Vendetta" this sentence:
http://www.megafileupload.com/5jad/The_Hordes_of_Hell_are_upon_us!To_Battle,to_Battle_Sons_of_Durin!_new.rar

What do you think about this? :)

P.S. This sentence is now in content of sound pack of Lord Dain in game, with EE we will probably get more material for LordDain/KingDain's sound pack (there will be original Baruk Khazad sentence from Dain, which could be used as sound effect for Lord Dain's "Baruk Khazad" ability   :) ), so this Tanar sentence in that future moment could be removed from pack and will stay only as ability sound effect.  ;)  :)

Greetings
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 15. Okt 2015, 15:22
Hello,
This is more topic for cosmetic changes of dwarven faction in current state.
For changes of new Ered Mithrin units, I suggest you to post here your feedback and suggestions: Link (http://en.modding-union.com/index.php/topic,31872.0.html). ;) :)
Regards
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 15. Okt 2015, 15:39
hi there world its me gandalf just played with the dwarves and i wanna say something that i noticed about the iron heels dwarfs all the dwarfs had the same faces like clones and also i think the dwarfs of the iron heels have a lack of armor it dose not look like a heavy armor maybe make it look more place some more parts of armor change it a lil bit just a suggestion
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 17. Okt 2015, 10:36
Sound for Word of Silence and Tanar Durin nur are pretty awesome, good job!
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 2. Nov 2015, 20:32
So I have posted  processed sound of Erebor Horn in other topic (Link (http://forum.modding-union.com/index.php/topic,31775.msg413093.html#msg413093)),
and now I have suggestion about that area look of dwarven Rallying Call. Current look in game:
I suggest that symbol inside circle should be removed with look of Horn of Erebor which is used in movie by Bombur:
I have found some decent picture of that horn, so I suggest its implementation for Erebor faction if it is possible:
Similar thing already exist in Gondor and Arnor faction and it looks great:

P.S. I suggest this look only for Erebor faction if it is possible, because I think I could find some good visual effect for Ered Luin and for Iron Hills also. If this isn't possible (because all 3 Dwarven kingdoms share same spellbook), then Erebor Horn look should be used for all of them. :)

What do you think about this? :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 2. Nov 2015, 20:50
they are awesome  (**)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Walküre am 2. Nov 2015, 20:58
Yes, if I'm not wrong, all the three Dwarven Factions have and can only have necessarily the same Spellbook, graphical elements included.

Well, I like this proposal very much, Crag  :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 2. Nov 2015, 21:12
I think our dear Walkure is right,but still.Erebor being the Prime Dwarven Kingdom of the Third Age where the "High Dwarven King" is ,I think ita Horn is suitable for all 3 Dwarven Kingdoms ! :-) Representing the Morale Boost and Courage will the Dwarves of all Kingdoms get from fighting for the Heir of the Noblest and Oldest of their Forefathers! :-)
P.S. Crag my friend have you seen my recent Brief Dwarven Suggestions about few Sounds I am sure you can process them and make them much better if the Team decides to use them! :-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 2. Nov 2015, 21:32
Thanks Gray. :)
For you: Link (https://youtu.be/StTqXEQ2l-Y?t=4)  :)  :)  :)

In that case Erebor (as Dain have said) horn could work like prime one for all 3 kingdoms.
I am glad you like it. :)
P.S. Lets give some good ideas, I really need to shown my true intention here. ;)

Thanks Dain, your comments always give right support to any dwarven suggestion. :)
P.S. I will check, processing depends of many things as you have mentioned some of them. ;)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 2. Nov 2015, 21:34
Only to Dwarven Suggestion!? o_O  [uglybunti] [uglybunti] [uglybunti]
But yup the idea with the Horn is really good and will enrich the Dwarven Kingdoms in my opinion at least! :-)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 2. Nov 2015, 21:48
Oh C'Mon, you know on what I have thought. :) Don't play with me. :P
Glad to hear that. :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 2. Nov 2015, 21:52
everything is awesome yea i kinda sound like that xD
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Melkor Bauglir am 5. Nov 2015, 20:53
I have to say, I also like this new horn picture. I don't think you can't use different pictures but still it would be a very nice optical change. (We wouldn't even loose the current symbol, as it is already used for other spells.)

Greetings
Melkor Bauglir

PS: I will probably read some other of your ideas later and comment on them, too. Not today however. ;)

Edit 1: Now, I read the suggestions from page 7-10. I don't know what else to say about them, they are really nice and just an improvement so I like it. On the other hand, most of them seem to be included already, so I don't really know what else to say. xD
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 5. Nov 2015, 20:57
Thank you very much. :)
I am glad you like it.
Any support and opinion is welcome. :P
Also some suggestions are welcome here if they are in rank of minor changes.

P.S. It is pretty big topic so far so take your time. :)
I hope it will be much bigger and useful in future.

Kind Regards
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Ealendril der Dunkle am 7. Nov 2015, 11:04
Nice idea, like it!
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 7. Nov 2015, 17:40

Glad to hear that. :)
Thanks Ea.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 25. Dez 2015, 16:17
Hello there,

First of all Merry Christmas and happy holidays! :)

Similary to my latest Grimbeorn's (http://en.modding-union.com/index.php/topic,32231.msg424067.html#msg424067) buttons  set proposal, I have also checked and made some buttons for Beorn's palantir set.
Concerning to current look of Human and bear form of Beorn in game, I have found some of buttons as inappropriate ones.
As Beorn have been described as big bad Black bear in bear form,  I have found mainly buttons correlated to bear form as not good ones, mainly in color terms.

So, currently in game for Beorn's bear form we have this button:

(http://s5.postimg.org/4wxcarwgz/Bear_form.png)

And it is again button which doesn't correspond to black bear. This current button is perfect for brown ordinary Beorninger form, but not for Black bear's one. So, I propose this one for Beorn's bear form:

(http://s5.postimg.org/72w8j0pbb/Beorn_Bearform_bigger.png)

Beorn's Bear form palantir button
(http://s5.postimg.org/a8gu987xf/Beorn_Bearform_65x65.png)

Button 65x65

Also not only color matching is here good, this is also uniqe button look for hero, which is differenent then a button of Beoringer's bear form.




Similar to previous one, Deadly bite button doesn't fit in color way to Beorn.
Current button look in game:

(http://s5.postimg.org/eg7148jz7/Deadly_Bite.png)

I wanted to point that maybe uniqe buttons are needed for Beorn. So I suggest button which is different from Grimbeorn's one not only in color, but in general look:

(http://s5.postimg.org/ihxb1dr1j/Beornbitefinal_bigger.png)

Beorn's Deadly Bite palantir button
(http://s5.postimg.org/bdfhscjs3/Beornbitefinal_65x65.png)

Button 65x65

This button fits in color terms and also in ability description terms, and it is unique (different from Grimbeorn's one). So, I think it presents good choice for implementation.




Rest of graphic about Beorn is pretty much unique, so I presume these two buttons also should be. :)

So, what do you think about this suggestion? :)
Please share you opinions and feedback!

Best regards,
CragLord
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Gandalf The Gray am 25. Dez 2015, 17:40
i think they are awesome both for beorn and grimbeorn
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 25. Dez 2015, 23:57

Thanks, and thanks for feedback Gray, as always. :)

Regards,
CragLord
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Melkor Bauglir am 26. Dez 2015, 13:18
Nice work! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Fredius am 26. Dez 2015, 13:26
Great suggestion Crag :)!
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: WarOfTheRingVeteran am 26. Dez 2015, 13:41
Nice pictures, man :)


Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: LordDainIronfoot am 26. Dez 2015, 13:49
Incredible work Crag,as alwasy you show such great skill and dedication! I love those Images and think they will look great in Edain! :)

I love your work and support your suggestion on 100%

Greetings and best regards from Lord Dain! :)
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: Adrigabbro am 26. Dez 2015, 14:02
Very beautiful work. :)
Except one thing: to be completely honest, I don't like at all Grimbeorn's human form palantir button. :/
I'd rather keep the current palantir button for both Grimbeorn and Beorn.
Titel: Re: Minor "Cosmetic" changes for Dwarven faction
Beitrag von: CragLord am 26. Dez 2015, 17:29
Thanks for kind words guys! :)
I am glad you like and support my mini proposal.
I hope I have chosen from graphical point of view good template for buttons. xD
Some graphical feedback is welcomed from that aspect.

@Adrigabbro
Personally I find current Human form button totally out of place for Grimbeorn. I think it is obvious why. I think that one I have proposed is better simply because it is very similar to current Grimbeorn look in game (to be honest, I have posted these proposals mainly because consistency problems, not because I didn't like look of current buttons  :) ). I have also tried to make some button from screenshot from game, but it didn't work for me. If someone more exprienced manage to create one from some of game textures that would be great, I also tried to use some textures from dds files, but couldn't make anything good. Simply I haven't so much experience for now. xD
At the end I think that button I have proposed isn't so good, but I think it is decent for this usage. Also when it is scaled on size 65x65 pixels.
Thanks for feedback Adrigabbro and your honest opinion&kind words, I am glad to read them!  :)
All of us have different taste for different things in general. :)

Kind regards,
CragLord
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: CragLord am 17. Feb 2016, 22:40
Few more images which could  in my opinion also suit well for buttons of Beorn's abilities:




(http://i.imgur.com/VXUSkEt.png)

Beorn's Bear form palantir button
     
(http://i.imgur.com/33VO2N1.png)

Button 64x64




(http://i.imgur.com/3ImHSBF.png)
Beorn's Deadly Bite palantir button
(http://i.imgur.com/QsYjEtj.png)
Button 64x64   
(http://i.imgur.com/wDEyqjg.png)
Version II
   




What do you think about this?

Greetings,
CragLord
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: LordDainIronfoot am 17. Feb 2016, 23:31
NIce job as always Crag my friend!They look realyl nice and with great quality,I really would like to see them in Game! :)
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: CragLord am 17. Feb 2016, 23:45
Thanks Dain. :)
I am glad you like them.
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: CragLord am 22. Feb 2016, 00:51
Hello everyone! :)

Today I want to suggest one small visual improvement for Durin the Deathless.
I randomly saw this picture (http://nerdapproved.com/wp-content/uploads/2015/03/Secret-Mines-of-Moria-Door-600x339.png) , while I was reading some interesting text (http://nerdapproved.com/household/secret-door-of-durin-leads-to-home-theater/) (for all dwarven fans this is interesting matter ;), I recommend it), and that picture gave me idea. :)
Maybe it will be nice visual improvement that when Durin reaches level 7, and unlock his passive ability "Forefathers of the Dwarves", maybe it will be nice to add above his head this crown with those stars.
In game, visual effect like this one (just better scaled): http://postimg.org/image/npykb0dgj/full/

Also if this is gonna be added, maybe according to it, also to change look of current button of this ability, some new change like this one:

(http://s5.postimg.org/t03j2axpj/Durin_Forefathers.png)

Forefather of the Dwarves           
(http://s5.postimg.org/lvlpt9qg3/Durin_Forefathers_64x64.png)
Button 64x64

I also suggest that this visual effect should be done according to original work of Tolkien and his reporesentation of Durin's standard:



Also to change heraldry of Durin's shield according to sketch of Tolkien, in otherwords, to change current look of shield's heraldry to just Durin's crown or to Durin's crown with stars (look as I presented for new button).

What do you think about this? :)

Regards,
CragLord
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: Maraelion am 22. Feb 2016, 01:46
I support this idea completely because the design looks really great and you already created the necessary palantir picture. So I hope this will not be too much work.
Greatings
Maraelion
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: CragLord am 22. Feb 2016, 02:13
Thank you,
I am glad you are supporting proposal and like idea. ;)

Regards,
CragLord
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: makis89 am 22. Feb 2016, 10:26
really nice ideas Craglord as always :) ...i like it, especially the crown with the seven stars above...
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: Walküre am 22. Feb 2016, 11:04
Really nice and lore accurate work, Crag, as always  ;)
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: CragLord am 22. Feb 2016, 12:36
Thanks guys. :)

I also just noticed that also changing heraldry of Durin's shield according to my previous suggestion would be logical.
I will update my previous suggestion then.

Greetings,
CragLord
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: LordDainIronfoot am 22. Feb 2016, 12:46
The images look great,nice job as always Crag,but I have to say that I like more the Current Version for both the Ability and the Shield! :-)

I just never liked so much the Shapes of the Crown in the original look! :-)
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: CragLord am 22. Feb 2016, 13:08
Thanks Dain. :)
It is always question of personal taste. ;)
As I have proposed, I obviously like more original lore stuff concening this matter, all I know about current look is that it is probably used from this game: LOTR Mod Official Minecraft Server (I think so). Its origin in term of maker etc is unknown to me.
So, I am more for shape from Tolkien's sketch, although whole proposal can be introduced in term of current look too. ;) :)

Greetings,
CragLord
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: Melkor Bauglir am 22. Feb 2016, 18:51
Those are both great ideas, CragLord! I definitely vote for both ideas for both do sound like a definite improvement.

Greetings
Melkor Bauglir
Titel: Re: Aesthetic Changes for the Dwarves
Beitrag von: Mr.Todd am 11. Mär 2018, 18:14
Hello, no one seems to have noticed this terrible mistake about Bilbo's Mithril mail:
Why is this a veteran's gift? The ability should be renamed "Thorin's kingly gift" and it should be a passive one, it would be more faithful to the book.