Modding Union

Edain Mod => [Edain] Diskussion und Feedback => Thema gestartet von: FG15 am 6. Jun 2014, 11:21

Titel: Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 6. Jun 2014, 11:21
Dies ist der Diskussionsthread zur Englischen Übersetzung aus den Ankündigungsthread (http://forum.modding-union.com/index.php/topic,28326)
Wenn ihr fragen zur Übersetzung habt könnt ihr die hier stellen, Texte zum Übersetzen reservieren und auch eure fertigen Übersetzugen posten.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Elendils Cousin 3. Grades am 6. Jun 2014, 15:18
Ich würde wohl einen Text übernehmen, aber vorher noch kurz eine Frage: Könntet ihr in eurem Ankündigungspost eure Liste evtl. mit spezifischen "ingame-Vokabeln" erweitern, falls jemand anfragt? Also beispielsweise "Aufsteigen/Absteigen" (-> "Mount", nehme ich an)?

Und außerdem: wie sieht das mit Satzzeichen aus? Das fällt mir nur gerade hier im Forum auf, ingame hab ich noch nie drauf geachtet. Ich wollte lieber mal nachfragen, ob da dann auch ein Punkt ans Ende muss^^
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Hüter am 6. Jun 2014, 17:49
Ein verlängertes Wochenende und Notenschluss....
Her mit den Texten ;)

Im Ernst, ich würde gern den Text "Scripts" übersetzen.

PS:
Zitat
Ich würde wohl einen Text übernehmen, aber vorher noch kurz eine Frage: Könntet ihr in eurem Ankündigungspost eure Liste evtl. mit spezifischen "ingame-Vokabeln" erweitern, falls jemand anfragt? Also beispielsweise "Aufsteigen/Absteigen" (-> "Mount", nehme ich an)?
Würde ich unterstützen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ealendril der Dunkle am 6. Jun 2014, 18:22
Klasse, vielen Dank an euch Beide!  :) Ein paar weitere Infos können wir gerne ergänzen.
Satzzeichen wie !, ? oder . werden in der Regel nicht verwendet, es sei denn diese sind in dem String vorgegeben. Auf- und Absteigen wird einfach mit Mount übersetzt. Ihr könnt in diesem Thread gerne immer nachfragen, wenn es irgendwo Klärungsbedarf gibt.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Radagast der Musikalische am 6. Jun 2014, 20:37
Ich habe irgendwie auch grad Lust mal etwas zu übersetzen. Ein bisschen Englisch kann nie schaden um nich einzurosten...
Welchen Block ich übernehme ist mir relativ egal... Ich würde einfach den ersten nehmen, sprich Rohan I...
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Elendils Cousin 3. Grades am 6. Jun 2014, 21:12
Gut, ich fange dann einfach mal mit Angmar I an^^

CONTROLBAR:AngmarWitchkingMount
"Mount (&Y)"
END

OBJECT:AngmarCastleUpgradeKennel
"Direwolfkennel"
END

CONTROLBAR:ToolTipSpecialAbilityEinsamerWächter_Neu
"Carthaen and his men are the last survivors of the destroyed realm Cardolan and protect their home to this day  \n A Barrow-Guard of Cardolan pitches up his tent and watches for the terror of Angmar \n The guard is invisible to enemies \n Left click to activate"
END

CONTROLBAR:ToolTipBuildAngmarDarkDunedainHorde_Neu
"Requires Level 2 Hall of the King's Men \n Strong vs. Pikemen"
END

CONTROLBAR:ToolTipBuildAngmarDunedainPikemanHorde_Neu
"Requires Level 2 Hall of the King's Men \n Strong vs Cavalry, Monsters"
END

CONTROLBAR:ToolTipSpecialAbilityKarshSeelendieb_Neu
"Requires Level 10 \n The whispering dread of Angmar steadily withdraws the light of life of his victims \n Enemy units nearby are permanently damaged and transfuse their health to Karsh \n Karsh is slowed down by 50% for the duration of this ability \n Left click to activate"
END

LWScenario:WOTRScenario045Description_Edain
"Player count: 2\n Mission: Experience the battle in the north between the witch-realm of Angmar and the men of Arnor"
END

CONTROLBAR:ToolTipNecroCorpseRain_Hexerturm
"Requires a Tower of Witchcraft \n The Tower of Witchcraft enables the sorcerer, despite specialising into another skill, to use the Corpse Rain \n Units in target area sustain \n heavy magical damage \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipNecroSoulFreeze_Hexerturm
"Requires a Tower of Witchcraft \n The Tower of Witchcraft enables the sorcerer, despite specialising into another skill, to use the Soulfreeze \n Affected units cannot move nor attack nor be upgraded \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipNecroWellOfSouls_Hexerturm
"Requires a Tower of Witchcraft \n The Tower of Witchcraft enables the sorcerer, despite specialising into another skill, to use the Well Of Souls \n Enemy units in target area are withdrawn health which is transfused to nearby allies \n Left click on target area"
END

CONTROLBAR:AngmarObilisk
"Dark Obelisk"
END

CONTROLBAR:ToolTipAngmarObilisk
"Creates a obelisk weaking enemy units nearby \n Left click on icon then left click on target area"
END

CONTROLBAR:AngmarBarrowWightLairDescriptionExtern
"Generates treasures \n Grants access to the lair's tunnel system \n Can cast "Ban of the Barrow-Wights" \n Reduces the cost of Barrow-Wights: \n 2 Barrow-Wight Lairs -10% \n 3 Barrow-Wight Lairs -15% \n 4 Barrow-Wight Lairs -20% \n 5 bBarrow-Wight Lairs -30% \n 6 Barrow-Wight Lairs -40%"
END

CONTROLBAR:TooltipKriegshornAngmars_Neu
"Blow the horns of Angmar \n +50% damage and fear resistance for allied units \n Left click on icon then left click on target"
END

Upgrade:AngmarVorpostenHexenmeister
"Sorcerer outpost"
END

Upgrade:AngmarVorpostenDunedain
"Carn Dûm outpost"
END

CONTROLBAR:AngmarVorpostenDunedain
"Garrison Tower"
END

CONTROLBAR:AngmarVorpostenHexenmeister
"Tower of Witchcraft"
END

CONTROLBAR:ToolTipAngmarVorpostenDunedain
"The Garrison Tower has increased health, is armed with archers and decreases recruiting time of Carn-Dûm units globally by 30% \n Passive ability"
END

CONTROLBAR:PurchaseUpgradeAngmarVorpostenDunedain
"Garrison Tower"
END

CONTROLBAR:PurchaseUpgradeAngmarVorpostenHexenmeister
"Tower of Witchcraft"
END

CONTROLBAR:ToolTipBuildAngmarDarkRangerHorde_Neu
"Requires Hall Of The King's Men Level 2 \n Strong at Range \n"
END

CONTROLBAR:ToolTipBuildAngmarNumEliteHorde_Neu
"Requires Hall Of The King's Men Level 3 \n Strong vs. all normal units \n You can only have three Black Guard units at the same time"
END

UPGRADE:AngmarThrallMasterOrksBergGram
"Orc slaughterers from Berg Gram"
END

CONTROLBAR:AngmarBarrowWightLairDescription_Neu
"Barrow-Wights fill the lair with the bones of their defeated enemies \n Every enemy killed by a Barrow-Wight's blade grants the lair experience \n Grants access to the lair's tunnel system \n Enables summoning Barrow-Wights \n Weakens enemy units nearby \n Heroes: Karsh"
END

CONTROLBAR:ToolTipSpecialAbilityBefehldesGardisten
"Requires Level 10 \n On the guardsman's order a hero of Angmar is temporary protected by Men of Carn Dûm dealing great damage to heroes \n Left click on icon then left click on target Angmar hero"
END

CONTROLBAR:HaloAngmarsWitchKingAddon_Neu
"Death Vortex"
END

CONTROLBAR:KriegshornAngmars
"Horns of Angmar"
END

CONTROLBAR:TooltipKriegshornAngmars
"Target allies do 50% increased damage \n Left click on icon then left click on target units"
END

CONTROLBAR:LW_Unit_AngmarRhudaurKnochenbrecherHorde
"Bonecrushers from Rhudaur"
END

CONTROLBAR:LW_ToolTip_AngmarRhudaurKnochenbrecherHorde
"Unit Type: Elite infantry \n Strong vs heavy units"
END

TOOLTIP:LackUpgradeAngmarSchwarzeGarde
"Requires Fallen Dunedain"
END

CONTROLBAR:ToolTipSpecialAbilityGrimwargHeroMode
"Requires Level 10 \n Nothing obstructs the Beast of Angmar \n Grimwarg knocks back all enemies who oppose him \n Left Click to activate"
END

TOOLTIP:LackAngmarTrollBelagerung
"Research the upgrade in the armory to activate the equipment \n Increases damage to buildings"
END

TOOLTIP:LackAngmarTrollHeld
"Research the upgrade in the armory to activate the equipment \n Increases damage to heroes"
END

TOOLTIP:LackAngmarTrollHeavyArmor
"Reserach the upgrade in the armory to activate the equipment \n Increases the armor"
END

TOOLTIP:LackAngmarTrollHeavyArmor2
"Research the Silversteel-Upgrade and the Trollarmor-Upgrade in the armory and equip the troll with a trollarmor to activate the equipment \n Increases the armor to elemental damage"
END

CONTROLBAR:ToolTipBuildAngmarTrollUpgrade
"Requires Wolf Den Level 3 \n Can be equipped with several upgrades \n Strong vs.: depends on upgrades"
END

CONTROLBAR:ZornAngmars
"Wrath Of Angmar"
END

CONTROLBAR:ToolTipBuildAngmarNumEliteHorde_forCarnDum
"Recruit the Black Guard in the Witchking's power center \n Strong vs. all normal units \n You can only have three Black Guard units at the same time"
END

Map:mapwrongcarndum_gondor/Desc
"The Witchking's residence"
END

CONTROLBAR:ToolTipAndrolsDunedain
"Requires Level 7 \n Zaphragor temporarily summons 2 batallions of his trusty subjects \n Left click on icon then left click on target area \n \n Consums much health"
END

CONTROLBAR:ToolTipAndrolAnführer
"Requires Level 5 \n The General leads the Dark Númenór of Angmar into battle \n +150% damage and +50 armor for allied Dark Rangers and Dúnedain near Zaphragor \n \n Passive ability"
END

CONTROLBAR:AndrolsDunedain
"Zaphragors subjects"
END

CONTROLBAR:AndrolAnführer
"General of the Dark Númenór"
END

Ich schreibe hier einfach mal drunter, wo ich mir nicht ganz sicher war:
Bei Todessog - Todesstoß hatte ich überhaupt keine Ahnung. Habs jetzt zu "Halo of Angmar" gemacht, sozusagen als Platzhalter^^
Edit: Hab jetzt "Death Vortex" genommen.


P.S.: Waren ja doch noch einige Fragen offen xD

Edit: Danke schonmal an Radagast, das mit den Orks... tjaaa, passiert halt mal^^
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Radagast der Musikalische am 6. Jun 2014, 21:36
1) Die Halle des Königs heißt im Original "Hall of the King's Men"
2) Pikemen ist korrekt
3) Kadaverregen heißt im Original Corpse Rain
4) Klingt doch gut, aber du hast vergessen Ork durch Orc zu ersetzen
5) Da wüsste ich auch nichts... Death Vortex :D
6) Ich hätte Bonecrusher genommen, aber Bonebreaker geht auch... :)
7) Wolf Den


Wo ich schonmal hier bin eine kleine Frage:
Unterscheiden sich die Aussichtstürme und Bannertürme von denen in SuM 1 oder kann ich da bei Wall Tower und Wall Banner bleiben?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Hüter am 6. Jun 2014, 22:31
Wie würdet ihr "Framsburg" und "Signalfeuer" übersetzen?
Geht für "Kaserne" "barrack" in Ordnung?

mfg Hüter
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Radagast der Musikalische am 6. Jun 2014, 22:35
Framsburg ist ein Eigenname und muss nicht übersetzt werden, da er im Englischen ebenso verwendet wird. Signalfeuer kannst du mit Signal Fire übersezen und Kaserne mit Barracks.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Hüter am 7. Jun 2014, 13:04
Noch eine kleine Frage:
Wie soll ich die "Verheeren-Fähigkeit" übersetzen?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: CMG am 7. Jun 2014, 13:06
"devastation-ability" ist glaube ich die korrekte Übersetzung dafür.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Hüter am 7. Jun 2014, 13:54
Danke

Das wäre dann der übersetzte Text. Evtl. sollte noch mal jemand drüberlesen, Fehler und unsaubere Formulierungen fallen anderen meist eher auf als einem selbst ;)

SCRIPT:lehen
"Troops from our fiefdoms have reached the battlefield!"
END

SCRIPT:MoriaVeteranen
"Veterans of Khazad-Dûm have reached the battlefield"
END

SCRIPT:MoriaVeteranenTot
"The quest of the dwarves has failed"
END

SCRIPT:07ObjectiveText_01
"All heroes have to survive!"
END

SCRIPT:07ObjectiveText_02
"Explore and secure the surroundings!"
END

SCRIPT:07ObjectiveText_03
"Build at least one mine and one barrack!"
END

SCRIPT:07ObjectiveText_04
"Build a tower in front of the cave entrances!"
END

SCRIPT:07ObjectiveText_05
"Open the cave entrance in the west!"
END

SCRIPT:07ObjectiveText_06
"Find the nests and kill the dragons in the cave!"
END

SCRIPT:07ObjectiveText_07
"Kill the old dragon!"
END

SCRIPT:07ObjectiveText_08
"Destroy the orc's camp and kill their chief!"
END

SCRIPT:07Intro_text_01
"Brothers, we have reached the Ered Mithrin!  Long time ago, in this place settled some dwarves. \n Let us explore and secure this place in order to build up a base here."
END

SCRIPT:07Intro_text_02
"Our builders will reach us soon. Until then, we have to get this place secure, so hurry up!"
END

SCRIPT:07Intro_text_03
"Ah, look at this cave! The entrance is overwhelmed, our workers will have to open it!"
END

SCRIPT:07Intro_text_03_1
"The entrance to the cave is overwhelmed, more work for our workers!"
END

SCRIPT:07Intro_text_04
"Finaly! Our builder and a worker arrived! \n Build at least one mine and one barrack! \n A fortress would not be wrong, too!"
END

SCRIPT:07Intro_text_05
"Let us protect the cave's entrance with a tower!"
END

SCRIPT:07Intro_text_06
"Open the cave entrance in the west!"
END

SCRIPT:07Intro_text_07
"Let us explore the cave in the west and then advance to the north!"
END

SCRIPT:07Intro_text_09
"The enemy has spotted us! \n Kill them, before they could warn the others!"
END

SCRIPT:07Intro_text_10
"It is to late, we have been spotted!"
END

SCRIPT:07Intro_text_11
"Look! What for an enormous dragon!"
END

SCRIPT:07Intro_text_12
"An evil spell keeps the entrance closed. We cannot go on!"
END

SCRIPT:07Intro_text_13
"With the death of the enormous dragon, the spell has faded. \n Now we can entry the cave using the entrance in the east"
END

SCRIPT:07Intro_text_14
"Now we destroy their camp and throw their bones on the dusty ground"
END

SCRIPT:07Intro_text_15
"Fast, run to the pass!"
END

SCRIPT:07Intro_text_16
"Over them, brothers! \n The day, when a dwarv hides himself in his mine, full of fear, or creeps through the mountains like a thieve, has still to come! \n  Let us build barracks and fight a battle about which our descendents will sing!"
END

SCRIPT:07Intro_text_PW
"Dwarves! The hot fire of dragons could not frighten us, \n we have fought and won against every enemy; Framsburg shall be our next aim! \n Death to the orcs!"
END

SCRIPT:08ObjectiveText_01
"All heroes have to survive!"
END

SCRIPT:08ObjectiveText_02
"Take the signal fire of Framsburg!"
END

SCRIPT:08ObjectiveText_03
"Protect the builders!"
END

SCRIPT:08ObjectiveText_04
"Build a fortress, barracks and a blacksmith inside the inner walls of Framsburg!"
END

SCRIPT:08ObjectiveText_05
"Destroy the enemy's supply camps!"
END

SCRIPT:08ObjectiveText_06
"Take the signal fire on the path to the pass of Gundabad!"
END

SCRIPT:08ObjectiveText_07
"Kill all remaining enemies!"
END

SCRIPT:08ObjectiveText_08
"Destroy the tower in Grabakr's camp!"
END

SCRIPT:08ObjectiveText_09
"Build at least two fortresses!"
END

SCRIPT:08Intro_text_01
"Nain: Dwarves! This is the old fortress of Framsburg! \n Let us drive the orcs away form there!"
END

SCRIPT:08Intro_text_02
"Dain: There is a signal fire in Framsburg, we have to take it\n in order to give the signal to our builders that we will settle here. \n After that, we will attack the path to Gundabad!"
END

SCRIPT:08Intro_text_03
"Nain: Our builders have arrived! We have to protect them, so let us send some troops to the ford immediately!"
END

SCRIPT:08Intro_text_04
"The builders now are inside the walls of Framsburg. \n Now, build up the camp!"
END

SCRIPT:08Intro_text_05
"Dain: Recruit troops to defend us from attacks by the orcs of Gundabad"
END

SCRIPT:08Intro_text_06
"The enemy has supply camps in the southeast and southwest, we have to destroy them."
END

SCRIPT:08Intro_text_07
"Dwarves, get yourself ready to take the signal fire on the path to Gundabad!"
END

SCRIPT:08Intro_text_08
"Hah! Now we are going to kill them all! \n Revenge for our dead king Thror! Aaargh!"
END

SCRIPT:08Intro_text_09
"My lord! Another chief has arrived, his camp is in the north. \n He wants to negotiate! \n Seek him out, king Thror!"
END

SCRIPT:08Intro_text_10
"Are you the king of those, who mine under the mountains? \n I am Bölthorn, the chief of the biggest tribe of Dunland. \n We would make peace with you, if you would kill some bastards for us!"
END

SCRIPT:08Intro_text_11
"King Thror! Grabakr asks for your help! He is pressed hard by Hreidmar's Dunlanders! \n If he dies, no one will prevent his Dunlanders from attacking us again!"
END

SCRIPT:08Intro_text_12
"King Thror!  They want to negotiate! Hreidmar's troops have been defeated! Let us call on him and make peace with him!"
END

SCRIPT:08Intro_text_13
"Why take you muck-raking creatures a hand in the affairs of the great Hreidmar? \n If you want to fight, destroy the camp of the dastard Gullweyg in the west,\n and the arms will be layed down."
END

SCRIPT:08Intro_text_14
"Thror: The proposition does not suit me! \n Let us hear, what Gullweyg has to propose us!"
END

SCRIPT:08Intro_text_15
"My lord, the chief Gullweyg is ready for an interlocution, seek him out!"
END

SCRIPT:08Intro_text_16
"Thror: All hail, chief Gullweyg, I am Thror, king of Erebor! \n The fierce Hreidmar wants to make war on you and is searching allies, \n but we desire to hold peace with the Dunlanders!"
END

SCRIPT:08Intro_text_17
"Gulleweyg: This Hreidmar is an evil coeval! His soul is darkened by the avidity of gold and power!\n The only choice is to wipe him and his tribe out.  \n After that, peace shall be between our peoples"
END

SCRIPT:08Intro_text_18
"Thor: We will not do anything! \n Shall they kill themselves. But whoever attacks us, will die!"
END

SCRIPT:08Intro_text_19
"My lord, I am bringing bad news! \n Orcs have been spotted on the path to the pass of Rhotorn, \n they seem to be the vanguard of the great army of Gundabad. \n We have to resist and protect the camps of Grabakr and Bölthorn!"
END

SCRIPT:08Intro_text_20
"Traitors! Gullweyg and Hreidmar have allied against us!"
END

SCRIPT:08Intro_text_21
"Grabakr has been killed!"
END

SCRIPT:08Intro_text_22
"Bölthorn has been killed by the enemy!"
END

SCRIPT:kamerareset
"Camera has been resetted"
END

SCRIPT:MEOldForestRoad_MissionHint06
"ORK-OFFICER: The elves are hiding themselves in the trees! Kill them with the devastation-ability!"
END

Edit: Wenn niemand was dagegen hat, nehme ich mir gleich das "Spellbook" vor.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 7. Jun 2014, 17:44
Das wäre dann der übersetzte Text. Evtl. sollte noch mal jemand drüberlesen, Fehler und unsaubere Formulierungen fallen anderen meist eher auf als einem selbst ;)
ich hab zur korrektur mal den code entfernt und lasse alles aus, was ich genauso gemacht hätte. Verbesserungsvorschläge sind in rot.


So hätte ich das gemacht. Ich weiß, dass viele meiner Korrekturen wahrscheinlich nicht nötig sind, schau einfach noch einmal drüber


edit:

Gut, ich fange dann einfach mal mit Angmar I an^^
hier schwing ich auch mal meinen Rotstift. Einige Sachen sind Haarspalterei, schau dir einfach alles Markierte noch mal an

Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ar-Sakalthôr am 7. Jun 2014, 18:03
Ists Oke wenn ich mir Arnor I reseviere? Brauch wieder mal ein bisschen Englisch training. :D Und ein bisschen Coding training. Bin schon fast eingerostet. xD
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 7. Jun 2014, 18:21
ich würd mich ja gern mal an Rohan II probiern^^
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Hüter am 7. Jun 2014, 19:14
Hier noch mal der überarbeitete Text:
SCRIPT:lehen
"Troops from our fiefdoms have reached the battlefield!"
END

SCRIPT:MoriaVeteranen
"Veterans of Khazad-Dûm have reached the battlefield"
END

SCRIPT:MoriaVeteranenTot
"The quest of the dwarves has failed"
END

SCRIPT:07ObjectiveText_01
"All heroes have to survive!"
END

SCRIPT:07ObjectiveText_02
"Explore and secure the surroundings!"
END

SCRIPT:07ObjectiveText_03
"Build at least one mine and one barrack!"
END

SCRIPT:07ObjectiveText_04
"Build a tower in front of the cave entrances!"
END

SCRIPT:07ObjectiveText_05
"Open the cave entrance in the west!"
END

SCRIPT:07ObjectiveText_06
"Find the nests of the monsters and kill the dragons in the cave!"
END

SCRIPT:07ObjectiveText_07
"Kill the old dragon!"
END

SCRIPT:07ObjectiveText_08
"Destroy the orc's camp and kill their chief!"
END

SCRIPT:07Intro_text_01
"Brothers, we have reached the Ered Mithrin!  Long time ago, here settled some dwarves. \n Let us explore and secure this place in order to build up a base here."
END

SCRIPT:07Intro_text_02
"Our builder will reach us soon. Until then, we have to get this place secure, so hurry up!"
END

SCRIPT:07Intro_text_03
"Ah, look, a cave! The entrance is overwhelmed, our workers will have to open it!"
END

SCRIPT:07Intro_text_03_1
"The entrance to the cave is overwhelmed, more work for our workers!"
END

SCRIPT:07Intro_text_04
"Finaly! Our builder and a worker arrived! \n Build at least one mine and one barrack! \n A fortress would not be wrong, too!"
END

SCRIPT:07Intro_text_05
"Let us protect the cave's entrance with a tower!"
END

SCRIPT:07Intro_text_06
"Open the cave entrance in the west!"
END

SCRIPT:07Intro_text_07
"Let us explore the cave in the west and then advance to the north!"
END

SCRIPT:07Intro_text_09
"The enemy has spotted us! \n Quick, kill them, before they can warn the others!"
END

SCRIPT:07Intro_text_10
"It is too late, we have been spotted!"
END

SCRIPT:07Intro_text_11
"Look! What a gigantic dragon!"
END

SCRIPT:07Intro_text_12
"An evil spell keeps the entrance closed. We cannot go on!"
END

SCRIPT:07Intro_text_13
"With the death of the gigantic dragon, the spell has faded. \n Now we can enter the cave using the entrance in the east"
END

SCRIPT:07Intro_text_14
"Now we destroy their camp and throw their bones on the dusty ground"
END

SCRIPT:07Intro_text_15
"Fast, run to the pass!"
END

SCRIPT:07Intro_text_16
"Over them, brothers! \n The day, when a dwarf hides himself in his mine, full of fear, or creeps through the mountains like a thieve, will never come! \n  Let us build barracks and fight a battle about which even our descendents will sing!"
END

SCRIPT:07Intro_text_PW
"Dwarves! The hot fire of the dragons could not frighten us, \n we have fought and won against every enemy; Framsburg shall be our next aim! \n Death to the orcs!"
END

SCRIPT:08ObjectiveText_01
"All heroes have to survive!"
END

SCRIPT:08ObjectiveText_02
"Capture the signal fire of Framsburg!"
END

SCRIPT:08ObjectiveText_03
"Protect the builders!"
END

SCRIPT:08ObjectiveText_04
"Build a fortress, barracks and a blacksmith inside the inner walls of Framsburg!"
END

SCRIPT:08ObjectiveText_05
"Destroy the enemy's supply camps!"
END

SCRIPT:08ObjectiveText_06
"Capture the signal fire on the path to the pass of Gundabad!"
END

SCRIPT:08ObjectiveText_07
"Kill all remaining enemies!"
END

SCRIPT:08ObjectiveText_08
"Destroy the tower in Grabakr's camp!"
END

SCRIPT:08ObjectiveText_09
"Build at least two fortresses!"
END

SCRIPT:08Intro_text_01
"Nain: Dwarves! This is the destroyed fortress of Framsburg! \n Let us disperse the orcs away form there!"
END

SCRIPT:08Intro_text_02
"Dain: There is a signal fire in Framsburg, that we have to take \n to give the signal to our builders to settle here. \n After that, we will attack the path to Gundabad!"
END

SCRIPT:08Intro_text_03
"Nain: Our builders have arrived! We have to protect them, so let us send some troops to the ford immediately!"
END

SCRIPT:08Intro_text_04
"The builders now are inside the walls of Framsburg. \n Now, let us build up the camp!"
END

SCRIPT:08Intro_text_05
"Dain: Recruit troops to be protected against the attacks from Gundabad"
END

SCRIPT:08Intro_text_06
"The enemy has supply camps in the southeast and southwest, we have to destroy them."
END

SCRIPT:08Intro_text_07
"Dwarves, get yourself ready to capture the signal fire at the path to Gundabad!"
END

SCRIPT:08Intro_text_08
"Hah! Now we are going to kill them all! \n Revenge for our dead king Thror! Aaargh!"
END

SCRIPT:08Intro_text_09
"My lord! Another chief has arrived, his camp is in the north. \n He wants to negotiate! \n Seek him out, king Thror!"
END

SCRIPT:08Intro_text_10
"Are you the king of those, that dig in the earth? \n I am Bölthorn, the chief of the biggest tribe in Dunland. \n We will make peace with you, if you will kill some bastards for us!"
END

SCRIPT:08Intro_text_11
"King Thror! Grabakr asks for your help! He is attacked by Hreidmar's Dunlanders from the southwest! \n If he dies, no one will prevent his Dunlanders from attacking us again!"
END

SCRIPT:08Intro_text_12
"King Thror!  They want to negotiate! Hreidmar's troops have been defeated! Let us call on him and make peace with him!"
END

SCRIPT:08Intro_text_13
"Why take you earth-digging a hand in the affairs of the great Hreidmar? \n If you want to fight, destroy the camp of the dastard Gullweyg in the west,\n and the arms will be layed down."
END

SCRIPT:08Intro_text_14
"Thror: The proposition does not please me! \n Let us hear, what Gullweyg has to propose us!"
END

SCRIPT:08Intro_text_15
"My lord, the chief Gullweyg is ready for an interlocution, seek him out!"
END

SCRIPT:08Intro_text_16
"Thror: Greetings, chief Gullweyg, I am king Thror from the Erebor! \n The savage Hreidmar wants to battle with you and wants us to help him \n but we desire to hold peace with the Dunlanders!"
END

SCRIPT:08Intro_text_17
"Gulleweyg: This Hreidmar is an evil coeval! His soul is darkened by the avidity of gold and power!\n The only choice is to kill him and everyone of his tribe.  \n After that, we shall have peace."
END

SCRIPT:08Intro_text_18
"Thor: We will not do anything like this! \n Shall they kill themselves. But whoever attacks us, will die!"
END

SCRIPT:08Intro_text_19
"My lord, I am bringing bad news! \n Orcs have been spotted on the path to the pass of Rhotorn, \n they seem to be the vanguard of the great army of Gundabad. \n We have to resist and protect the camps of Grabakr and Bölthorn!"
END

SCRIPT:08Intro_text_20
"Traitors! Gullweyg and Hreidmar have allied against us!"
END

SCRIPT:08Intro_text_21
"Grabakr has been killed!"
END

SCRIPT:08Intro_text_22
"Bölthorn has been killed by the enemy!"
END

SCRIPT:kamerareset
"Camera has been relocated"
END

SCRIPT:MEOldForestRoad_MissionHint06
"ORK-OFFICER: The elves are hiding themselves in the trees! Kill them with the devastation-ability!"
END

Mir war bewusst, dass es teilweise etwas frei war, aber so auf die Schnelle wollte mir keine passend Formulierung einfallen. Jedenfalls danke fürs Lesen. :)
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ar-Sakalthôr am 7. Jun 2014, 20:16
Kurze Frage:  Soll ich auch die Wörter Hofgardisten und Palantirwächer ins Englische übersetzten?

z.B: Palantirwächer = Palantirgurad

Ach und Stimmt mal der Anfang
CONTROLBAR:ToolTipBuildArnorHueterHorde_Neu3
"Prerequisite: Arnor-barracks Pitch 2 \n In sword fighting versed elite-unit of the Kings \n Very effective in melee"
END

Danke schon mal im Voraus :)

Edit: Wenns Oke ist darf ich dann alle Arnor teile übernehmen?

Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 7. Jun 2014, 20:23
Ich werd' "Nebelberge I" annehmen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 7. Jun 2014, 20:35
Mach erst einmal die I, wäre meine Meinung. Wenn andere was machen wollen, wärs blöd, wenn sich ein paar Leute alles reserviert haben.

Ich würde sagen, Eigennamen wie z.B. Palantir, Arvendui, etc. lässt du so und schreibst sie auch groß, wenn das Wort allerdings aus normalen Wörtern wie z.B. Hofgardist besteht, übersetzt du es. Was den Anfang betrifft:Du brauchst nicht Buchstabe für Buchstabe übersetzen, solange man nachvollziehen kann, welches Wort zu welchem übersetzten Wort passt. Wichtig ist auch, ein verständliches Englisch zu schreiben, sprich Satzstellung und bekannte Wörter.
So würde z.B. statt Pitch level (falls das dazu passt, außerdem sollte es klein geschrieben werden). Das "In ... versed" kannst du auch weglassen, hauptsache, der Spieler weiß: Das ist keine Bogenschützeneinheit. Das "King" kleinschreiben und außerdem geht es nur um einen König, also "s" am Ende weg. Zuletzt würde ich das "Stark gegen" wie Hüter machen, also "Strong vs other melee".

Das bringt mich zum nächsten Punkt: Wir brauchen einen einheitlichen Textstil. Wenn der erste "requires Arnor-barracks level 3", der zweite "prequisite Gondor-casern tier 3" und der dritte "to do this, you need this building at rank 3" schreibt, wirkt das etwas... zusammengewürfelt. Deshalb sollte man wirklich, wie schon am Anfang des Threads gefragt wurde, eine Art "Duden für Ingame-Bezeichnungen" machen. Notfalls übernehme ich das.

Ach, zudem würde ich gerne "Isengart I" machen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ar-Sakalthôr am 7. Jun 2014, 20:50
Danke für die Rückmeldung. Habe mir im Zweifelsfall wenn ich nicht wusste wie genau Übersetzen. den Google übersetzer zur Hilfe genommen.

Können wir uns auf das:" Prerequisite:.......-barracks level 3
einigen?


Edit: Hier noch ein Vorschlag von HerrscherSeuchenmarines
Zitat
Guten Abend,

Fuer deine Uebersetzung koennte man sagen: "Prerequisite: Arnor Barracks Level 2 \n Elite units of the King skilled in the use of the sword"
mfG
HSM
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 7. Jun 2014, 21:44
tja hier mal mein ergebniss... trotz zwischendurch abgeschmiertem Textdokument wodurch ich nochmal anfangen durfte...
Zitat
Habe mir im Zweifelsfall wenn ich nicht wusste wie genau Übersetzen. den Google übersetzer zur Hilfe genommen
same here... google und andere Übersetzer im Netz... Google translate hat mir nix für Getreue gegeben, nur True und Faithfull, und bei True war ich mir nicht sicher und Faithfull wär denk ich eher was im Bereich Glauben, also z.B. "Faithfull of Zeus" und diese beiden Seiten haben mir "Abider" Für "Getreue/r" ausgespuckt bzw eben "Getreue" als übersetzung von "Abider"
http://www.dict.cc/?s=Getreue
http://www.linguee.de/deutsch-englisch/search?source=auto&query=Abider
daher hab ich das verwendet

CONTROLBAR:ToolTipPurchaseUpgradeRohanFortressBannerRohan
"The banners of Rohan reduce the costs for the revival of heroes by 20% \n Increases the speed of revival of heroes by 20% \n Heals allies in the vicinity"
END
CONTROLBAR:PurchaseUpgradeRohanFortressGoldenHall
"Hall of the fathers"
END
CONTROLBAR:ToolTipPurchaseUpgradeRohanFortressGoldenHall
"Allows the return of Helm Hamerhand \n Increases the fortress' field of view"
END
CONTROLBAR:ToolTipPurchaseUpgradeRohanFortressHorn
"The mighty Horn of Helm Hammerhand induces all units near the fortress with fear, so that they can't move"
END
CONTROLBAR:ToolTipFireWeaponRohanFortressHorn
"Let sound the horn of Helm \n Left click to activate"
END
CONTROLBAR:FireWeaponRohanFortressHorn
"Put enemies in fear"
END
CONTROLBAR:ToolTipBuildRohanWächterMeduseldsHorde
"Strong vs. Cavalry"
END
CONTROLBAR:TheodenGunstdesKönigs
"King of Rohan"
END
CONTROLBAR:ToolTipTheodenGunstdesKönigs
"The king of Rohan grants experience to his troops \n Left click to activate"
END
CONTROLBAR:ToolTipBuildRohanStableLevel3Upgrade
"Level 3: +25% recruitment speed \n Allos the recruitment of the Royal Guard as well as the purchase of Ridershields"
END
OBJECT:RohanGoldenHall
"Rohan: Golden Hall"
END
CONTROLBAR:EomerGrenzmarkierung
"Memorial"
END
CONTROLBAR:TooltipEomerGrenzmarkierung
"Requires : Level 5 \n Eomer places the mutilated corpse of an enemy as a memorial at his position \n allies in the vicinity of the memorial fight more grim and receive +50% attack, enemies get demoralized and receive -50% attack and fear themselves \n Uncovers camouflaged units \n Left click on icon then left click on target area "
END
CONTROLBAR:ToolTipEomerHerrderOstfold_Neu
1. "Requires : Level 2\n Eomer leads the exiles of Rohan \n Units near to him receive more experience and pillage ressources for every defeated enemy \n \n Passive ability"
END
CONTROLBAR:EomerHerrderOstfold
"Leader of the exiles"
END
CONTROLBAR:EomerUnaufhaltsamerAnsturm
"Unstoppable Assault"
END
CONTROLBAR:ToolTipEomerUnaufhaltsamerAnsturm
"Requires : Level 6 \n Eomer and units in his vicinity tear unstoppable through the ranks of their enemies\n Left click to activate"
END
CONTROLBAR:ToolTipEomerHerrderOstfold
"Requires : Level 2\n Eomer leads the exiles of Rohan \n Units near to him receive +25% attack and defence and pillage ressources for every defeated enemy \n \n Passive ability"
END
CONTROLBAR:EomerUnverwundbar
"Untameable will"
END
CONTROLBAR:EomerGutwine
"Guthwine"
END
CONTROLBAR:EowynSchildmaid
"Shieldmaiden"
END
CONTROLBAR:SpecialAbilityHamaSeiteanSeite
"Side by side"
END
CONTROLBAR:HamasAnsturm
"Unstoppable Assault"
END
CONTROLBAR:ToolTipHamasAnsturm
"Requires : Level 3 \n Hama starts an unstoppable assault on his enemies \n Hama and allies units get 50% faster, receive less override damage and cause +50% damage \n Usable only mounted\n Left click to activate"
END
CONTROLBAR:HamaLeibwachedesKönigs
"Théoden's bodyguard"
END
CONTROLBAR:TooltipHamaLeibwachedesKönigs
"Requires : Level 6 \n Hama had been chosen by Theoden himself as his Bodyguard \n As such he stands for honor and loyalty \n Theoden and Hama obtain heightened damage, armor and their skills regenerate faster \n \n Passive ability"
END
CONTROLBAR:ToolTipHamaSummonRoyalGuard
"Requires : Level 10 \n Hama summons temporary a group of the Royal Guardsmen on to the battlefield \n Left click on icon then left click on target  "
END
CONTROLBAR:HamaSummonRoyalGuard
"Guards of the Golden Hall"
END
CONTROLBAR:ToolTipSpecialAbilityZudenWaffen_Neu2
"Requires : Level 5 \n On behalf of the king, Gamling calls the folk of Rohan to arms \n Peasents and levied soldiers are getting equiped with forged blades, which gives them increased attack \n If the chosen peasents haven't been armed by the Muster then they will be armed in addition by the ability  \n Left click on icon then left click on target  "
END
CONTROLBAR:ToolTipSpecialAbilityGamlingHerold_Neu
"Gamling organizes and arms the troops of Rohan for the war \n He provides a banner carrier for one group of peasents and raises them into the rank of soldiers of Rohan \ Left click on icon then left click on target "
END
CONTROLBAR:GamlingFlammenschuß
"Aimed flaming-shot"
END
CONTROLBAR:GamlingsHorn
"Gamling's horn"
END
CONTROLBAR:TooltipGamlingsHorn
"Requires : Level 3 \n Not usable on the horse \n The sound of Gamling's horn paralyzes his enemies \n Left click to activate"
END
CONTROLBAR:ToggleStanceBattleTheodred
"Sword stance"
END
CONTROLBAR:ToolTipToggleStanceBattleTheodred
"Shortcut: F \n Theodred uses is dexterity and endurance in the fight \n He solely relies on his sword, which makes him more nimble than in other stances"
END
CONTROLBAR:ToggleStanceAggressiveTheodred
"Axe stance"
END
CONTROLBAR:ToolTipToggleStanceAggressiveTheodred
"Shortcut: D \n Theodred arms himself additionaly with an axe which raises his attack damage against buildings and heavy troops noticeably \n In return Theodred looses a little bit of maneuverability and agility"
END
CONTROLBAR:ToggleStanceHoldGroundTheodred
"Shield stance"
END
CONTROLBAR:ToolTipToggleStanceHoldGroundTheodred
"Shortcut: G \n Theodred arms himself with a shield which offers him protection and security \n In return his attack speed and maneuverability suffer \n Enemies are only getting attacked at a short distance"
END
CONTROLBAR:ToolTipCommandSelectUpgradesWestfoldFaction
"With the support of Theodred you draw the units of the Westfold on your site  \n Requires  for the recruitment of the unit: Abider of the Westfold-abillity"
END
CONTROLBAR:SpecialAbilityErkenbrandSummonGetreueSchwert
"Call support - Swordsmen"
END
CONTROLBAR:SpecialAbilityErkenbrandSummonGetreueSpeer
"Call support - Speermen"
END
CONTROLBAR:SpecialAbilityErkenbrandSummonGetreue
"Call support - Riders"
END
CONTROLBAR:ToolTipSpecialAbilityErkenbrandSummonGetreue
"Erkenbrand calls additional mounted Abider to his support \n Left click on icon then left click on target area "
END
CONTROLBAR:ToolTipSpecialAbilityErkenbrandSummonGetreueSchwert
"Erkenbrand calls additional Abider armed with swords to his support \n Left click on icon then left click on target area "
END
CONTROLBAR:ToolTipSpecialAbilityErkenbrandSummonGetreueSpeer
"Erkenbrand calls additional Abider armed with speers to his support \n Left click on icon then left click on target area "
END
CONTROLBAR:SpellBookErkenbrandWestfoldfor_HK
"Rescue at the last emergency"
END
CONTROLBAR:ErkenbrandGloriousCharge
"Forth, Eorlingas!"
END
CONTROLBAR:ToolTipErkenbrandGloriousCharge
"Requires : Level 8 \n Erkenbrand arouses the courage and burning lust for battle in the hearts of his Rohirrim and leads them in a massive assault against the enemy \n For a short time Erkenbrand and Rohirrim in his vicinity suffer only 10% of the normal damage \n Left click on icon then left click on target area "
END
CONTROLBAR:ToolTipHerrderWestfold
"The lord of the Westfold sends the tropps of Rohan into a defensive position \n Swordsmen, Speermen and Javelin throwers in Erkenbrands vicinity get double armor \n \n Passive ability"
END
CONTROLBAR:SpecialAbilityGrimboldSturmangriff
"Assault"
END
CONTROLBAR:ToolTipSpecialAbilityGrimboldSturmangriff
"Grimbold and his abiders ride down the chosen enemy's ranks \n Grimbold and his abiders take only very low damage and are faster by 30% for the duration of the assault \n Left click on icon then left click on target "
END
CONTROLBAR:ElfhelmFeldmedizin
"Field medicine"
END
CONTROLBAR:ToolTipElfhelmFeldmedizin
"The soothing effects of Elfhelm's medicin heals allies in the surroundings \n Left click to activate"
END

Anmerkungen^^
Zitat
Die balsamierende Wirkung Elfhelm's Medizin heilt verbündete Einheiten im Umfeld
Würde das nicht bedeuten das wir lauter Mumien bekommen? Balsamieren kann entweder bedeuten "Mit Balsam einreiben" oder eben... das klassische einbalsamieren für die Mumifizierung... und mit der balsamierenden Wirkung klingts doch recht nach zweiterem^^ und weil ich keine andere Übersetzung als das beides gefunden hab, hab ich "soothing" also Schmerzlindernd gewählt... und afaik wird der ' im Deutschen nur verwendet wenn der name z.B. auf s oder x endet z.B. Alex' Ring etc. und noch etwas
Zitat
CONTROLBAR:ToolTipErkenbrandGloriou sCharge
"Requirement: Level 8 \n Erkenbrand entfacht Mut und brennende Kampfeslust in den Herzen in seiner Rohirrim und führt sie in einem gewaltigen Ansturm gegen den Feind \n Erkenrand und Rohirrim in seiner Nähe erleiden kurzzeitig nur 10% des normalen Schadens zugefügt \n Left click on icon then left click on target area "
END
ich denke das zugefügt müsste weg^^

ansonsten: ich hoff es passt so... falls was nicht passt kann ich ja nochmal drübergehn... aber für mich sahs ganz OK aus (:D)
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Hüter am 7. Jun 2014, 22:25
Seht bitte noch einmal im Ankündigungspost nach. Dort gibt es eine Liste der Ausdrücke, die immer gleich bleiben müssen. Darunter ist auch die Levelvoraussetzung und die Angabe der Stärken und Schwächen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 7. Jun 2014, 22:35
Wie soll ich "Zuchtdrachen" uebersetzen? Soll ich nur das Englishe "Fire drakes" nutzen?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ar-Sakalthôr am 7. Jun 2014, 22:44
@Hüter: Müssen wir wohl übersehen haben. :( Danke für den Hinweis.
@Herrscher: Fire dragon ist 1. Falschen und 2. würde es Feuerdrache heissen. Ich glaube das es "Breeding Dragon" ist. ;)
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 7. Jun 2014, 22:54
@Sauron5000- Ich meinte dass, in der englsiche Version sie "Fire drakes" heissen. Aber ich weiss nicht ob The Edain Team "Fire drakes" nutzt. Oder ob sie "Ice dragons (oder drakes)" wollen fuer "Kaltdrachen". "Cold dragons" klingt komisch auf Englisch, auch mit "Breeding dragons". Aber ich weiss nicht was sie wollen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 7. Jun 2014, 22:56
wegen den Kaltrdrachen, wofür gibts Tolkiengateway?^^:
http://tolkiengateway.net/wiki/Cold-drakes

ich würd sagen, du solltest "Breeding drake" nehmen
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 7. Jun 2014, 23:00
@der norwegische Blauling- OH! Es tut mir furchtbar leid! Ich habe mich geirrt! Vielen Dank fuer das Link.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 8. Jun 2014, 00:21
tja hier mal mein ergebniss... trotz zwischendurch abgeschmiertem Textdokument wodurch ich nochmal anfangen durfte... kenne ich... aber ich mach meinen Text dann morgen noch mal :-|
Zitat
Habe mir im Zweifelsfall wenn ich nicht wusste wie genau Übersetzen. den Google übersetzer zur Hilfe genommen
same here... google und andere Übersetzer im Netz... Google translate hat mir nix für Getreue gegeben, nur True und Faithfull, und bei True war ich mir nicht sicher und Faithfull wär denk ich eher was im Bereich Glauben, also z.B. "Faithfull of Zeus" und diese beiden Seiten haben mir "Abider" Für "Getreue/r" ausgespuckt bzw eben "Getreue" als übersetzung von "Abider" wie wäre es mit "loyalist" (laut dict Anhänger)?


So, was hältst du von meinen Änderungsvorschlägen?

Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 8. Jun 2014, 00:39
Loyalists klingt eher danach:

http://en.wikipedia.org/wiki/Loyalist_%28American_Revolution%29 und es is auhc nich so, dass da ein Großes Schisma durch Rohan geht, die Verräter in Rohan dürften wohl in der Unterzahl gewesen seni

und ich wählte Javelin thrower weil Javelins Wurfspeere sind, normale Speere werden eher selten geworfen ;) deshalb gabs z.B. auch Pilas als Spezielle Wurfspeere bei den Legionären und den Hasta als Speer für die Triarii
http://en.wikipedia.org/wiki/Javelin

und das Requires hab ich dem hier entlehnt:
Zitat
"Voraussetzung: Rüstkammer Stufe 2"
          "Requires Level 2 Armory"

Zitat
müsste nicht nach jedem "END" eine Leerzeile folgen?

ich habs so rauskopiert... die leerzeile wird scheinbar nicht übernommen

und afaik heißt es "call to arms" und nicht "call to the arms"

Zitat
click on icon then left click on peasents target
hatteich vorher, dann hab ich aber die vorgegebene Bezeichnung genommen
Zitat
.. \n Linksklicke auf das Symbol und anschließend auf das Ziel"
          "... \n Left click on icon then left click on target"

und "makes all units near the fortress fearing" klingt mMn auch nicht sonderlich gut
das sind nur einige Sachen die ich an deinen Verbesserungen anmerken wollte^^ Wie wärs mit "Terrifies nearby units"?

Hall of the Ancestors habe ich absichtlich nicht genommen, da es nunmal "halle der Väter" heißt, wie wärs mit "Hall of the forefathers"?

ind auf nearby hab ich an einigen Stellen absichtlich verzichtet, weil es... mMn noch blöder klang... eben z.B. "Eomer and nearby mounted units"

und "on behalf" bedeutet "Im Namen"

und bei Eomers Führerschaft: Ich habe Pillage genommen anstatt "get" weil: im Text steht das sie die Rohstoffe erbeuten^^ und da steht auch "und erbeuten für jeden besiegten Feind Rohstoffe " es müsste acuh eigentlich "von" heißen... i just keep in line with the german original. und capture fand ich nicht so gut^^

Zitat
sicher, dass man das so schreibt? In der Zeile drüber steht kein "h"

ich hab da gar nix drann geändert^^
Zitat
CONTROLBAR:EomerUnverwundbar
"Ungezähmter Wille"
END

CONTROLBAR:EomerGutwine
"Guthwine"
END

CONTROLBAR:EowynSchildmaid
"Schildmaid"
END

im Grunde müsste es sogar "Gúthwinë" heißen

zum Thema Deal, obtain: die können allerdings auch nicht mehr "armor dealen"

Royal Guardsmen habe ich großgeschrieben weils der Einheiten name ist und man ihn dadurch besser rauslesen kann und zumindest "Royal Guards" scheint groß geschriben zuw erden "Monarchs frequently modelled their Royal Guards upon those of fellow rulers" wobei ich mich an dem Punkt sowieso vertan hab weil Guardsmen nicht Garde sondenr Wachposten heißt^^

Zitat
Theodred looses a little bit of maneuverability and (agility reicht) agility
Originaltext
Zitat
Im Gegenzug verliert Theodred ein wenig an Wendigkeit und Aggilität

das sind nur einige Sachen die ich an deinen Verbesserungen anmerken wollte^^

jedoch werd ich einige der Vorschläge einbinden, danke^^
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 8. Jun 2014, 01:15
Hier Rohan II nochmal überarbeitet

CONTROLBAR:ToolTipPurchaseUpgradeRohanFortressBannerRohan
"The banners of Rohan reduce the costs for the revival of heroes by 20% \n Increases the speed of revival of heroes by 20% \n Heals allies nearby "
END

CONTROLBAR:PurchaseUpgradeRohanFortressGoldenHall
"Hall of the forefathers"
END

CONTROLBAR:ToolTipPurchaseUpgradeRohanFortressGoldenHall
"Allows the return of Helm Hamerhand \n Increases the fortress' field of view"
END

CONTROLBAR:ToolTipPurchaseUpgradeRohanFortressHorn
"The mighty Horn of Helm Hammerhand terrifies units nearby the fortress"
END

CONTROLBAR:ToolTipFireWeaponRohanFortressHorn
"Let sound the horn of Helm \n Left click to activate"
END

CONTROLBAR:FireWeaponRohanFortressHorn
"Intimidates nearby enemies"
END

CONTROLBAR:ToolTipBuildRohanWächterMeduseldsHorde
"Strong vs. Cavalry"
END

CONTROLBAR:TheodenGunstdesKönigs
"King of Rohan"
END

CONTROLBAR:ToolTipTheodenGunstdesKönigs
"The king of Rohan grants experience to his troops \n Left click to activate"
END

CONTROLBAR:ToolTipBuildRohanStableLevel3Upgrade
"Level 3: +25% recruitment speed \n Enables the recruitment of the Royal Guard and the purchase of Ridershields"
END

OBJECT:RohanGoldenHall
"Rohan: Golden Hall"
END

CONTROLBAR:EomerGrenzmarkierung
"Memorial"
END

CONTROLBAR:TooltipEomerGrenzmarkierung
"Requires: Level 5 \n Eomer places the mutilated corpse of an enemy as a memorial at his position \n allies nearby the memorial fight more grim and receive +50% attack, enemies get demoralized and receive -50% attack and fear themselves \n Uncovers camouflaged units \n Left click on icon then left click on target area "
END

CONTROLBAR:ToolTipEomerHerrderOstfold_Neu
"Requires: Level 2\n Eomer leads the exiles of Rohan \n Units near to him receive more experience and pillage ressources for every defeated enemy \n Passive ability"
END

CONTROLBAR:EomerHerrderOstfold
"Leader of the exiles"
END

CONTROLBAR:EomerUnaufhaltsamerAnsturm
"Unstoppable Assault"
END

CONTROLBAR:ToolTipEomerUnaufhaltsamerAnsturm
"Requires: Level 6 \n Eomer and units in his vicinity tear unstoppable through the ranks of their enemies\n Left click to activate"
END

CONTROLBAR:ToolTipEomerHerrderOstfold
"Requires: Level 2\n Eomer leads the exiles of Rohan \n Units near to him receive +25% attack and defence and pillage ressources for every defeated enemy \n \n Passive ability"
END

CONTROLBAR:EomerUnverwundbar
"Untameable will"
END

CONTROLBAR:EomerGutwine
"Gúthwinë"
END

CONTROLBAR:EowynSchildmaid
"Shieldmaiden"
END

CONTROLBAR:SpecialAbilityHamaSeiteanSeite
"Side by side"
END

CONTROLBAR:HamasAnsturm
"Unstoppable Assault"
END

CONTROLBAR:ToolTipHamasAnsturm
"Requires: Level 3 \n Hama starts an unstoppable assault on his enemies \n Hama and allies units get 50% faster, receive less override damage and cause +50% damage \n Usable only mounted\n Left click to activate"
END

CONTROLBAR:HamaLeibwachedesKönigs
"Théoden's bodyguard"
END

CONTROLBAR:TooltipHamaLeibwachedesKönigs
"Requires: Level 6 \n Hama had been chosen by Theóden himself as his Bodyguard \n As such he stands for honor and loyalty \n Theóden and Hama deal more damage, obtain heightened armor and their skills regenerate faster \n Passive ability"
END

CONTROLBAR:ToolTipHamaSummonRoyalGuard
"Requires: Level 10 \n Hama summons temporary a group of the Royal Guards onto the battlefield \n Left click on icon then left click on target"
END

CONTROLBAR:HamaSummonRoyalGuard
"Guards of the Golden Hall"
END
CONTROLBAR:ToolTipSpecialAbilityZudenWaffen_Neu2
"Requires: Level 5 \n On behalf of the king, Gamling calls the folk of Rohan to arms \n Peasents and levied soldiers are getting equiped with forged blades, which gives them increased attack \n If the chosen peasents haven't been armed yet by the Muster then they will be armed in addition by the ability \n Left click on icon then left click on an unit of peasents"
END

CONTROLBAR:ToolTipSpecialAbilityGamlingHerold_Neu
"Gamling organizes and arms the troops of Rohan for the war \n He provides a banner carrier for one group of peasents and raises them into the rank of soldiers of Rohan \ Left click on icon then left click on an unit of peasents"
END

CONTROLBAR:GamlingFlammenschuß
"Aimed flaming-shot"
END

CONTROLBAR:GamlingsHorn
"Gamling's horn"
END

CONTROLBAR:TooltipGamlingsHorn
"Requires: Level 3 \n Not usable on the horse \n The sound of Gamling's horn paralyzes his enemies \n Left click to activate"
END
CONTROLBAR:ToggleStanceBattleTheodred
"Sword stance"
END

CONTROLBAR:ToolTipToggleStanceBattleTheodred
"Shortcut: F \n Theodred uses his dexterity and endurance in the fight \n He solely relies on his sword, which makes him more nimble than in other stances"
END

CONTROLBAR:ToggleStanceAggressiveTheodred
"Axe stance"
END

CONTROLBAR:ToolTipToggleStanceAggressiveTheodred
"Shortcut: D \n Theodred arms himself additionaly with an axe which raises his attack damage against buildings and heavy troops noticeably \n In return Theodred looses a little bit of maneuverability and agility"
END

CONTROLBAR:ToggleStanceHoldGroundTheodred
"Shield stance"
END

CONTROLBAR:ToolTipToggleStanceHoldGroundTheodred
"Shortcut: G \n Theodred arms himself with a shield which offers him protection and security \n In return his attack speed and maneuverability suffer \n Enemies are only getting attacked at a short distance"
END

CONTROLBAR:ToolTipCommandSelectUpgradesWestfoldFaction
"With the support of Theodred you draw the units of the Westfold on your site \n Required for the recruitment of the unit: Abider of the Westfold-abillity"
END

CONTROLBAR:SpecialAbilityErkenbrandSummonGetreueSchwert
"Call support - Swordsmen"
END

CONTROLBAR:SpecialAbilityErkenbrandSummonGetreueSpeer
"Call support - Speermen"
END

CONTROLBAR:SpecialAbilityErkenbrandSummonGetreue
"Call support - Riders"
END

CONTROLBAR:ToolTipSpecialAbilityErkenbrandSummonGetreue
"Erkenbrand calls additional mounted abider to his support \n Left click on icon then left click on target area "
END

CONTROLBAR:ToolTipSpecialAbilityErkenbrandSummonGetreueSchwert
"Erkenbrand calls additional abider armed with swords to his support \n Left click on icon then left click on target area "
END

CONTROLBAR:ToolTipSpecialAbilityErkenbrandSummonGetreueSpeer
"Erkenbrand calls additional Abider armed with speers to his support \n Left click on icon then left click on target area "
END

CONTROLBAR:SpellBookErkenbrandWestfoldfor_HK
"Rescue at the last emergency"
END

CONTROLBAR:ErkenbrandGloriousCharge
"Forth, Eorlingas!"
END

CONTROLBAR:ToolTipErkenbrandGloriousCharge
"Requires: Level 8 \n Erkenbrand arouses the courage and burning lust for battle in the hearts of his Rohirrim and leads them in a massive assault against the enemy \n For a short time Erkenbrand and Rohirrim in his vicinity suffer only 10% of the normal damage \n Left click on icon then left click on target area "
END

CONTROLBAR:ToolTipHerrderWestfold
"The lord of the Westfold sends the tropps of Rohan into a defensive position \n swordsmen, speermen and javelin throwers in Erkenbrands vicinity get double armor \n Passive ability"
END

CONTROLBAR:SpecialAbilityGrimboldSturmangriff
"Assault"
END

CONTROLBAR:ToolTipSpecialAbilityGrimboldSturmangriff
"Grimbold and his abiders ride down the chosen enemy's ranks \n Grimbold and his abiders take only very low damage and are faster by 30% for the duration of the assault \n Left click on icon then left click on target "
END

CONTROLBAR:ElfhelmFeldmedizin
"Field medicine"
END

CONTROLBAR:ToolTipElfhelmFeldmedizin
"The soothing effects of Elfhelm's medicin heals allies nearby \n Left click to activate"
END

btw die beiden Artikel hier könnten evtl. praktisch sein
http://lotr.wikia.com/wiki/The_Lord_of_the_Rings:_The_Battle_for_Middle-earth_%28List_of_buildings%29
http://lotr.wikia.com/wiki/The_Lord_of_the_Rings:_The_Battle_for_Middle-earth_%28List_of_units%29
zumindest bei ein paar Namen
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 8. Jun 2014, 02:13
Hier ist "Nebelberge I":

CONTROLBAR:ToolTipNebelbergeCaveTrollLairDescription
“Generates resources \n Enables the training of Cave-trolls \n Recruit heroes: The three Trolls”
END

CONTROLBAR:ToolTipNebelbergeWargLairDescription
“Generates resources \n Enables the training of Wargs”
END

CONTROLBAR:ToolTipNebelbergeGoblinLairDescription
“Generates resources \n Enables the training of Orcs”
END

CONTROLBAR:ToolTipSpecialAbilityZornderNebelbergeBolgHorde
“Requires Level 3 \n For a short time, Bolg, his bodyguards, and all Banner-bearers in a wide area receive splash damage and knock their enemies back \n Left click to activate”
END

CONTROLBAR:SpecialAbilityZornderNebelbergeBolg
“Wrath of the Misty Mountains (&X)”
END

CONTROLBAR:ToolTipSpecialAbilityZornderNebelbergeBolg
“Requires Level 3 \n For a short time, Bolg and all Banner-bearers in a wide area receive splash damage and knock their enemies back \n Left click to activate”
END

CONTROLBAR:ToolTipScavenger_Neu
“The hordes of the Misty Mountains gain resources for each enemy killed \n Passive ability”
END

CONTROLBAR:ToolTipGebieterdesEises
“Requires Level 5 \n After his rise to power, Ealendril the Dark built a fortress of ice high on the peaks of the Misty Mountains \n Long he dwelt there on his throne of ice and directed the fate of his enslaved people \n A selected area is frozen \n For a time, all enemy units and buildings within that area will not be able to participate in the battle \n Left click to activate”
END

CONTROLBAR:LW_Hero_WildDreiTrolle
“Tom, Bert, and Bill”
END

CONTROLBAR:ToolTipSpecialAbilityWildShelobTunnel_Summoned
“Enables Shelob to dig an underground tunnel and travel anywhere on the map \n Left click on icon then left click on target area”
END

CONTROLBAR:ToolTipWildShelobPoisonedStinger_Summoned
“Requires Level 6 \n Poisons an enemy, inflicting damage over time”
END

TOOLTIP:LackWildBasicTraining_Neu
“Delve into the Loot Hoard to activate equipment \n Upgrades selected battalion to Level 2”
END

CONTROLBAR:LW_Unit_WildBolgHorde
“Bolg and his bodyguards”
END

CONTROLBAR:LW_ToolTip_WildBolgHorde
“Unite Type: Hero horde \n Strong vs. all”
END

UPGRADE:WildFireArrowsUpgrade
“Fire arrows”
END

TOOLTIP:WildFireArrowsUpgrade
“Fire arrows”
END

TOOLTIP:LackWildFireArrows_Neu
“Delve into the Loot Hoard to activate equipment \n Greatly increases the damage done by arrows”
END

CONTROLBAR:PurchaseUpgradeWildForgedBlades
“Purchase Forged blades”
END

CONTROLBAR:ToolTipPurchaseUpgradeWildForgedBlades
“Equips this horde with \n Forged blades \n Increases the damage done by melee weapons”
END

CONTROLBAR:ToolTipWildSklavenlager
“Generates resources \n Reduces the cost of monsters: \n 2 Slave prisons -10% \n 3 Slave prisons -15% \n 4 Slave prisons -20% \n 5 Slave prisons -30% \n 6 Slave prisons -40%”
END

CONTROLBAR:ToolTipBuildWildMountainGiant_Neu2
“Powerful creatures of the Misty Mountains which throw stones to crush enemy structures and monsters but can also defeat most enemies in melee \n Vulnerable to pikes and arrows”
END

CONTROLBAR:ToolTipBuildWildZuchtdracheBaby_Neu2
“Breed your own Fire-drakes \n You can only have a maximum of 3 Fire-drakes at the same time during the game”
END

CONTROLBAR:ToolTipBuildWildKaltdrache_Neu2
“Recruit Cold-drakes \n You can only have a maximum of 3 Cold-drakes at the same time during the game”
END

TOOLTIP:LackLevel3WildCave
“Requires Level 3 Orc Cave”
END

CONTROLBAR:ToolTipWildPlündermine
“Generates resources \n Reduces the cost of structures: \n 2 Ransacked Mines -10% \n 3 Ransacked Mines -15% \n 4 Ransacked Mines -20% \n 5 Ransacked Mines -30% \n 6 Ransacked Mines -40%”
END

CONTROLBAR:ToolTipWildSchatzlager
“Generates resources \n Reduces the cost of unit upgrades: \n 2 Treasure Troves -10% \n 3 Treasure Troves -15% \n 4 Treasure Troves -20% \n 5 Treasure Troves -30% \n 6 Treasure Troves -40%”
END

CONTROLBAR:TooltipUpgradeWildTrollCageLevel2
“+10% Build speed”
END

CONTROLBAR:TooltipUpgradeWildTrollCageLevel3
“+25% Build speed”
END

CONTROLBAR:LW_ToolTip_WildBeutewagen
“Unit Type: Cavalry \n Strength: Support for your troops”
END

CONTROLBAR:LW_Unit_WildBeutewagen
“Loot cart”
END

UPGRADE:WildForgedBlades
“Forged blades”
END

OBJECT:WildSentryTower
“Sentry tower”
END

CONTROLBAR:PurchaseUpgradeWildFireArrows
“Purchase Fire arrows (&W)”
END

CONTROLBAR:ToolTipPurchaseUpgradeWildFireArrows
“Equips this horde with Fire arrows \n Greatly increases the damage done by arrows”
END

CONTROLBAR:PurchaseTechnologyWildFireArrows
“Research Fire arrows (&W)”
END

CONTROLBAR:ToolTipPurchaseTechnologyWildFireArrows
“Enables hordes to purchase the Fire arrows upgrade \n Greatly increases the damage done by arrows”
END

CONTROLBAR:PurchaseTechnologyWildForgedBlades
“Purchase Forged blades”
END

CONTROLBAR:ToolTipPurchaseTechnologyWildForgedBlades
“Enables hordes to purchase the Forged blades upgrade \n Greatly increases the damage done by melee weapons”
END

TOOLTIP:WildForgedBlades
“Forged blades”
END

CONTROLBAR:SpecialAbilityYaznegSummonWargrider
“Gundabad Wargrider (&B)”
END

CONTROLBAR:ToolTipSpecialAbilityYaznegSummonWargrider
“Requires Level 10 \n The scout calls two hordes of Gundabad Wargriders to the battlefield \n The Gundabad Wargriders can be summoned to any spot on the map \n Left click on the desired location”
END

CONTROLBAR:ToolTipRingMechanikGundabad_Neu
“Ring hero: Smaug \n Ring heroes cannot take the Ring directly, it can only be handed over to them by troops or other heroes \n Ring-function Smaug: The greed of the Golden Dragon grows immeasurably \n For every thousand pieces of gold in the players possession, Smaug receives +20% attack and armour \n In addition, Smaug gains resources for each enemy killed \n The maximum bonus is 100% \n \n If the Ring hero dies, he loses the Ring on the spot of his death”
END

CONTROLBAR:LW_Unit_GundabadRiderHorde
“Wargriders of Gundabad”
END

CONTROLBAR:LW_ToolTip_GundabadRiderHorde
“Unit Type: Cavalry \n Strong vs. Swordsmen”
END

CONTROLBAR:ToolTipBuildGundabadRiderHorde
“Requires Level 3 Orc Cave \n Strong vs. Swordsmen”
END

CONTROLBAR:LW_Unit_GundabadLancerHorde
“Spearmen of Gundabad”
END

CONTROLBAR:ToolTipBuildGundabadLancerHorde
“Strong vs. Cavalry and Monsters”
END

CONTROLBAR:LW_ToolTip_GundabadLancerHorde
“Unit Type: Regular infantry \n Strong vs. Cavalry and Monsters”
END

CONTROLBAR:LW_Unit_GundabadFighterHorde
“Orcs of Gundabad”
END

CONTROLBAR:ToolTipBuildGundabadFighterHorde
“Requires Level 2 Orc Cave\n Strong vs. Pikemen”
END

CONTROLBAR:LW_ToolTip_GundabadFighterHorde
“Unit Type: Regular infantry \n Strong vs. Pikemen”
END

CONTROLBAR:ToolTipBuildGundabadOrkSpearHorde
“Recruit the large Orcs of Gundabad \n Strong vs. Cavalry \n They are immune to knockback, cannot be trampled, and regenerate life from Level 2 onwards”
END

CONTROLBAR:ToolTipBuildGundabadOrkHorde
“They are immune to knockback, cannot be trampled, and regenerate life from Level 2 onwards \n Strong vs. Pikemen and heroes
END

Ich fange mit "Nebelberge II" an.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 8. Jun 2014, 05:33
Hier ist "Nebelberge II":

Upgrade:OrkstadtKaserneLevel2
“Goblin Pit Level 2”
END

Upgrade:OrkstadtKaserneLevel3
“Goblin Pit Level 3”
END

CONTROLBAR:LW_Unit_OrkstadtTunnelorksHorde
“Sappers of Goblin-town”
END

CONTROLBAR:LW_ToolTip_OrkstadtTunnelorksHorde
“Unit Type: Siege unit \n Strength: Bypasses walls”
END

CONTROLBAR:ToolTipBuildOrkstadtTunnelorksHorde
“Requires Level 2 Goblin Pit \n Can dig tunnels into enemy fortresses”
END

CONTROLBAR:SpecialAbilityOrkstadtOrksSummon
“Lord of the Pillaging Hordes”
END

CONTROLBAR:ToolTipBuildOrkstadtPlünderorksHorde
“Steals gold by attacking enemy structures \n Strong vs. Pikemen”
END

CONTROLBAR:LW_Unit_OrkstadtPlünderorksHorde
“Pillagers of Goblin-town”
END

CONTROLBAR:LW_ToolTip_OrkstadtPlünderorksHorde
“Unit Type: Regular infantry \n Strong vs. Pikemen”
END

LW:DisplayNameGoblinTown
“Destruction of Goblin-town”
END

CONTROLBAR:ToolTipBuildMoriaOrcArcherHorde_Neu
“Strong at Range”
END

CONTROLBAR:ToolTipToggleMoriaKingWeapons
“Requires Level 4 \n Left click to switch between bow and sword \n As long as the hero is armed with a sword he receives +25% armour”
END

Upgrade:MoriaTrollcageLevel2
“Troll Cage Level 2”
END

Upgrade:MoriaTrollcageLevel3
“Troll Cage Level 3”
END

CONTROLBAR:ToolTipBuildMoriaOrcArcherHorde
“Requires Level 2 Ruins \n Strong at Range”
END

CONTROLBAR:ToolTipBuildMoriaHordenlagerLevel2Upgrade
“Level 2: +10% Build speed \n Enables the training of Orc Archers”
END

CONTROLBAR:ToolTipBuildMoriaHordenlagerLevel3Upgrade
“Level 3: +25% Build speed \n Enables the training of Drummer Orcs”
END

Upgrade:MoriaHordenlagerLevel2
“Ruins Level: 2”
END

Upgrade:MoriaHordenlagerLevel3
“Ruins Level: 3”
END

CONTROLBAR:ToolTipBuildGoblinFighterHordeUpgraded_Summoned_Neu
“Elite Orcs of Moria \n Are led by a Banner-bearer directly after being recruited \n Strong vs. Pikemen”
END

CONTROLBAR:ToolTipBuildGoblinArcherBolgHorde_Neu
“Elite Orcs of Moria \n Are led by a Banner-bearer directly after being recruited \n Strong at Range”
END

CONTROLBAR:ToolTipBuildGoblinCaveTrollLairTrunk
“Troll armed with a tree trunk \n Strong vs. Swordsmen and Structures”
END

CONTROLBAR:ConstructGoblinFissure
“Build Fissure”
END

CONTROLBAR:LW_Hero_TheDefiler
“The Defiler”
END

CONTROLBAR:ToolTipSpecialAbilityDefilerWargsprung
“The Defiler’s white warg springs upon an opponent and knocks enemy units and heroes to the ground \n Left click on the enemy target unit”
END

CONTROLBAR:ToolTipSpecialAbilityGrausigesExempel
“Requires Level 10 \n The Defiler attacks an enemy hero, inflicting severe damage \n Nearby enemy units freeze in fear for their leader \n Left click on an enemy hero”
END

CONTROLBAR:ToolTipSpecialAbilityBringtmirseinenKopf
“Requires Level 10 \n The Defiler sends out some of his minions to bring him the head of an enemy hero \n The hero is briefly paralyzed and attacked by some Orcs of Gundabad \n Left click on an enemy hero”
END

CONTROLBAR:ToolTipDefilerBlutigesAntreiben
“Requires Level 3 \n The Defiler executes a horde of Wargriders to spur on the rest of the Wargriders \n Riders nearby the executed troop receive +50% attack power and +10% speed for a short time \n Left click on allied Wargriders”
END

CONTROLBAR:ToolTipSpecialAbilityDefilerWarghinterhalt
“Requires Level 8 \n The Defiler lets loose a horde of his Hunters and wild Wargs to the target area who attack all nearby enemies \n For the duration of the ambush enemy units and heroes are slowed by 20% \n Left click on the desired target area”
END

CONTROLBAR:ToolTipSpecialAbilityDefilerWuchtigerSchlag
“The Defiler strikes out with his mace and knocks a target to the ground \n Left click on an enemy unit”
END

CONTROLBAR:ToolTipDefilerZerfleischen
“Requires Level 3 \n The Defiler’s warg eats the selected enemy \n Intoxicated by the rush of blood the Defiler regenerates hitpoints and for a short time gains +50% damage \n Left click on the selected enemy unit”
END

CONTROLBAR:ToolTipSpecialAbilityOrkstadtOrksSummon
“Requires the Great Goblin to be present on the battlefield \n The Great Goblin allows Pillager hordes to call for more Goblins from Goblin-town \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityBeutekarrendesGroßorks_Neu
“Requires Level 10 \n The Great Goblin calls for a cart into which his minions can load their loot \n Left click on the desired target area”
END

CONTROLBAR:ToolTipSpecialAbilityTunnelgräberdesGroßorks_Neu2
“Requires Level 4 \n The Great Goblin has a tunnel dug on the target area which is connected to the existing tunnel network \n Left click on the desired target area”
END

CONTROLBAR:ToolTipHerrderPlünderhorden
“The Great Goblin commands the hordes of Goblin-town and can use his abilities over the entire map \n Every time he uses an ability he receives experience points \n As long as the Great Goblin is on the battlefield the Goblin Pillagers can send for additional Goblin Warriors \n \n Passive ability”
END

CONTROLBAR:SpecialAbilityGroßorkGroßerRaubzug
“Great Raid”
END

CONTROLBAR:ToolTipSpecialAbilityGroßorkGroßerRaubzug
“Requires Level 8 \n The Great Goblin plans a great raid \n For a short time, every unit from Goblin-town on the map has doubled hitpoints and attack \n Goblin Pillagers also steal double the amount of resources \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityBeutekarrendesGroßorks
“Requires the Great Goblin to be crowned as Lord of the Misty Mountains \n The Great Goblin calls for a cart into which his minions can load their loot \n Left click on the desired target area”
END

CONTROLBAR:ToolTipBuildMordorTrollCatapult
“Requires the Great Siege-works \n Level 3 \n Powerful long-ranged weapon which can be used effectively against structures and monsters \n The burning projectiles can also inflict severe losses on garrisoned troops \n Cannot fire on enemies in close proximity to it and is vulnerable to melee attacks”
END

CONTROLBAR:SpecialAbilityBannerderOrkhordenLeadership
“Banner of the Orc Hordes”
END

CONTROLBAR:ToolTipSpecialAbilityBannerderOrkhordenLeadership
“Bolg’s iron hand forces the Orcs into more discipline and unity \n As long as Bolg is on the battlefield, Orc hordes can purchase Banner-bearers \n \n Passive ability”
END

CONTROLBAR:ToolTipTunnelgrube
“Digs a tunnel which provides Orcs of the Deep access to the surface \n Left click on the symbol then left click on a pathable location”
END

GUI:ORCDiscount
“Cost of Orcs %d%%”
END

CONTROLBAR:ToolTipSpecialAbilityFormationeinnehmen
“Requires Level 7 \n Bolg ensures discipline in the ranks of the Orcs \n Orc troops form a well-ordered formation in which their armour increases by 25% \n \n Passive ability”
END

CONTROLBAR:ToolTipSpecialAbilityÜberwältigendeScharen
“Requires Level 10 \n For a short time the chance of the Chieftain to call Orcs to his attack is doubled \n Instead of ordinary Orc maggots he calls his best warriors who are equipped with heavy armour and sharpened blades \n Left click to activate”
END

TOOLTIP:LackLevel3WildCave
“Requires Level 3 Orc Cave”
END

CONTROLBAR:HäuptlingderHorden
“Chieftain of the Hordes”
END

CONTROLBAR:ToolTipHäuptlingderHorden
“The Moria Chieftain has a 10% chance with each attack to call an additional Orc horde into the fray \n When armed with a bow there is a 5% chance he will call an Orc archer horde \n \n Passive ability”
END

CONTROLBAR:ToolTipSpecialAbilityVerstärkungausdenTiefen
“Requires Level 7 \n The Chieftain calls new Orc hordes from out of the tunnels \n For a short time all the fallen members near hordes are replaced by new warriors in the vicinity of the selected tunnel \n Left click on an allied tunnel”
END

CONTROLBAR:ToolTipSpecialAbilityTrolltöterpfeil
“Requires Level 2 \n The Chieftain draws his bow with a cruel-looking barbed arrow which can cripple even the most massive monsters of the Deep \n For a short time the injured monster’s damage is reduced by 10% \n Can also be used on your own monsters \n Left click an on allied or enemy monster”
END

CONTROLBAR:ToolTipSpecialAbilityÜberwältigendeScharen
“Requires Level 10 \n For a short time the chance of the Chieftain to call Orcs to his attack is doubled \n Instead of ordinary Orc maggots he calls his best warriors who are equipped with heavy armour and sharpened blades \n Left click to activate”
END

Ich nehme "Nebelberge III" an.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: GeisterbeschwörerRadagast am 8. Jun 2014, 11:09


Ich würde gern den Text "Isengart I" und "Isengart II" übersetzen!
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ar-Sakalthôr am 8. Jun 2014, 11:57
@GeisterbeschwörerRadagst: Thartom ist schon an Isengard I dran.  ;)

Hier ist Arnor I:

CONTROLBAR:ToolTipBuildArnorHueterHorde_Neu3
"Requires: Arnor-barracks Level 2 \n in the sword fighting versed elite-unit of the king \n Strong vs other melee"
END

CONTROLBAR:ToolTipBuildArnorPalantirwächterHorde_Neu3
"Requires: Arnor-barracks Level 3, heavy armor and forged sword \n Hero assurance infantry with sword und lance \n You can only a maximum of 3 Palantir Guardian battalions entertain at the same time in the game"
END

CONTROLBAR:ToolTipArnorRangerTents
"Recruited Dúnedain-ranger \n Herores recuitment: Carthaen"
END

CONTROLBAR:ToolTipBuildArnorHueterHorde_Neu2
"Requires: Arnor-barracks Level 3 \n in the sword fighting versed elite-units of the king \n Strong vs other melee"
END

CONTROLBAR:ToolTipBuildArnorPalantirwächterHorde_Neu2
"Requires: Arnor-barracks Level 2 \n Can switch between sword and lance \n strengthen: Depending on the situation \n You can only a maximum of 3 Palantir Guardian battalions entertain at the same time in the game"
END

CONTROLBAR:ToolTipBuildArnorHueterHorde_Neu
"Requires: Apartments of the seer \n In sword fighting versed elite units of the King \n Strong vs other melee"
END

CONTROLBAR:ToolTipCommandSelectRevivablesArnorFortress_Neu
"Recruited and revived heroes of Arnor \n Recruited Hofgardisten and Palantirwächter"
END

CONTROLBAR:ToolTipBuildArnorPalantirwächterHorde_Neu
"Requires: Ivory Tower \n Can change between sword and lance \ n Strengths: Situational \ n You can only a maximum of 4 Palantirwächter-battalions entertain at the same time in the game"
END

UPGRADE:PrinzArnorsUpgrade
"Heir to the throne of Arnor"
END

TOOLTIP:PrinzArnorsUpgrade
"Heir to the throne of Arnor"
END

CONTROLBAR:ToolTipSchwerterderWesternis
"Equip a squad with the swords of Westernesse \n These blades protect its wearer from magic, poison, and the elements and give him strength against all kinds of enemies. Particularly powerful they are in the fight against Ringwraiths and Barrow-wights \ n Can be applied to Arnor Soldiers Arnor Riders and the Royal Guard \ n Left click on the desired troop"
END

CONTROLBAR:LW_Unit_ArnorHobbitBowHorde
"Hobbit archers from the Shire"
END

CONTROLBAR:LW_ToolTip_ArnorHobbitBowHorde
"Ranged Infantry \n Strengths: ranged attacks"
END

CONTROLBAR:ToolTipCommandSelectRevivablesArnorFortressNew
"Recruited and revived heroes of Arnor"
END

CONTROLBAR:LW_ToolTipBuild_ArnorHueterHorde
"Elite Infantry \n Strengths: swordsman, archer"
END

CONTROLBAR:LW_ToolTipBuild_ArnorPalantirwächterHorde
"Elite Infantry \n Strengths: Situational"
END

CONTROLBAR:LW_ToolTip_ArnorPalantirwächterHorde
"Unit Type: Elite Infantry \n Strengths: Situational"
END

CONTROLBAR:BuildArnorPalantirwächterHorde
"Palantirwächter of Amon Sûl"
END

CONTROLBAR:SelectUpgradesGraueAnfurtenFaction_forArnor
"Lindon"
END

CONTROLBAR:ToolTipCommandSelectUpgradesGraueAnfurtenFaction_forArnor
"Support people \n Recruit heroes and units Lindon"
END

CONTROLBAR:ToolTipIsildurOneRingLeadership
"Isildur wearing the One Ring, and thus n to an inspirational and dignified figure for the people of Arnor \ All battalions get all the upgrades that can get them \n being these in Isildur nearby, so they have twice the armor and attack \n the corruption of the ring tarnishes his mind until Isildur finally dies after a certain time \n \n Passive ability"
END

CONTROLBAR:ToolTipBuildArnorShieldGuardHorde_forFornost
"Strengths: cavalry"
END

CONTROLBAR:ToolTipMenArcheryRange_forFornost
"Coaches and improves the Archers Arnor"
END

CONTROLBAR:ToolTipPurchaseUpgradeArnorForgedBladesMod
"This unit blessed with blade upgrade \n Increases the damage done \n Improve with left click"
END

CONTROLBAR:IsildurLeadership
"Prince of Arnor"
END

CONTROLBAR:ToolTipIsildurLeadership
"Elendil's son leads the troops into battle Arnor \n +75% attack for allied units around him \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityArveduiBollwerk
"bulwark (&X)"
END

CONTROLBAR:ToolTipSpecialAbilityArveduiBollwerk
"Requires: Level 3 \ n Arvedui uses his shield to his enemies prostrate \n can temporarily Arvedui prostrate enemies is recoil resistant and receives +25% Armor \n Enable left click"
END

CONTROLBAR:ArveduiLetztkönig
"Last King of Arnor"
END

CONTROLBAR:ToolTipArveduiArveduiLetztkönig
"Arvedui has an indomitable will and keeps with despair firmly in, the doomed, UK \n The lower sink his life points, the more armor he receives, but caused less damage \n 50% Health: +20% armor and -10 % Attack \n 25% Health: +40% armor and -20% attack \n \n Passive ability"
END

CONTROLBAR:ToolTipArveduiModLeadership_Neu
"The Last King of Arnor Arnor leads all troops into battle \ n +25% armor for troops and buildings in its environment \n \n Passive ability "
END

CONTROLBAR:ToolTipDiplomatischeBeziehungenArvedui_Neu
"Requires Level 5 \n In view of the growing shadow that is brewing over his kingdom, the king of Arnor sends requests for help to his old allies \n All units and heroes of buildings on settlement sites are 30% cheaper, as long as Arvedui is on the field \n \n Passive ability"
END

CONTROLBAR:ToolTipArveduiGerechterZornNeu
"Requires: Level 3 \n Arvedui can briefly run down opponents and has +50% Armor \n Enable left click"
END

CONTROLBAR:ArveduiAussortierung
"sorting out"
END

CONTROLBAR:ToolTipArveduiAussortierung
"
Requires Level 7 \n Arvedui separates the wheat from the chaff \n In this mode, get all heroes on the map +25% armor and attack, gather 25% faster experience and invite skills by +25% faster again to get troops on the other hand at all these properties -25% \n Decide if you prefer your heroes, or your troops strongest \n the duration of the ability resembles the charging \n Enable left click"
END

CONTROLBAR:SpecialAbilityArveduiEinzugserlass
"Catchment adoption of the crown"
END

CONTROLBAR:ToolTipSpecialAbilityArveduiEinzugserlass
"Requires Level 5 \n A new of Arvedui authored decree forcing a farm Arnor sacrificing their savings to the Warden and carrier of the ring \n Arvedui receives a certain amount of experience, however, the farm but no raw materials produced for 30 seconds more \n Left click in any allied Farm"
END

CONTROLBAR:SpecialAbilityArveduiUnantastbar
"inviolable"
END

CONTROLBAR:ToolTipSpecialAbilityArveduiUnantastbar
"Requires: Level 3 \n The tarnishes One Ring Arveduis verdict \n Arveduis pride is beyond all measure \n He escapes all contact, both the enemy and ally \n Arvedui surrounds a ring there any other unit except heroes and machinery, again says in its proximity to are \n Arvedui is for the duration of the ability by 30% slower \n Enable left click"
END

CONTROLBAR:ArveduiOneRingLeadership
"Judgment of the ring carrier"
END

CONTROLBAR:ToolTipArveduiOneRingLeadership_New
"Arvedui dressed the role of the ring carrier \n When True and protector to the vast power that is inherent in the ring with pride, he looks to be far more sublime than a simple king \n Arvedui uses the ring to further promote the elite of Arnor, while the simple soldier under his rejection suffers \n heroes in its vicinity have double armor and attack, allies troops, however, possess -15% armor and attack \n \n Passive ability"
END

CONTROLBAR:ArveduiKingsFavor
"Favor of the last king"
END

CONTROLBAR:ToolTipArveduiKingsFavor
"Requires Level 7 \ n get allies in the target area experience \n Left click on the desired target area"
END

CONTROLBAR:ArveduiTruppenausAmonSul
"Troops from Amon Sul"
END

CONTROLBAR:ToolTipArveduiTruppenausAmonSul
"Requires Level 10 \n Arvedui gets some troops Arnor briefly on the battlefield \n Linsklicke to the desired target area"
END

CONTROLBAR:ArveduiFruchtbareSaat
"Fertile sowing"
END

CONTROLBAR:ToolTipArveduiFruchtbareSaat
"Prerequisite: Level 3 \n Arvedui lets his people the seed interpret \n The selected raw material building produces briefly increased yields \n Left click on an allied raw material building"
END

CONTROLBAR:ToolTipArveduiOneRingLeadership
"Arvedui wearing the One Ring, and thus n to an inspirational and dignified figure for the people of Arnor \ All battalions get all the upgrades that can get them \n being these in Arveduis nearby, so they have twice the armor and attack \n the corruption of the ring tarnishes his mind until Arvedui eventually dies after a certain time \n \n Passive ability"
END

CONTROLBAR:ToolTipHamonLeiEdain
"Requires Level 10 \n Arvedui fighting like mad against evil and puts tremendous power in his chops \n Invulnerability, +50% damage and enemy units around him suffer permanent damage \n Arvedui uses his blessed sword \n Enable left click"
END



Habe alles 1 zu 1 übersetzt ;)
Edit: Habe es angepasst.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Radagast der Musikalische am 8. Jun 2014, 11:58
So hier ist "Rohan I":

CONTROLBAR:ToolTipSpecialAbilityVerbannungExil
"Requires Théoden near an allied Rohan building \n Grima's whisperings are obscuring Théoden's mind \n An allied Hero of Rohan gets exiled \n Because of that the hero fights even more eager for his people, so he causes higher damage and halves power research time \n If the selected hero dies, he can only be revived after Théoden is freed from his spell \n Left click on Théodred, Éomer, Háma, Gamling or Merry"
END

CONTROLBAR:LW_Unit_RohanPeasantHorde
"Rohan Peasants"
END

CONTROLBAR:LW_ToolTip_RohanPeasantHorde
"Unit Type: Basic Infantry \n Strong vs. Pikemen "
END

CONTROLBAR:ToolTipBuildRohanShip
"Rohan ship with archers \n Strong at Range and vs. Ships"
END

LWScenario:WOTRScenario048
"Battle for Rohan"
END

CONTROLBAR:TooltipGandalfderWeißefor_HK
"Gandalf the White comes to help the people of Rohan \n Summons Gandalf the White permanently \n Can only be used once \n Left click on icon then left click on target area"
END

CONTROLBAR:RohanAragornLeadershipButton
"One of them"
END

CONTROLBAR:ToolTipRohanAragornLeadershipButton
"Aragorn inspires the men of Rohan to new courage \n +25% Armor and +75% Damage for Allies near Aragorn \n \n passive ability"
END

CONTROLBAR:ToolTipSpellbookUpgradeRuhmdesKönigs_forHK
"Théoden remembers his glorious deeds \n The heroes of Rohan gain 1000 health points\n \n passive ability"
END

UPGRADE:Upgrade_RohanWallTower
"Rohan Wall Tower"
END

UPGRADE:Upgrade_RohanWallBanner
"Rohan Wall Banner"
END

UPGRADE:Upgrade_RohanWallSeiteneingang
"Rohan Postern Gate"
END

CONTROLBAR:Command_RohanWallUpgradeToTower
"Rohan Wall Tower"
END

CONTROLBAR:TooltipCommand_RohanWallUpgradeToTower
"Occupies a tower with yeomen who shoot at enemy units."
END

CONTROLBAR:Command_RohanWallUpgradeToBanner
"Rohan Wall Banners"
END

CONTROLBAR:Command_RohanWallUpgradeToSeiteneingang
"Rohan Postern Gate"
END

CONTROLBAR:TooltipCommand_RohanWallUpgradeToBanner
"Provides leadership to nearby units"
END

CONTROLBAR:TooltipCommand_RohanWallUpgradeToSeiteneingang
"Allows friendly units to pass through the wall \n Invisible to enemies"
END

CONTROLBAR:RohanCatapultUpgrade
"Replace Trebuchet"
END

CONTROLBAR:ToolTipRohanCatapultUpgrade
"Rebuilds the trebuchet on the platform"
END

CONTROLBAR:ToolTiKlingedesPrinzen
"Requires Level 5 \n The best blacksmiths of Rohan forge a blade for the king's son that is wothy of a prince \n Permanently +50% Damage \n \n passive ability"
END

CONTROLBAR:ToolTipGloriousChargeModTheo
"Requires Level 10 \n The King of Rohan and his Riders are riding into the final battle \n Théoden and nearby units take no damage, are 25% faster and deal double damage \n Théoden must be mounted to use ability \n Left-click to activate"
END

CONTROLBAR:ToolTipGloriousChargeMod
"Requires Level 6 \n The King of Rohan and his Riders are riding into the final battle \n Théoden and nearby units take only 10% of normal damage an deal double damage\n Théoden must be mounted to use ability \n Left-click to activate"
END

CONTROLBAR:ToolTipBuildRohanStableLevel2Upgrade
"Level 2: +10% Faster Build Speed \n Allows training of Rohirrim Archers"
END

CONTROLBAR:ToolTipBuildGondorRohanArchery2Upgrade
"Level 2: +10% Faster Build Speed "
END

CONTROLBAR:TooltipSummonBauern
"The peasants of Rohan defend their country \ n Summons 5 Battalions of Rohan Peasants \ n Left click icon and then left click on passable area"
END

CONTROLBAR:SpellbookHornHelmHammerhands
"Horns of Rohan"
END

CONTROLBAR:TooltipSpellbookHornHelmHammerhands
"Let the horns of Rohan resound \ n The chosen allies cause +50% damage \n Left click icon then left click on target units"
END

TOOLTIP:LackLevel2ArmoryRohan
"Requires Level 3 Rohan Armory"
END

CONTROLBAR:ToolTipBuildRohanArmoryLevel3
"Allows research of Chainmail"
END

CONTROLBAR:RohanKaserne
"Rohan Barracks"
END

CONTROLBAR:ToolTipPurchaseUpgradeRohanModHeavyArmor
"Upgrades this battalion with Chainmail \n Significantly reduces the amount of damage taken"
END

CONTROLBAR:PurchaseUpgradeRohanFestungsBanner
"Banner of Rohan"
END

Upgrade:FortressRohanStonework
"Hardened Wood of Rohan"
END

Upgrade:RohanFestungsBanner
"Banner of Rohan"
END

CONTROLBAR:ToolTipPurchaseRohanKing
"Awaken and command the glorious king from the first bloodline of Rohan"
END

Upgrade:FortressRohanGetreideSilo
"Grain Silo"
END

CONTROLBAR:PurchaseUpgradeRohanGetreideSilo
"Grain Silo"
END

CONTROLBAR:ToolTipPurchaseUpgradeRohanGetreideSilo
"The annealed grain silo increases the commodity production of farms and forts"
END

CONTROLBAR:ToolTipErsteBlutlinieKönig
"The presence of the ancient king of the first bloodline inspires the people of Rohan \ n All units and heroes are resistant to magic \n \n passive ability"
END

Upgrade:RohanKaserneLevel2
"Rohan Barracks Level 2"
END

Upgrade:RohanKaserneLevel3
"Rohan Barracks Level 3"
END

Upgrade:RohanStablesLevel3
"Rohan Stables Level 3"
END

Upgrade:RohanStablesLevel2
"Rohan Stables Level 2"
END

Upgrade:RohanArcheryLevel2
"Rohan Archery Level 2"
END

Upgrade:RohanArcheryLevel3
"Rohan Archery Level 3"
END

CONTROLBAR:Merriadoc
"Meriadoc, Squire of Rohan"
END

CONTROLBAR:PurchaseUpgradeRohanFortressHolz
"Hardened Wood"
END

CONTROLBAR:ToolTipPurchaseUpgradeRohanFortressHolz
"The hardened wood of Rohan strengthens fortresses and walls \n Forts can only be attacked by siege weapons \n Pre-requisite for Horn of Helm Hammerhand"
END

CONTROLBAR:PurchaseUpgradeRohanFortressBannerRohans
"Banner of Rohan"
END
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ealendril der Dunkle am 8. Jun 2014, 12:16
Bitte achtet bei der Form auf einheitliche Angaben. Für Voraussetzung ist die richtige Methode Requires: Level xyWir nutzen dieses System durchgängig, wer das also in dieser Form noch nicht verwendet hat (und Prequesite verwendet), möge das bitte noch editieren. :)

Desweiteren achtet auf die richtige Satzstruktur. Viele haben stehen:
Requires : Level xy Richtig müsste es aber sein:
Requires: Level xy

Echt klasse, dass ihr euch hier so engagiert.  xD
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 8. Jun 2014, 12:18
könntest du mich bitte als Beispiel rausnehmen? Ich hab die Leerzeichen grad rausgemacht :D

Btw.

Ich hab grad noch ne Bfme Wiki gefundne
http://bfme.wikia.com/wiki/Main_Page

vlt. kann die ja an einigen Stellen helfen, wenn man nicht weiß wie die Einheit/das Gebäude in Englisch heißt
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Isildurs Fluch am 8. Jun 2014, 13:09
So, jetzt wo ich endlich mal wieder zeit habe, würde ich mich auch gerne bei der englischen Übersetzung von Edain beteiligen. Edain muss bekannter werden!  :)
Wo erfahre ich denn welche Textblöcke noch frei sind?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Der Dunkle König am 8. Jun 2014, 13:28
Ich würde gerne Imladris I machen, wenn niemand ein Problem damit hat.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 8. Jun 2014, 13:34
ich mach mich mal an "Zwerge I"

Wünsche vom Team in Richtung Übersetzung der Versammlungskaserne? Ansonsten würd ich "Assembly Barracks" nehmen
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ealendril der Dunkle am 8. Jun 2014, 14:23
Passt.  ;)
Wenn man einen Block übernimmt, sollte das in der Regel hier angekündigt sein. Alles was alao noch nicht beansprucht wurde, kann genommen werden.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 8. Jun 2014, 17:23
Danke fürs rausnehmen Ea^^

Zwerge I

OBJECT:ZwergeCastleUpgradeRabenturm
"Raventower"
END

CONTROLBAR:ZwergeCastleUpgradeRabenturm
"Raventower"
END

CONTROLBAR:ToolTipZwergeCastleUpgradeRabenturm
"Explores the surroundings"
END

OBJECT:ZwergeCastleUpgradeRabenturmDescription
"Explores the surroundings"
END

CONTROLBAR:ToolTipClanversammlungderZwerge_Neu
"Requires Level 10 \n Dáin convokes a meeting of the dwarves \n An assembly barracks appears, which is home to all units of all dwarven folks \n You can only have one assembly barracks at a time \n Left click on icon then left click on target area"
END

TOOLTIP:LackLevel3ZwergeBelagerungswerke
"Requires Dwarven forge level 3"
END

CONTROLBAR:ToolTipDwarvenForge_Neu
"Researches dwarven upgrades"
END

CONTROLBAR:ToolTipDwarvenKaserne_Erebor
"Recruits the dwarves of Erebor"
END

CONTROLBAR:ToolTipDwarvenKaserne_Eisenberge
"Recruits the dwarves of the Iron Hills"
END

CONTROLBAR:ToolTipDwarvenKaserne_EredLuin
"Recruits the dwarves of the Ered-Luin"
END

CONTROLBAR:ToolTipDwarvenForge
"Researches dwarven upgrades \n Reduces the costs for unit upgrades \n 2 dwarven forges -10% \n 3 dwarven forges -20% \n 4 dwarven forges -40%"
END

CONTROLBAR:UpgradeDwarvenForgeLevel2
"&Upgrade the dwarven forge to level 2 "
END

CONTROLBAR:UpgradeDwarvenForgeLevel3
"&Upgrades the dwarven forge to level 2"
END

UPGRADE:DwarvenForgeLevel2
"Dwarven forge Level 2"
END

UPGRADE:DwarvenForgeLevel3
"Dwarven forge level 3"
END

CONTROLBAR:TooltipZwergenhorn
"Let sound the horns of the dwarves \n +50% attack and resistance against fear for allied units \n Left click on icon then left click on target area"
END

UPGRADE:StoneworkerZwergeVerteidigungslinie
"Defensive line"
END
CONTROLBAR:ToolTipBuildZwergeVerteidigungslinieUpgrade
"Allows you to use a second defensive line"
END
CONTROLBAR:SpecialAbilityZwergenheldenMithrilhemd
"mithril-coat"
END
SCRIPT:MoriaVeteranenTot
"The expedition of the dwarves has failed"
END

CONTROLBAR:LW_Unit_DwarvenPackpferdHorde
"Packhorses of the dwarves"
END

CONTROLBAR:ToolTipSpecialAbilityZwergenheldenMithrilhemd
"Requires Veterans of Khazad-Dûm have handed over a mithril-coat to the heroe \n The mithril-coat protects the heroe enormously against enemy attacks \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityVeteranenMithrilhemd
"Mithril-coat from Khazad-Dûm"
END

CONTROLBAR:ToolTipSpecialAbilityVeteranenMithrilhemd
"The veterans have found a princely mithril-coat in the deep tunnels of Khazad-Dûm which they can hand over to an allied heroe \n Can be used only once per game \n Left-click on an allied dwarven hero"
END

SCRIPT:MoriaVeteranen
"Veterans of Khazad-Dûm have arrived"
END

CONTROLBAR:ToolTipReiselagerInfoButton
"The travel camp provides packhorses which can be combined with dwarven-guardians \n This dwarven fellowship goes on a long journey to Khazad-Dûm \n With only a slight chance of success the guardians will return as veterans, heavily armed and packed with mithril and equipment \n Combine dwaven-guardians with packhorses to build dwarven fellowship"
END

CONTROLBAR:ToolTipDwarvenReiselager
"The travel camp provides packhorses which can be combined with dwarven-guardians \n This dwarven fellowship goes on a long journey to Khazad-Dûm \n With only a slight chance of success the guardians will return as veterans, heavily armed and packed with mithril and equipment \n Combine dwaven-guardians with packhorses to build dwarven fellowship"
END

CONTROLBAR:ToolTipSpecialAbilityDwarvenWächterChargeAttack
"Requires Level 2 \n The Guardians of Khazad-Dûm gather their whole power for an enormous assault \n For a short time the guardians deal +150% damage, attack with double speed and knock back the enemy"
END

CONTROLBAR:BuildDwarvenLumberWorker
"Dwarven woker(&B)"
END

CONTROLBAR:TooltipSpecialPowerElrondsRatSPellbook_Neu
"Elrond convokes a council which is attended by men, elves, dwarves and wizards \n For a short time members of Elrond's council get randomly summoned \n Left click on icon then left click on target area"
END

LWScenario:WOTRScenarioKDZ
"War of the dwarves"
END

LWScenario:WOTRScenarioKDZDescription
"Number of players: 2 \n Singleplayer \n Task: Witness the war of the dwarves"
END

CONTROLBAR:LW_Unit_DwarvenDemolisher
"Demlisher"
END

CONTROLBAR:SpecialAbilityHerzderZwerge
"Heart of the dwarves"
END

CONTROLBAR:ToolTipSpecialAbilityHerzderZwerge
"The morgul-shadow cuts down a dwarf with his blade and obtains in the moment of his death innsight into his innermost nature \n Through this he learns new abilities which allow him to use those secrets against his enemies \n Left-click onto an enemy dwarf"
END

CONTROLBAR:ToolTipVergesseneInsignien
"Requires Level 5 \n Thrain equips himself with a masterly crafted dwarven hammer and thereby deals +20% damage and slight splash damage \n \n Passive ability"
END

CONTROLBAR:RingderZwerge
"Hidden mine"
END

CONTROLBAR:ToolTipRingderZwerge
"Requires Level 10 \n Thrain opens a secret entrance and creates a dwarven mine \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipRunedesGeschicks
"Requires Level 3 \n Thrain uses an old magic dwarven-runes \n For a short time dwarves nearby receive +50% speed and are more difficult to get knocked back \n Left click to activate"
END

CONTROLBAR:ToolTipDwarvenBerserkerWahnsinn
"If the life points of the dwarven berserker are nearly depleted then he falls in a fenzy and lashes out uncontrollable until he dies of exhaustion after a certain time \n \n Passive ability"
END

CONTROLBAR:ToolTipSpecialAbilityThorinKilliundFilli_Neu
"Throin calls his nephews, the dwarves Kili and Fili, from his fellowship permanently to his support \n The two dwarves share their experience with Thorin and can level independently \n If the dwarves die they will loose their experience \n Left click to activate"
END

CONTROLBAR:TooltipThorinKönigimExil_Neu
"Requires Level 5 \n With his courage, the king in exile inspires the heroes of the dwaves in battle \n +25% attack for allied dwarven heroes near Thorin, allied units capture ressources from defeated enemies and heroes nearby can't get knocked back \n Thorin receives his sword Orcrist \n \n Passive ability"
END

CONTROLBAR:ToolTipSpecialAbilityThorinKilliundFilli
"Requires Level 3 \n Not available when Kili and Fili protect Thorin \n Throin calls his nephews, the dwarves Kili and Fili, from his fellowship to his support \n For a short time a chosen enemy's heroe can't move and in this time span gets attacked by the two brothers \n Left click on icon then left click on the desired hero \n \n Passive ability: If Thorin is dying, he will get protected by Kili and Fili"
END

CONTROLBAR:ThorinKönigderZwerge
"King of the dwarves"
END

Anmerkung: Ich würde beim Zwergenberserker die Fähigkeit statt "Wahnsinn" in Raserei umbenennen

Fehler bitte aufzeigen, ich werd mich derer dann annehmen... ich glaub ich mach noch Zwerge II

Zwerge II
CONTROLBAR:TogglePalantir1_Balin
"Rune master (&Y)"
END

CONTROLBAR:ToolTipTogglePalantir1_Balin
"Balin switches into another palantir"
END

CONTROLBAR:TogglePalantir2_Balin
"Abilities (&Y)"
END

CONTROLBAR:ToolTipTogglePalantir2_Balin
"Balin switches back to the standart palantir"
END

CONTROLBAR:BalinSummonDoriNoriOri
"Dori, Nori and Ori (&C)"
END

CONTROLBAR:ToolTipBalinSummonDoriNoriOri
"Requires level 5 \n Balin orders the three dwarves to protect an allied hero of the Ered-Luin for a short time \n Left click on icon then left click on either Thorin, Bofur, Dwalin, Bilbo, Kili or Fili"
END

CONTROLBAR:ToolTipSpecialAbilityBalinMacht
"Balin provides the equipment of a dwarven hero with a rune of power \n The hero knocks back enemies he hits \n Balin's rune-abilities share the cooldown \n Left click on icon then left click on the desired dwarven hero of Ered-Luin"
END

CONTROLBAR:ToolTipSpecialAbilityBalinAusdauer
"Balin provides the equipment of a dwarven hero with a rune of stamina \n The hero receives increased life regeneration\n Balin's rune-abilities share the cooldown \n Left click on icon then left click on the desired dwarven hero of Ered-Luin"
END

CONTROLBAR:ToolTipSpecialAbilityBalinZorn
"Balin provides the equipment of a dwarven hero with a rune of wrath \n The hero causes slight splash damage ('Power' affects only one target) \n Balin's rune-abilities share the cooldown \n Left click on icon then left click on the desired dwarven hero of Ered-Luin"
END

CONTROLBAR:ToolTipSpecialAbilityBalinSchicksal
"Balin provides the equipment of a dwarven hero with a rune of fate \n Alle sealed runes of the heroe get reinforced \n Power: heroes get knocked with a higher probability \n Stamina: the life regeneration gets slightly increased again \n Wrath: the splash damage gets slightly increased again ('Power' affects only one target) \n Balin's rune-abilities share the cooldown \n Left click on icon then left click on the desired dwarven hero of Ered-Luin"
END

CONTROLBAR:ToolTipBalinRingderZwerge
"Requires level 10 \n Balin, the Lord of Moria, calls an entrance to Dwarrowdelf onto the battlefield \n Left click on icon then left click on target area"
END

CONTROLBAR:SpecialAbilityDwalinZwergenzorn
"Wrath of the dwar&ves"
END

CONTROLBAR:ToolTipSpecialAbilityDwalinZwergenzorn
"Requires level 8 \n Dwalin falls into a frenzy whereby he receives +25% speed, +25% attack speed and he can't get knocked back \n For the duration of the ability his life points can't fall below 0 \n Left click to activate"
END

CONTROLBAR:SpecialAbilityDwalinWeaponToggle
"Weapon switch (&Y)"
END

CONTROLBAR:ToolTipSpecialAbilityDwalinWeaponToggle
"Click left to switch between Dwalin's fearsome war hammer and his axes “Ukhlat” and “Umraz” (“Grasper” and “Keeper”) \n The axes hit 2 close-by enemies and can be swung faster"
END

CONTROLBAR:ToolTipDwalinErdenhammer_Neu
"Requires level 8 \n Usable only with the hammer \n Dwalin jumps into the air and rams his hammer into the earth which tosses away enemies nearby and deals slight damage \n Buildings around receive no damage\n Left click to activate"
END

CONTROLBAR:SpecialAbilityDwalinWuchtschlag
"Powerful Blow (&X)"
END

CONTROLBAR:ToolTipSpecialAbilityDwalinWuchtschlag
"Requires level 3\n With a mighty strike Dwalin blows his enemies out of his way \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipSpecialAbilityOinundGloin
"Requires level 5 \n For a short time Dwalin calls the brothers Oin and Gloin to his side \n They follow Dwalin and attack all enemies in the surroundings \n Left click to activate"
END

CONTROLBAR:DwalinShakeFoundation
"Shake foundation"
END

CONTROLBAR:ToolTipDwarvenDwalinShakeFoundation
"Requires level 6 \n Deactivates targeted builing \n Opens targeted building automatically \n Left click on icon then left click on target"
END

CONTROLBAR:SpecialAbilityDwalinRüstungsbrecher
"Armor breaker"
END

CONTROLBAR:ToolTipSpecialAbilityDwalinRüstungsbrecher
"With his enormous hammer Dwalin deforms the armor of his enemies \n Hit enemies gets knocked back and have for the duraion of 30 seconds -75% armor \n Left click on icon then left click on a desired enemy unit"
END

CONTROLBAR:BofurShakeFoundation
"Chain quake (&V)"
END

CONTROLBAR:ToolTipDwarvenBofurShakeFoundation
"Requires Level7 \n Bofur triggers a quake at a building which first receives high damage and then, for 60 seconds, receive regularly slight damage \n If the building gets destroyed in this time frame then the chain quake jumps over to another enemy building nearby \n Left click on icon then left click on an enemies building"
END

CONTROLBAR:SpecialAbilityBofurBelagerungsleiter
"Onto the wall! (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityBofurBelagerungsleiter
"Requires level 5 \n Bofur calls his two cousins which have a siege ladder \n The siege letter can only be used by Thorin and company \n You can only have 3 siege ladders at the same time \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipSpecialAbilityBifurBombur
"Requires level 3 \n For a short time Bofur calls Bifur and Bofur onto the battlefield \n Bombur passively heals allied heroes and gets defended by his brother who attacks everybody who comes close to him \n Left click to activate"
END

CONTROLBAR:BofurErdenhammer
"Earth hammer"
END

CONTROLBAR:ToolTipBofurErdenhammer
"Requires level 10 \n Bofur rams his hammer into the earth which deals heavy damage to all hostile buildings nearby and knock over enemy units \n Left click to activate"
END

CONTROLBAR:SpecialAbilityBofurRüstungsbrecher
"Armor breaker (&Y)"
END

CONTROLBAR:ToolTipSpecialAbilityBofurRüstungsbrecher
"With his enormous hammer Bofur deforms the armor of his enemies \n Hit enemies gets knocked back and have for the duraion of 30 seconds -75% armor \n Left click on icon then left click on target "
END

CONTROLBAR:SpecialAbilityOinundGloin
"Oin and Gloin (&C)"
END

CONTROLBAR:ToolTipDwarvenGloinShakeFoundation_ElrondsRat
"Deactivates targeted builing \n Opens targeted building automatically \n Left click on icon then left click on target"
END

CONTROLBAR:SpecialAbilityOinGloinSpawn
"Gloin, Oins Bruder"
END

CONTROLBAR:ToolTipSpecialAbilityOinGloinSpawn
"Requires level 5 \n Not available at ranged combat \n Oin calls his brother who attacks the chosen enemies with a strong attack and disappears afterwards \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipRingMechanikDwarven_Neu2
"Ringheroe: Durin the deathless \n The One Ring has to be given to a Durin-statue so that Durin the deathless can be awakened to new life"
END

CONTROLBAR:ToolTipRingMechanikDwarvenStatue
"Ringheroe: Durin the deathless \n The One Ring has to be given to a Durin-statue so that Durin the deathless can be awakened to new life"
END

CONTROLBAR:ToolTipBFME1DwarvenDurinStatue
"Allied nearby receive a leadership \n Reduces the costs of heroes: \n 2 statues -10% \n 3 statues -20% \n 4 statues -30% \n 5 statues -40%"
END
CONTROLBAR:ToolTipRingMechanikDwarven_Neu
"Ringheld: Durin \n The One Ring has to be given to a citadelle so that Durin the deathless can be awakened to new life"
END

CONTROLBAR:PurchaseSpellFactionErebor
"Erebor"
END

CONTROLBAR:LW_Unit_DwarvenAxtschwingerHorde
"Axeman of Erebor"
END

LW:DisplayNameEreborExodus
"Erebor exodus"
END

CONTROLBAR:PurchaseSpellFactionEisenberge
"Iron Hills"
END

CONTROLBAR:ToolTipBuildDwarvenBerserker
"The wildest and most belligerent dwarven warriors of the Iron Hills \n Requires Hall of warriors level 3 \n Strong vs. Swordsmen, Pikemen"
END

CONTROLBAR:LW_Unit_DwarvenBerserker
"Berserkers of the Iron Hills"
END

Verbesserungsvorschläge?^^

Edit: hab Area damage doch Splash damage ersetzt
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: GeisterbeschwörerRadagast am 8. Jun 2014, 17:29
Hier ist Isengart II.
 Es tut mir leid dass ich ein schon reserviert Text genommen habe (Isengart I)  :o


CONTROLBAR:ToolTipBuildIsengardBattleTower_MapIsengard
 "Defensive tower \n Its effectiveness can be enhanced by placing archers inside"
 END

 CONTROLBAR:ToolTipIsengardSiegeWorks_MapIsengard
 "Build siege weapons"
 END

 CONTROLBAR:ToolTipIsengardArmory_MapIsengard
 "Purchase weapon and armor upgrades"
 END

 CONTROLBAR:ToolTipSpecialAbilityNachrichtandendunklenHerrscher_Neu
 "Requires: Level 10 \n Grishnákh sends message to Mordor to inform that Ring-bearer is near \n Sauron briefly sends a Nazgûl on a winged beast to support orcs in their task \n Winged beast flies to selected point and exits the battlefield again \n On its way it will incite fear on all enemies encountered and lower their attack and defense values by 25% \n Left click on icon then left click on target area"
 END

 CONTROLBAR:SpecialAbilityGrishnackAufwiegeln
 "Inciting (&C)"
 END

 CONTROLBAR:ToolTipSpecialAbilityGrishnackAufwiegeln
 "Requisite: Level 5 \n Grishnákh incites allied units and heroes near him for an upcoming mission, for brief time they receive double experience, but however have -15% armor  \n Left click to activate"
 END

 CONTROLBAR:SpecialAbilityGrishnackAuskundschaften
 "Scouting (&X)"
 END

 CONTROLBAR:ToolTipSpecialAbilityGrishnackAuskundschaften
 "Requisite: Level 3 \n At beheast of Grishnákh two of his orcs will remain back to patrol the area \n You can not interact with orcs and they posses neither attack nor defense \n You can in maximum send 10 orcs in same time as spies \n Left click to activate"
 END

 CONTROLBAR:TooltipSpecialAbilityTödlicherHinterhalt
 "Grishnákh is cloaked for 10 seconds \n During this time he has opportunity to carry out ambush \n Left click to activate"
 END

 CONTROLBAR:TooltipSpecialAbilityTödlicherHinterhalt2
 "Grishnák attacks selected hero with poisoned blade, inflicting 10 second of poison damage \n The ability cancels the stealth \n You can only use one of the two blades \n Left click on icon and then left click target"
 END

 CONTROLBAR:TooltipSpecialAbilityTödlicherHinterhalt3
 "Requisite: Level 7 \n Grishnák attacks selected hero with toothed blade, dealing medium damage and slowing enemy -50% for ten seconds. \n You can only use one of the two blades \n Ability cancels the stealth \n Left click on icon and then left click on target"
 END

 CONTROLBAR:SpecialAbilitySarumanBunterSprühregen
 "Colourful Sprinkles"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanBunterSprühregen
 "Saruman of Many-Colours sends a colourful shockwave, that inflicts high damage \n Left click on icon and then left click on target"
 END

 CONTROLBAR:SpecialAbilitySarumanGuteLaune
 "Good mood!"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanGuteLaune
 "Saruman of Many Colours is in good mood and invites his uruk-hai to dance \n Saruman will begin to dance and can not attack or be attacked \n Left click to activate"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanGuteLauneBack
 "Saruman stops dancing \n Left click to activate"
 END

 CONTROLBAR:ToolTipSpecialAbilityIndustriellerWahnMachtderGnade
 "Requires: Level 3 \n Saruman uses the One Ring to enhance his power \n Selected buildings and units will receive high amount of experience \n Recruitment buildings will recruit units with double speed and farm buildings will produce  twice as much resources as previously. \n Selected units receive short-term +50% armor, +15% speed und magic resistance \n Left click on icon and then left click on target"
 END

 CONTROLBAR:ToolTipSpecialAbilityBrennendeSteppenBrennenderHimmel
 "Requires: Level 5 \n Saruman the Cursed: The ground will burst into flames and burn all enemies in a target area \n Saruman the Blessed: Flames will descend from sky and burn all enemies in a target area \n Left click on icon and then left click on target area"
 END

 CONTROLBAR:ToolTipSpecialAbilityMagierturmFeuersturmGewittersturm
 "Requires: Level 10 \n Saruman the Cursed: Fireballs will rain from sky all over the map and burn enemies \n Saruman the Blessed: Lightning bolts will strike all over the map and destroy enemies \n Left click on icon and then left click on target area"
 END

 CONTROLBAR:SpecialAbilitySarumanMachtderGnade
 "Power of Grace (&X)"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanMachtderGnade
 "Requires: Level \n Saruman uses the One Ring to enhance his power \n Selected allied troops will receive high experience and for a short time +300% armor, +15% speed and magic resistance \n Left click on icon and then left click on target"
 END

 CONTROLBAR:ToolTipDominateSarumanRing_Neu
 "Requires: Level 7 \n White Wizard blinds his enemies with whisperings of insinuations \n Units in target area will be permanently under his control \n Left click on icon and then left click target"
 END

 CONTROLBAR:ToolTipSpecialAbilityIndustriellerWahn
 "Requisite: Level 3 \n Saruman uses the One Ring to enhance his power \n Selected buildings will receive high amount of experience and in addition recruitment buildings will produce units four times faster and farm buildings will produce four times as much resources \n Left click on icon then left click on target"
 END

 CONTROLBAR:ToolTipPurchaseUpgradeIsengardFortressWizardsTower_Neu2
 "Erects a Wizard´s Tower, which allows Saruman use all of his abilities without gaining specific level"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanDonnerblitz
 "Requisite: Level 10 \n Lord of Isengard conjures powerful bolt of lightning against targeted enemies, inflicting severe damage and paralyzing them.\n Left click on icon and then left click on target"
 END

 CONTROLBAR:ToolTipSpecialAbilityMagierturmMagiestoß
 "Saruman throws all enemies in target area into air with powerful magic blast \n Left click on icon and then left click on target"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanMagiestoß
 "Saruman sends forth shockwave of magic in close range which blasts enemies back\n Left click on icon and then left click on target"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanBekehrung
 "Requisite: Level 7 \n White Wizard blinds his enemies with words and convinces them to fight for him for short time.\n Left click on icon and then left click on target"
 END

 CONTROLBAR:ToolTipSpecialAbilityMagierturmFeuerball
 "Requisite: Level 5 \n Saruman throws a ball of fire at his enemies, inflicting high damage against single target \n Left click on icon and then left click on target"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanFeuerball
 "Requisite: Stufe 5 \n Saruman throws  a ball of fire at his enemies \n Left click on icon and then left click on target"
 END

 CONTROLBAR:ToolTipSpecialAbilityMagierturmMachtderSprache
 "Requisite: Stufe 3 \n Saruman´s voice drives the development of Isengard and therefore  increases the experience of target building. \n Left click on icon and then left click on target area"
 END

 CONTROLBAR:SpecialAbilitySarumanMachtderSprache
 "Power of Speech (&X)"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanMachtderSprache
 "Requisite: Level 3 \n Saruman´s voice increases the experience of all target units\n Left click on icon and then left click on target"
 END

 CONTROLBAR:ToolTipAnzeigeMagierturm
 "Saruman can enter the Citadel and from there he can command vast magical arsenal.\n Saruman´s skills have same reload time as his skills on the ground, but have altered effects, so equivalent skills need to be charged, before they can be used \n \n \n Passive ability"
 END

 CONTROLBAR:ToolTipLutzGasthausVerräter
 "Bill Ferny will work for Saruman \n Bill Ferny can enter Inn and win local people by his side to spy on the enemy \n \n Passive ability"
 END

 CONTROLBAR:ToolTipSpecialAbilitySarumanFireballOrthanc
 "Saruman hurls a fireball at his enemies \n Left click on icon and left click the target"
 END

 CONTROLBAR:SarumanVielfarbig
 "Saruman of Many Colours"
 END

 CONTROLBAR:SarumanHerrIsengart
 "Lord of Isengard"
 END

 CONTROLBAR:SarumanCuromo
 "Curumo"
 END

 CONTROLBAR:ToolTipSarumanCuromo
 "Saruman drives the industry with spears and swords and iron fist of the orcs \n Selected building produces briefly twice the amount of resources \n Left click on icon then left click on target"
 END

 CONTROLBAR:ToolTipSpecialAbilitySharkuDemoralisieren_Neu
 "Requisite: Level 5 \n Can be only used when Sharkus health bar reaches the red zone\n Sharky demoralizes enemy heroes with his last words \n Enemy heroes in great radius interrupt their attacks, actions and spells and have for 30 seconds -50% defence\n Left click to activate"
 END

 CONTROLBAR:SharkuBlutgeruch
 "Scent of Blood (&C)"
 END

 CONTROLBAR:ToolTipSharkuBlutgeruch
 "Requisite: Level 5 \n  The wolves of Isengard smell the wounds they have inflicted to their enemies\n If Sharku, wargs and wargriders are fighting a selected enemy battalion, they are healed slowly as battle ensues \n Selected units have this effect for 30 second after it is cast\n Can only used at wounded battalion \n Left click on icon and then left click target"
 END

 CONTROLBAR:ToolTipSharkuManEater_Neu
 "Requisite: Stufe 3 \n Sharku´s warg devours selected enemy unit \n Due the noise of blood Sharku will regenerate health points and cause for a short time +50% damage \n Left click on icon then left click on target"
 END

 CONTROLBAR:ToolTipUnbezähmbareSummon_Neu
 "Requisite: Level 10 \n Sharku unleashes a horribly disfigured indomitable warg to the battlefield \n Indomitable warg can not be controlled by anyone, and it will plunge itself towards any creature, that it will encounter \n Left click on icon then left click target area"
 END

 CONTROLBAR:SpecialAbilitySharkuDemoralisieren
 "Last Words"
 END


Hier kan Fehler sein mit dem Code.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 8. Jun 2014, 17:56
Hier ist "Nebelberge I": Ok, dann lass mal schauen.../color]


Die anderen Texte les ich mir durch, wenn ich ein bisschen mehr Konzentration und meinen eigenen Text fertig hab.

p.s.: Macht nix
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ar-Sakalthôr am 8. Jun 2014, 18:15
Ich starte dann mal mt Arnor II. ;)  Oder hat das schon jemand genommen?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 8. Jun 2014, 18:20
Könnte man nicht die bereits übersetzten bzw Reservierten Texte in der Ankündigung Markieren, z.B. "Rohan I (Übersetzt)" "Arnor II (reserviert)", so das man sich nicht den ganzen Thread durchlesen muss um zu sehen was bereits genommen ist? WÜrde mMn auch die Entscheidung "nehm ich das jetzt" erleichtern, da ich nicht erst schauen muss "hmm... scripts würd ich gern machen" *geht den Thread durch* "mist schon übersetzt... etc."
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Gwanw am 8. Jun 2014, 18:32
@Thartom: Ich habe gerade eben deine Verbesserungen durchgelesen und denke, dass doch einiges nicht passt. Gleich am Anfang heißt es nun mal im Gamingjargon "splash damage". "area damage" ist zwar auch nicht falsch, aber doch unpassend gewählt.
Desweiteren hört sich "Research it" nicht sehr schön an, da vllt nochmal eine schönere Formulierung finden.
Dann ist "cost" eig schon Plural. "costs" verwendet man eig nur bei mehreren Kostenarten.
Allgemein gibt es außerdem noch Zeichensetzung (auch im Englischen), die ganz ausbleibt. Stattdessen wird des öfteren der Apostroph gewählt, wo er nicht hingehört (z.B. irgendwo stand Theóden's, sollte aber Theódens heißen).
Das wars erstmal, ich muss gestehen, dass ich es nur überflogen habe und längere Sätze gar nicht erst durchgelesen habe. Ansich sind das alles auch nur Schönheitsfehler, die den Sinn nicht irgendwie verändern und daher eig nebensächlich :).
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 8. Jun 2014, 18:32
Zitat
Könnte man nicht die bereits übersetzten bzw Reservierten Texte in der Ankündigung Markieren, z.B. "Rohan I (Übersetzt)" "Arnor II (reserviert)", so das man sich nicht den ganzen Thread durchlesen muss um zu sehen was bereits genommen ist? WÜrde mMn auch die Entscheidung "nehm ich das jetzt" erleichtern, da ich nicht erst schauen muss "hmm... scripts würd ich gern machen" *geht den Thread durch* "mist schon übersetzt... etc."

Könnte man nicht nur machen, das war sogar so geplant. Das Problem war nur, dass ich über das Wochenende weg war und bis jetzt noch keine Zeit dafür hatte.
Die Liste wird also so schnell es geht aktualisiert.

Vielen Dank auch von mir an alle die sich so engagiert beteiligen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 8. Jun 2014, 20:00
Beim Area hab ich halt an den Begriff "AoE-Spell" aus swtor gedacht, außerdem kannte ich das Wort "Splash" nicht.
Was das "Reseach it" angeht: Im Original heißt es halt "Delve into the Loot Hoard to activate equipment" und ich war zu faul, den ganzen Satz umzustellen xD
Das mit der Zeichensetzung verstehe ich nicht ganz, aber ich glaube, die soll möglichst vermieden werden, also lieber "linking words".
Das hier ist aber eher Offtopic, kann also gerne verschoben werden, wenn jemand das als Spamm ansieht.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 8. Jun 2014, 20:11
Im original heißt es: "Research upgrade at .... to enable this equipment"

Da dies ein Diskussionsthread zur Übersetzung ist, kann deshalb auch gerne über die Übersetzung diskutiert werden. Unser Ziel ist es schließlich die Übersetzung so gut wie möglich zu machen. Die Bedingung dabei ist allerdings, dass das ganze in einem gewissen Maße bleibt und sich nicht zu sehr an Kleinigkeiten aufhängt.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 8. Jun 2014, 20:56
Ich probier mich mal noch an Angmar II
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Der Dunkle König am 8. Jun 2014, 20:59
Ich habe Imladris I fertig:
TOOLTIP:LackLevel3DunedainImladrisFireArrows
"Requires: Arms depot level 3"
END

CONTROLBAR:SelectUpgradesImladrisStudienanbauten
"Library Imladris’"
END

CONTROLBAR:ToolTipSelectUpgradesImladrisStudienanbauten
"Enhances the hall of the council with different extensions, in which the scholars of Imladris study blacksmithing, strategy and mystic of past ages."
END

CONTROLBAR:SelectRevivablesLichtbringerImladris
" lightbearer "
END

CONTROLBAR:ToolTipCommandSelectUpgradesImladrisCastleKeep
"Enhances the hall of the council with different studying establishments "
END

CONTROLBAR:SpielsystemImladrisBibliothek
"Playing system: Library"
END

CONTROLBAR:ToolTipImladrisLanzerSchildmauer_Neu
"Requires: Military studies level 2 \n The pikemen change their fighting style and use their shields to protect themselves \n They gain +70% armor for 30 seconds, but they are 30% slower than normally \n Left click to activate"
END

CONTROLBAR:ToolTipPurchaseTechnologyImladrisGoldspitzen_Neu
"Requires: Eregion forge level 2 \n Enables battalions to buy the golden point-upgrade \n Enhances the damage caused by arrows distinctly "
END

CONTROLBAR:ToolTipImladrisBibliothek
"Generates spell points in regular intervals \n Recrutes lightbearers \n Can be enhanced with different establishments for enhancing appreciations specific to this race \n You are only able to maintain one library at the same time"
END

CONTROLBAR:SpielsystemImladris
"Playing system: Imladris"
END

CONTROLBAR:ToolTipPurchaseTechnologyImladrisHeilendesLicht
"Heal your allies with the holy light of the Valar \n Ability is activated, when the lightbearers are recruited and an arbitrary other ability is activated"
END

CONTROLBAR:ToolTipBuildImladrisLichtaltarLevel2Upgrade
"Unlocks the lightbearers’ ability ‘Secret powers’ \n +10% recruitment-speed"
END

CONTROLBAR:TooltipBuildImladrisLichtaltarLevel3Upgrade
" Unlocks the lightbearers’ ability ‘Lightflare’ and "Waves of hope" \n +25% recruitment-speed "
END

CONTROLBAR:ToolTipPurchaseUpgradeImladrisHeilendesLicht
"Ability is activated, when an appreciation is bought \n Allies near to the lightbearers are healed by the holy light of the Valar"
END

CONTROLBAR:PurchaseTechnologyImladrisHeilendesLicht
"Healing light \n Ability is activated by buying an arbitrary appreciation"
END

UPGRADE:ImladrisHeilendesLicht
"Healing light"
END

TOOLTIP:LackImladrisHeilendesLicht
"Healing light \n Ability is activated by buying an arbitrary upgrade"
END

TOOLTIP:ImladrisHeilendesLicht
"Healing light"
END

TOOLTIP:LackImladrisLichtfackel
"Enhance the Altar of light to level 3 for activating this ability"
END

CONTROLBAR:PurchaseTechnologyImladrisLichtfackel
"Lightflare"
END

CONTROLBAR:PurchaseTechnologyImladriswellenHoffnung
"Waves of hope"
END

CONTROLBAR:ToolTipPurchaseUpgradeImladrisfeuerderHöchsten
"The lightbearers obtain knowledge about the element of fire \n They are able to use the abilities ‘Heart of flames’ and ‘Fire of the highest’ now \n Their attacks bundle the power of fire for burning their enemies \n The lightbearers are only able to specialise on one element at the same time"
END

CONTROLBAR:ToolTipPurchaseUpgradeImladrisVorbotedesTelperion
"The lightbearers obtain knowledge about the element of earth \n They are able to use the abilities ‘Flourishing woods’ and ‘Shacking’ now \n Their attacks bundle the power of earth for turning the ground under their enemies feet on them and tearing down buildings  \n The lightbearers are only able to specialise on one element at the same time "
END

CONTROLBAR:ToolTipPurchaseUpgradeImladrisWasserdesBruinen
"The lightbearers obtain knowledge about the element of water \n They are able to use the abilities ‘Healing spring water’ and ‘Ghost of the Loudwater’ now \n Their attacks bundle the power of water for slowing down enemies on their forward march and taking their leaderships away \n The lightbearers are only able to specialise on one element at the same time "
END

CONTROLBAR:ToolTipPurchaseUpgradeImladrisHauchausValinor
" The lightbearers obtain knowledge about the element of air \n They are able to use the abilities ‘Waft from Valinor’ and ‘Wrath of the heavy gales’ now \n Their attacks bundle the power of water for blowing enemies away \n The lightbearers are only able to specialise on one element at the same time "
END

CONTROLBAR:ToolTipPurchaseUpgradeImladriswellenHoffnung
"Enables specialising on the Waves of hope-ability \n This lets rain down glowing balls from the sky \n Ultimate ability \n The lightbearers are only able to specialise on one ability"
END

CONTROLBAR:ToolTipPurchaseTechnologyImladrisLichtfackel
"Enables lightbearers to specialise on the Lightflare-ability \n This burns enemies with the power of light \n The lightbearers are only able to specialise on one ability"
END

CONTROLBAR:ToolTipPurchaseTechnologyImladriswellenHoffnung
"Enables lightbearers to specialise on the Waves of hope-ability \n This lets rain down glowing light balls from the sky \n Ultimate ability \n The lightbearers are only able to specialise on one ability "
END

TOOLTIP:LackLevel3ImladrisLichtaltar
"Requires: Altar of light level 3"
END

TOOLTIP:ImladrisLichtfackel
"Lightflare"
END

TOOLTIP:LackImladrisGeheimeKräfte
"Upgrade the Altar of light to level 2 for activating this ability"
END

CONTROLBAR:PurchaseTechnologyImladrisGeheimeKräfte
"Secret powers"
END

CONTROLBAR:ToolTipPurchaseTechnologyImladrisGeheimeKräfte
"Enables lightbearers to specialise on the Waft from Valinor-ability \n This awakes hidden powers of allied units \n The lightbearers are only able to specialise on one ability"
END

TOOLTIP:LackLevel2ImladrisLichtaltar
"Requires: Altar of light level 2"
END

Upgrade:ImladrisLichtaltarLevel2
"Altar of light level 2"
END

Upgrade:ImladrisLichtaltarLevel3
"Altar of light level 3"
END

UPGRADE:ImladrisGeheimeKräfte
"Secret powers"
END

UPGRADE:ImladrisWasserdesBruinen
"Water of Bruinen"
END

TOOLTIP:ImladrisWasserdesBruinen
"Water of Bruinen"
END

UPGRADE:ImladrisFeuerderHöchsten
"Fire of the highest"
END

TOOLTIP:ImladrisFeuerderHöchsten
"Fire of the highest"
END

UPGRADE:ImladrisHauchausValinor
"Waft from Valinor"
END

TOOLTIP:ImladrisHauchausValinor
"Waft from Valinor"
END

UPGRADE:ImladrisLichtfackel
"Lightflare"
END

UPGRADE:ImladriswellenHoffnung
"Waves of hope"
END

TOOLTIP:ImladriswellenHoffnung
"Waves of hope"
END

CONTROLBAR:SummonImladrisVerbündete
"Allies from Imladris"
END

CONTROLBAR:TooltipSummonImladrisVerbündete
"Summon one Battalion Swordsmen, Archers and Pikemen from Imladris to the battle field permanently \n Left click on icon then left click on target area"
END

CONTROLBAR:LW_Unit_imladriswächterHorde
"Guardian battalion from Imladris"
END

OBJECT:BruchtalCastleUpgradeFountain
"Mystic wells"
END

OBJECT:BruchtalCastleUpgradeFountainDescription
"Heals surrounding allies"
END

CONTROLBAR:BruchtalCastleUpgradeFountain
"Mystic wells"
END

CONTROLBAR:ToolTipBruchtalCastleUpgradeFountain
"Heals surrounding allies "
END

CONTROLBAR:ToolTipBuildElvenAmrothReiter_Neu
"Requires: Rivendell stables level 2 \n Hero battalion \n Strong against everything \n The library of Rivendell can share its knowledge with the troops for increasing their skills \n You are only able to maintain three windrider-hordes at the same time"
END

CONTROLBAR:ToolTipSpielsystemImladris_Neu3
"Because of their experience at fighting, which they have gained over many centuries, the units of Rivendell are only able to level up through a banner-bearer \n The hall of the council can be enhanced with different studying establishments, which provide different advantages for the race. \n Blacksmithing studies: From level 2 onward Imlasdris-melee troops are able to upgrade their forged blades to blades of Eregion, from level 3 onward Imladris-remote combat troops are able to upgrade their golden point arrows to golden point arrows of Eregion. \n Military studies: From level 2 onward Imladris-common units are able to change their, from level 3 onward elite units of Rivendell are able to change their formation. \n Mystic studies: From level 2 onward lightbearer are able to use their abilities, from level 3 onward combined lightbearer are able to use their abilities."
END

CONTROLBAR:ToolTipSpielsystemImladrisBibliothek_Neu
"The library is a central building of Rivendell, that can be enhanced with different studying establishments providing different advantages for the race. \n When an establishment has been built, it counts as an separate building, that can be interacted with \n Blacksmithing studies: From level 2 onward Imlasdris-melee troops are able to upgrade their forged blades to blades of Eregion, From level 3 onward Imladris-remote combat troops are able to upgrade their golden point arrows to golden point arrows of Eregion. \n Military studies: From level 2 onward Imladris-common units are able to change their, from level 3 onward elite units of Rivendell are able to change their formation. \n Mystic studies: From level 2 onward lightbearers are able to use their abilities, from level 3 onward combined lightbearers are able to use their abilities."
END

CONTROLBAR:TooltipWaffenNoldor_Neu
"Arm the units of Rivendell with weapons of the Noldor \n +50% attack and fear-resistance for allied units \n Left click on icon then left click on wished units"
END

CONTROLBAR:ToolTipCommandSelectRevivablesLichtbringerImladris
"Recruit the wise magic-casters of Rivendell, who can use the powers of the elements for protecting the House of Elrond"
END

CONTROLBAR:ToolTipImladrisEregionForge
"Researches unit upgrades of Rivendell \n Generates resources"
END

TOOLTIP:LackBruchtalBasicTrainingTechnology
"Requires: Barracks level 3"
END

Wobei ich mir nicht sicher war:
-Windreiter: Wind rider?
-Lichtbringer: Lightbringer?
-Stufe immer mit Level übersetzen? (Stage ginge auch)
-Fernkampf: Remote combat?
-Goldspitzenpfeile: Golden point arrows?
-Schmiede Eregions: Smithery of Eregion?

Außerdem steht im Deutschen gegen das Ende unter "ToolTipSpielsystemImladr is_Neu3" "Erfahrung Kampferfahrung", ein "Erfahrung" zu viel.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ealendril der Dunkle am 8. Jun 2014, 21:08
- Windrider
- Lightbearer
- Immer Level
- Eregion Forge
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Der Dunkle König am 8. Jun 2014, 21:26
Vielen dank, ich habe es korrigiert. Ich werde mir dann mal Imladris II vornehmen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 8. Jun 2014, 21:37
Ein paar Anmerkungen noch von mir.
Für Fernkampf wird weitestgehend "ranged" benutzt, was ich auch dem Fall hier nehmen würde.

"Library Imladris’" klingt leider grauenhaft, da es solch eine Satzstruktur im Englischen nicht gibt. Benutzte da Library of Imladris oder noch besser Imladris Library. An ein paar anderen habe ich noch ähnliche Fehler bemerkt.

Hinter Requires kannst du den Doppelpunkt einfach weglassen.

Für das Waffenlager der Dunedain würde ich das Wort "Arsenal" verwenden, da das für mich besser klingt als Arms Depot.

Eigennamen wie Lightbearers kann man großschreiben, das war auch im Englischen Schlacht um Mittelerde so, dass eigentlich alles, was ein eigenes Objekt war, großgeschrieben wurde.

Für nahe Einheiten wird nearby allies/ units verwendet.

Für das Ausbilden von Einheiten wird Train verwendet.

Ansonsten sieht der Text wirklich gut aus.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 9. Jun 2014, 00:11
Angmar II
CONTROLBAR:ToolTipSpecialAbilityTodesklinge
"Requires Level 3 \n For a short time the Witch-king attacks with a poisoned blade \n He waives his flails splash damage but poisoned units and heroes receive high damages and their attack power gets reduced by 30% for a short time \n On level 10 becomes the live-drinking blade \n Left click to activate"
END

CONTROLBAR:ToolTipRingMechanikAngmar_Neu
"Ringhero: The Witch-king of Angmar \n Ringheroes can't take the ring directly. It only can be given to them by troops or other heroes \n If the Witch-king receives the One Ring all effects get activated at the same time \n All enemy ressourcebuildings produce 25% less ressources and recruit units 25% slower \n Enemies who attack the Witch-king receive damage \n \n If the ringheroe dies he looses the ring at his death place"
END

CONTROLBAR:ToolTipPurchaseUpgradeAngmarVorpostenDunedain
"The Witch-king gives the land to his vassals of Carn Dûm \n The Tower becomes a garrison tower whereby the tower receives additional life points and gets occupied by archers \n As long as the garrison tower exists the men of Carn Dûm get recruited 30% faster"
END

CONTROLBAR:ToolTipBuildAngmarSchwarzeRitterHorde_Neu
"First requirement Sanctuary of the Witch-king \n Second requirement Hall of King's Men level 3 \n The Black Guard on armored horses\n Strong vs. All normal troops \n You can only have 3 units of Black Knights at the same time
END

CONTROLBAR:ToolTipSpecialAbilityLebenstrinkerKlinge
"Requires Level 10 \n The Witch-king draws nearby units to him and attacks them with his magic blade \n hit enemy units and heroes get heavily poisoned and, for a short time, deal 30% less damage \ After their death their bodies serve as vessel for a barrow-wight \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilitySeelenstörung
"Requires Level 7 \n The Witch-king tortures the soul of an enemy hero whereby his special abilities get set to "Just used" \n short cooldown \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipHaloAngmarsWitchKingAddon_Neu
"Requires Level 10 \n The Witch-king sends out a death vortex which draws enemy unit to him, after that he shoves them away with another death vortex \n Left click to activate"
END

CONTROLBAR:TooltipAngmarHexenkönigTerribleFury_Neu
"Requires Level 3 \n The terrible scream of the Witch-king freezes the marrow in the bones of his enemies \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityGrausamerAnsturm_Neu
"Requires Level 5 \n The Witch-king uses the most inner corruption of his followers and presses their last strength out for a final attack \n For a short time allied in the area receive trippled attack, +25% speed and are invulnerable \n After 30 seconds they die \n Left click on icon then left click on to the desired units"
END

CONTROLBAR:ToolTipAngmarWitchkingSchattenklinge_Neu
"Requires Level 3 \n The Witch-king dips his sword in shadows \n The souls of his fallen enemies will be bound to the realm of the dead \n For some time the Witch-king uses his sword whereby he strikes faster and transforms every defeated enemy into a barrow-wight \n for the duration of this ability the Witch-king deals no splash damage \n \n Not usable when mounted \n Left click to activate"
END

CONTROLBAR:SpecialAbilityDûrmarthsUrteil
"Dûrmarth's judgement (&V)"
END

CONTROLBAR:TooltipSpecialAbilityDûrmarthsUrteil
"Requires Level 5 \n Dûrmarth Dûrmarth executes an enemy hero \n For 10 seconds Dûrmarth is camouflaged \n If he attacks an hero the effect gets lifted and the hero suffers high damage and a bleeds for 5 seconds \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityDûrmarthFluchklinge
"Requires Level 3 \n Dûrmarth unleashes the power inside the seals of the hexblade \n At the beginning the damage is 500 and gets higher with every seal \n Seal of the Sorcerers: For a short time the hit enemy looses 50% armor \n Seal of the Crypt: The hit enemy gets poisoned and after his death transforms into a barrow-wight \n Seal of the Butcher: enemies that get hit by an attack suffer adition 1000 damage \n Seal of the Iron Crown: For 30 seconds the enemy gets frozen and is still open to attack \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipSpecialAbilitySchwurdesGardisten
"Requires Level 3 \n Dûrmarth schwört vows his loyality to a hero or a Sorcerer \n For 30 seconds the chosen hero or Sorcerer is invulnerable  \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipSiegeldesHexenmeisters
"Requires Level 4 \n Dûrmarth receives the favor of the Surpreme Sorcerer \n His attacks deal addition 100 magic damage \n \n Passive ability"
END

CONTROLBAR:ToolTipSiegelderGruft
"Requires Level 6 \n Dûrmarths blade gets covered with the same curses which binds the barrow-wights onto this world \n The corrupted magic withdraws life energy from enemies and transfers it onto himself \n \n Passive ability"
END

CONTROLBAR:ToolTipSiegelderEisenkrone
"Requires Level 10 \n Countless legendary deeds in the service of the Iron Crown earned Dûrmarth the favor of the Witch-king himself \n As reward the Witch-king grants Dûrmarth a part of his own power over ice \n Dûrmarth now has a 25% chance of freezing enemies nearby for 15 seconds \n This affects even enemy heroes and doesn't make them invulnerable in contrast to other freezing effects  \n \n Passive ability"
END

CONTROLBAR:ToolTipSiegeldesHexenmeisters2
"Requires Level 4 \n Dûrmarth receives the favor of the Surpreme Sorcerer \n The abilites of allied heroes, minions and Black Guards nearby load up 25% faster \n \n Passive ability"
END

CONTROLBAR:ToolTipSiegeldeschlächters2
"Requires Level 8 \n The blood of countless enemies that adheres to Dûrmarth's blade aroused the attention of Zaphragor \n He covered the blade with a spell which allows Dûrmarth to ignore cowardly attacks from afar so that he can dedicate himself fully to the slaughter \n Allied Sorcerers, Acolythes, Minions, Guardsmen and heroes become immune to arrows, poison and fire \n \n Passive ability"
END

CONTROLBAR:ToolTipSiegelderEisenkrone2
"Requires Level 10 \n Countless legendary deeds in the service of the Iron Crown earned Dûrmarth the favor of the Witch-king himself  \n As reward the Witch-king grants Dûrmarth a part of his own power over ice \n Dûrmarth now has a 25% chance to summon an iced ground, which strengthens allies, with each attack \n \n Passive ability"
END

CONTROLBAR:ToolTipTogglePalantirDûrmarth1
"Due to his deeds in the service of the Iron Crown Dûrmarth acquires the favor of the Sorcerers of Angmar which in return cover his blade with mighty morgul magic \n Switches into the passive palantir menu \n Left click to activate"
END

CONTROLBAR:ToolTipTogglePalantirDûrmarth2
"In this palantirmenu Dûrmarth can use mighty abilites as warrior as well as guardsmen \n switches the palantirmenu \n Left click to activate"
END

CONTROLBAR:LW_Hero_Dûrmarth
"Dûrmarth"
END

CONTROLBAR:ToolTipSpecialAbilityErfüllterPakt
"Mornamarth demands the ultimate price from his Chosen \n They give their lives so that he can restore his own \n Left click to activate"
END

CONTROLBAR:ToolTipMorgomirIntrige
"Requires Level 10 \n Mornamarths scheeming bears fruits \n All enemies nearby an infiltrated unit fight each other for 20 seconds \n Left click to activate"
END

CONTROLBAR:ToolTipRänkeschmied
"Requires Level 3 \n Mornamarth infiltrates the enemies of the Iron Crown and brings his pawns in position for a devestation blow. The infiltrated unit receives -25% attack and defense and shares everything it sees with him \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipSpecialAbilityMorgomirEdikt
"Requires Level 6 \n Mornarmarth uses his management abilities to mobilise the troops of Carn Dûm more efficient \n The chosen Hall of King's Men produces Men of Carn Dûm permanently for half the price \n Doesn't apply to the Black Guard \n Left click on icon then left click on a Hall of King's Men"
END

CONTROLBAR:ToolTipDunklerPakt
"Mornarmarth binds a troop of the Men of Carn Dûm to himself \n The corresponding  unit permanently receives +50% attack and defense and heals itself if it isn't in battle \n Mornamarth can demand their live at any times to preserve his own \n Left click on to a desired Carn Dûm unit
END

CONTROLBAR:ToolTipSpecialAbilityGesetzderStärke
"Requires Level 8 \n Only the strongest are worthy to serve under Mornamarth. All units near to him receive deadly damage \n Only those who had already collected experience in combat or had been chosen by Mornamarth survive his judgement and deal twice the damage, receive +33% Speed and are invulnerable against all non-magic damage \n Doesn't apply to monsters and the Black Guard because Mornamarth has no authority over them \n Left click to activate"
END

CONTROLBAR:ToolTipMorgomirMorgulBlade_New
"Requires Level 4 \n Mornamarth uses his poisoned blade, a present of the Witch-king\n The targeted enemy suffers heavy, continuing poison damage \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipHwaldarVerbrannteErde_Neu
"Requires Level 10 \n Hwaldar reißt ein feindliches Gebäude nieder und lässt unbebaubaren Boden zurück \n Das ausgewählte Gebäude wird zerstört und ein Fleck verbrannter Erde bleibt zurück, der nicht bebaubar ist und die Ressourcenmenge aller Ressourcengebäude in der Nähe mindert \n Left click on icon then left click on desired building"
END

CONTROLBAR:SpecialAbilityHwaldarDurchdringungsaxt
"Penetrating Axe (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityHwaldarDurchdringungsaxt
"Requires Level 5 \n Hwaldar's thrown axe leaves a lane in the ranks of his enemies \n On the way to it's target the axe penetrates it's enemies and hurls them out of the way \n The  hit target also gets knocked back and suffers damage \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipHwaldarVerbrannteErde
"Requires Level 10 \n Hwaldar demolishes an enemy ressourcebuilding and leaves barren ground behind \n The chosen ressourcebuilding gets destroyed and a spot of scorchered earth gets left behind where nothing can be build and which reduces the income of all ressourcebuildings nearby \n Left click on icon then left click on to the targeted building"
END

CONTROLBAR:ToolTipHwaldarSummonHillmen1_Edain
"Requires Level 7 \n The leader Rhudaurs calls the most cruel and most feared hill-men, the Bonecrushers, for a short time to his side. \n The Bonecrushers adorn themselves with the blood and bones of their enemies to arouse fear in their hearts \n Left click on icon then left click on target area"
END

CONTROLBAR:HwaldarLeadershipEdain
"Leader from Rhudaur"
END

CONTROLBAR:ToolTipHwaldarRäuberunwesen
"Requires Level 3 \n The traitor goes with his men to plunder and stealing \n All Hill-men, Orcs and Bonecrushers near Hwaldar, Hwaldar included, receive for a short time the ability to decomission ressourcebuildings for the duration of their attacks \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityDrauglinMeisterderJagd_Neu2
"Requires Level 2 \n The Beastmaster can feel the weaknesses of his enemies and can track their trail \n For 30 seconds a chosen enemy unit or building gets uncovered and gives the Beastmaster and his wolves +50% damage and +20% armor if they are nearby \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipSpecialAbilityPelzwechsler_Neu
"The Beastmaster is a Skin-changer who can change himself into a wolf for a minute which makes him clearly faster and more agil but he looses armor \n Regenerate livepoints if neutral units get attacked \n Uncovers camouflaged units nearby \n Everytime Drauglin transforms into a wolf he gets experience \n Jedes Mal wenn sich Drauglin in einen Wolf verwandelt, erhält dieser Erfahrung \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityDrauglinMeisterderJagd_Neu
"For a short time Drauglin receives +25% walking speed and attack speed, with every attack he steels the live of his enemies and dodges attacks that would knock him down \n Left click to activate"
END

CONTROLBAR:SpecialPowerDrauglinDerBestienmeister
"The Beastmaster (&X)"
END

CONTROLBAR:ToolTipSpecialPowerDrauglinDerBestienmeister
"Drauglin tames even the wildest basts of Angmar \n He gets accompanied by two wolves which attack every enemy that gets close to Drauglin \n Left click to activate"
END

Voraussetzung 1 und 2 bei dem Morgulreitern hab ich mit "Requirement" statt "Requires" übersetzt weil hier ja die Voraussetzungen aufgezählt werden, nicht das geglaubt wird, dass 2 Hallen des Königs Stufe 3 benötigt werden

was aber leicht nervt sind die dutzenden unterschiedlichehn Formulierungen für

btw
Zitat
Durmrtha's Urteil
1. Rechtschreibfehler^^
2. der Apostroph muss weg^^

Google translate hat für "Fluchklinge" "Hexblade" ausgepuckt, is das OK?

Irgendwelche Verbesserungsvorschläge?

btw ich mach mir iwie sorgen wegen Hwaldars Verbrannte Erde (siehe Fragen an das Edain Team)

Eine Frage noch an die Übersetzung vpn Angmar I: sollte man "Hexerei" in diesem fall nicht eher mit "Dark/Black Sorcery" übersetzen? "Turm der Hexerei" war ja auch ein Name für Minas Morgul und laut Tolkiengateway ist das englische Equivalent "Tower of Black Sorcery"
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 9. Jun 2014, 00:45
Hier ist "Nebelberge III":

CONTROLBAR:SpecialAbilityDreiTrolleSummon
“The three Trolls (&B)”
END

CONTROLBAR:ToolTipSpecialAbilityDreiTrolleSummon
“Requires Level 10 \n For a short time the selected Troll calls the other two Trolls to the battlefield \n Left click to activate”
END

CONTROLBAR:ToggleStanceBert
“Bert”
END

CONTROLBAR:ToolTipToggleStanceBert
“Hotkey: F \n Bert has normal stats \n He automatically detects enemies within a medium distance”
END

CONTROLBAR:ToggleStanceBill
“Bill”
END

CONTROLBAR:ToolTipToggleStanceBill
“Hotkey: D \n Bill has increased attack damage but lower armour value \n He automatically attacks enemies in sight”
END

CONTROLBAR:ToggleStanceTom
“Tom”
END

CONTROLBAR:ToolTipToggleStanceTom
“Hotkey: G \n Tom has increased armour value but lower attack damage \n He does not attack automatically”
END

CONTROLBAR:TooltipSpecialAbilitySpawnKochtopf_Neu
“Requires Level 5 \n Tom, Bert, and Bill set up their cooking pot \n Nearby allied heroes and units are permanently healed \n Left click on the desired target area”
END

CONTROLBAR:SpecialAbilityGefräßigkeit
“Gluttony”
END

CONTROLBAR:ToolTipSpecialAbilityGefräßigkeit
“Requires Level 4 \n Eats the targeted unit to heal \n Left click on the desired target unit”
END

CONTROLBAR:SpecialAbilityZuSülzeZerquetschen
“Squash ‘em into jelly (&X)”
END

CONTROLBAR:ToolTipSpecialAbilityZuSülzeZerquetschen
“Requires Level 2 \n Tom, Bert, and Bill throw themselves on their enemies to squash ‘em into jelly \n Left click to activate”
END

CONTROLBAR:SpecialAbilityTrolleTrollhort
“Troll Lair (&V)”
END

CONTROLBAR:ToolTipSpecialAbilityTrolleTrollhort
“Requires Level 7 \n The three robbers summon a Troll Lair, which they defend with their lives \n They get +300% armour when near the Troll Lair \n You can summon a maximum of one Troll Lair \n Left click on a pathable location”
END

CONTROLBAR:LW_Hero_Bolg
“Bolg”
END

CONTROLBAR:BolgsLeibgardeButton
“Bolg’s Bodyguards (&B)”
END

CONTROLBAR:ToolTipBolgsLeibgardeButton
“Requires Level 10 \n Bolg calls his Uruk Bodyguards to permanently accompany and protect him \n Left click to activate”
END

CONTROLBAR:BolgsLeibgardePassiv
“Bolg’s Bodyguards”
END

CONTROLBAR:ToolTipBolgsLeibgardePassiv
“Requires Level 10 \n Bolg is accompanied by his Uruk Bodyguards \n \n Passive ability”
END

CONTROLBAR:ToolTipSpecialAbilityWesenderNacht
“Requires Level 5 \n Bolg calls upon the Creatures of the Deep \n Bats will swarm above Bolg for 60 seconds, increasing his range of vision, revealing invisible units, and weakening nearby enemies \n Left click to activate”
END

CONTROLBAR:SpecialAbilityTunnelGraben
“Dig tunnel”
END

CONTROLBAR:ToolTipSpecialAbilityTunnelGraben
“The Sappers dig a tunnel, which is connected to the tunnel network, to the targeted area \n The Sappers remain in the tunnel, which collapses after 2 minutes \n Left click on the desired target area”
END

CONTROLBAR:Tunnelgrube
“Tunnel of the Deep”
END

CONTROLBAR:SpecialAbilityFormationeinnehmen
“Form up!”
END

CONTROLBAR:HerrderPlünderhorden
“Lord of the Pillaging Hordes”
END

CONTROLBAR:SpecialAbilityDefilerWargsprung
“Warg leap (&X)”
END

CONTROLBAR:SpecialAbilityGrausigesExempel
“Gruesome Example (&B)”
END

CONTROLBAR:SpecialAbilityBringtmirseinenKopf
“Bring me his head! (&B)”
END

CONTROLBAR:SpecialAbilityDefilerWarghinterhalt
“Warg Ambush (&V)”
END

CONTROLBAR:SpecialAbilityDefilerWuchtigerSchlag
“Powerful Strike (&X)”
END

CONTROLBAR:SpecialAbilityVerstärkungausdenTiefen
“Reinforcement from the Deep (&V)”
END

CONTROLBAR:SpecialAbilityTrolltöterpfeil
“Troll-slaying Arrow (&X)”
END

CONTROLBAR:SpecialAbilityÜberwältigendeScharen
“Overwhelming Legions (&B)”
END

GUI:TUNNEL_KOSTEN
“”
END

CONTROLBAR:ToolTipDefilerMount
“Left click to mount/dismount”
END

CONTROLBAR:DefilerToggleMounted
“Mount/dismount Warg (&Y)”
END

CONTROLBAR:DefilerZerfleischen
“Maul”
END

Wenn niemand hat etwas dagegen, dann nehme ich "Imladris III" an.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ealendril der Dunkle am 9. Jun 2014, 01:03
@Blauling:
Diese Klickformulierungen folgen alle einem System und haben vollkommen ihre Richtigkeit. Übersetze es einfach so, wie es da steht.^^
Aktivieren mit Linksklick sind Direktausführungen wie Blademaster. Auf ein Ziel klicken sind Fähigkeiten dir ausschließlich nur auf ein genanntes Object gewirkt werden können. Zielgebietaktivierungen können überall gewirkt werden. Die Beschreibungen mit dem Anhang "Symbol" sind Spellboolzauber, die alle gleich funktionieren.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Hüter am 9. Jun 2014, 13:01
Wie würdet ihr "die Eisenkrone" übersetzen? Wörtlich oder hat EA da eine andere, offizielle Übersetzung etabliert?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 9. Jun 2014, 13:26
also ich hab "Iron Crown" verwendete

http://tolkiengateway.net/wiki/Iron_Crown
^^
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Der Dunkle König am 9. Jun 2014, 14:57
Imladris II ist fertig:
CONTROLBAR:ToolTipBuildBruchtalSentryTowerBFME1
"Defensive arrow-tower"
END

CONTROLBAR:ToolTipBuildBruchtalBogenschuetzenHorde_Neu
"Requires: Barracks level 2 \n Heavy archers \n Strong against light infantry, pikemen, monsters \n The library of Rivendell can share its knowledge with the troops for increasing their skills"
END

CONTROLBAR:ToolTipBuildBruchtalLancerHorde_Neu
"Requires: Barracks level 2 \n Heavy pikemen \n Strong against cavalry, monsters \n The library of Rivendell can share its knowledge with the troops for increasing their skills"
END

CONTROLBAR:ToolTipSpielsystemImladris_Neu2
"Because of their experience at fighting, which they have gained over many centuries, the units of Rivendell are only able to level up through a banner-bearer \n The hall of the council can be enhanced with different studying establishments, which provide different advantages for the race. \n Blacksmithing studies: From level 2 onward Imlasdris-melee troops are able to upgrade their forged blades to blades of Eregion, from level 3 onward Imladris-remote combat troops are able to upgrade their golden point arrows to golden point arrows of Eregion. \n Military studies: From level 2 onward Imladris-common units are able to change their, from level 3 onward elite units of Rivendell are able to change their formation. \n Mystic studies: From level 2 onward lightbearer are able to use their abilities, from level 3 onward combined lightbearer are able to use their abilities."
END

CONTROLBAR:ToolTipElvenBarracks_Neu
"Recruits the units of Rivendell"
END

CONTROLBAR:ToolTipBruchtalLichtbringerHorde_Neu
"Fabled magic-casters of Rivendell \n Are able to specialise on one of the four elements and learn powerful spells through that \n Their magic attacks deal great damage to buildings \n You are only able to maintain four lightbearers at the same time"
END

CONTROLBAR:KritischeTreffer_KriegerBruchtals
"Surviving-will (&X)"
END

CONTROLBAR:PurchaseKriegerBruchtals
"Warriors of Rivendell"
END

UPGRADE:KriegerBruchtals
"Warriors of Rivendell"
END

TOOLTIP:KriegerBruchtals
"Warriors of Rivendell"
END

CONTROLBAR:ToolTipSpielsystemImladris_Neu
"Because of their experience at fighting, which they have gained over many centuries, the units of Rivendell are only able to level up through a banner-bearer \n Other than the other races Imladris does not collect spellpoints through fighting, but through the library. Inside scholars study the knowledge of the Elves collecting spellpoints passively while the library stands."
END

CONTROLBAR:ToolTipPurchaseTechnologyBruchtalHeavyArmor_Neu
"Enables battalions to buy heavy armor \n reduces the sustained damage distinctly"
END

CONTROLBAR:ToolTipPurchaseTechnologyBruchtalForgedBlades_Neu
"Enables battalions to buy the forged blades-upgrade \n Increases the dealt damage distinctly"
END

CONTROLBAR:PurchaseUpgradeBruchtalForgedBladesEregions
"Buy blades of Eregion"
END

CONTROLBAR:ToolTipToggleWeisheitFormationReiter_Neu
"Requires: Military studies level 2 \n The riders of Rivendell take up a wedge-formation \n +25% attack, but -25% armor"
END

CONTROLBAR:ToolTipPurchaseUpgradeBruchtalForgedBladesEregions
"Requires: Blacksmithing studies level 2 \n Arms this battalion with blades of Eregion \n The more light and efficient blades cause a higher attack speed"
END

CONTROLBAR:ToolTipPurchaseUpgradeBruchtalHeavyArmor_Neu
"Enhances this battalion with heavy armor \n Reduces the sustained damage distinctly"
END

CONTROLBAR:ToolTipPurchaseUpgradeBruchtalForgedBlades_Neu
"Arms this battalion with magic blades \n Increases the dealt damage distinctly"
END

UPGRADE:BruchtalForgedBladesEregions
"Forged blades of Eregion"
END

TOOLTIP:BruchtalForgedBladesEregions
"Forged blades of Eregion"
END

CONTROLBAR:ToolTipSpielsystemImladris
"Scholars are the central figures of the Imladris-playing system. They have wisdom, collect wisdom and share it with the troops. Because of their experience at fighting, which they have gained over many centuries, the units of Rivendell are only able to level up through a banner-bearer. Through using an ability the scholars unlock special skills of the units. \n Other than the other races Imladris does not collect spellpoints through fighting, but through the scholars. They can acquire knowledge, through what they can not be interacted with for some time. When that period of time is over the race gains one spellpoint for every usage."
END

TOOLTIP:LackLevel3BruchtalHeavyArmor
"Requires: Eregion forge level 3"
END

TOOLTIP:LackLevel2StableImla
"Requires: Rivendell stables level 2"
END

CONTROLBAR:TooltipSummonArnorElbenBruchtals
"Summons a delegation containing Elrond, his sons and some swordsmen to the battlefield for some time \n Left click on icon then left click on a passable area"
END

CONTROLBAR:SelectUpgradesBruchtalFaction
"Rivendell"
END

CONTROLBAR:ToolTipCommandSelectUpgradesBruchtalFaction
"Support-race \n Recruit the heroes and units of Rivendell"
END

OBJECT:BruchtalGelehrter
"Scholar"
END

CONTROLBAR:ToolTipToggleWeisheitFormationReiter
"Requires: Wisdom of the Elders \n The riders of Rivendell take up a wedge-formation \n +25% attack, but -25% armor"
END

CONTROLBAR:ToolTipToggleWeisheitFormationLineReiter
"The riders of Rivendell change back to their old formation \n No bonus"
END

TOOLTIP:LackLevel2BruchtalHeavyArmor
"Requires: Eregion forge level 2"
END

TOOLTIP:LackLevel2BruchtalKlingen
"Requires: Eregion forge level 2"
END

CONTROLBAR:TooltipWaffenNoldor
"Arm the units of Rivendell with the weapons of the Noldor \n The chosen allies deal +50% damage \n Left click on icon then left click on the wished units"
END

CONTROLBAR:TooltipHausElronds
"The healing spells of Rivendell close the wounds of the injured and replace one killed soldier per battalion \n Left click on icon then left click on the wished units"
END

TOOLTIP:BruchtalRindeFangorns
"Bark of Fangorn"
END

TOOLTIP:BruchtalGebogeneKlingen
"Curved blades"
END

UPGRADE:BruchtalGebogeneKlingen
"Curved blades"
END

UPGRADE:BruchtalAllies
"Imladris allies"
END

UPGRADE:BruchtalRindeFangorns
"Bark of Fangorn"
END

CONTROLBAR:ToolTipPurchaseUpgradeBruchtalForgedBlades
"Arms this battalion with magic blades \n The blades of Rivendell’s forge masters are effective against every type of unit"
END

CONTROLBAR:PurchaseUpgradeBruchtalRindeFangorns
"Buy bark of Fangorn"
END

CONTROLBAR:ToolTipPurchaseUpgradeBruchtalRindeFangorns
"Enhances the unit’s armor"
END

TOOLTIP:LackBruchtalRindeFangorns
"Research the upgrade in the entmoot for activating the gear \n Enhances the armor"
END

CONTROLBAR:ToolTipPurchaseKriegerBruchtals_Neu
"The twins are trained to soldiers of Rivendell \n They get a heavy battle armor which makes them more effective at duels \n Left click to activate"
END

CONTROLBAR:ToolTipPurchaseMitgliederGraueSchaar_Neu
"They twins follow the path of the Grey company, so they can take revenge for their mothers death \n They get a light and flexible armor and are effective with ambushes and stealth \n They twins are recruited and revived at the Dunedain outpost now \n Left click to activate"
END

TOOLTIP:LackBerufungderZwillinge
"Requires: Level 5 \n Elladan and Elrohir follow the mysterious path of the Grey company or the prescribed way as honourable warriors of Rivendell \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityGezielteVerletzung
"Requires: Level 7 \n The twins hurt their enemy heavily \n Depending on the range the hero has moved he gets damage \n As long as the ability is active the hero gets -50% armor against hero-damage \n Left click on an enemy hero"
END

CONTROLBAR:ToolTipSpecialAbilityKriegslist
"Requires: Level 10 \n Because of their enormous experience at fighting the twins are able to turn their enemies strengths against him \n A chosen enemy hero reduces the attack and the armor of his nearby allies for 60 seconds \n In that time the twins deal double damage against the chosen \n Left click on the wished enemy hero"
END

UPGRADE:BerufungderZwillinge
"Vocation of the twins"
END

TOOLTIP:BerufungderZwillinge
"Vocation of the twins"
END

CONTROLBAR:SpecialAbilityZwillingeKriegsrüstung
"Battle armor"
END

CONTROLBAR:ToolTipSpecialAbilityZwillingeKriegsrüstung
"The twins are wearing a battle armor now, which grants them +30% armor \n \n Passive ability"
END

CONTROLBAR:ToolTipKritischeTreffer_KriegerBruchtals
"Through their effective training the twins are schooled at duelling \n Passive effect: The longer the twins are situated in a duel the higher becomes their attack’s damage (cumulates to 3x) \n Active effect: For a short time the twins can not be bowled over, regenerate health points 50%, get +20% armor and can not be damaged by magic effects, ice and poison \n Left click for triggering active effect"
END

CONTROLBAR:SpecialAbilityZwillingeVerstohlenheit
"Furtiveness"
END

CONTROLBAR:ToolTipSpecialAbilityZwillingeVerstohlenheit
"The twins are able to cloak themselves now as long as they neither move nor attack \n Passive ability"
END

CONTROLBAR:TogglePalantir1_Zwillinge
"Vocation of the sons of Elrond (&C)"
END

CONTROLBAR:ToolTipTogglePalantir1_Zwillinge
"Requires: Level 5 \n Elladan and Elrohir follow the mysterious path of the Grey company or the prescribed way as honourable warriors of Rivendell \n Left click to activate"
END

CONTROLBAR:ToolTipPurchaseKriegerBruchtals
"The twins are trained to soldiers of Rivendell \n They get a heavy battle armor which makes them more effective at duels \n Left click to activate"
END

CONTROLBAR:ToolTipPurchaseMitgliederGraueSchaar
"They twins follow the path of the Grey company, so they can take revenge for their mothers death \n They get a light and flexible armor and are effective with ambushes and stealth \n They twins are recruited and revived at the Dunedain outpost now \n Left click to activate"
END

CONTROLBAR:ZwillingeTäuschung
"Deception (&X)"
END

CONTROLBAR:ToolTipZwillingeTäuschung
"Requires: Level 3 \n The twins deceive and dazzle their enemies, so  they can prepare an ambush \n The twins are cloaked for 10 seconds and create a simulacrum which resolves when the time is over or when it is hit by an enemy and causes slight damage to all nearby enemies when it does so \n Left click to activate"
END

CONTROLBAR:ToolTipKritischeTreffer_GraueSchaar
"The sons of Elrond are trained in the art of war and detect the weak points of their enemies \n Passive effect: The twins have a 40% chance to deal double damage, additional side damage amounts +25% \n Active effect: The chance of dealing double damage is increased to 80% for 30 seconds \n Left click for triggering active effect"
END

CONTROLBAR:ToolTipKritischeTreffer
"The sons of Elrond are trained in the art of war and detect the weak points of their enemies \n Passive effect: The twins have a 40% chance to deal double damage, additional side damage amounts +25% \n Active effect: The chance of dealing double damage is increased to 60% for 30 seconds \n Left click for triggering active effect"
END

Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 9. Jun 2014, 17:48
Ist das Absicht, dass bei manchen aktiven Heldenfähigeiten der Teil "Linksklicke auf das Symbol..." fehlt?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Der Dunkle König am 9. Jun 2014, 17:53
Ich hoffe mal, die Frage war an das Edain-Team gerichtet. Ich habe nämlich alles so übersetzt, wie es dastand.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 9. Jun 2014, 18:48
Hier ist Isengart I:

CONTROLBAR:ToolTipIsengardBattleTowerDescription
"defensive tower, which shoots arrows at nearby enemies"
END

CONTROLBAR:ToolTipIsengardLumberMill_Neu
"generates ressources by cutting down nearby trees \n Reduces the cost of siege weapons \n 2 lumbermills -10% \n 3 lumbermills -15% \n 4 lumbermills -20% \n 5 lumbermills -30% \n 6 lumbermills -40%"
END

CONTROLBAR:ToolTipPurchaseUpgradeIsengardFortressExcavations_Neu
"Reduces the cost of machines \n 1 fortress with Excavations 10% billiger \n 2 fortresses with Excavations 20% billiger \n 3 fortresses with Excavations 25% billiger"
END

CONTROLBAR:ToolTipPurchaseUpgradeIsengardFortressMurderOfCrows_Neu
"Enables calling Crebadin to the battlefield for a short time"
END

CONTROLBAR:ToolTipPurchaseUpgradeIsengardFortressBurningForges_Neu
"Reduces the cost of all upgrades \n 1 fortress with Burning Forges -10% \n 2 fortresses with Burning Forges -20% \n fortresses with Burning Forges -25%"
END

CONTROLBAR:UnpackIsengardMinenschacht
"Build a mine shaft (&X)"
END

CONTROLBAR:ToolTipIsengardMinenschacht
"Generates ressources \n Reduces the cost of Uruk-Hai: \n 2 mine shafts -10% \n 3 mine shafts -15% \n 4 mine shafts -20% \n 5 mine shafts -25% \n 6 mine shafts -30%"
END

UPGRADE:IsengardUrukHauptmann
"Uruk-capitain"
END

TOOLTIP:IsengardUrukHauptmann
"Uruk-capitain"
END

TOOLTIP:LackIsengardUrukHauptmann
"Requirement 1: Reseach the Uruk-capitain-upgrade in the armory to enable this equipment \n Requirement 2: Unit level 2 \n Enables Units to buy Uruk-capitains \n When equipped, increases this unit to level 5 \n Gives the unit fear resistance \n The Uruk-capitain has increased attributes"
END

CONTROLBAR:PurchaseTechnologyIsengardUrukHauptmann
"Reseach Uruk-capitain"
END

CONTROLBAR:ToolTipPurchaseTechnologyIsengardUrukHauptmann
"Enables units to buy Uruk-capitains \n When equipped, increases this unit to level 5 \n Gives this unit fear resistance \n The Uruk-capitain has increased attributes"
END

CONTROLBAR:PurchaseUpgradeIsengardUrukHauptmann
"Purchase Uruk-capitain"
END

CONTROLBAR:ToolTipPurchaseUpgradeIsengardUrukHauptmann
"Raise the banner-bearer of this unit to an Uruk-capitain \n When equipped, increases this unit to level 5 \n Gives this unit fear resistance \n The Uruk-capitain has increased attributes"
END

CONTROLBAR:ToolTipSpecialAbilityMagierturmÜberzeugen
"Requires level 7 \n The White Mage tries to manipulate his enemies with his words \n Variant ability \n 1. Variant: The enemies of Isengard are not persuaded \n 2.Variant: All enemie units in the target area attack their allies \n 3.Variant: All enemie units and heroes in the target area attack their allies \n Left klickh"
END

CONTROLBAR:ToolTipSpecialAbilityMagierturmDonnerblitz
"Requires level 10 \n The lord of Isengard unleashes a thunderstorm, which hits multiple enemies with slight damaging lightnings \n Left click on target area"
END

CONTROLBAR:ToolTipIsengardFurnace_Neu2
"Generates resources \n From level 3: Reduces the cost for unit-upgrads \n 1 furnace -15% \n 2 furnaces -30% \n 3 furnaces -45% \n 4 furnaces -60% \n 5 furnaces -75%"
END

UPGRADE:IsengardSchilde
"Shields"
END

TOOLTIP:IsengardSchilde
"Shields"
END

TOOLTIP:LackIsengardSchilde
"Recrut Ugluck to enable this equipment \n Increases armor against arrows, elemental damage and magic about 75% \n Melee attacks of the scouts reduce the damage of enemie units for three seconds about 75% and the damage of enemie heroes about 35%"
END

CONTROLBAR:PurchaseUpgradeIsengardSchilde
"Shields"
END

CONTROLBAR:ToolTipPurchaseUpgradeIsengardSchilde
"Equips the scout unit with shields \n \n Increases armor against arrows, elemental damage and magic about 75% \n Melee attacks of the scouts reduce the damage of enemie units for three seconds about 75% and the damage of enemie heroes about 35%"
END

CONTROLBAR:PurchaseUpgradeIsengardJagdführer
"Huntleader"
END

TOOLTIP:LackIsengardJagdführer
"Recruit Lutz to enable this equipment \n Bringt den Spähertrupp auf Stufe 2 \n Ermöglicht dauerhaften Waffenwechsel \n Jagdpfeil senkt zusätzlich die Angriffsgeschwindigkeit feindlicher Bogenschützen um 80% \n Die Späher verursachen nach Einsatz der Fähigkeit nun zusätzlich doppelten Schaden"
END

UPGRADE:IsengardJagdführer
"Jagdführer"
END

UPGRADE:IsengardJagdführer
"Jagdführer"
END

CONTROLBAR:ToolTipPurchaseUpgradeIsengardJagdführer
"When equppid, increases the scout unit to level 2 \n enables permanent weaponswitch \n Hunt-arrow  now additional reduces the attackspeed of enemie archers  about 80%"
END

CONTROLBAR:ToolTipBuildIsengardShieldurukHorde_Neu
"Requires Uruk-pit level 3 \n Can be combined with normal Uruk-units to protect them \n Strength: Procecting allies"
END

CONTROLBAR:ToolTipBuildIsengardBerserker_Neu
"Requires Uruk-pit level 3 \n Strong vs. swordsmen and pikemen"
END

CONTROLBAR:ToolTipBuildIsengardUrukHai_Neu
"Requires Uruk-pit level 2 \n Strong vs. Pikemen"
END

CONTROLBAR:ToolTipBuildIsengardCrossbowmen_Neu
"Requires Uruk-pit level 2 \n Strong at range"
END

CONTROLBAR:ToolTipBuildIsengardPikemen_Neu
"Requires Uruk-pit level 2 \n Strong vs. cavalry"
END

CONTROLBAR:ToolTipBuildIsengardWildmanAxeHorde_Neu
"Strong at range"
END

CONTROLBAR:TooltipIsengardTavern_Neu
"TrainsDunlendings  \n Hero-recrutment: Wulfgar"
END

CONTROLBAR:AnzeigeMagierturm
"concept of gameplay: Isengard-citadell"
END

CONTROLBAR:ToolTipIsengardLumberMill
"Generates resources by cutting down nearby trees \n Reduces cost for buildings: \n 2 lumber mills -10% \n 3 lumbermills -15% \n 4 lumbermills -20% \n 5 lumbermills -30% \n 6 lumbermills -40%"
END

CONTROLBAR:ToolTipBuildIsengardSentryTower
"defensive arrow shooting tower"
END

CONTROLBAR:ToolTipIsengardWargPit_2
"Trains Wargriders"
END

CONTROLBAR:ToolTipBuildIsengardBattleTower_2
"defensive arrow shooting tower \n can be filled with archers to gain more effectivity"
END

CONTROLBAR:ToolTipIsengardArmory_2
"Reseaches weapon- and armorupgrades"
END

CONTROLBAR:ToolTipIsengardSiegeWorks_2
"builds siege weapons"
END

CONTROLBAR:ToolTipIsengardUrukPit_2
"trains Isengardinfantery"
END

CONTROLBAR:LW_Unit_IsengardDeserteureHorde
"defectors of the free folks"
END

CONTROLBAR:LW_ToolTip_IsengardDeserteureHorde
"Unit-type: Pikemen \n Strong vs. cavalry and monsters"
END

CONTROLBAR:ToolTipPurchaseUpgradeIsengardTorches_New
"Equips this unit with torches \n Increases the damage done by fire"
END

ToolTip:LackIsengardTorches_New
"Reseach this upgrade in the clancottage, to enable this equipment \n Increases the damage done by fire"
END

Bei den letzten beiden Übersetzungen bin ich mir unsicher, denn im Original heißt es "Erhöht den Schaden durch Feuer". Ich habe es übersetzt mit "Increases the damage done by fire", weiß aber nicht, ob ich den Sinn getroffen hab :(
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 9. Jun 2014, 19:56
Ich nehm Rohan III^^

aber btw. wärs nich besser schonmal ne Liste anzulegen von erwünschten Übersetzungen, so das wir das einigermaßen Einheitlich haben? Z.B. hat LoM mir gesagt, dass er für Zaphragors Titel "Der Schlächter" lieber "The Butcher" hätte statt "The Slaughterer".

Und Ea, ich meinte nihcht die 3 Vorgegebenen, sondern die Variationen wie "Linksklick auf gewünschtes Gebiet" statt "Linksklicke auf das Symbol und anschließend auf das Zielgebiet", also die zig unter Varianten die mir das leichte ersetzen durch suche und ersetzen verhindern :D

hier is Rohan III

CONTROLBAR:SummonBauern
"Defend your homes"
END

CONTROLBAR:Winterernte
"Grand harvest"
END

CONTROLBAR:TooltipSimbelmyne
"Since all times it has grown on the barrows of fallen heroes \n Heals units and replaces one loss per battalion \n Left click on icon then left click on target area"
END

CONTROLBAR:BandderGefährten
"The three hunters"
END

CONTROLBAR:SpecialAbilityGetreuederWestfold
"Abiders of the Westfold"
END

CONTROLBAR:SelectUpgradesWestfoldFaction
"Abiders of the Westfold"
END

CONTROLBAR:ToolTipGrausamerGiftpfeil
"Requires Level 10 \n Ghân-buri-Ghân puts a poisoned arrow onto the bowstring which was kept for the most hated enemies of his people and which poison works three times as long as the poison of his normal attacks \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipGhanWaldfuehrer_Neu_Summoned
"Ghân-buri-Ghân lead the Rohirrim on safe paths to Minas Tirith \n Allies in the targeted area get camouflaged \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipGrausamerGiftpfeil_Summoned
"Ghân-buri-Ghân puts a poisoned arrow onto the bowstring which was kept for the most hated enemies of his people and which poison works three times as long as the poison of his normal attacks \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipGhanMeditation_Summoned
"Ghân-buri-Ghân and his  have the ability to fall into a deep meditaion \n For a short time Ghân-buri-Ghân and Drúedain nearby can't perform any actions \n They heal themselves for the duration of the meditation and are imune against all attacks \n Left click to activate"
END

Upgrade:SammelpunktZelteaufschlagen
"Pitch the tents"
END

CONTROLBAR:PurchaseUpgradeSammelpunktZelteaufschlagen
"Pitch the tents"
END

CONTROLBAR:ToolTipSpecialAbilityUnablässigerPfeilregen_Summoned
"Only available in ranged combat \n For a short time Haldir and his Galadhrim receive a 33% higher rate of fire \n Left click to activate"
END

CONTROLBAR:LW_Unit_RohanKnechtHorde
"Servants from Rohan"
END

CONTROLBAR:LW_ToolTip_RohanKnechtHorde
"Standart-infantry \n Strong vs. cavalry"
END

CONTROLBAR:TogglePeasentVerräter
"Mount/Dismount"
END

CONTROLBAR:MountPeasentVerräter
"Mount/Dismount"
END
CONTROLBAR:SpecialAbilityÄxtederOstfold
"Axes of the Ostfold"
END

CONTROLBAR:ToolTipSpecialAbilityÄxtederOstfold
"For a short time the Rohirrims of the Ostfold deal 30% more melee damage with their axes \n Left click to activate"
END

CONTROLBAR:TooltipChargeofGloryKingGuard_Neu
"Requires Level 7 \n For a short time the Royal Guard deals +50% damage and is 25% faster but looses -50% armor \n Left click to activate"
END

CONTROLBAR:EowynMount
"Mount / Dismount (&M)"
END

UPGRADE:BandGefährten
"The three hunters"
END

CONTROLBAR:LW_Unit_HaldirselvesHorde
"Haldirs Galadhrim from Lorien"
END

CONTROLBAR:LW_ToolTipBuild_HaldirselvesHorde
"Archers \n Strong at Range"
END

Angmar V ich komme^^
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 9. Jun 2014, 20:42
Ich weiss dass ich schon "Imladris III" uebersetze, aber danach darf ich "Nebelberge IV" reservieren?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 9. Jun 2014, 21:23
Angmar V

CONTROLBAR:SealdesHexenmeisters
"Seal of the Surpreme Sorcerer \n Warrior"
END

CONTROLBAR:SealderGruft
"Seal of the crypt \n Warrior"
END

CONTROLBAR:Sealdeschlächters
"Seal of the slaughterer \n Warrior"
END

CONTROLBAR:SealderEisenkrone
"Seal of the Iron Crown \n Warrior"
END

CONTROLBAR:SealdesHexenmeisters2
"Seal of the Surpreme Sorcerer \n Guardsmen"
END

CONTROLBAR:SealderGruft2
"Seal of the crypt \n Guardsmen"
END

CONTROLBAR:Sealdeschlächters2
"Seal of the slaughterer \n Guardsmen"
END

CONTROLBAR:SealderEisenkrone2
"Seal of the Iron Crown \n Guardsmen"
END

CONTROLBAR:SpecialAbilityBanndesbarrow-wights
"Spell of the barrow-wight"
END

CONTROLBAR:TooltipSpecialAbilityBanndesbarrow-wights
"Awaken 5 barrow-wights for a short time from their crypts \n When they appear enemies nearby get paralyzed by their fear for a short time \n Left click to activate"
END

CONTROLBAR:SpecialAbilityLebenstrinkerKlinge
"Live-drinking blade (&B)"
END

CONTROLBAR:SpecialAbilitySeelenstörung
"Soul disturbance (&B)"
END

CONTROLBAR:ThrallMasterUpgradeOrksBergGram
"Orc-slaughterers from Mount Gram"
END

CONTROLBAR:ToolTipThrallMasterUpgradeOrksBergGram
"Call and command the Orc slaughterers from Mount Gram \n Strong vs. Melee attacks"
END

CONTROLBAR:SpecialAbilityBotedesWinters
"Harbinger of Winter (&X)"
END

CONTROLBAR:SeuchenträgerLeadership
"Disease carrier"
END

CONTROLBAR:ToolTipSeuchenträgerLeadership
"The acolythes carry a deathbringing plague with them which hurts enemies at regular intervals \n Through the use of the 'Spread disease' ability, the acolythes can sacrificed whereby the poison gets abrubtly released \n Through the use of the 'Soul sacrifice' ability you can sacrifice the acolythes whereby they rise again as barrow-wights \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityHeldenklingen
"Heroes blades"
END

CONTROLBAR:SpecialAbilityBefehldesGuardsmenen
"Command of the guardsmenen (&B)"
END

CONTROLBAR:SpecialAbilityBefehldesWarriors
"Command of the warrior (&B)"
END

CONTROLBAR:ToolTipSpecialAbilityBefehldesWarriors
"Requires level 10 \n At the command of the warrior an enemy hero gets held and attaked by a group of men of Carn Dûm which deal high damage against the hero \n Left clicke onto an enemy hero"
END

CONTROLBAR:VerborgenerAngriff
"Hidden attack"
END

CONTROLBAR:ArglistigerAngriff
"Cunning attack“
END

CONTROLBAR:ErfahrenerWächter
"Experienced guardian"
END

CONTROLBAR:SpecialAbilitySeelenwanderung
"Wandering of the souls (&C)"
END

CONTROLBAR:ToolTipSpecialAbilitySeelenwanderung
"Requires level 5 \n Gulzár dissolves his physical presence to be manifested by his acolytes \n Left clicke onto an allied Desease carrier"
END

CONTROLBAR:SpecialAbilityErfüllterPakt
"Fulfilled pact"
END

CONTROLBAR:TooltipStille
"Requires level 3 \n Karsh slides over into the wraith world \n Karsh is invisible and can neither attack nor be attacked \n Left click to activate"
END

Verbesserungsvorschläge?

Gondor I ich komme^^
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 9. Jun 2014, 21:52
Du solltest, wenn du suchen und ersetzten benutzt darauf aufpassen, dass du die Namen der Texte nicht veränderst. z.B. bei "CONTROLBAR:SealderGruft" oder "CONTROLBAR:SpecialAbilityBefehldesG uardsmenen".
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 9. Jun 2014, 21:57
So ich hoff ich hab alles ausgemerzt
Angmar V

CONTROLBAR:SiegeldesHexenmeisters
"Seal of the Sorcerer \n Warrior"
END

CONTROLBAR:SiegelderGruft
"Seal of the crypt \n Warrior"
END

CONTROLBAR:Siegeldeschlächters
"Seal of the slaughterer \n Warrior"
END

CONTROLBAR:SiegelderEisenkrone
"Seal of the Iron Crown \n Warrior"
END

CONTROLBAR:SiegeldesHexenmeisters2
"Seal of the Sorcerer \n Guardsmen"
END

CONTROLBAR:SiegelderGruft2
"Seal of the crypt \n Guardsmen"
END

CONTROLBAR:Siegeldeschlächters2
"Seal of the slaughterer \n Guardsmen"
END

CONTROLBAR:SiegelderEisenkrone2
"Seal of the Iron Crown \n Guardsmen"
END

CONTROLBAR:SpecialAbilityBanndesGrabunholdss
"Spell of the barrow-wight"
END

CONTROLBAR:TooltipSpecialAbilityBanndesGrabunholdss
"Awaken 5 barrow-wights for a short time from their crypts \n When they appear enemies nearby get paralyzed by their fear for a short time \n Left click to activate"
END

CONTROLBAR:SpecialAbilityLebenstrinkerKlinge
"Live-drinking blade (&B)"
END

CONTROLBAR:SpecialAbilitySeelenstörung
"Soul disturbance (&B)"
END

CONTROLBAR:ThrallMasterUpgradeOrksBergGram
"Orc-slaughterers from Mount Gram"
END

CONTROLBAR:ToolTipThrallMasterUpgradeOrksBergGram
"Call and command the Orc slaughterers from Mount Gram \n Strong vs. Melee attacks"
END

CONTROLBAR:SpecialAbilityBotedesWinters
"Harbinger of winter (&X)"
END

CONTROLBAR:SeuchenträgerLeadership
"Disease carrier"
END

CONTROLBAR:ToolTipSeuchenträgerLeadership
"The acolythes carry a deathbringing plague with them which hurts enemies at regular intervals \n Through the use of the 'Spread disease' ability, the acolythes can sacrificed whereby the poison gets abrubtly released \n Through the use of the 'Soul sacrifice' ability you can sacrifice the acolythes whereby they rise again as barrow-wights \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityHeldenklingen
"Heroes blades"
END

CONTROLBAR:SpecialAbilityBefehldesGardistenen
"Command of the guardsmenen (&B)"
END

CONTROLBAR:SpecialAbilityBefehldesKriegers
"Command of the warrior (&B)"
END

CONTROLBAR:ToolTipSpecialAbilityBefehldesKriegers
"Requires level 10 \n At the command of the warrior an enemy hero gets held and attaked by a group of men of Carn Dûm which deal high damage against the hero \n Left clicke onto an enemy hero"
END

CONTROLBAR:VerborgenerAngriff
"Hidden attack"
END

CONTROLBAR:ArglistigerAngriff
"Cunning attack“
END

CONTROLBAR:ErfahrenerWächter
"Experienced guardian"
END

CONTROLBAR:SpecialAbilitySeelenwanderung
"Wandering of the souls (&C)"
END

CONTROLBAR:ToolTipSpecialAbilitySeelenwanderung
"Requires level 5 \n Gulzár dissolves his physical presence to be manifested by his acolytes \n Left clicke onto an allied Desease carrier"
END

CONTROLBAR:SpecialAbilityErfüllterPakt
"Fulfilled pact"
END

CONTROLBAR:TooltipStille
"Requires level 3 \n Karsh slides over into the wraith world \n Karsh is invisible and can neither attack nor be attacked \n Left click to activate"
END

Gondor I
CONTROLBAR:OathbreakersRingmechanik
"Oathbreakers (&B)"
END

CONTROLBAR:Todeslachen
"Death laughter"
END

CONTROLBAR:ToolTipTodeslachen
"Due to the horrible laughter of the king of the dead units will flee from him \n Left click to activate"
END

CONTROLBAR:ToolTipKdTTodeshauchNew
"Requires The king of the oathbreakers unleashes his wrath in a huge poison cloud \n Enemy units get severely poisoned and move for a short time 50% slower \n Left click to activate"
END

CONTROLBAR:KdTTodeshauch
"Deaths breath"
END

CONTROLBAR:ToolTipKdTTodeshauch
"Requires level 10 \n The king of the oathbreakers unleashes his wrath in a huge poison cloud \n Enemy units get severely poisoned and move for a short time 50% slower \n Left click to activate"
END

CONTROLBAR:GondorKdTHotkey
"&King of the dead"
END

CONTROLBAR:LW_Hero_Streicher
"Strider"
END

CONTROLBAR:GandalfderWeißefor_HK
"The white wizard"
END

CONTROLBAR:LW_Hero_GandalfWhite
"Gandalf the White"
END

CONTROLBAR:GandalftheWhite
"Gandalf the White"
END

CONTROLBAR:Anduril
"Andúril"
END

CONTROLBAR:ToolTipStreicherCloak
"As long as Strider doesn't move he stays camouflaged \n \n If he is close to trees, Strider gets camouflaged automatically \n Left click to activate"
END

CONTROLBAR:GandalfMount
"Mount/Dismount (&C)"
END

CONTROLBAR:ToolTipPurchaseUpgradeMenFortressFlamingMunitions_Grenzfestung
"The fortress deals additional fire damage"
END

CONTROLBAR:SSpecialAbilityDefendStructure
"Defend stucture (&X)"
END

CONTROLBAR:TooltipSpecialAbilityDefendStructure
"Requires level 5 \n The Guards of the Citadel protect an allied building \n The chosen building becomes invincible for 30 seconds \n Left click on icon then left click on target "
END

CONTROLBAR:LW_Unit_WächterderVesteHorde
"Guards of the Citadel from Minas Tirith"
END

CONTROLBAR:LW_ToolTip_WächterderVesteHorde
"Strong vs. Depending on the situation \n"
END

CONTROLBAR:LW_ToolTip_WächterderVesteHorde_Neu
"Unit Type: Hero-battalion \n Strong vs. everything"
END

CONTROLBAR:SpecialAbilityIndieSchlacht
"Into the battle (&Y)"
END

CONTROLBAR:TooltipSpecialAbilityIndieSchlacht
"Requires level 5 \n The knights of Dol Amroth prepare for the repartee \n For 30 seconds they can't override enemy units but receive +50% attack damage and armor \n Left click to activate"
END

CONTROLBAR:TooltipSwordsofDolInspiration
"Infantrymen nearby the Soldiers of Dol Amroth receive +25% attack damage \n Doesn't apply to the Soldiers of Dol Amroth \n \n Passive ability"
END

CONTROLBAR:TooltipKnightsofDolInspiration_Neu2
"Mounted units nearby the Knights of Dol Amroth receive 25% attack damage \n Doesn't apply to the Knights of Dol Amroth \n \n Passive ability"
END

CONTROLBAR:HerrvonDolAmroth
"Lord of Dol Amroth"
END

UPGRADE:MarketplaceUpgradeGrandGovernment
"Increased tax revenues"
END

CONTROLBAR:ToolTipBuildGrandGovernmentUpgrade
"Increases the ressources production of houses by 20%"
END

CONTROLBAR:LW_Unit_IthilienSpeerträgerHorde
"Speermen of Ithilien"
END

CONTROLBAR:LW_Unit_IthilienSchwertkämpferHorde
"Swordsmen aus Ithilien"
END

CONTROLBAR:BeistandGandalfs
"Gandalf's aid"
END

CONTROLBAR:TooltipBeistandGandalfs
"Calls Gandalf permanantly to the battlefield \n Gandalf has all of his abilities besides the Word of Power \n Abilities are usable only once \n Left click on icon then left click on target area "
END

CONTROLBAR:ToolTipIstariLight_forEdoras
"A beam of light that hurts your enemies \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipGandalfderWeißeShadowfax_forEdoras
"Gandalf the white sits on his Mearas \n Left click to activate "
END

CONTROLBAR:ToolTipLightningSword_forEdoras
"Gandalf setzt die Macht seines alten Elbenschwertes frei \n Left click on icon then left click on target"
END

CONTROLBAR:WächterBrunnenLeadership
"Guardians of the White Tree"
END

CONTROLBAR:WaelderIthiliens
"Forests of Ithilien"
END

CONTROLBAR:SummonAdler
"Pleading to Gwaihir"
END

CONTROLBAR:TooltipSummonAdler
"Calls for a short time Gwaihir and two of his loyal eagles to your side \n Left click on icon then left click on target area"
END

btw
Zitat
(wird üersetzt von Der Norwegische Blauling)

kleiner Rechtschreibfehler^^
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 10. Jun 2014, 04:46
Hier ist "Imladris III":

CONTROLBAR:TheodenMountGlorfindel
“Mount/dismount (&Y)”
END

CONTROLBAR:ToolTipGlorfindelBladeOfPurity_Neu2
“Requires Level 3 \n The Elf Lord wanders through the Shadow World and shines with radiant light \n For a short time Glorfindel gains a small splash damage bonus and takes 50% less damage from enemy abilities \n Only available on foot \n Not available during ‘Starlight’ \n Left click to activate”
END

CONTROLBAR:SpecialAbilityGlorfindelErleuchtung
“Illumination”
END

CONTROLBAR:ToolTipSpecialAbilityGlorfindelErleuchtung
“Requires Level 7 \n The blessing of the Valar protects Glorfindel against the influence of enemy attacks \n Every 30 seconds an enemy attack or ability will be blocked \n \n Passive ability”
END

CONTROLBAR:TooltipGlorfindelHopeLight_Neu
“Requires Level 10 \n Glorfindel is blessed with a pure light, which punishes anyone who dare lay a hand against him \n For 60 seconds enemy units near Glorfindel become temporarily paralyzed \n If Glorfindel dies while this ability is in effect, as long as the light remains on the battlefield, he can be revived for -50% less \n Left click to activate”
END

CONTROLBAR:ToolTipGlorfindelBladeOfPurity_Neu
“Requires Level 3 \n The Elf Lord wanders through the Shadow World and shines with radiant light \n For a short time Glorfindel gains +50% damage and takes 50% less damage from enemy abilities \n For the duration of the effect Glorfindel’s abilities load 25% faster \n Only available on foot \n Not available during ‘Starlight’ \n Left click to activate”
END

CONTROLBAR:SpecialAbilityGlorfindelSternenlicht
“Collect Starlight (&C)”
END

CONTROLBAR:ToolTipSpecialAbilityGlorfindelSternenlicht
“Requires Level 5 \n Glorfindel, as a High Elf Lord, is able to enter the Shadow World and to surround himself with pure light \n For 60 seconds Glorfindel is filled with a pure light, which slowly restores his hitpoints and partially repulses melee damage dealt by enemies \n Starlight can be deployed \n Not available during ‘Blade of Purity’ \n Left click to activate”
END

CONTROLBAR:SpecialAbilityGlorfindelSternenlichtEntfalten
“Deploy Starlight (&C)”
END

CONTROLBAR:ToolTipSpecialAbilityGlorfindelSternenlichtEntfalten
“Glorfindel deploys the accumulated Starlight, which causes its effect to prematurely disappear \n The pure light deals magic damage to all nearby enemies \n If the ability is activated after the 60 seconds, it has no effect \n Left click to activate”
END

CONTROLBAR:TooltipElvenKnightAnsturm_Neu
“Requires Military Studies Level 2 \n Glorfindel’s Windriders risk a charge on their enemies \n For a short time, Glorfindel gets +25% movement speed and when he rides over enemies, he slows down only half as much, but he has -50% attack damage \n Left click to activate”
END

CONTROLBAR:ToolTipGlorfindelStarlight_New
“Requires Level 5 \n Glorfindel shines as bright as the stars \n For a short time, nearby allies receive +50% attack and armour and \n gain experience twice as fast \n \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarNorolim
“Requires Level 6 \n Arwen urges her horse, Asfaloth, on with Elvish words \n For a short time, her armour doubles and she gains +50% speed, however Asfaloth cannot ride over any enemies \n Only available while mounted on Asfaloth \n Can be activated while moving \n Left click to activate”
END

CONTROLBAR:ToolTipNorolim_Neu
“Requires Level 6 \n Arwen urges her horse, Asfaloth, on with Elvish words \n For a short time, her armour doubles and she gains +50% speed, however Asfaloth cannot ride over any enemies \n Only available while mounted on Asfaloth \n Can be activated while moving \n Left click to activate”
END

CONTROLBAR:ToolTipLichtdesAbendsterns_Neu
“Requires Level 4 \n The Light of the Evenstar waxes \n Enemies near Arwen flee \n Left click to activate”
END

CONTROLBAR:ToolTipArwenAthelas_Neu
“Requires Level 2 \n The purity of Arwen’s soul passes to wounded allies and lets them forget their wounds \n Left click to activate”
END

CONTROLBAR:SpecialAbilityArwensBanner
“Blessed Banner (&B)”
END

CONTROLBAR:ToolTipSpecialAbilityArwensBanner
“Requires Level 8 \n The targeted Banner-bearer receives a Blessed Banner from Arwen \n The Banner-bearer permanently heals all surrounding allies \n Left click on the targeted Rivendell or Dúnedain Banner-bearer”
END

CONTROLBAR:ToolTipArwenAsfaloth
“Arwen can mount/dismount her trusty steed \n Left click to activate”
END

CONTROLBAR:ToolTipPurchaseUpgradeDunedainBasicTraining
“Requires Level 5 Halbarad to be near \n Makes a Banner-bearer available to this troop, who heals wounded soldiers, replaces fallen units, and bestows a Leadership bonus to nearby units \n Bonus for Swordsmen: +25% attack for infantry and cavalry \n Bonus for Weaponsmasters: +25% attack speed for infantry and cavalry \n Bonus for Pikemen: +25% defense for infantry and cavalry \n Bonus for Archers: +25% firing speed for archers \n Bonus for Cavalry: +25% speed for cavalry and infantry”
END

CONTROLBAR:ToolTipPurchaseUpgradeDunedainFireArrows
“Requires Level 7 Halbarad to be near \n Equips this battalion with Fire Arrows \n Greatly increases the damage done by arrows”
END

CONTROLBAR:ToolTipPurchaseUpgradeDunedainForgedBlades
“Requires Level 7 Halbarad to be near \n Equips this battalion with Forged Blades \n Greatly increases damage”
END

CONTROLBAR:ToolTipHalbaradWechselLeadership
“Requires Level 3 \n Halbarad leads the Dúnedain of the North into battle \n At Level 3: Nearby allied Dúnedain are immune to fear and gain +25% damage \n At Level 5: Nearby allied Dúnedain are able to purchase Banner-bearers \n At Level 7: Nearby allied Dúnedain are able to purchase Forge Blades or Fire Arrows \n \n Passive ability”
END

CONTROLBAR:SpecialAbilityHalbaradWaffen
“To arms! (&C)”
END

CONTROLBAR:ToolTipSpecialAbilityHalbaradWaffen
“Requires Level 5 \n Halbarad calls his men to arms, which protects every Dúnedain structure on the map for 30 seconds with Dúnedain soldiers \n Left click to activate”
END

CONTROLBAR:LW_Hero_DunedainHalbarad
“Halbarad”
END

CONTROLBAR:SpecialAbilityHalbaradPfeilhagel
“Dúnedain Arrow Volley (&B)”
END

CONTROLBAR:ToolTipSpecialAbilityHalbaradPfeilhagel
“Requires Level 10 \n Only available when armed with a bow \n Halbarad and nearby allied Dúnedain Rangers fire arrows 33% faster and move 20% faster \n For the duration of the ability Halbarad cannot switch weapons \n Left click to activate”
END

CONTROLBAR:SpecialAbilityHalbaradSchwertstreich
“Dúnedain Sword Strike (&B)”
END

CONTROLBAR:ToolTipSpecialAbilityHalbaradSchwertstreich
“Requires Level 10 \n Only available when armed with a sword \n Halbarad and nearby allied Dúnedain Swordsmen attack 33% faster and move 20% faster \n For the duration of the ability Halbarad cannot switch weapons \n Left click to activate”
END

CONTROLBAR:SpecialAbilityHalbaradBeschuss
“Bombardment (&V)”
END

CONTROLBAR:ToolTipSpecialAbilityHalbaradBeschuss
“Requires Level 7 \n For a short time, Halbarad is encircled by Dúnedain, who shoot at nearby enemies \n Hit enemies are damaged and become slower \n Left click to activate”
END

CONTROLBAR:ToolTipToggleHeroWeapons_Halbarad
“Left click to switch between bow and sword \n As long as the hero is armed with a sword he receives +25% armour”
END

CONTROLBAR:HalbaradGenericMountTooltip
“Requires Level 5 \n Left click to mount or \n to go on foot”
END

CONTROLBAR:HalbaradLeadership
“Leader of the Dúnedain”
END

CONTROLBAR:ToolTipHalbaradLeadership
“Requires Level 3 \n Halbarad leads the Dúnedain of the North into battle \n Nearby allied Dúnedain are immune to fear and gain +25% damage \n Nearby allied Dúnedain Barracks train units 25% faster \n \n Passive ability”
END

CONTROLBAR:ToolTipBannerträgerderDunedain
“Halbarad proudly bears the Banner of Arwen Undómiel and inspires his troops \n Nearby heroes and units are permanently healed and gain experience twice as fast \n If you use an ability near Halbarad then it will reload 25% faster \n \n Passive ability”
END

CONTROLBAR:ToolTipBuildStudienAnbauLevel3_Schmiede
“Requires Erestor to supervise Study Expansions \n Enables Gold-tipped arrows of Eregion to be researched”
END

CONTROLBAR:ToolTipBuildStudienAnbauLevel3_Militär
“Requires Erestor to supervise the Study Expansions \n Enables new formations for Elite-troops”
END

CONTROLBAR:ToolTipBuildStudienAnbauLevel3_Mystic
“Requires Erestor to supervise the Study Expansions \n Enables combined Lightbearers to use new abilities”
END

CONTROLBAR:ToolTipErestorsBeaufsichtigung_Neu
“Erestor enters an allied building within the Fortress \n Economy structures: for a short time produce +50% resources \n Recruitment structures: for a short time recruit units 50% faster \n Study Expansions: Enables more in-depth research \n Left click on an allied Economy structure, Recruitment structure, or Study”
END

CONTROLBAR:ErestorsBeaufsichtigung
“Erestor’s Supervision”
END

CONTROLBAR:ToolTipErestorsBeaufsichtigung
“Erestor and the Scholars study the old scrolls of Doriath \n Erestor enters an allied Economy structure within the Fortress, which, for a short time, produces more resources \n Left click on an allied Economy structure”
END

CONTROLBAR:ToolTipSpielsystemImladrisBibliothek
“The Library is an important building in Rivendell, which generates ability points and can be improved with various Study Expansions that provide different benefits for your people. \n If an Expansion is built, it will be considered an independent building and can be selected separately \n In addition to these functions the councilor Erestor can be assigned to the Study Expansions, which enable them to be upgraded. \n Blacksmithing Studies: At Level 2 Imladris melee troops can upgrade their Forged Blades to Blades of Eregion, at Level 3 Imladris ranged troops can upgrade their Gold-tipped Arrows to Gold-tipped Arrows of Eregion. \n Military Studies: At Level 2 Rivendell standard troops can switch their formation, at Level 3 Rivendell elite-troops can change their formation. \n Mystical Studies: At Level 2 Lightbearers can use their abilities, at Level 3 combined Lightbearers can use their abilities.”
END

CONTROLBAR:ToolTipSpecialAbilityHeldenklingen
“Erestor and the Scholars study the lore of Eregion Blacksmithing \n The targeted hero receives a superior blade, which grants him +100 attack points \n May only be bestowed upon an Elven hero of Rivendell once \n Left click on the desired Elven hero”
END

CONTROLBAR:ToolTipPurchaseBibliothekSchmiedekunst
“Build a Study in which Scholars research Eregion Blacksmithing \n The Study is treated as an independent building with various interactions possible \n Erestor can be assigned to the Study, making an ability available \n Level 2: Enables battalions to purchase Blades of Eregion \n Level 3: Enables battalions to purchase Gold-tipped Arrows of Eregion”
END

CONTROLBAR:ToolTipPurchaseBibliothekMilitärkunst
“Build a Study in which Scholars research the Military Arts of Gondolin \n The Study is treated as an independent building with various interactions possible \n Erestor can be assigned to the Study, making an ability available \n Level 2: Enables standard units to use a new formation \n Level 3: Enables elite-units to use a new formation”
END

CONTROLBAR:ToolTipPurchaseBibliothekMystickunst
“Build a Study in which Scholars research the Mystical Arts of Doriath \n The Study is treated as an independent building with various interactions possible \n Erestor can be assigned to the Study, making an ability available \n Level 2: Allows Lightbearers to use their abilities \n Level 3: Allows combined Lightbearers to use their combined abilities”
END

CONTROLBAR:LW_Hero_Erestor
“Erestor”
END

CONTROLBAR:LW_Hero_ImladrisCirdan
“Círdan”
END

CONTROLBAR:ToolTipSpecialAbilityPalantirvonElostirion
“Requires Level 10 Círdan \n Reveals a small area \n Left click on the desired target location”
END

CONTROLBAR:SpecialAbilityCirdanHerrderAnfurten
“Lord of the Havens”
END

CONTROLBAR:ToolTipSpecialAbilityCirdanHerrderAnfurten
“Requires Level 3 \n As Círdan’s knowledge and power waxes, the Lindon Spire upgrades \n Círdan Level 3: +10% Faster Build speed and +20% hitpoints \n Círdan Level 7: +15% Faster Build speed and +25% hitpoints \n Círdan Level 10: +25% Faster Build speed, +40% hitpoints, and +20% Sight. In addition, the Lindon Spire receives the ability ‘Palantír of Elostirion’ \n \n Passive ability”
END

CONTROLBAR:SpecialAbilityCirdanAllwissenheit
“Omniscience (&B)”
END

CONTROLBAR:TooltipSpecialAbilityCirdanAllwissenheit
“Requires Level 10 \n As a mariner and navigator, Círdan is able to read the stars \n For a short time, the entire map is revealed \n Left click to activate”
END

CONTROLBAR:SpecialAbilityCirdanHeilendeAura
“Healing Aura (&C)”
END

CONTROLBAR:ToolTipSpecialAbilityCirdanHeilendeAura
“Requires Level 5 \n For 10 seconds allied units and heroes near Círdan are slowly healed \n Left click to activate”
END

CONTROLBAR:SpecialAbilityCirdanReiseindenWesten
“Into the West (&V)”
END

CONTROLBAR:ToolTipSpecialAbilityCirdanReiseindenWesten
“Requires Level 7 \n Círdan sends all those who are wounded to fight on in the West \n For 30 seconds enemies near Círdan gain neither experience nor resources from slain units \n Left click to activate”
END

CONTROLBAR:ToolTipCirdanRingNarya_Neu2
“The Ring Narya sparks a fire in the hearts of the Elves \n Nearby allied units gain +25% armour and attack \n Activation of the Ring: For 30 seconds allied units near Círdan gain +50% armour and attack, however for the duration of the recharge time Leadership bonuses are deactivated \n \n Passive ability \n Left click to spark the inner fire”
END

CONTROLBAR:CirdanRingNarya_Neu
“The Ring Narya (&Y)”
END
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 10. Jun 2014, 05:38
Hier ist "Nebelberge IV":

CONTROLBAR:SpecialAbilityFleischbeladen
“Load with flesh”
END

CONTROLBAR:ToolTipSpecialAbilityFleischbeladen
“The Loot cart is loaded with flesh from the corpses of nearby enemies \n Every time an enemy is slain near the cart, his flesh is loaded onto it, causing it to gain experience \n The more flesh the cart carries, the larger the bonus becomes when unloading it”
END

CONTROLBAR:SpecialAbilityGoldbeladen
“Load with gold”
END

CONTROLBAR:ToolTipSpecialAbilityGoldbeladen
“The Loot cart is loaded with gold from the corpses of nearby enemies \n Every time an enemy is slain near the cart, his discarded gold is loaded onto it, causing it to gain experience \n The more gold the cart carries, the larger the bonus becomes when unloading it”
END

CONTROLBAR:SpecialAbilityBeutebeladen
“Load with equipment”
END

CONTROLBAR:ToolTipSpecialAbilityBeutebeladen
“The Loot cart is loaded with the arms and armour from the corpses of nearby enemies \n Every time an enemy is slain near the cart, his equipment is loaded onto it, causing it to gain experience \n The more equipment the cart carries, the larger the bonus becomes when unloading it”
END

CONTROLBAR:SpecialAbilityFleischentladen
“Unload flesh”
END

CONTROLBAR:ToolTipSpecialAbilityFleischentladen
“Requires Level 2 \n Nearby units and heroes are healed \n With each Level the radius becomes larger \n Left click to activate”
END

CONTROLBAR:SpecialAbilityGoldentladen
“Unload gold”
END

CONTROLBAR:ToolTipSpecialAbilityGoldentladen
“Requires Level 2 \n A treasure chest appears nearby \n With each Level more chests appear \n Left click to activate”
END

CONTROLBAR:SpecialAbilityBeuteentladen
“Unload equipment”
END

CONTROLBAR:ToolTipSpecialAbilityBeuteentladen
“Requires Level 2 \n Nearby units receive looted arms and armour \n With each Level the radius becomes larger \n Left click to activate”
END

CONTROLBAR:PurchaseUpgradeWildFireArrows
“Purchase Fire Arrows (&W)”
END

CONTROLBAR:ToolTipPurchaseUpgradeWildFireArrows
“Equips this horde with Fire Arrows \n Greatly increases the damage done by arrows”
END

CONTROLBAR:PurchaseTechnologyWildFireArrows
“Research Fire Arrows (&W)”
END

CONTROLBAR:ToolTipPurchaseTechnologyWildFireArrows
“Enables hordes to purchase the Fire Arrow upgrade \n Greatly increases the damage done by arrows”
END

CONTROLBAR:PurchaseTechnologyWildForgedBlades
“Research Forged Blades”
END

CONTROLBAR:ToolTipPurchaseTechnologyWildForgedBlades
“Enables hordes to purchase the Forged Blades upgrade \n Greatly increases the damage done by melee weapons”
END

TOOLTIP:WildForgedBlades
“Forged Blades”
END

CONTROLBAR:SpecialAbilityWesenderNacht
“Creatures of the Night (&C)”
END
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 10. Jun 2014, 05:49
Ich werd' "Imladris IV" annehmen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 10. Jun 2014, 08:18
Hier ist "Imladris IV":

UPGRADE:StudienAnbauLevel2
“Study Expansion: Level 2”
END

UPGRADE:StudienAnbauLevel3
“Study Expansion: Level 3”
END

CONTROLBAR:ToolTipBuildStudienAnbauLevel2_Schmiede
“Enables the research of the Blades of Eregion”
END

CONTROLBAR:ToolTipBuildStudienAnbauLevel2_Militär
“Enables troops to use new formations”
END

CONTROLBAR:ToolTipBuildStudienAnbauLevel2_Mystic
“Enables Lightbearers to use new abilities”
END

CONTROLBAR:ToolTipToggleLindonWächterWeaponSwitchUnit
“Requires Level 3 Military Studies \n Left click to switch between sword and bow \n Gains +15% armour when armed with sword”
END

CONTROLBAR:MilitärischeStudien_Neu
“Tactical Studies”
END

CONTROLBAR:BibliothekSchmiedekunst
“Blacksmithing Studies”
END

CONTROLBAR:BibliothekMilitärkunst
“Military Studies”
END

CONTROLBAR:BibliothekMystickunst
“Mystical Studies”
END

UPGRADE:BibliothekSchmiedekunst
“Blacksmithing Studies”
END

TOOLTIP:BibliothekSchmiedekunst
“Blacksmithing Studies”
END

UPGRADE:BibliothekMilitärkunst
“Military Studies”
END

TOOLTIP:BibliothekMilitärkunst
“Military Studies”
END

TOOLTIP:BibliothekMystickunst
“Mystical Studies”
END

UPGRADE:BibliothekMystickunst
“Mystical Studies”
END

CONTROLBAR:ToolTipLichtbringerSpecialAbilityStillederSinne_Neu
“Requires Level 3 Mystical Studies \n The elements Fire and Water unleash fumes, which disorient their victims \n The stats of all enemy units within the target area sink by 25% \n The abilities of enemy heroes load 25% slower and do 25% less damage \n Left click on the desired target units”
END

CONTROLBAR:ToolTipWellenHoffnungRainNew_Neu
“Requires Level 3 Mystical Studies \n The elements Fire and Earth summon balls of fire to rain down from the heavens \n Left click on the desired target area”
END

CONTROLBAR:TooltipLichtbringerFeuerderHöchstenNew_Neu
“Requires Level 3 Mystical Studies \n The elements Fire and Air burn enemies in blistering heat \n Beams of light fall from the heavens and slowly inflict damage on enemies within a target area \n Particularly effective vs. structures, Orcs, and Trolls \n Left click on the desired target area”
END

CONTROLBAR:ToolTipLichtbringerFlood_Neu
“Requires Level 3 Mystical Studies \n The elements Water and Air summon a tidal wave to sweep enemies away \n Left click on the desired target area”
END

CONTROLBAR:ToolTipLichtbringerTornado_Neu
“Requires Level 3 Mystical Studies \n The elements Earth and Air summon three tornados to tear through the ranks of the enemy \n Left click on the desired target area”
END

CONTROLBAR:ToolTipLichtbringerElbenwald_Neu
“Requires Level 3 Mystical Studies \n The elements Earth and Water awaken the powers of nature to grow a forest \n This strengthens allies and strips enemies of all Leadership bonuses \n Left click on the desired target area”
END

CONTROLBAR:ToolTipLichtbringerHerzdesFeuers_Neu
“Requires Level 2 Mystical Studies \n The Lightbearers awaken hidden strength in the targeted unit \n The unit’s damage is permanently doubled \n Can be used only once per unit \n Left click on the desired unit”
END

CONTROLBAR:ToolTipWasserdesBruinen_Neu
“Requires Level 2 Mystical Studies \n Nearby allied units are healed \n Left click to activate”
END

CONTROLBAR:ToolTipVorbotedesTelperion_Neu
“Requires Level 2 Mystical Studies \n The Lightbearers shake the earth \n Structures sustain heavy damage and units are swept off their feet \n Left click on the desired target area”
END

CONTROLBAR:ToolTipHauchausValinor_Neu
“Requires Level 2 Mystical Studies \n The Lightbearers share their blessed magic with their allies \n For a short time, they gain +50% damage, are 50% faster, and are resistant to fear and knock-back \n Left click to activate”
END

CONTROLBAR:ToolTipGlanzderEldar_Neu
“Requires Level 3 Military Studies \n The Elven Lord is bathed in blinding light, which frightens nearby enemies \n Upon activation nearby enemies weaken and become terrified \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityBlitzendeKlingen_Neu
“Requires Level 3 Military Studies \n The magic blades of the Swordmasters blind the enemy and, for a short time, paralyze them”
END

CONTROLBAR:TooltipWaffenmeisterWaffenkunst_Neu
“Requires Level 2 Military Studies \n The Weaponsmasters wield their blades with unusual precision and slice through the ranks of the enemy \n For a short time, they attack faster, are more agile, and have an increased running speed \n Left click to activate”
END

CONTROLBAR:ToolTipSchwertmeisterParade_Neu
“Requires Level 3 Military Studies \n The Swordmasters parry all blows from their enemies \n For a short time, they are invulnerable vs. non-magic melee attacks \n Left click to activate”
END

CONTROLBAR:ToolTipToggleWeisheitFormationSword_Neu
“Requires Level 2 Military Studies \n The Swordsmen form a wedge \n +30% damage and speed, but -50% armour”
END

CONTROLBAR:ToolTipToggleWeisheitFormationLance_Neu
“Requires Level 2 Military Studies \n The Pikemen form a wall \n +70% armour, but -70% speed”
END

CONTROLBAR:ToolTipPurchaseGoldspitzenUpgradeEregions
“Requires Level 2 Blacksmithing Studies \n Equips this battalion with Gold-tipped Arrows of Eregion \n The arrows’ magic increases the attack of allied units near the point of impact”
END

TOOLTIP:LackbruchtalHeavyArmor_Neu
“Research upgrade at the Eregion Forge to enable this equipment \n Significantly reduces damage taken”
END

TOOLTIP:LackbruchtalForgedBlades_Neu
“Research upgrade at the Eregion Forge to enable this equipment \n Significantly increases damage”
END

CONTROLBAR:GoldspitzenUpgradeEregions
“Gold-tipped Arrows of Eregion”
END

TOOLTIP:LackbruchtalArrows_Neu
“Research upgrade at the Eregion Forge to enable this equipment \n Significantly increases the damage done by arrows”
END

CONTROLBAR:ToolTipPurchaseGoldspitzenUpgrade_Neu
“Equips this battalion with Gold-tipped Arrows \n Significantly increases the damage done by arrows”
END

CONTROLBAR:ToolTipPurchaseGoldspitzenUpgradeEregions
“Requires Level 2 Blacksmithing Studies \n Equips this battalion with Gold-tipped Arrows of Eregion \n The arrows’ magic increases the attack of allied units near the point of impact”
END

UPGRADE:GoldspitzenUpgradeEregions
“Gold-tipped Arrows of Eregion”
END

TOOLTIP:GoldspitzenUpgradeEregions
“Gold-tipped Arrows of Eregion”
END

TOOLTIP:LackDunedainHeavyArmor_Neu
“Research upgrade at the Eregion Forge to enable this equipment \n Significantly reduces damage taken”
END

CONTROLBAR:Miruvor
“Miruvor”
END

CONTROLBAR:TooltipMiruvor
“A drink of the Elves which heals the wounds of the injured, replaces one soldier per battalion, and, for a short time, grants +10% speed \n Left click on the icon then left click on the target unit”
END

CONTROLBAR:TooltipSpecialPowerElrondsRat_Neu
“Elrond summons a council of Men, Elves, Dwarves, and Wizards \n Various Outcomes \n Outcome 1: For a short time, Legolas and 2 battalions of Mirkwood Archers are summoned \n Outcome 2: For a short time, Gimli and Glóin are summoned \n Outcome 3: For a short time, Boromir and 3 battalions of Gondor Soldiers are summoned \n Outcome 4: For a short time, Gandalf the Grey is summoned \n Outcome 5: For a short time, Strider and the 4 Hobbits are summoned \n Left click on the icon then left click on a pathable location”
END
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Elendils Cousin 3. Grades am 10. Jun 2014, 11:51
Ich reserviere mir mal "Allgemein" von den neuen Blöcken.

Edit: Da wären wir. Wer meckern will, nur zu :P
CONTROLBAR:ToggleFireFormation
"Fire at will (&Y)"
END

CONTROLBAR:ToolTipToggleLineToFireFormation
"+15% range, -25% damage"
END

CONTROLBAR:ToggleGoblinKingWeapons
"Switch weapon (&C)"
END

CONTROLBAR:ToolTipToggleGFighterWedgeToLineFormation
"No bonus"
END

CONTROLBAR:ToolTipToggleGFighterLineToWedgeFormation
"+30% damage, -20% armor"
END

CONTROLBAR:ToolTipToggleGFighterOpenToLineFormation
"No bonus"
END

CONTROLBAR:ToolTipToggleGKnightLineToTightFormation
"+25% armor, -25% damage"
END

CONTROLBAR:ToolTipToggleGKnightTightToLineFormation
"No bonus"
END

CONTROLBAR:ToggleTightFormation
"Battleformation (&Y)"
END

CONTROLBAR:ToolTipToggleLineToLooseFormation
"+25% damage, -15% range"
END

CONTROLBAR:ToolTipToggleLooseToLineFormation
"No bonus"
END

CONTROLBAR:ToolTipToggleHeroWeapons_Neu
"Left click to toggle between bow and sword \n Not available when mounted \n The hero gains +25% armor while using his sword"
END

CONTROLBAR:ToolTipToggleHeroWeapons
"Left click to toggle between bow and sword \n The hero gains +25% armor while using his sword"
END

CONTROLBAR:ToggleWeisheitFormationSword
"Attack formation"
END

CONTROLBAR:ToggleWeisheitFormationBow
"Loose formation"
END

CONTROLBAR:ToggleWeisheitFormationLance
"Wall formation"
END

CONTROLBAR:ToolTipToggleWeisheitFormationLineSword
"The swordsmen switch back to their old formation \n No bonus"
END

CONTROLBAR:ToolTipToggleWeisheitFormationLineLance
"The pikemen switch back to their old formation \n No bonus"
END

CONTROLBAR:GandalfMount
"Mount (&C)"
END

CONTROLBAR:SSpecialAbilityDefendStructure
"Defend building (&X)"
END

HUD:WarningNotificationTitle
"Warning"
END

HUD:DialogNotificationTitle
"Dialogue"
END

GUI:URUKDiscount
"Uruk cost %d%%"
END

GUI:FURNACEDiscount
"Upgrade cost %d%%"
END

GUI:MINENSCHACHTiscount
"Technology cost %d%%"
END

GUI:ORKLAGERDiscount
"Orc cost %d%%"
END

GUI:RHUDAURDiscount
"Hill-men cost %d%%"
END

GUI:WIGHTDiscount
"Barrow-wight cost %d%%"
END

GUI:STRUCTUREDiscount
"Building cost %d%%"
END

GUI:DUNEDAINDiscount
"Dúnedain cost %d%%"
END

LWScenario:WOTRScenario049
"The fate of men"
END

CONTROLBAR:Sichtweitenachoben
"Change camera - up"
END

CONTROLBAR:ToolTipSichtweitenachoben
"Swings up the camera a little bit with each click"
END

CONTROLBAR:Sichtweitenachunten
"Change camera - down"
END

CONTROLBAR:ToolTipSichtweitenachunten
"Swings down the camera a little bit with each click"
END

CONTROLBAR:SichtweiteZurücksetzen
"Reset camera"
END

CONTROLBAR:ToolTipSichtweiteZurücksetzen
"Resets the camera angle"
END

LWScenario:WOTRScenario048Description
"Player count: 2 \n Mission: each player starts with one general \n Choose your side and occupy the entire enemy territory"
END

LWScenario:WOTRGameTypeKDZ
"EDAIN campaign"
END

LWScenario:WOTRObjectivesKDZ
"Finish the campaign by winning all historical battles."
END

LWScenario:WOTREliminationLoseKDZ
"You were defeated by the army of the enemy."
END

LWScenario:WOTREliminationWinKDZ
"You successfully finished the campaign"
END

LW:DisplayNameEredMithrim
"Purge of Ered Mithrim"
END

LW:DisplayNameFramsburg
"Ambush at Framsburg"
END

LWScenario:WOTRScenario047
"Mortal enemies"
END

LWScenario:WOTRScenario047Description
"Player count: 2\n Mission: Choose your side and annihalate the hated enemy"
END

CONTROLBAR:LW_ToolTipBuild_LothlorienSängerinnen
"Infantry \n Strong at supporting your own units"
END

CONTROLBAR:EomerMount
"M&ount"
END

CONTROLBAR:EowynMount
"M&ount"
END

CONTROLBAR:TooltipHornNoldor_Neu
"Blow the horn of the Noldor \n +50% damage an fear resistance for allied units  \n Left click on icon then left click on target units"
END

CONTROLBAR:ToolTipWarChant_Neu
"Target allies do +50% damage and gain fear resistance \n Left click on icon then left click on target units"
END

CONTROLBAR:BataillonAreadyHasUpgrade
"You already purchased this upgrade"
END
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 10. Jun 2014, 18:18
Ich werde "Imladris V" uebersetzen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 10. Jun 2014, 19:53
"Imladris V":

CONTROLBAR:ToolTipHauchausValinor
“The Lightbearers share their blessed magic with their allies \n For a short time, they gain +50% damage, are 50% faster, and are resistant to fear and knock-back \n Left click to activate”
END

CONTROLBAR:LichtbringerLichtfackel
“Flare”
END

CONTROLBAR:TooltipLichtbringerLichtfackel
“Requires Level 4 \n The Lightbearers burn their enemies with searing light \n Particularly effective vs. structures, Orcs, and Trolls \n Left click on the desired target area”
END

CONTROLBAR:LichtbringerFeuerderHöchsten
“Supreme Fire”
END

CONTROLBAR:TooltipLichtbringerFeuerderHöchsten
“Requires Level 4 \n The Lightbearers burn their enemies with searing light \n Particularly effective vs. structures, Orcs, and Trolls \n Left click on the desired target area”
END

CONTROLBAR:LW_ToolTip_LichtbringerHorde
“Magical Support Unit \n Strong at Range”
END

CONTROLBAR:SpecialAbilityToggleLichtbringerErde
“Element: Earth”
END

CONTROLBAR:SpecialAbilityToggleLichtbringerFeuer
“Element: Fire”
END

CONTROLBAR:SpecialAbilityToggleLichtbringerWasser
“Element: Water”
END

CONTROLBAR:SpecialAbilityToggleLichtbringerLuft
“Element: Air”
END

CONTROLBAR:TooltipSpecialAbilityToggleLichtbringerErde
“The Lightbearers use their collective knowledge to devote themselves to the element Earth \n You may choose only one element”
END

CONTROLBAR:TooltipSpecialAbilityToggleLichtbringerFeuer
“The Lightbearers use their collective knowledge to devote themselves to the element Fire \n You may choose only one element”
END

CONTROLBAR:TooltipSpecialAbilityToggleLichtbringerWasser
“The Lightbearers use their collective knowledge to devote themselves to the element Water \n You may choose only one element”
END

CONTROLBAR:TooltipSpecialAbilityToggleLichtbringerLuft
“The Lightbearers use their collective knowledge to devote themselves to the element Air \n You may choose only one element”
END

CONTROLBAR:PurchaseUpgradeHauchausValinor
“Element of the Air”
END

CONTROLBAR:PurchaseUpgradeFeuerderHöchsten
“Element of Fire”
END

CONTROLBAR:PurchaseUpgradeVorbotedesTelperion
“Element of the Earth”
END

CONTROLBAR:PurchaseUpgradeWasserdesBruinen
“Element of Water”
END

GUI:LICHTBRINGERDiscount
“Lightbearer cost %d%%”
END

CONTROLBAR:ToolTipBuildLichtbringerQuartiereUpgrade
“Enables the training of Lightbearers”
END

UPGRADE:LichtbringerQuartiere
“Chamber of the Lightbearers”
END

CONTROLBAR:LW_ToolTipBuild_DunedainFighterHorde
“Standard infantry \n Strong vs. Pikemen”
END

CONTROLBAR:LW_ToolTipBuild_DunedainRangerHorde
“Standard infantry \n Strong vs. Swordsmen”
END

CONTROLBAR:LW_Unit_DunedainSpearmanHorde
“Dúnedain Spearmen”
END

CONTROLBAR:LW_ToolTipBuild_DunedainSpearmanHorde
“Standard infantry \n Strong vs. cavalry and monsters”
END

CONTROLBAR:ToolTipBuildDunedainSpearmanHorde
“Strong vs. cavalry and monsters”
END

CONTROLBAR:LW_Unit_DunedainSpearmanHorde
“Dúnedain Spearmen”
END

CONTROLBAR:LW_ToolTip_DunedainSpearmanHorde
“Unit Type: Spearmen \n Strong vs. cavalry and monsters”
END

TOOLTIP:LackLevel2DunedainHeavyArmor
“Requires Level 2 Armoury”
END

CONTROLBAR:ToolTipDunedainTurm
“Defensive structure \n Fires arrows at enemy units”
END

CONTROLBAR:ToolTipDunedainArmory
“Generates resources \n Reduces the cost of Dúnedain: \n 2 Armouries -10% \n 3 Armouries -15% \n 4 Armouries -20% \n 5 Armouries -30% \n 6 Armouries -40%”
END

OBJECT:DunedainWell
“Infirmary”
END

CONTROLBAR:ToolTipDunedainBarracks
“Trains Dúnedain”
END

CONTROLBAR:ToolTipBuildDunedainRanger_Neu
“Light Bowmen \n Strong vs. Light infantry, Pikemen, and many troops”
END

CONTROLBAR:BannerträgerderDunedain
“Dúnedain Banner-bearer”
END

UPGRADE:DunedainHeavyArmor
“Hardened Leather”
END

TOOLTIP:DunedainHeavyArmor
“Hardened Leather”
END

CONTROLBAR:LW_Unit_DunedainFighterHorde
“Dúnedain Soldier-Battalion”
END

"Imladris VI", bereit oder nicht, hier komme ich!
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 10. Jun 2014, 20:44
Und..."Imladris VI":

CONTROLBAR:HobbitFarmSummonHobbits
“Hobbits”
END

CONTROLBAR:ToolTipHobbitFarmSummonHobbits
“For a short time, the residents of the farm defend their worldly goods”
END

UPGRADE:MitgliederGraueSchaar
“Members of the Grey Company”
END

TOOLTIP:MitgliederGraueSchaar
“Members of the Grey Company”
END

CONTROLBAR:PurchaseMitgliederGraueSchaar
“Members of the Grey Company”
END

TOOLTIP:Segensbanner
“Blessed Banner”
END

UPGRADE:Segensbanner
“Blessed Banner”
END

CONTROLBAR:BeistandinderNotNormal
“Assistance in times of need”
END

CONTROLBAR:KritischeTreffer_GraueSchaar
“Critical Hit (&Y)”
END

CONTROLBAR:KritischeTreffer
“Critical Hit (&Y)”
END

CONTROLBAR:SpecialAbilityGezielteVerletzung
“Targeted Wound (&V)”
END

CONTROLBAR:SpecialAbilityKriegslist
“Strategy”
END

CONTROLBAR:ToolTipToggleWeisheitFormationBow_Neu
“Requires Wisdom of the Ancestors \n The Archers form a loose formation \n +30% range, sight, and attack, but -60% armour”
END

CONTROLBAR:HeilendesLicht
“Healing Light”
END

CONTROLBAR:ToolTipHeilendesLicht
“Requires Level 2 \n Nearby allied units are healed \n Left click to activate”
END

CONTROLBAR:WasserdesBruinen
“Healing Spring Water”
END

CONTROLBAR:ToolTipWasserdesBruinen
“Nearby allied units are healed \n Left click to activate”
END

CONTROLBAR:LichtbringerLichtfackel
“Flare”
END

CONTROLBAR:TooltipLichtbringerLichtfackel
“Requires Level 4 \n The Lightbearers burn their enemies with searing light \n Particularly effective vs. structures, Orcs, and Trolls \n Left click on the desired target area”
END

CONTROLBAR:LichtbringerFeuerderHöchsten
“Supreme Fire”
END

CONTROLBAR:TooltipLichtbringerFeuerderHöchsten
“Requires Level 4 \n The Lightbearers burn their enemies with searing light \n Particularly effective vs. structures, Orcs, and Trolls \n Left click on the desired target area”
END

CONTROLBAR:HornNoldor
“Horn of the Ñoldor”
END

CONTROLBAR:Allwissenheit
“Omniscience”
END

CONTROLBAR:GunstdesAbendesterns
“Gift of the Evenstar”
END

CONTROLBAR:LW_Unit_LindonWächterHorde
“Guardians of Lindon”
END

CONTROLBAR:ToggleLindonWächterWeapons
“Switch weapons”
END

CONTROLBAR:ToolTipCommandSelectRevivablesLindonWachturm
“Train and revive heroes of Lindon”
END

CONTROLBAR:LW_ToolTipBuild_imladriswächterHorde
“Hero Battalion \n Strong vs. All”
END

CONTROLBAR:SpecialAbilityPalantirvonElostirion
“Palantír of Elostirion”
END

CONTROLBAR:PurchaseUpgradeGolspitzenArrows
“Purchase Gold-tipped Arrows”
END

CONTROLBAR:TooltipPurchaseUpgradeElvenGolspitzenArrows
“Equip this tower with Gold-tipped Arrows \n Greatly increases the damage done by arrows \n The arrows’ magic increases the defense of allies near the point of impact”
END

Guten Abend, Herr "Isengart III".
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 11. Jun 2014, 19:43
"Isengart III":

CONTROLBAR:UrukScoutJagdpfeileAbility
“Hunting Arrows”
END

CONTROLBAR:ToolTipToggleScoutWeapon
“Left click to switch between bow and sword”
END

CONTROLBAR:ToolTipUrukScoutJagdpfeileAbility
“The Scouts fire a volley of arrows, which slow enemies by 40% for 20 seconds \n After using the ability, the Scouts move 20% faster for 10 seconds \n Left click on the desired target units”
END

CONTROLBAR:ToolTipUrukScoutJagdpfeileAbility_2
“The Scouts fire a volley of arrows, which slows enemies by 40% for 20 seconds and reduces the attack speed of enemy Archers by 80% \n After using the ability, the Scouts move 20% faster for 10 seconds and their damage is doubled \n Left click on the desired target units”
END

CONTROLBAR:ToolTipSelectRevivablesDunlandKaserne
“Recruit the Heroes of Dunland”
END

CONTROLBAR:ToolTipUglukMedizin_Neu
“Requires Level 3 \n Uglúk gives dark medicine to his Uruk-Hai \n Uruks in the target area are healed \n Left click on the desired target units”
END

CONTROLBAR:ToolTipSpecialAbilityUglukRaserei_Neu
“Uglúk feasts on the blood of his enemies \n Damage dealt is transferred to Uglúk \n Left click to activate”
END

CONTROLBAR:UglukLeadership
“Leader of the Uruk-Hai”
END

CONTROLBAR:ToolTipUglukLeadership
“Requires Level 5 \n Uglúk is the greatest and most powerful of the Uruks and is known for killing those he deems to be too weak \n Nearby Uruks gain +50% armour \n \n Passive ability”
END

CONTROLBAR:SpecialAbilityTödlicherHinterhalt
“Prepare an Ambush (&Y)”
END

CONTROLBAR:SpecialAbilityTödlicherHinterhalt2
“Execute Ambush – Poisoned Blades (&Y)”
END

CONTROLBAR:SpecialAbilityTödlicherHinterhalt3
“Execute Ambush – Serrated Blades (&X)”
END

CONTROLBAR:TooltipSchlangenzungeEscape
“Requires Level 2 \n Wormtongue conceals himself for 30 seconds and cannot attack or be attacked \n Left click to activate”
END

CONTROLBAR:ToolTipSchlangenzungeVenomousWords
“Requires Level 3 \n Grima’s words are like poison and cause his enemies to lose hope \n For 30 seconds, targeted units and heroes lose -25% armour, -25% attack, and gain no experience \n Left click on the desired target units”
END

CONTROLBAR:ToolTipBackstabSchlangenzunge_Neu
“Requires Level 5 \n Extremely effective melee attack, which poisons the victim \n Stabs an enemy in the back, causing an additional +50% damage \n Left click on the icon then left click on the target”
END

CONTROLBAR:ToolTipSchlangenzungeCorrodeAllegiance
“Requires Level 7 \n Grima’s lies bring the targeted enemy heroes temporarily under your control \n Left click on the desired enemy heroes”
END

CONTROLBAR:ToolTipSpecialAbilitySchlangenzungeUnterwandern
“Requires Level 10 \n Years upon years of deception enable Grima Wormtongue to sabotage the enemy \n For 60 seconds, structures in the target area lose all functions and are 50% more vulnerable to damage \n Left click on the desired target structures”
END

CONTROLBAR:ToolTipSpecialAbilityUnterwandern_Neu
“Requires Level 10 \n Years and years of deception enable Grima Wormtongue to sabotage the enemy \n For a short time, the Citadel and all other nearby structures lose all functions \n Left click on an enemy Citadel”
END

CONTROLBAR:SpecialAbilityMagierturmMachtderSprache
“Power of Speech (&X)”
END

CONTROLBAR:SpecialAbilityCitadelSummonCrebain
“Crebain”
END

CONTROLBAR:ToolTipSpecialAbilityCitadelSummonCrebain
“Control the Crebain to scout the enemy’s position \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityAntriebdesVerfluchten_Neu
“The White Wizard commands his troops to attack \n For a short time, nearby allies gain +300% attack, +15% speed, and are resistant to fire \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityBrennenderHimmel_Neu
“Requires Level 5 \n The Blessed One turns the heavens to flame \n Units in the target area are burned \n Left click on the desired target area”
END

CONTROLBAR:ToolTipSpecialAbilityBrennendeSteppen_Neu
“Requires Level 5 \n The Cursed One turns the ground to flame \n Units in the target area are burned \n Left click on the desired target area”
END

CONTROLBAR:SpecialAbilityIndustriellerWahn
“Industrial Obsession (&X)”
END

CONTROLBAR:SpecialAbilityIndustriellerWahnMachtderGnade
“Industrial Obsession – Power of Mercy (&Y)”
END

CONTROLBAR:SpecialAbilityBrennendeSteppenBrennenderHimmel
“Burning Earth – Flaming Sky (&X)”
END

CONTROLBAR:SpecialAbilityMagierturmFeuersturmGewittersturm
“Firestorm – Thunderstorm (&V)”
END

CONTROLBAR:TooltipSimbelmyne
“Since time immemorial it has grown on the burial mounds of fallen heroes \n Heals allies and replaces one dead man per battalion \n Left click on the icon then left click on the target units”
END

CONTROLBAR:LurtzSpäher
“Find the Halflings!”
END

CONTROLBAR:ToolTipLurtzSpäher
“Requires Lurtz and his Scouts to be on the battlefield at the same time \n Lurtz and his Scouts double their efforts in search of the Halflings \n +50% armour and +50% speed \n \n Passive ability”
END

CONTROLBAR:ToggleUrukScoutFormation
“Scout Formation”
END

CONTROLBAR:ToggleUrukScout2Formation
“Standard Formation”
END

CONTROLBAR:ToolTipToggleUrukScoutLooseToBlockFormation
“The Scouts form a special formation, which greatly increases their attack, but reduces their armour \n -75% armour, +150% damage”
END

CONTROLBAR:ToolTipToggleUrukScoutBlockToLineFormation
“Default stance”
END

CONTROLBAR:MagierturmRingBekehrung
“Dark Whispers (&C)”
END

Ich werde "Angmar III" nehmen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 12. Jun 2014, 03:02
"Angmar III":

CONTROLBAR:ToolTipSpecialAbilityGulzarWundeReißen
“Gulzár has learned the art of inflicting a deep wound on his enemy, which causes medium damage and blood loss for 30 seconds \n The targeted enemy is revealed for a time and suffers 25% more damage from heroes \n Left click on the desired target unit”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarKriegslist
“Gulzár has learned the art of turning the strengths of an enemy against him \n For 60 seconds, reduces the damage and defense of enemy units near a targeted hero \n For a time Gulzár’s damage is doubled vs. the targeted hero and receives +100% armour when fighting him \n Left click on the desired enemy heroes”
END

ONTROLBAR:ToolTipSpecialAbilityGulzarSchwarzerPfeil
“Gulzár has learned the art of firing a Black Arrow, which causes devastating damage to the target and doubles the damage vs. monsters \n The Black Arrow drops from the target it hits and must be recovered by Gulzár before it can be used again \n Left click on the desired target unit”
END

CONTROLBAR:TooltipSpecialAbilityGulzarAllwissenheit
“Gulzár has learned the art of farsight \n For a short time, the entire map is revealed \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarRaubzug
“Gulzár has learned to better coordinate his troops for raids \n For a short time, all allied units on the map steal resources \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarWarghinterhalt
“Gulzár has learned the art of unleashing wild wolves in a targeted area, which ambush all nearby enemies \n For the duration of the ambush enemy units and heroes are slowed by 20% \n Left click on the desired target area”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarBeschuss
“Gulzár has learned the art of preparing an ambush by surrounding enemies and firing on them \n Hit enemies suffer damage and are slowed \n Left click to activate”
END

CONTROLBAR:LW_Unit_GulzarSeuchenträgerHorde
“Angmar Plague-bearers”
END

CONTROLBAR:LW_ToolTip_GulzarSeuchenträgerHorde
Unit Type: Support Unit”
END

CONTROLBAR:SpecialAbilityGulzarFähigkeiterlernen
“Steal Ability (&B)”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarFähigkeiterlernen
“Requires Level 10 \n Gulzár uses his knowledge of the magic of Middle-Earth to study and learn an ability from an enemy hero \n After he dies, he can study the abilities of other heroes, however he may not relearn the previous ability \n Does not work on Hobbits and summoned heroes \n Left click on a hero”
END

CONTROLBAR:ToolTipGulzarSlayer
“Gulzár has learned, for a short time, to move 50% faster and cause +100% damage \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarEichenschild
“Gulzár has learned to become invincible for 10 seconds \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarAnsturmZwerge
“Gulzár has learned the art of creating images of Dwarves, which lead a relentless attack on the enemy \n Left click on the desired target area”
END

CONTROLBAR:ToolTipGulzarNorolim
“Requires Level 6 \n Arwen urges her horse, Asfaloth, on with Elvish words \n For a short time, her armour doubles and she gains +50% speed, however Asfaloth cannot ride over any enemies \n Only available while mounted on Asfaloth \n Can be activated while moving \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarAulesSchmiedefeuer
“Gulzár has learned to call on Durin’s creator Mahal, the Valar Aulë to help \n He uses the fires of his forge to cover the ground of Middle-Earth in flame \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarSpeerfeuer
“Gulzár has learned to issue an order, which barrages an area, causing high damage to structures but only medium damage to units \n Left click on the desired target area”
END

CONTROLBAR:ToolTipGulzarErdenhammer
“Gulzár has learned to shake the earth, causing all nearby enemies to be thrown from their feet and suffer minor damage \n Nearby structures do not sustain any damage \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarShakeFoundation
“Gulzár has learned to shake the foundations of a building \n Automatically opens the targeted gate \n Left click on the icon then left click on the target”
END

CONTROLBAR:ToolTipGulzarBaukunstMorias
“Gulzár has learned the art of quickly repairing damaged buildings \n Left click on the desired target structure”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarBaruk
“Gulzár has learned the art of getting troops to arrive quickly at their target \n For a short time, nearby allied units gain +33% speed, +50% attack, and are resistant to fear and knock-back \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarSteinschlag
“Gulzár has learned the art of tearing huge boulders from the earth and hurling them through the air \n Structures sustain massive damage \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarPräsenz
“Gulzár has learned to weaken enemies and destroy structures by his mere presence \n Nearby enemy structures sustain continual damage and enemy units are weakened \n \n Passive ability”
END

CONTROLBAR:TooltipSpecialAbilityGulzarFlammenschlag
“Gulzár has learned the art of summoning a pillar of fire, which inflicts massive damage on enemies \n Left click on the desired target area”
END

CONTROLBAR:ToolTipGulzarBeutezug
“Gulzár has learned the art of stealing an enemy’s gold undetected \n A substantial amount of resources are stolen from the targeted resource structure \n Left click on the desired resource structure”
END

CONTROLBAR:ToolTipGulzarHallderNebelberge
“Gulzár has learned to summon swarms of bats from every dark corner of Middle-Earth \n Left click on the desired target area”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarFeuerball
“Gulzár has learned the art of hurling a fireball at his enemies \n Left click the icon then left click the target”
END

CONTROLBAR:ToolTipGulzarAntlitz
“Gulzár has learned the art of demoralizing his enemies \n The closer an enemy unit is to his countenance, the less damage the unit causes \n \n Passive ability”
END

CONTROLBAR:TooltipScreechGulzar
“Gulzár has learned the art of routing enemy units \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarSchattenwandlerin
“Gulzár has learned the art of hiding from the eyes of his enemies \n As long as he does not attack, he is invisible \n \n Passive ability”
END

CONTROLBAR:TooltipGulzarBrüllen
“Gulzár has learned to let loose a terrifying yell, which causes nearby enemies to flee \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarDragonFireball
“Gulzár has learned the art of summoning a fireball \n Left click on the desired target units”
END

CONTROLBAR:ToolTipGulzarPoisonedStinger
“Gulzár has learned the art of applying a potent poison to his weapons \n The targeted enemy is stunned and poisoned over time \n Left click on an enemy unit”
END

CONTROLBAR:ToolTipGulzarMagiestoß
“Gulzár has learned the art of casting a magical burst, which blasts back enemies \n Left click on the desired target units”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarFeuerschnaps
“Gulzár has learned to rapturously brew a local Fire-Liquor \n True to the motto ‘One is never enough’, there is a massive drinking orgy afterwards \n Gulzár and the selected units are healed and, for a short time, their damage is doubled, however they move 40% slower \n Left click on the desired target area”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarMassaker
“Gulzár has learned to reduce the armour of ALL nearby units by 100%, making a single hit sufficient to kill them \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarBlickderweißenFrau
“Gulzár has learned the art of paralyzing enemies with a single look \n Left click on the desired target area”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarSilberneBlätter
“Gulzár has learned the art of summoning wind, which inflicts damage on all nearby enemies \n Left click to activate”
END

CONTROLBAR:TooltipSpecialAbilityGulzarZornderLautwasser
“Gulzár has learned the art of summoning the Loudwater \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarWindläufer
“Gulzár has learned the art of running as swiftly as the wind \n For a short time, Gulzár moves 50% faster \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarSadS
“Gulzár has learned to better prepare his troops for a siege \n For a short time, Gulzár’s damage and the damage of nearby allies are doubled and they receive 25% less damage from arrows and siege weapons \n Left click to activate”
END

CONTROLBAR:ToolTipHaldirMoveUnseenGulzar
“Gulzár has learned the art of concealing allies from the eyes of their enemies \n For a short time, all units in the target area are hidden \n Left click on the icon then left click on the target”
END

CONTROLBAR:ToolTipGulzarTrainArchers
“Gulzár has learned to train Archers of Carn Dûm \n The selected units gain experience \n Left click on the icon then left click on the desired units”
END

Ich werd' "Angmar IV" uebersetzen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Hüter am 12. Jun 2014, 18:47
So, tut mir leid, das hat jetzt doch länger gedauert als erwartet:
Spellbook:
CONTROLBAR:TooltipSpellbookHorn_Neu
"Let the horns of Rohan sound \n +50% attack and fear resistance for allied troops \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipAngmarVorpostenHexenmeister
"The tower of sorcery increases the magical ability of Angmar's witchers. Spellbook-Spells are regenerating 20% faster and witchers can use additional spells on which they are not specialised \n \n Passive ability"
END

CONTROLBAR:ToolTipPurchaseUpgradeAngmarVorpostenHexenmeister
"The witchking assigns the land to his witchers. \n The tower becomes a tower of sorcery. \n As long as the tower exists, Spellbook-spells are regenerating 20% faster (up to 40% with two towers) and witchers can use spells on which they are not specialised"
END

CONTROLBAR:TooltipMagischesWissen_Neu
"Erestor and the scholars study the old scrolls from Doriath about the Elves' magic \n As long as he supports the mythic studies, Rivendell's Spellbook-spells regenerate 15% faster \n \n Passive ability"
END

CONTROLBAR:TooltipArwenAbendsternSpellbook_Neu2
"The evening star's hidden magic is revealed and animates both Arwen's soul and that of those, who are obliged to her. \n Arwen and heroes in her vicinity get +30% armor, doubled regeneration and -30% spell-regeneration time  \n \n Passive ability"
END

CONTROLBAR:ToolTipSpellbookSummonElben_HK
"Haldir and his elves renew the alliance between Men and Elves \n Haldir and his Galadhrim remain permanently on the battlefield \n Spell can be used only once \n Left click on icon then left click on accessible area"
END

CONTROLBAR:ToolTipSpellbookUpgradeRuhmdesKönigs_forHK
"Theoden remembers his courageous acts. \n All heroes of rohan get +1000 health-points. \n \n Passive ability"
END

CONTROLBAR:ToolTipSpellBookLichtderWeißenHerrin
"Spellbook-spells regenerate 25% faster. \n Spells, which have been used before the activation of the spell are affected by effect only after their regeneration \n \n Passive ability"
END

CONTROLBAR:SpellbookSummonElben
"Alliance between Men and Elves"
END

CONTROLBAR:SpellbookHornHelmHammerhands
"Horns of Rohan"
END

CONTROLBAR:TooltipSpellbookHornHelmHammerhands
"Let the horns of Rohan sound \n The selected allies cause +50% damage \n Left click on the icon then left click on target"
END

CONTROLBAR:SpellbookMyHour
"Insignias of power"
END

CONTROLBAR:ArwenAbendsternSpellbook
"Influence of the evening star"
END

CONTROLBAR:SpellbookLuthien
"Lúthien's song"
END

CONTROLBAR:ToolTipSpellbookLuthien
"The beautifull sound of Luthien's song let enemies fall asleep. \n When Luthien starts singing, the enemies continuously slow down until they fall asleep and are completely unable to move. \n Left click on icon then left click on target area"
END

CONTROLBAR:SpellBookNebelbergeTrommel
"Drum of the Misty Mountains"
END

CONTROLBAR:TooltipSpellBookNebelbergeTrommel
"Summons a drum, which gives +25% attack and armor to allied units in vicinity \n You can have only 3 drums on the same time on the battlefield \n Left click on icon then left click on accessible area"
END

CONTROLBAR:SpellBookIsengardOrcs
"Grischnákh's boys"
END

CONTROLBAR:TooltipSpellBookIsengardOrcs
"Grischnákh and 3 units of orcs have been sent from Mordor to Isengart for a short time \n Left click on icon then left click on accessible area."
END

CONTROLBAR:SpellBookOrkAnsturm
"Rush of the masses"
END

CONTROLBAR:TooltipSpellBookOrkAnsturm
"A unit of orcs overruns the area and attacks all enemies on the way. \n Left click on icon then left click on target area"
END

CONTROLBAR:TooltipSpellBookAngmarHeiligtum_Neu
"Nominates the selected fortress as a stronghold of the Iron Crown \n Left click on the icon then left click on a fortress of Angmar"
END

CONTROLBAR:TooltipSpellBookAngmarHeiligtumLong_Neu
"Nominates the selected fortress as a stronghold of the Iron Crown  \n Effect: \n 'Might of the Witchking'-spell is unlocked \n Black Riders can be recruited \n Left click on the icon then left click on a fortress of Angmar"
END

CONTROLBAR:SpellBookAngmarbergGramSummon
"Orcs of the mountain Gram"
END

CONTROLBAR:ToolTipSpellBookAngmarbergGramSummon
"Summon the bloudthirsty orcs from the mountain Gram on the battlefield for some time \n Left click on the icon then left click on accessible area"
END

CONTROLBAR:SpellBookHaldirandGaladhrimAllies
"Alliance between Men and Elves"
END

CONTROLBAR:TooltipSpellBookHaldirandGaladhrimAllies
"Summons Haldir and his Galadhrim for a short time \n With every level-up of Haldir the time of presence of the elves increases by 10 seconds (starting with the next use of the spell) \n Left click on icon then left click on accessible area"
END

CONTROLBAR:SpellBookDruedainAllies
"Aid of the Wasa"
END

CONTROLBAR:TooltipSpellBookDruedainAllies
"Summons Ghân-buri-Ghân and two Druedain-troops for a short time\n Left click on icon then left click on accessible area"
END

CONTROLBAR:SpellBookDwarvesBeorninger
"Beorn"
END

CONTROLBAR:TooltipSpellBookDwarvesBeorninger
"Summons Beorn and some Beorninger for a short time \n Left click on icon then left click on accessible area"
END

CONTROLBAR:SpellBookStreitmachtGondors
"Army of Gondor"
END

CONTROLBAR:TooltipSpellBookStreitmachtGondors
"Summon King Earnur and his troops from Gondor to help Arnor \n Left click on icon then left click on accessible area"
END

CONTROLBAR:SpellBookDurinstag
"Durinsday"
END

CONTROLBAR:TooltipSpellBookDurinstag
"When sun and moon are on the sky at the same time, the dwarf's new year begins \n But the other creatures of Middle Earth are not accustomed to such phenomena \n For a short time all enemy units are frightened and own units are resistant to fear \n Left click on the icon"
END

CONTROLBAR:SpellBookEredLuinGandalf
"Gandalf the Grey"
END

CONTROLBAR:TooltipSpellBookEredLuinGandalf
"Summons the Grey Pilgrim for a short time \n The time of Gandalf's permanence on the battlefield is really short, but the cooldown of the spell is also really short \n Left click on the icon then left click on accessible area"
END

CONTROLBAR:SpellBookBeistandDolAmroths
"Dol Amroth's help"
END

CONTROLBAR:TooltipSpellBookBeistandDolAmroths
"Summon and command permanently the troops of Dol Amroth leaded by Prince Imrahil \n Left click on icon then left click on accessible area"
END

CONTROLBAR:SpellBookBeistandEisenberge
"Aid from the Iron Hills"
END

CONTROLBAR:TooltipSpellBookBeistandEisenberge
"Permanently summons two units 'Slaughterers from the Iron Hills' \n Left click on icon then left click on accesible area"
END

CONTROLBAR:SpellBookFlammengeschosse
"Fire shots"
END

CONTROLBAR:TooltipSpellBookFlammengeschosse
"Arms the catapults inside the town with fire shots \n Passive ability"
END

CONTROLBAR:SpellBookArnorGondorARmy
"Commited troops from Gondor"
END

CONTROLBAR:TooltipSpellBookArnorGondorARmy
"When Arthedain was besieged by Angmar, Gondor sent a great army to help his allies \n Summons a great Gondorian army \n Left click on icon then left click on accessible area"
END

CONTROLBAR:SpellBookDieGraueSchaarMM
"The Grey Company"
END

CONTROLBAR:SpellBookAulesKinder
"Aule's children"
END

CONTROLBAR:TooltipSpellBookAulesKinder
"A long time ago, Aule created the dwarves out of stone \n For a short time, all selected units are invulnerable \n Left click on icon then left click on accessible area"
END

CONTROLBAR:SpellBookErkenbrandWestfoldfor_HK
"Lifesaver in the misery"
END

CONTROLBAR:SpellBookDolGuldurVerderbnis
"Corruption"
END

CONTROLBAR:TooltipSpellBookDolGuldurVerderbnis
"Creates a contaminated forest floor which deactivates buildings standing on him, \n slowly detracts health from enemy units standing on him and generates Dol Guldur-spiders every 10 seconds\n Left click on icon then left click on target area"
END

CONTROLBAR:SpellBookMinasMorgulBombard
"Morgul-barrage"
END

CONTROLBAR:TooltipSpellBookMinasMorgulBombard
"Bombard the target area with burning missiles \n \n Left click on icon then left click on target area"
END

CONTROLBAR:SpellBookZorndesMorgulfürsten
"Rage of the Lord of Minas Morgul"
END

CONTROLBAR:ToolTipSpellBookZorndesMorgulfürsten
"Brings the vitiation of Minas Morgul over the selected area \n Enemy's units and buildings get great damage \n Left click on icon then left click on target area"
END

CONTROLBAR:SpellBookFellbestienAlly
"Winged shadows"
END

CONTROLBAR:TooltipSpellBookFellbestienAlly
"Five fell beasts are freed from the dungeons of Minas Morgul and attack the enemy \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipSpellBookLichtderWeißenHerrin
"Spells from the spell-book regenerate 25% faster \n Spells, which have been used before the activation of the spell are affected by effect only after their regeneration \n \n Passive ability"
END

CONTROLBAR:SpellBookZornFangorns
"The last march of the Ents"
END
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Slayer am 12. Jun 2014, 20:48
Von Hüter
Zitat
CONTROLBAR:TooltipMagischesWissen_N eu
"Erestor and the scholars study the old scrolls form Doriath about the Elves' magic \n As long as he supports the mythic studies, Rivendell's Spellbook-spells regenerate 15% faster \n \n Passive ability"
END

Muss das nicht from heißen?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Hüter am 12. Jun 2014, 21:27
Ja, böser Buchstabendreher ;) korrigier ich sofort
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 13. Jun 2014, 02:31
"Angmar IV":

CONTROLBAR:ToolTipGulzarRäuberunwesen
“Gulzár has learned to bestow upon his men the ability to temporarily put enemy resource structures out of commission by attacking them \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarDieSpeereDüsterwalds
“Gulzár has learned to convert Mirkwood Spearmen to his side \n A battalion of Mirkwood Spearmen are permanently called to the battlefield \n They cost Command Points \n Left click on the desired target area”
END

CONTROLBAR:ToolTipGulzarFesthalten
“Gulzár has learned the art of trapping an enemy or allied hero in a stalagmite \n For a short time, the hero cannot move, but is also immune to any attacks \n Left click on an allied or enemy hero”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarTobenderSturm
“Gulzár has learned the art of summoning a tornado, which he unleashes upon his enemies \n Left click on the desired target area”
END

CONTROLBAR:ToolTipGulzarVerteidigerLeadership
“Gulzár has the learned the art of strengthening nearby structures \n Nearby structures are twice as strong \n Fortresses and Fortress Expansions, such as Walls and Towers, are only half as strong \n \n Passive ability”
END

CONTROLBAR:ToolTipGulzarLastStand
“Gulzár has learned to fight on with even the most severe wounds \n After all his hitpoints are gone, Gulzár continues to fight for a short while \n \n Passive ability”
END

CONTROLBAR:ToolTipGulzarHinterhalt
“Gulzár has learned to call upon 2 battalions of Gondor Rangers for help \n \n Left click on the target area”
END

CONTROLBAR:ToolTipGulzarAthelas
“Gulzár has the learned the art of healing nearby heroes \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilitypGulzarEhre
“Gulzár has learned the art of temporarily moving +50% faster and gaining +50% armour \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarThrowSpear
“Gulzár has learned to use his powers to conjure a magical spear out of thin air, which causes devastating amounts of damage \n Left click on the icon then left click on the target”
END

CONTROLBAR:TooltipGulzarHorn
“Gulzár has learned to imitate the blare of a War Horn, which paralyzes nearby enemies \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarUnverwundbar
“Gulzár has learned the art of making himself immune to damage for 20 seconds \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarDornengestrüpp
“Gulzár has learned the art of summoning a briar, which ensnares enemy units, causing them to move ever slower while inflicting damage \n Left click on the desired target area”
END

CONTROLBAR:ToolTiGulzarKingsFavor
“Gulzár has learned the art of inspiring his troops \n Targeted units gain experience \n Left click on the desired allied units”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarAusbeutesteuer
“Gulzár has learned the art of controlling the resources of the people \n A targeted resource structure immediately pays 25 times its income as a tax but then for three minutes it is 33% more vulnerable to attack \n Left click on the desired Mill or Mine of Angmar”
END

CONTROLBAR:ToolTipGulzarReparaturarbeiten
“Gulzár has learned the art of repairing structures \n Left click on an allied Guard Post”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarVerkleiden
“Gulzár has learned the art of disguising himself as an enemy unit to spy on the enemy \n Left click on the desired target unit”
END

CONTROLBAR:ToolTipGulzarCorrodeAllegiance
“Gulzár has learned the art of clouding the minds of his enemies \n For a short time, enemy units in the target area fight for him \n Left click on the desired target units”
END

CONTROLBAR:ToolTipGulzarHardMarch
“Gulzár has learned the art of driving his troops quickly onward \n For a short time, Gulzár and nearby infantry gain +50% speed and +30% attack \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarHetzjagd
“Gulzár has learned the art of driving allied cavalry onward \n For a short time, Gulzár and nearby cavalry gain +50% double their damage, are +25% faster, and can more effectively trample enemies \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarBefehldesKriegers
“Gulzár has learned to order the capture of an enemy hero, who is then attacked by troops of Carn Dûm that deal heavy damage vs. heroes \n Left click on an enemy hero”
END

CONTROLBAR:ToolTipGulzarHourOfTheWitchKing
“Gulzár has learned the art of setting an enemy hero’s abilities to “just used” \n Left click on the icon then left click on the target”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarMondsicheln
“Gulzár has learned the art of throwing razor-sharp blades into the air, which cause damage when hitting the target and when returning \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarVerheerenderAngriff
“Cost: 500 hitpoints \n Gulzár has learned to use his magic to control his staff and, with it, to strike an enemy with a mighty blow \n The target is knocked to the ground and suffers heavy damage \n Magic is released during the strike, which inflicts damage on enemies near Gulzár and knocks them back \n Left click on an enemy unit”
END

CONTROLBAR:ToolTipGulzarDunklerPakt
“Gulzár has learned the art of binding an allied unit to himself \n The targeted unit permanently gains +50% attack and defense and is healed when not fighting \n Left click on an allied unit”
END

CONTROLBAR:GulzarBrandschatzen
“Pillage”
END

CONTROLBAR:GulzarRäuberei
“Brigandage”
END

CONTROLBAR:ToolTipGulzarStarlight
“Gulzár has learned the art of summoning a blinding light, which paralyzes nearby enemies and slowly heals nearby allies \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarBrandschatzen
“Gulzár has learned the art of obtaining resources from defeated enemies \n Nearby allied units also acquire resources \n \n Passive ability”
END

CONTROLBAR:ToolTipGulzarRäuberei
“Gulzár has learned the art of obtaining resources from defeated enemies \n Nearby allied units also acquire resources \n \n Passive ability”
END

CONTROLBAR:SpecialAbilityGulzarTeleport
“Teleport”
END

CONTROLBAR:ToolTipSpecialAbilityGulzardasSeelenopfer_Neu
“Requires Level 7 \n Gulzár sacrifices all of his Plague-bearers to raise them from the dead as Barrow-wights \n Left click to activate”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarTeleport
“Requires Level 5 \n In the blink of an eye, Gulzár teleports to allied Plague-bearers \n Nearby enemies suffer magic damage \n Left click on allied Plague-bearers”
END

CONTROLBAR:ToolTipSpecialAbilityGulzarSeuchenträger
“Gulzár conjures within his Acolytes a deadly plague \n Nearby enemies suffer continual poison damage \n As the Temple of Twilight levels up, an additional horde of Plague-bearers is summoned \n Left click on the desired target area”
END

CONTROLBAR:SpecialAbilityGulzarSeuchenträger
“Plague-bearers (&Y)”
END


CONTROLBAR:GulzarSeucheverbreiten
“Spread Plague (&X)”
END

CONTROLBAR:ToolTipGulzarSeucheverbreiten
“Requires Level 3 \n Gulzár releases the plague within the bodies of his Acolytes in an explosion \n Enemies near the Acolytes suffer heavy poison damage \n All Acolytes on the map are killed when using this ability \n Left click to activate”
END

CONTROLBAR:ToolTipGulzarDominateEnemy
“Requires Level 4 \n The Shadow of Angmar confuses the minds of enemy troops and, for a short time, brings them over to your cause \n Left click on the desired target area”
END

CONTROLBAR:GulzarDarthBall
“Shadow Strike”
END

CONTROLBAR:LW_Unit_AngmarGulzarHorde
“Gulzár, Chief Sorcerer”
END

CONTROLBAR:LW_ToolTip_AngmarGulzarHorde
“The Shadow of Angmar”
END

Ich nehme "Zwerge III" an.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 13. Jun 2014, 06:09
"Zwerge III":

TOOLTIP:LackDwarvenSiegeHammer_Neu
“Research upgrade at the Forge to enable this equipment \n Greatly increases the damage done by melee weapons vs. structures”
END

TOOLTIP:LackDwarvenKriegsmaske_Neu
“Research upgrade at the Forge to enable this equipment \n Weakens and slows nearby enemies”
END

TOOLTIP:LackDwarvenMasterAxes_Neu
“Research upgrade at the Forge to enable this equipment \n Greatly increases damage vs. heavily armoured troops”
END

ToolTip:LackDwarvenFlamingShot_Neu2
“Research upgrade at the Forge Works to enable this equipment \n Flaming Shot causes increased damage and inflicts heavy losses on garrisoned troops”
END

CONTROLBAR:ToolTipBuildDwarvenMenOfDaleHordeMod_Neu2
“Light Bowmen \n Strong vs. Light infantry, pikemen, and monsters”
END

TOOLTIP:LackLevel2DwarvenStoneMaker
“Requires Level 2 Quarry”
END

TOOLTIP:LackLevel3DwarvenStoneMaker
“Requires Level 3 Quarry”
END

CONTROLBAR:ToolTipDwarvenLumberMill
“Collects resources from nearby trees \n Reduces the cost of Siege Weapons and Battle Wagons: \n 2 Lumber Mills -10% \n 3 Lumber Mills -15% \n 4 Lumber Mills -20% \n 5 Lumber Mills -30% \n 6 Lumber Mills -40%”
END

UPGRADE:DwarvenBautechnik
“Structural Engineering”
END

CONTROLBAR:ToolTipBuildDwarvenBautechnikUpgrade
“Enables all structures within the Fortress to upgrade to Level 3”
END

CONTROLBAR:LW_ToolTip_DwarvenPackpferdHorde
“Support Units”
END

CONTROLBAR:Command_DwarvenWallUpgradeToTrebuchet
“Construct Catapult Upgrade (&T)”
END

CONTROLBAR:ToolTipBuildDwarvenLumberWorker
“Collects resources for the Lumber Mills”
END

CONTROLBAR:ToolTipBuildDwarvenMenOfDaleHordeMod_Neu
“Requires Level 2 Tavern of Dale \n Light Bowmen \n Strong vs. Light infantry, pikemen, and monsters”
END

CONTROLBAR:ToolTipBuildDwarvenAxtschwingerHorde
“Requires Level 3 Hall of Warriors \n Strong at melee, speed, and vs. heavily armoured enemies”
END

CONTROLBAR:LW_ToolTip_DwarvenAxtschwingerHorde
“Unit Type: Elite-infantry \n Strong at melee and vs. heavily armoured units”
END

CONTROLBAR:LW_ToolTip_DwarvenGuardianBreitschultern
“Regular Infantry \n Strong vs. Light infantry, pikemen, and defense”
END

CONTROLBAR:LW_ToolTip_DwarvenDaleFighterHorde
“Regular Infantry \n Strong vs. Light infantry, pikemen, and archers”
END

CONTROLBAR:DwarvenBerserkerWahnsinn
“Frenzy”
END

CONTROLBAR:ToolTipBuildDaleFastShip
“A very nimble and fast ship from Dale \n Strong at speed and vs. ships”
END

CONTROLBAR:ToolTipBuildDaleShip
“Ship of Dale with archers \n Strong at Range and vs. ships”
END

CONTROLBAR:ToggleEisenbergEliteWeapon
“Switch Weapons”
END

CONTROLBAR:SpecialAbilityBifurBombur
“Bifur and Bombur (&X)”
END

CONTROLBAR:ReiselagerInfoButton
“Travel Camp”
END

CONTROLBAR:LW_ToolTip_DwarvenPackpferdHorde
“Support Units”
END

CONTROLBAR:KiliKopfschuss
“Headshot (&X)”
END

CONTROLBAR:ToolTipKiliKopfschuss
“Requires Level 3 \n Kíli draws an arrow and takes a moment to focus \n Having targeted his enemy, he takes his shot, causing massive damage to heroes \n Left click on an enemy hero”
END

CONTROLBAR:SpecialAbilityFiliMarkierung
“Mark (&Y)”
END

CONTROLBAR:ToolTipSpecialAbilityFiliMarkierung
“Requires Level 3 \n Fíli marks an enemy hero, which causes minor damage \n For 30 seconds the damage of Kíli’s ‘Headshot’ ability is doubled against the marked hero \n Left click on an enemy hero”
END

CONTROLBAR:ToolTipBuildThalPike_Neu
“Strong vs. cavalry and monsters”
END

CONTROLBAR:ToolTipBuildDwarvenMenOfDaleHordeMod_Neu2
“Light Bowmen \n Strong vs. Light infantry, pikemen, and monsters”
END

Upgrade:ThalKaserneLevel2
“Dale Barracks Level 2”
END

Upgrade:ThalKaserneLevel3
“Dale Barracks Level 3”
END

CONTROLBAR:KönigimExil
“King in Exile”
END

CONTROLBAR:ToolTipKönigimExil
“The courage and fortitude of Thráin II strengthens the armour of nearby heroes by 10% and allows them to obtain resources from fallen enemies \n \n Passive ability”
END

CONTROLBAR:SchatzsammlerimExil
“Treasure Hoarder in Exile”
END

CONTROLBAR:VergesseneInsignien
“Hammer of the Master Blacksmiths”
END

CONTROLBAR:RunedesGeschicks
“Rune of Fate”
END

CONTROLBAR:ToolTipSchatzsammlerimExil
“Requires Level 3 \n Thráin, the Treasure Hoarder, obtains resources from slain enemies \n \n Passive ability”
END

CONTROLBAR:ToolTipThrainKingsFavor
“Requires Level 5 \n Targeted units gain experience \n Left click on the desired allied units”
END

Jetzt, "Arnor III".
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: HerrscherSeuchenmarines am 13. Jun 2014, 07:25
"Arnor III":

CONTROLBAR:SchwerterderWesternis
“Swords of Westernesse”
END

CONTROLBAR:SchwerterderWesternis
“Swords of Westernesse”
END

CONTROLBAR:ToolTipSchwerterderWesternisShort
“Equip a unit with Swords of Westernesse \n These blades protect their bearers from magic, poison, and the elements and lend them strength to face all kinds of enemies. Particularly powerful vs. Ringwraiths and Barrow-wights \n Left click on the desired unit”
END

TOOLTIP:SchwerterderWesternis
“Swords of Westernesse”
END

CONTROLBAR:EarnurLeadershipEdain
“King of Gondor”
END

CONTROLBAR:ToolTipEarnurLeadershipEdain
“Requires Level 5 \n Eärnur leads the troops of Gondor into battle \n +25% attack and defense as well as double the experience for nearby Gondor troops \n \n Passive ability”
END

TOOLTIP:StammesführerUpgrade
“Chieftain of the Dúnedain”
END

UPGRADE:StammesführerUpgrade
“Chieftain of the Dúnedain”
END

CONTROLBAR:ToolTipEarnurTugenden
“Requires Level 7 \n Eärnur adheres to the old virtues \n Nearby enemies flee \n Left click to activate”
END

CONTROLBAR:SummonArnorElbenBruchtals
“Elves of Rivendell”
END

CONTROLBAR:IsildurOneRingLeadership
“Bearer of the Ring of Power”
END

CONTROLBAR:HalteteureStellung
“Hold your position”
END

CONTROLBAR:AnarionNoblerGeist
“Noble Spirit”
END

CONTROLBAR:ToolTipAnarionNoblerGeist
“Anárion’s noble presence provides nearby troops with continual health regeneration \n \n Passive ability”
END

CONTROLBAR:ToolTipHalteteureStellung
“Requires Level 7 \n Anárion encourages his troops to persevere \n Infantry in the target area are healed, temporarily receive an additional 100% armour, are 25% slower because of that, and earn experience \n Left click on the desired target units”
END

CONTROLBAR:ToolTipSpecialAbilityAnarionNahkampfstellung
“Requires Level 5 \n Allied infantry and heroes near Anárion gain +75% armour vs. melee weapons, but -25% vs. ranged weapons \n Left click to activate”
END

CONTROLBAR:ToolTipElendilAthelas
“Requires Level 3 \n The herb of the Kings grows in the gardens of Elendil \n Heals nearby allied heroes \n Left click to activate”
END

CONTROLBAR:ToolTipAnarionGloreicherWiderstand
“Requires Level 3 \n Anárion bravely keeps enemy troops at bay \n Temporarily doubles defense \n Left click to activate”
END

CONTROLBAR:ToolTipSchätzedesKönigreichs
“Requires Level 5 \n Elendil promotes a targeted unit \n The unit receives Forged Blades and Heavy Armour \n Left click on the desired battalion”
END

CONTROLBAR:ToolTipIsildurEhrwürdigeAura
“Requires Level 7 \n An aura surrounds Isildur, which routs enemy units \n Left click to activate”
END

CONTROLBAR:ToolTipIsildurKritischerAnstrum
“Requires Level 3 \n Isildur uses his proficiency with the sword to ruthlessly strike down his enemies \n If allied units get in the way, they are also hit \n Isildur temporarily gains +100% attack and cannot be knocked down \n Left click to activate”
END

CONTROLBAR:Königsfamilie
“The Ancestors”
END

CONTROLBAR:HamonLeiEdain
“Hamon Lei, Edain”
END

CONTROLBAR:LW_Unit_DunedainFighterHorde
“Dúnedain Soldier-Battalion”
END

CONTROLBAR:GunstEreinions
“Favour of Ereinion”
END

CONTROLBAR:ToolTipGunstEreinions
“Requires Level 7 \n Allied units receive the favour of the High King \n Left click on the desired target area”
END

CONTROLBAR:ToolTipGilGaladsLeibwächter
“Requires Gil-Galad and his Bodyguards to be on the battlefield at the same time \n Gil-Galad and his Bodyguards are trained to fight together \n Standing side by side on the battlefield, they receive +20% speed and +100% armour \n \n Passive ability”
END

CONTROLBAR:ElendilGoldderKönige
“Gold of the Númenóreans”
END

CONTROLBAR:ToolTipElendilGoldderKönige
“Elendil receives gold for each hit \n \n Passive ability”
END

CONTROLBAR:ToolTipNarsil
“Requires Level 3 \n Isildur lets loose the inner magic of his powerful blade \n Left click to activate”
END

Uff....
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ar-Sakalthôr am 14. Jun 2014, 13:33
Was soll ich bei Aufsteigen/Absteigen schreiben?

Mount/Dissmount oder Ascent / Descent
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Shagrat am 14. Jun 2014, 13:42
Mount Dismount

Ascent wär eher in Richtung das hier:
http://stargate.wikia.com/wiki/Ascension
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Ar-Sakalthôr am 14. Jun 2014, 13:54
@Blauling: Danke.  :)

So nach langer Zeit kommt auch noch Arnor II.  xD

CONTROLBAR:SpecialAbilityAraphantSchätzedesKönigsreichs
"Armories of Fornost (&B)"
END

CONTROLBAR:ToolTipSpecialAbilityAraphantSchätzedesKönigsreichs
"Requires Level 10 \n Araphant granted a troop of Arnor heavy armor and forged blades \n Left click on an allied troop of Arnor"
END

CONTROLBAR:AraphantToggleMounted
"Mount/Dismount (&X)"
END

CONTROLBAR:ToolTipAraphantGunst
"Requires Level 10 \n Araphant donating the troops Arnor favor with the royal crown \n allies in the target area will gain experience \n Left click on allied units"
END

CONTROLBAR:GenericMountTooltipAraphant
"Requires: Level 3 \n Left click to Ride or \n to walk"
END

CONTROLBAR:ToolTipTogglePalantir1_Araphant
"Changes the Palantir"
END

CONTROLBAR:ToolTipTogglePalantir2_Araphant
"Changes the Palantir"
END

CONTROLBAR:AraphantSchatzkammernFornosts
"Treasuries of Fornost"
END

CONTROLBAR:ToolTipSpecialPowerAraphantSchütztmich
"Prequires: Level 3 \n Araphant commands a squad to protect him Palantirwächtern \n the Palantirwächtern guard for some time Araphant and attack any enemy who is in the vicinity \n Enable left click"
END

CONTROLBAR:ToolTipSpecialAbilityCarthaenEntschlossenheit_Neu
"Prequires: Level 2 \n Although his home under went a long time ago, Carthaen continues to fight against the advance of the shadow \n He gets a short time +25% attack and speed and heals twice as fast when he is not in combat \n Enable left click"
END

CONTROLBAR:ToolTipSpecialAbilityCarthaensGefährten_Neu
"Requires Level 5 \n Carthaen recruited men from the ranks of the Rangers to a hill Guardian Cardolan defend his home \n Ranger can now be appointed as guardians of hill \n \n Passive ability"
END

CONTROLBAR:TooltipMalbethVision1_Neu
"Malbeth has a vision and thereby acquires new knowledge \n The fog will be hoisted in a large radius \n Allows Malbeth a new ability to interact with the knowledge gained by charging the vision \n Enable left click"
END

CONTROLBAR:TooltipMalbethVision2_Neu
"Malbeth has a vision and thereby acquires new knowledge \n The fog will be hoisted in a large radius \n Allows Malbeth a new ability to interact with the knowledge gained by charging the vision \n Enable left click"
END

CONTROLBAR:TooltipMalbethVision3_Neu
"Malbeth has a vision and thereby acquires new knowledge \n The fog will be hoisted in a large radius \n Allows Malbeth a new ability to interact with the knowledge gained by charging the vision \n Enable left click"
END

CONTROLBAR:TooltipMalbethVision4_Neu
"Malbeth has a vision \n The fog will be hoisted in a large radius \n Enable left click"
END

Upgrade:PurchaseUpgradeMalbeth
"Chambers of the Seer"
END

CONTROLBAR:ToolTipPurchaseUpgradeMalbeth
"Built the chambers of the seer of Arnor"
END

CONTROLBAR:PurchaseUpgradeMalbeth
"&Malbeth"
END

CONTROLBAR:SpecialAbilityMalbethWeissagung
"Malbeth's prophecy"
END

CONTROLBAR:ToolTipSpecialAbilityMalbethWeissagung
"Requires Level 10 \n In command of Arvedui prophesied Malbeth an opponent's hero a dark fate \n In such a way discouraged the gegenerische hero no longer charge until his death in a position skills again and to gain experience \n Left click on an enemy hero"
END

CONTROLBAR:ToolTipPurchaseUpgradeMenFortressIvoryTower_forArnor
"Gives Malbeth higher knowledge \n Increases the field of view of the fortress"
END

CONTROLBAR:ToolTipStrategischerRatschlag
"Malbeth sees the advance of the enemy's strategy and has Arnor generals as they are to counter \n all leaderships are negated on the map \n Enable for thirty seconds left click"
END

CONTROLBAR:TooltipMalbethVision1
"Malbeth has a vision and thereby acquires new knowledge \n The entire map is revealed briefly \n Allows Malbeth with the knowledge gained a new ability to work \n Enable left click"
END

CONTROLBAR:TooltipMalbethVision2
"Malbeth has a vision and thereby acquires new knowledge \n The entire map is revealed briefly \n Allows Malbeth with the knowledge gained a new ability to work \n Enable left click"
END

CONTROLBAR:TooltipMalbethVision3
"Malbeth has a vision and thereby acquires new knowledge \n The entire map is revealed briefly \n Allows Malbeth with the knowledge gained a new ability to work \n Enable left click"
END

CONTROLBAR:TooltipMalbethVision4
"Malbeth has a vision \n The entire map is revealed briefly \n Enable left click"
END

CONTROLBAR:ToolTipSpecialAbilityMalbethVision
"Malbeth directed his gaze into the distance \n Covers a part of the map \n Left click on the desired target area"
END

CONTROLBAR:ToolTipSpecialAbilityWirtschaftlicherRatschlag
"Malbeth sees a cruel winter ahead and advised the residents of a farm, early in the harvest \n The farm brings instant a large yield, but then produced for a while nothing \n Left click on the desired farm"
END

CONTROLBAR:ToolTipSpecialAbilityMalbethProphezeihung
"Malbeth shares his knowledge about the future with any hero \n The hero knows himself and his allies now more events to come prepare \n The Hero and all allied heroes and units in its vicinity 50% now earn faster experience \n ability can be applied to any hero who can recruit Arnor, including guest house \n left click on the desired Hero"
END

CONTROLBAR:AranarthToggleMounted
"Mount/Dismount (&X)"
END

CONTROLBAR:AranarthWoundArrow
"Cripple Shot (&C)"
END

CONTROLBAR:ToggleAranarthWeapon
"Change Weapon (&X)"
END

CONTROLBAR:ToolTipAranarthAnsturmNeu
"Requires Level 5 \n Aranarth beats faster n to \ Short term Aranarth is 20% faster and attack with increased speed \n Enable left click"
END

CONTROLBAR:ToolTipAranarthKönigskraut
"Requires Level 7 \n As a tribal leader of the Dúnedain Aranarth discovered the curative effect of Athelaspflanze \n heroes around him to be healed \n Enable left click"
END

CONTROLBAR:AranarthSpezialisierungInaktiv
"Specialization necessary"
END

CONTROLBAR:ToolTiAranarthCrippleStrikeRanged
"Requries: Level 3 \n Aranarth shoots an arrow with deadly precision, which caused heavy damage to the target and escape this fear can \n Left click on enemy unit"
END

CONTROLBAR:TooltipSpecialPowerDeadlySniperAranarth
"Requires Level 5 \n Aranarth puts his arrows faster \n Short term +100% firing rate and +50% Damage \n Only with bow used \n Enable left click"
END

CONTROLBAR:TooltipAranarthSwitchPrinz
"Aranarth follows the path of the Crown"
END

CONTROLBAR:ToolTipBandobrasGolfSchlag
"Only in melee executable \n Bandobras tuk invented the Game of Golf after he sank the Head of an Orc leader at the battle of Green Rock in a rabbit hole \n A selected unit / selected Hero receives average damage and is knocked down \n Left click on the desired destination"
END
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Azaril am 14. Jun 2014, 14:27
CONTROLBAR:SpecialAbilityAraphantSchätzedesKönigsreichs
"Armories Fornosts (&B)"
END

"Library Imladris’" klingt leider grauenhaft, da es solch eine Satzstruktur im Englischen nicht gibt. Benutzte da Library of Imladris oder noch besser Imladris Library.

=> "Armories of Fornost" oder "Fornost Armories"
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Martin am 30. Okt 2014, 17:19
Ich würd die "Schiffe" übersetzten.

Gruß
Martin
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Marci_99 am 30. Okt 2014, 21:10
Müssten die CAH Texte nicht schon vom Originalspiel übersetzt sein?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Reshef am 30. Okt 2014, 21:37
Nicht diese ;)
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Marci_99 am 30. Okt 2014, 21:39
Hat Ealendril schon an neuen fertigkeiten gearbeitet?
Naja wenn die Zeit reicht mach ich diese ist aber keine Reservierung
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 31. Okt 2014, 00:23
Ich übersetze den Alatar&Palando-Block. Müsste es nicht eigentlich Pallando (Doppel-l) heißen?

Edit by FG15: Danke der Tippfehler wurde beseitigt

Edit: Um keinen Doppelpost zu machen, neu gepostet: Ist Steinschlag eher avalanche (Lawine) oder rock fall (Stein Schlag)? Ich glaube, dass kommt auf die Bedeutung an, fallen da also Steine runter oder wird da mit Steinen geschlagen?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 31. Okt 2014, 00:31
Ich würde persönlich eher rockfall benutzen, da die Fähigkeit meiner Erinnerung nach so funktioniert, dass der Golem auf den Boden schlägt und die dadurch aufgewirbelten Steine Feinden Schaden zufügen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 31. Okt 2014, 00:43
Aber Steinhagel ist doch avalanche? Zumindest in der 3.8.1 kamen da Felsen wie eine Lawine runter, allerdings kamen die nicht wie eine Lawine in einem Rutsch, sondern eher wie ein Pfeilhagel (also hail) 8-|
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 31. Okt 2014, 00:50
Ja den Steinhagel kann man auch mit avalanche übersetzen, im original Spiel heißt dieser allerdings Bombard auf Englisch.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Thartom am 31. Okt 2014, 00:52
Hier ist Alatar&Pallando:

CONTROLBAR:GolemSteinschlag
"Rockfall (&Y)"
END

CONTROLBAR:ToolTipGolemSteinschlag
"The golem splits the earth \n nearby units get damaged \n Activate with leftclick"
END

CONTROLBAR:ToolTipSpecialAbilityPallandoSteingolem_Neu
"Requires level 10 \n Pallando creates a golem from the rocks of the earth \n Leftclick on a passable area"
END

OBJECT:Stallagnit
"Stalagmite"
END

CONTROLBAR:SpecialAbilityPalandoSteinmauer
"Stonewall (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityPalandoSteinmauer
"Requires level 5 \n Pallando encases his enemies into a stonewall they cannot leave \n Leftclick on the target units"
END

CONTROLBAR:ToolTipPalandoFesthalten
"Requires level 3 \n Palando encases an hostile or allied hero into a stalagmite \n For some time the hero cannot move, but is invulnerable against any attacks too \n Leftklick on an allied or hostile hero"
END

CONTROLBAR:SpecialAbilityPalandoErschüttern
"Shake the earth (&Y)"
END

CONTROLBAR:ToolTipSpecialAbilityPalandoErschüttern
"For a certain amount of time, Pallando the Blue lets quake the earth around him in regular intervals \n Nearby units affected are damaged and get knocked out \n Activate with leftclick"
END

CONTROLBAR:PalandoFesthalten
"Capture (&X)"
END

CONTROLBAR:SpecialAbilityAlatarTobenderSturm
"Cyclone (&Y)"
END

CONTROLBAR:SpecialAbilityPalandoSteinhagel
"Steinhagel (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityPalandoSteinhagel
"Requires level 7 \n Pallando tosses the rocks of the earth into the air and throws them to the target area then \n Leftklick at the target area"
END
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 31. Okt 2014, 17:28
Oh, diesmal verpass ich's nicht^^
Würde mich erstmal um Beorn kümmern, sofern noch verfügbar!
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Skaði am 31. Okt 2014, 19:25
Hier ist Alatar&Pallando:

CONTROLBAR:SpecialAbilityPalandoSteinhagel
"Steinhagel (&V)"
END

Du hast da noch nen Steinhagel drin.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 31. Okt 2014, 19:31
@Nightmaster: Ja Beorn ist noch verfügbar, ich aktualisiere auch die Reservierungen regelmäßig in der Liste der Texte.

Die Stelle mit dem Steinhagel ist mir auch aufgefallen, die habe ich aber beim Einbauen der Texte noch schnell übersetzt, insofern ist das nicht weiter schlimm.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 31. Okt 2014, 19:43
Hm. Brauch grade mal Hilfe bei den Eigennamen.

Pelzwechsel = skin-changer? (lt. englischer Wikipedia jedenfalls)
Wilderland = Wilderland?
Kampfschrei hab ich mal mit battle cry übersetzt?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Gnomi am 31. Okt 2014, 19:51
Ardapedia sagt wilderland ist der englische Ausdruck, von daher sollte es passen. Battle cry ist auch das, was EA Games immer benutzt hat.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 31. Okt 2014, 19:52
Klingt alles gut. Ich würde hierbei aber Skin-Changer mit großen Anfangsbuchstaben schreiben. In der original Version wurden im Englischen die meisten Eigennamen groß geschrieben, gerade bei Fähigkeitsnamen. Das selbe auch für Battle Cry
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 31. Okt 2014, 20:05
Okay, mache ich so^^
Habt ihr eine feststehende Wendung für Erwecke den gefallenen Helden xyz zu neuem Leben?
Bin jetzt mit Raise the falen hero Beorn to new life verblieben?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Gnomi am 31. Okt 2014, 20:09
"Revive the fallen Hero, Boromir" wäre das, was EA Games benutzt hat. Anstelle von Boromir eben den entsprechenden Helden.^^
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 31. Okt 2014, 21:23
CONTROLBAR:TooltipSpecialAbilitySandstorm
"Requires: Level 10 \n Beorn's rage summons a massive sandstorm sweeping everything away \n Left click on icon then left click on target area"
END

CONTROLBAR:TooltipGrimbeornScreech_Summoned
"Beorn's Battle Cry puts enemies to flight \n Left click to activate"
END

CONTROLBAR:ToolTipGrimbeornRampage_Summoned
"Gandalf often told in his warnings that one should not get a Skin-Changer on his wrong side \n No one is able to stand against Beorn's wrath \n Beorn mows down his enemies, is immune against arrows, gets +100% armor and +300% damage \n lasts 20 seconds long \n Left click to activate"
END

CONTROLBAR:ToolTipBienenzuchtSummon_Summoned
"Beorn is known for his great beekeeping \n For a short time Beorn summons his bees which damage nearby enemies \n Left click to activate"
END

CONTROLBAR:ToolTipGrimbeornBearWuchtschlag_Summoned
"A strong attack with high damage that knocks back hit enemies \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipHealingHerbs_Summoned
"Beorn heals allied nearby heroes through the magic of his Healing Hearbs \n Not usable in bear form \n Left click to activate"
END

CONTROLBAR:BeorningerGestaltswandel
"Bear Form/Human Form"
END

CONTROLBAR:BeorningerGestaltswandelTooltip
"The Beorninger transforms into a Bear/Human \n Left click to activate"
END

CONTROLBAR:GrimbeornRampage
"Nature's Force"
END

CONTROLBAR:ToolTipBearTransform
"Beorn is able to transform into a Bear/Human \n Bear-Transformation: Area of Effect damage, may not use skills, armor bonus against normal attacks, armor malus against arrows and magic attacks \n Human-Transformation: May use skills, armor bonus against magic attacks and arrows, armor malus against normal attacks \n Left click to activate"
END

CONTROLBAR:HealingHerbs
"Healing Herbs"
END

CONTROLBAR:GrimbeornHunter
"Hunter of the Woods"
END

CONTROLBAR:ToolTipGrimbeornHunter
"Requires: Level 5 \n The Hunter of the Woods loots resources from fallen enemies \n \n Passive Ability"
END

CONTROLBAR:DwarvenGrimbeornRecruit
"Recruit the Skin-Changer from Wilderland"
END

CONTROLBAR:DwarvenGrimbeornRevive
"Revive the fallen hero, Beorn"
END

CONTROLBAR:ToolTipGrimbeornRampage
"Requires: Level 10 \n No one is able to stand against Beorn's wrath \n Beorn runs over enemies, is immune against arrows, gains +90% armor and +80% damage \n Lasts 20 Seconds long \n Not usable in Bear-form \n Left click to activate"
END

CONTROLBAR:GrimbeornTransformtTooltip
"Beorn transforms into a bear \n Different armor values \n May use Deadly Chomp \n Left click to activate"
END

CONTROLBAR:GrimbeornDismountTooltip
"Beorn transforms into a Human \n Different armor values \n May use Healing Herbs \n Left click to activate"
END

Sodala.
Bin nicht ganz sicher bei der großen Bienenzucht, Leo sagt beekeeping oder apiculture, letzteres klingt mir zu wissenschaftlich für Mittelerde.
Rüstungsbonus/-malus hab ich wörtlich übersetzt, wenn ihr da feststehende Begriffe habt, muss das noch geändert werden^^
Gleiches gilt für das "kann xyz benutzen", das hab ich mit may(not) use xyz übersetzt.

Edit: Während ich grade so am übersetzen bin, kann ich mich ja mal an Lorien I machen...
Edit2: Gibt es spezielle Übersetzungen für Palastwache und Grenzwächter? Wie sieht es mit Lembas Brot aus, englische Wiki spricht nur von Lembas?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 1. Nov 2014, 11:22
Grenzwächter haben wir bisher mit border guards übersetzt, Lembas Brot einfach mit Lembas bread. Für Palastwachen gibt es noch keine Übersetzung, da diese eine neue Einheit sind.

Die Übersetzung von Beorn klingt soweit ganz gut, bei Wuchtschlag hast du aber den letzten Teil vergessen zu übersetzen ;)
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: MCCL am 1. Nov 2014, 13:02
Hier CaH 1:
CONTROLBAR:CAH_FlameRain_Level1
"Flaming rainfall"
END

CONTROLBAR:CAH_FlameRain_Level2
"Improved flaming rainfall"
END

CONTROLBAR:CAH_FlameRain_Level3
"Powerful flaming rainfall"
END

CONTROLBAR:CAH_FlameRain_Level4
"Sweeping flaming rainfall"
END

CAH:Command_CreateAHero_FlameRain_Level1_Name
"Flaming rainfall"
END

CAH:Command_CreateAHero_FlameRain_Level2_Name
"Improved flaming rainfall"
END

CAH:Command_CreateAHero_FlameRain_Level3_Name
"Powerful flaming rainfall"
END

CAH:Command_CreateAHero_FlameRain_Level4_Name
"Sweeping flaming rainfall"
END

CONTROLBAR:ToolTipCAH_FlameRainr_Level1
"The Hero fires a few flames on the target area"
END

CONTROLBAR:ToolTipCAH_FlameRain_Level2
"The Hero fires a couple of flames on the target area"
END

CONTROLBAR:ToolTipCAH_FlameRain_Level3
"The Hero fires a lot of flames on the target area"
END

CONTROLBAR:ToolTipCAH_FlameRain_Level4
"The Hero fires a huge quantity of flames on the target area"
END

CONTROLBAR:ToolTipCAH_FlameRain_Level1_Palantir
"The Hero fires a few flames on the target area \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipCAH_FlameRain_Level2_Palantir
"The Hero fires a couple of flames on the target area \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipCAH_FlameRain_Level3_Palantir
"The Hero fires a lot of flames on the target area \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipCAH_FlameRain_Level4_Palantir
"The Hero fires a huge quantity of flames on the target area \n Left click on icon then left click on target area"
END

CreateAHero:BlingName_WIZ_CHBOD04
"Armor 4"
END

CreateAHero:BlingName_WIZ_CHBOD05
"Armor 5"
END

CONTROLBAR:CAH_Eissplitter_Level1
"Ice splinter"
END

CONTROLBAR:CAH_Eissplitter_Level2
"Improved ice splinter"
END

CONTROLBAR:CAH_Eissplitter_Level3
"Powerful ice splinter"
END

CAH:Command_CreateAHero_Eissplitter_Level1_Name
"Ice splinter"
END

CAH:Command_CreateAHero_Eissplitter_Level2_Name
"Improved ice splinter"
END

CAH:Command_CreateAHero_Eissplitter_Level3_Name
"Powerful ice splinter"
END

CONTROLBAR:ToolTipCAH_Eissplitter_Level1
"The Hero attacks his enemies with one ice splinter and causes a bit ambient damage"
END

CONTROLBAR:ToolTipCAH_Eissplitter_Level2
"The Hero attacks his enemies with three ice splinters and causes a bit ambient damage"
END

CONTROLBAR:ToolTipCAH_Eissplitter_Level3
"The Hero attacks his enemies with three ice splinters and causes average ambient damage"
END

CONTROLBAR:ToolTipCAH_Eissplitter_Level1_Palantir
"The Hero attacks his enemies with one ice splinter and causes a bit ambient damage \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipCAH_Eissplitter_Level2_Palantir
"The Hero attacks his enemies with three ice splinters and causes a bit ambient damage \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipCAH_Eissplitter_Level3_Palantir
"The Hero attacks his enemies with three ice splinters and causes average ambient damage \n Left click on icon then left click on target area"
END

CONTROLBAR:CAH_Seelenquahl
"Anguish"
END

CAH:Command_CreateAHero_CreateAHeroSeelenquahl_Name
"Anguish"
END

CONTROLBAR:ToolTipCAH_Seelenquahl
"The armor of EVERY unit close to the hero become weakened by 100%, whereby it's possible to kill some units with just one hit"
END

CONTROLBAR:TooltipCAH_Seelenquahl_Palantir
"The armor of EVERY unit close to the hero become weakened by 100%, whereby it's possible to kill some units with just one hit \n Left click to activate"
END

CONTROLBAR:CAH_Morgulklinge_Level1
"Morgulblade"
END

CONTROLBAR:CAH_MorgulklingeLevel2
"Improved Morgulblade"
END

CONTROLBAR:CAH_MorgulklingeLevel3
"Powerful Morgulblade"
END

CAH:Command_CreateAHero_CreateAHeroMorgulklinge_Level1_Name
"Morgulblade"
END

CAH:Command_CreateAHero_CreateAHeroMorgulklinge_Level2_Name
"Improved Morgulblade"
END

CAH:Command_CreateAHero_CreateAHeroMorgulklinge_Level3_Name
"Powerful Morgulblade"
END

Tschuldige, dass ich das nicht reserviert hatte, eigentlich hatte ich garnicht vor was zu übersetzen, mir war nur grade langweilig und da hab ich mir dann eben schnell irgendeine Datei zum Übersetzen genommen.

Bei Seelenqual war ich mir nicht sicher, da hab ich einfach "Soul suffering" genommen, ist das OK?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 1. Nov 2014, 13:06
Zitat
Bei Seelenqual war ich mir nicht sicher, da hab ich einfach "Soul suffering" genommen, ist das OK?
Bei leo steht anguish ;)

Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: MCCL am 1. Nov 2014, 13:13
Zitat
Bei Seelenqual war ich mir nicht sicher, da hab ich einfach "Soul suffering" genommen, ist das OK?
Bei leo steht anguish ;)

Ja, aber mir sind da so viele Wörter eingefallen, ich wollte nur wissen was sich für einen Muttersprachler am besten anhört:
Soul-  -suffering, -anguish, -pain, -agony, -torture, -distress, -affliction ???
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 1. Nov 2014, 13:39
Anguish (also ohne Soul) ist ein feststehender Begriff für Seelenqual, denke das ist dann schon okay.

Hier übrigens Lorien I:
CONTROLBAR:ToolTipFürFrodo
"Requires: Level 5 \n Sam fights courageously for his friend Frodo \n Temporary +100% damage and +50% armour \n Left click to activate"
END

CONTROLBAR:FürFrodo
"For Frodo (&B)"
END

CONTROLBAR:FrodoMithrilhemd
"Frodo's Mithril Shirt"
END

CONTROLBAR:TooltipRadagastRabenRuf
"Requires: Level 3 \n Radagast orders a swarm ravens to the battlefield which temporary weaken enemies \n Left click to activate"
END

CONTROLBAR:RadagastRabenRuf
"Raven's Cry (&X)"
END

CONTROLBAR:RadagastAdlerRufen
"Call Eagle"
END

CONTROLBAR:ToolTipRadagastAdlerRufen
"Requires: Level 10 \n Radagast, the Tender of Animals, calls for three eagles to temporary aid him in battle \n Left click on icon then left click on target area"
END

CONTROLBAR:ConvertEnemy
"Call of the herd (&V)"
END

CONTROLBAR:ToolTipConvertEnemy
"Requires: Level 7 \n Radagast uses his power to turn enemies into harmless animals \n Left click on icon then left click on target area"
END

CONTROLBAR:HeldPhialofGaladriel
"Phial of Galadriel (&C)"
END

CONTROLBAR:ToolTipHeldPhialofGaladriel
"Requires: Level 4 \n Frodo uses Earendil's Light he received from Galadriel to make enemy units flee \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityRadagastFreunde_Lothlorien
"Radagast orders a friendly eagle to come crashing down on the designated units, dealing a massive amount of damage to them \n Left click on the target unit, siege weapon or hero"
END

CONTROLBAR:ToolTipConvertEnemy_Lothlorien
"Radagast uses his power to turn enemies into harmless animals \n Left click on icon then left click on target area"
END

CONTROLBAR:TooltipRadagastRabenRuf_Lothlorien
"Radagast calls a swarm of trusty ravens from Rhosgobel which fly to the designated place and then vanish again from the battlefield \n Left click on icon then left click on target area"
END

CONTROLBAR:ToggleGaladhrimHordeWeapon
"Switch Weapon (&Y)"
END

CONTROLBAR:SpecialAbilityLembasbrotPassive
"Lembas Bread"
END

CONTROLBAR:ToolTipSpecialAbilityLembasbrotPassive
"Requires: Level 2 \n The troops of Lorien are supplied with Lembas Bread \n They slowly regenerate their health as long as the elves aren't involved in battle \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityGrenzwächterPatrouille
"Patrol of Border Guards (&Y)"
END

CONTROLBAR:TooltipSpecialAbilityGrenzwächterPatrouille
"The elves of Lorien move 25% faster for 15 seconds \n Left click to activate"
END

CONTROLBAR:SpecialAbilityThranduilSchildwallGeschenke
"Double Shieldwall (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityThranduilSchildwallGeschenke
"Requires: Level 7 \n Thranduil creates two walls of Palace Guards around him that prevent him from taking damage and lock in foes at the inside \n Left click to activate"
END

CONTROLBAR:ConstructEntMootFestungsmaps
"Build Entmoot (&N)"
END

CONTROLBAR:ConstructMallornTreeFestungsmaps
"Build Mallorn-Tree (&B)"
END

CONTROLBAR:ThranduilToggleMounted
"Mount/Dismount (&X)"
END

CONTROLBAR:ToolTipSpecialAbilitySilberneBlätter_Neu
"Requires: Level 7 \n Celeborn summons the silver leafs of Lorien for 20 seconds the leafs knock back foes in Celeborn's vicinity but don't do any damage \n Celeborn slows down by 25% while the protection is active \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilitySilberneBlätter_Neu2
"Requires: Level 7 \n Celeborn summons the silver leafs of Lorien for 40 seconds the leafs knock back foes in Celeborn's vicinity but don't do any damage \n Celeborn slows down by 25% while the protection is active \n Left click to activate"
END

CONTROLBAR:SpecialAbilitySilberneBlätter_Neu
"Silver Protection (&V)"
END

CONTROLBAR:SpecialAbilitySilberneBlätter_Neu2
"Silver Protection (&V)"
END

CONTROLBAR:CelebornWirbelnderAngriff
"Whirling Attack (&X)"
END

CONTROLBAR:CelebornWirbelnderAngriff2
"Whirling Attack (&X)"
END

CONTROLBAR:ToolTipCelebornWirbelnderAngriff
"Requires: Level 3 \n Celeborn moves faster than the eye is capable to see and jumps up to 10x through the rows of his foes \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipCelebornWirbelnderAngriff2
"Requires: Level 3 \n Celeborn moves faster than the eye is capable to see and jumps up to 20x through the rows of his foes \n Left click on icon then left click on target area"
END

CONTROLBAR:ToolTipSpecialAbilitySilberneKlinge_Neu
"Celeborn bathes his blade in a silvery light to strike down his foes \n For 10 seconds Celeborn moves 35% faster, deals +50% damage and slows down units he passes by \n Short time to reload and usable while moving \n Gifts of Lorien permanently activates the blade \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilitySilberneKlinge2_Neu
"Celeborn bathes his blade in a silvery light to strike down his foes \n For 10 seconds Celeborn moves 70% faster, deals +100% damage and slows down units he passes by \n Short time to reload and usable while moving \n Gifts of Lorien permanently activates the blade \n Left click to activate"
END

CONTROLBAR:ToolTipRumilundOrophinAnzeige_Neu
"Haldir's brothers protect the borders of Lorien \n They share experience they gain, uncloak nearby hidden units and may use their skills simultaneously in Multi-Click \n \n Passive Ability"
END

CONTROLBAR:SpecialAbilityWindläufer
"Windrunner (&X)"
END

CONTROLBAR:ToolTipSpecialAbilityWindläufer
"Rumil/Orophin runs like the wind \n For a short time he moves 50% faster \n Skill may be used while using 'Concealed Strike' \n Left click to activate"
END

CONTROLBAR:RumilOrophinVerborgenerAngriff
"Concealed Strike (&Y)"
END

CONTROLBAR:TooltipRumilOrophinVerborgenerAngriff
"Rumil/Orophin uses his Elven Cloak to hide himself and flee from the events \n The camouflage will be suspended after 10 seconds \n In this time Rumil/Orophin can temporary become visible and is able to attack \n Left click to activate"
END

CONTROLBAR:ToolTipRumilOrophinLembasbrot_Neu
"Requires: Level 3 \n Rumil/Orophin partly heals himself \n Left click to activate"
END

CONTROLBAR:SpecialAbilitySternenwaffen
"Stellar Weapons (&V)"
END

CONTROLBAR:ToolTip:SpecialAbilitySternenwaffen
"Requires: Level 7 \n Rumil's/Orophin's weapon is bathed in shining light \n Temporary they inflict +50% damage and knock back enemies \n Left click to activate"
END

CONTROLBAR:ToolTipHawkStrike_Neu
"Requires: Level 3 \n Legolas fires two mighty arrows that inflict high damage \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipToggleHeroWeapons_Tauriel
"Requires: Level 2 \n Click left to switch between Bow and Sword \n While armed with a sword the hero gains +25% armor"
END

CONTROLBAR:SpecialAbilityTaurielDasistunserKampf
"This is our battle! (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityTaurielDasistunserKampf
"Requires: Level 7 \n Tauriel convinces an allied hero to go into battle \n The allied hero gains +10% speed and +25% attack damage for 60 seconds \n Eacht time Tauriel convinced a hero she gains experience \n Left click on icon then left click on an allied hero"
END

CONTROLBAR:ThranduilGenericMountTooltip
"Requires: Level 2 \n Left click to ride or \n to walk"
END

CONTROLBAR:ToolTipSpecialAbilityDieSpeereDüsterwalds_Neu
"Requires: Level 7 \n Thranduil calls for the Spearmen from the caves of Mirkwood \n Permanently summons a batallion of Mirkwood-Spearmen to the battlefield \n The batallion costs Command-Points \n Left click on icon then left click on target area"
END

CONTROLBAR:TooltipThranduilKönigDüsterwalds_Neu
"Requires: Level 5 \n The ruler of the northern Woodland-Realm leads his troops into battle \n Temporary +25% range, line of sight, attack and speed for allied Mirkwood-Units in medium vicinity \n Left click to activate"
END

CONTROLBAR:ToolTipToggleHeroWeapons_Haldir
"Click left to switch between Bow and Sword \n While armed with a sword the hero gains +25% armor"
END

Sternenwaffen habe ich mit Stellar Weapons übersetzt, wenn jemandem etwas besseres einfällt, bitte.
Bei der Beschreibung zu Verborgener Angriff bin ich mir nicht 100% sicher, ob ich das richtig verstanden habe. Radagasts Beinamen, habe ich mit Tender of Animals übersetzt, laut englischem Wiki...
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: MCCL am 1. Nov 2014, 17:01
Ich reserviere dann mal auch die beiden anderen CaH`s


EDIT: Hier die CaH's

CaH 2

CONTROLBAR:ToolTipCAH_Morgulklinge_Level1
"The hero damages an enemy a bit, poisons it for 10 seconds and transforms it into a Barrow-wight after it's death"
END

CONTROLBAR:ToolTipCAH_Morgulklinge_Level2
"The hero damages an enemy a bit, poisons and stuns it for 10 seconds and transforms it into a Barrow-wight after it's death"
END

CONTROLBAR:ToolTipCAH_Morgulklinge_Level3
"The hero does average damage to an enemy, poisons and stuns it for 10 seconds and transforms it into a Barrow-wight after it's death"
END

CONTROLBAR:ToolTipCAH_Morgulklinge_Level1_Palantir
"The hero damages an enemy a bit, poisons it for 10 seconds and transforms it into a Barrow-wight after it's death \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipCAH_Morgulklinge_Level2_Palantir
"The hero damages an enemy a bit, poisons and stuns it for 10 seconds and transforms it into a Barrow-wight after it's death \n Left click on icon then left click on target"
END

CONTROLBAR:ToolTipCAH_Morgulklinge_Level3_Palantir
"The hero does average damage to an enemy, poisons and stuns it for 10 seconds and transforms it into a Barrow-wight after it's death \n Left click on icon then left click on target"
END

CONTROLBAR:CAH_Schlächter_Level1
"Butcher"
END

CONTROLBAR:CAH_Schlächter_Level2
"Improved butcher"
END

CONTROLBAR:CAH_Schlächter_Level3
"Powerful butcher"
END

CONTROLBAR:CAH_Schlächter_Level4
"Sweeping butcher"
END

CAH:Command_CreateAHero_Schlächter_Level1_Name
"Butcher"
END

CAH:Command_CreateAHero_Schlächter_Level2_Name
"Improved butcher"
END

CAH:Command_CreateAHero_Schlächter_Level3_Name
"Powerful butcher"
END

CAH:Command_CreateAHero_Schlächter_Level4_Name
"Sweeping butcher"
END

CONTROLBAR:ToolTipCAH_Schlächter_Level1
"The hero causes 20% more damage and has 20% more armor for 20 seconds"
END

CONTROLBAR:ToolTipCAH_Schlächter_Level2
"The hero causes 30% more damage and has 20% more armor for 30 seconds"
END

CONTROLBAR:ToolTipCAH_Schlächter_Level3
"The hero causes 40% more damage and has 20% more armor for 40 seconds"
END

CONTROLBAR:ToolTipCAH_Schlächter_Level4
"The hero causes 50% more damage and has 20% more armor for 60 seconds"
END

CONTROLBAR:ToolTipCAH_Schlächter_Level1_Palantir
"The hero causes 20% more damage and has 20% more armor for 20 seconds \n Left click to activate"
END

CONTROLBAR:ToolTipCAH_Schlächter_Level2_Palantir
"The hero causes 30% more damage and has 20% more armor for 30 seconds \n Left click to activate"
END

CONTROLBAR:ToolTipCAH_Schlächter_Level3_Palantir
"The hero causes 40% more damage and has 20% more armor for 40 seconds \n Left click to activate"
END

CONTROLBAR:ToolTipCAH_Schlächter_Level4_Palantir
"The hero causes 50% more damage and has 20% more armor for 60 seconds \n Left click to activate"
END

CONTROLBAR:CAH_Seelenopfer
"Life-sacrifice"
END

CONTROLBAR:CreateAHeroSeelenopfer
"Life-sacrifice"
END

CAH:Command_CreateAHero_CreateAHeroSeelenopfer_Name
"Life-sacrifice"
END

CONTROLBAR:ToolTipCAH_Seelenopfer
"The hero sacrifice his allies souls to regenerate his own life"
END

CONTROLBAR:TooltipCAH_Seelenopfer_Palantir
"The hero sacrifice his allies souls to regenerate his own life \n Left click on icon then left click on target"
END

CONTROLBAR:CAH_Todesbringer
"Murderer"
END

CONTROLBAR:CreateAHeroTodesbringer
"Murderer"
END

CAH:Command_CreateAHero_Todesbringer_Name
"Murderer"
END

CONTROLBAR:ToolTipCAH_Todesbringer
"The hero seems to be the personification of sheer death \n enemies close to him have got 20% less attack and defence"
END

CONTROLBAR:TooltipCAH_Todesbringer_Palantir
"The hero seems to be the personification of sheer death \n enemies close to him have got 20% less attack and defence \n \n Passive ability"
END

CONTROLBAR:CAH_Dissent_Level1
"Dissent"
END

CAH:Command_CreateAHero_CreateAHeroDissent_Level1_Name
"Clash"
END

CONTROLBAR:ToolTipCAH_Dissent_Level1
"Hostile units in a small range combat each other for 30 seconds"
END

CONTROLBAR:TooltipCAH_Dissent_Level1_Palantir
"Hostile units in a small range combat each other for 30 seconds \n Left click to activate"
END

CONTROLBAR:CAH_Dissent_Level2
"Improved Dissent"
END

CAH:Command_CreateAHero_CreateAHeroDissent_Level2_Name
"Improved Dissent"
END

CONTROLBAR:ToolTipCAH_Dissent_Level2
"Hostile units in an average range combat each other for 45 seconds"
END

CONTROLBAR:TooltipCAH_Dissent_Level2_Palantir
"Hostile units in an average range combat each other for 45 seconds \n Left click to activate"
END


CaH3

CreateAHero:ClassName_DienerderDunkelheit
"Servant of the darkness"
END

CreateAHero:SubClassName_KriegerCarnDum
"Military leader of Carn Dûm "
END

CreateAHero:ClassDesc_DienerderDunkelheit
"Dark warriors, who execute Sauron's will without mercy."
END

CreateAHero:SubClassDesc_DienerderDunkelheit
"Military leaders of Carn Dûm are merciless warriors, who kill their enemies with their dexterity and pure steel."
END

CreateAHero:SubClassName_SchwarzerNumenorer
"Black Númenóreans"
END

CreateAHero:SubClassDesc_SchwarzerNumenorer
"The Black Númenóreans are the supreme servants of Sauron and are able to use the dark arts as well as using sword and shield"
END

CreateAHero:SubClassName_MaleRanger
"Ranger"
END

CreateAHero:SubClassDesc_MaleRanger
"The Rangers and Dunedain of the north are skillfull in using sword and bow"
END

CAH:Command_CreateAHeroLeadership_Good_Name
"Leadership"
END

CONTROLBAR:CAH_Windwalker_Level1
"Windwalker (&W)"
END

CONTROLBAR:CreateAHeroWindwalker_Level1
"Windwalker"
END

CAH:Command_SpecialAbilityCreateAHeroWindwalker_Level_1_Name
"Windwalker"
END

CONTROLBAR:TooltipCAH_Windwalker_Level1
"For 20 seconds the hero is 25% faster"
END

CONTROLBAR:TooltipCAH_Windwalker_Level1_Palantir
"For 20 seconds the hero is 25% faster \n Left click to activate"
END

CONTROLBAR:CAH_Windwalker_Level2
"Improved Windwalker (&W)"
END

CONTROLBAR:CreateAHeroWindwalker_Level2
"Improved Windwalker"
END

CAH:Command_SpecialAbilityCreateAHeroWindwalker_Level_2_Name
"Improved Windwalker"
END

CONTROLBAR:TooltipCAH_Windwalker_Level2
"For 30 seconds the hero is 25% faster"
END

CONTROLBAR:TooltipCAH_Windwalker_Level2_Palantir
"For 30 seconds the hero is 25% faster \n Left click to activate"
END

CONTROLBAR:CAH_Windwalker_Level3
"Powerful Windwalker (&W)"
END

CONTROLBAR:CreateAHeroWindwalker_Level3
"Powerful Windwalker"
END

CAH:Command_SpecialAbilityCreateAHeroWindwalker_Level_3_Name
"Powerful Windwalker"
END

CONTROLBAR:TooltipCAH_Windwalker_Level3
"For 30 seconds the hero is 30% faster and can`t be hurt by arrows"
END

CONTROLBAR:TooltipCAH_Windwalker_Level3_Palantir
"For 30 seconds the hero is 30% faster and can`t be hurt by arrows \n Left click to activate"
END

TOOLTIP:LackMordorFireArrow2
"Requires by Sauron influenced Armory \n Increases the damage which is caused by arrows"
END

CONTROLBAR:ToolTipSauronHerrvonMordor_Neu4
"The whole power of Mordor emanates from the Lord of the Ring \n Sauron can be upgradet by special tasks \n Sauron isn't able to die, before he dies he becomes a creeping shadow, who has to regenerate itself to comeback to comebat \n Nazgûl and the mouth of Sauron are bound to Sauron's power \n The more power Sauron has, the more power and abilities they get \n Everytime an inferior of the Lord of the Rings close to Sauron dies he becomes replaced after a short period of time \n opponent leaderships become overridden if Sauron is nearby \n Passive ability"
END

CONTROLBAR:ToolTipSklavenseinesWillens_Neu3
"The Necromancer can be upgradet by special tasks \n the Necromancer isn't able to die, before he dies he becomes a creeping shadow, who has to regenerate itself to comeback to comebat \n Nazgûl and the mouth of Sauron are bound to the Necromancer's power \n The more power the Necromancer has, the more power and abilities they get\n \n Passive ability"
END

CreateAHero:SubClassDesc_DarkNumenor
"The corrupted Númenóreans are greatly feared by their enemies."
END

CreateAHero:SubClassName_DarkNumenor
"Dark Númenór"
END

CONTROLBAR:CAH_InspirierenderHeld
"Inspiring hero"
END

CONTROLBAR:ToolTipCAH_InspirierenderHeld
"Allies close to the hero become healed by 25% and collect doubled exprience for 30 seconds \n Left click to activate"
END

CONTROLBAR:CAH_Verteidigungsstellung
"Defensive position"
END

CONTROLBAR:ToolTipCAH_Verteidigungsstellung
"For 30 seconds, the hero and every ally close to him get +75% armor, but become 25% slower \n \n Left click to activate"
END

CONTROLBAR:CAH_SpawnHinterhalt_Level3
"Ambush"
END

CONTROLBAR:CAH_SpawnHinterhalt_Level3
"Improved ambush"
END

CONTROLBAR:CAH_SpawnHinterhalt_Level3
"powerful ambush"
END

CONTROLBAR:TooltipCAH_SpawnHinterhalt_Level1
"10 rangers spawn in the target area, attack every enemy nearby and disappear afterwards  \n Left click on icon then left click on target area"
END

CONTROLBAR:TooltipCAH_SpawnHinterhalt_Level2
"12 rangers spawn in the target area, attack every enemy nearby and disappear afterwards  \n Left click on icon then left click on target area"
END

CONTROLBAR:TooltipCAH_SpawnHinterhalt_Level3
"18 rangers spawn in the target area, attack every enemy nearby and disappear afterwards  \n Left click on icon then left click on target area"
END


Bei CaH 2 hatte ich das Problem, dass bei den Morgulklinge Texten stand, dass das Ziel in einen Grabunhold verwandelt wird bei den dazugehörigen PalantirTexten stand allerdings , dass das Ziel in einen verbündeten Geist der Schattenwelt verwandelt wird.
Da ich nicht wusste welche der beiden Beschreibungen die korrekte ist habe ich erstmal bei allen "Barrow-wight" geschrieben.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 1. Nov 2014, 21:40
Lorien II:
CONTROLBAR:LothlorienFarmDescription
"Yields resources \n Reduces the cost of infantry: \n 2 Farms -10% \n 3 Farms -20% \n 4 Farms -30% \n 5 Farms -40%"
END

CONTROLBAR:ToolTipElvenBarracks_Neu2
"Trains units of Lothlórien"
END

CONTROLBAR:ToolTipBuildLothlorienGrenzwächterHorde_Neu
"Requires: Lorien-Barracks Level 3 \n Strong at short-range combat \n Secondary bonus: Cavalry and Monsters \n Gain 25% more armor in vicinity of Lorien-Buildings"
END

CONTROLBAR:SpecialAbilityTaurielAnspringen
"Jump (&C)"
END

CONTROLBAR:SpecialAbilityTaurielAnspringen2
"Aimed Jump (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityTaurielAnspringen
"Requires: Level 5 \n The handy elven woman from Mirkwoood takes aim, jumps at a designated hero or monster and fires an arrow from her bow \n Inflicts minor damage and weakens their armor and speed for 10 seconds by 25% \n Left click on icon then left click on a hostile hero or monster"
END

CONTROLBAR:ToolTipSpecialAbilityTaurielAnspringen2
"Requires: Level 5 \n The handy elven woman from Mirkwoood takes aim, jumps at a designated hero or monster and fires an arrow from her bow \n Inflicts high damage and weakens their armor and speed for 10 seconds by 25% \n Left click on icon then left click on a hostile hero or monster"
END

CONTROLBAR:SpecialAbilityTaurielAttentatLevel10
"Assassination (&Y)"
END

CONTROLBAR:SpecialAbilityTaurielAttentatLevel7
"Assassination (&Y)"
END

CONTROLBAR:SpecialAbilityTaurielAttentatLevel5
"Assassination (&Y)"
END

CONTROLBAR:SpecialAbilityTaurielAttentatLevel3
"Assassination (&Y)"
END

CONTROLBAR:SpecialAbilityTaurielAttentatLevel1
"Assassination (&Y)"
END

CONTROLBAR:ToolTipSpecialAbilityTaurielAttentatLevel10
"Tauriel will be cloaked for 60 seconds \n While cloaked she gains 25% attack and speed \n Attacks only temporarily interrupt her camouflage, skill-effects interrupt the camouflage \n Ability is improved at level 3 \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityTaurielAttentatLevel7
"Tauriel will be cloaked for 45 seconds \n While cloaked she gains 25% attack and speed \n Attacks only temporarily interrupt her camouflage, skill-effects interrupt the camouflage \n Ability is improved at level 5 \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityTaurielAttentatLevel5
"Tauriel will be cloaked for 30 seconds \n While cloaked she gains 25% attack and speed \n Attacks only temporarily interrupt her camouflage, skill-effects interrupt the camouflage \n Ability is improved at level 7 \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityTaurielAttentatLevel3
"Tauriel will be cloaked for 20 seconds \n While cloaked she gains 25% attack and speed \n Attacks only temporarily interrupt her camouflage, skill-effects interrupt the camouflage \n Ability is improved at level 10 \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityTaurielAttentatLevel1
"Tauriel will be cloaked for 10 Seconds \n While cloaked she gains 25% attack and speed \n Attacks only temporarily interrupt her camouflage, skill-effects interrupt the camouflage \n Left click to activate"
END

CONTROLBAR:TaurielBowFightingMode
"Bow Maiden (&Y)"
END

CONTROLBAR:ToolTipTaurielBowFightingMode
"Requires: Level 2 \n Tauriel temporarily fights with her bow but gets -20% armor because of that \n Left click to activate"
END

CONTROLBAR:ToolTipHaldirGoldenArrow_Neu
"Haldir fires a mighty golden arrow that stuns light-sensitive units \n Left click on icon then left click on target"
END

CONTROLBAR:SelectRevivablesLothlorienFortress
"Heroes"
END

CONTROLBAR:ToolTipSelectRevivablesLothlorienFortress
"Recruit the heroes of Lothlórien"
END

CONTROLBAR:SpecialAbilityCelebornMagiebrecher
"Magic Breaker"
END

CONTROLBAR:ToolTipSpecialAbilityCelebornMagiebrecher
"Requires: Level 3 \n Celeborn possesses century-long experience in handling magic \n Celeborn and nearby allied units are 50% more resistant against magic attacks \n If there is a hero capable of magic in his direct vicinity, Celeborn gets +25% attack damage \n \n Passive Ability"
END

CONTROLBAR:ToolTipHerrindesGoldenenWaldes_Neu
"Requires: Level 3 \n The face of the Lady of the Golden Wood reminds the elves of what they are fighting for \n Heroes and units in Galaddriel's vicinity deal +20% damage, get +20% armor and are fear-resistent \n \n Passive Ability"
END

CONTROLBAR:SpecialAbilityCelebornMagiebrecher2
"Magic Breaker"
END

CONTROLBAR:ToolTipSpecialAbilityCelebornMagiebrecher2
"Requires: Level 3 \n Celeborn posesses wisdom and experience in handling magic \n Celeborn and nearby allied units are imune against magic attacks \n If there is a hero capable of magic in his direct vicinity, Celeborn gets +50% attack damage \n \n Passive Ability"
END

CONTROLBAR:SpecialAbilityCelebornMagischeWunde
"Magical Wound (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityCelebornMagischeWunde
"Requires: Level 5 \n Celeborn strikes a magical wound with his blade \n The enemy unit receives minor magical damage and is paralyzed for 10 seconds \n For further 30 seconds the unit receives constant magical damage and is +50% more prone to magic attacks \n Left click on icon then left click on designated hostile target"
END

CONTROLBAR:SpecialAbilityCelebornMagischeWunde2
"Magical Wound (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityCelebornMagischeWunde2
"Requires: Level 5 \n Celeborn Celeborn strikes a magical wound with his blade \n The enemy unit receives minor magical damage and is paralyzed for 10 seconds \n For further 30 seconds the unit receives constant magical damage, is +50% more prone to magic attacks and spreads the magical wound to nearby allied units \n Left click on icon then left click on designated hostile target"
END

CONTROLBAR:SpecialAbilitySilberneKlinge
"Silver Blade (&Y)"
END

CONTROLBAR:ToolTipSpecialAbilitySilberneKlinge
"Celeborn bathes his blade in a silver light to strike down his foes \n For 10 seconds Celeborn deals +75% damage \n Short time to reload and usable while moving \n Gifts of Lorien permanently activates the blade \n Left click to activate"
END

CONTROLBAR:SpecialAbilitySilberneKlinge2
"Silver Blade (&Y)"
END

CONTROLBAR:ToolTipSpecialAbilitySilberneKlinge2
"Celeborn bathes his blade in a silvery light to strike down his foes \n For 10 seconds Celeborn deals +125% damage \n Short time to reload and usable while moving \n Gifts of Lorien permanently activates the blade \n Left click to activate"
END

CONTROLBAR:SpecialAbilitySilberneBlätter
"Silver Leafs (&V)"
END

CONTROLBAR:ToolTipSpecialAbilitySilberneBlätter
"Requires: Level 7 \n For 20 seconds Celeborn summons the silver leafs of Lorien, which punish everyone trying to raise a hand to his realm \n Left click to activate"
END

CONTROLBAR:SpecialAbilitySilberneBlätter2
"Silver Leafs (&V)"
END

CONTROLBAR:ToolTipSpecialAbilitySilberneBlätter2
"Requires: Level 7 \n For 40 seconds Celeborn summons the silver leafs of Lorien, which punish everyone trying to raise a hand to his realm \n Left click to activate"
END

CONTROLBAR:SpecialAbilityMachtdesSilbernen
"Might of the Silver One (&B)"
END

CONTROLBAR:ToolTipSpecialAbilityMachtdesSilbernen
"Requires: Level 10 \n Celeborn gleams and is able to see the future allowing him to prepare for future events \n For 60 seconds all of his skills have stronger effects \n Should only be used when all skills are available \n Left click to activate"
END

CONTROLBAR:BuildLothlorienGaladhrimHorde
"Trai&n Galadhrim"
END

CONTROLBAR:ToolTipBuildLothlorienGaladhrimHorde
"Requires: Lorien-Barracks Level 3 \n Strengths depending on the situation"
END

CONTROLBAR:BuildCarasGaladhonWaechterHorde
"Train Caras Galadhon Guardians"
END

CONTROLBAR:ToolTipBuildCarasGaladhonWaechterHorde
"Strong vs Monsters and Swordsmen"
END

CONTROLBAR:SummonLothlorienWarriorsAllies
"Call Galadhrim"
END

CONTROLBAR:HerrindesLichts
"Lady of Light"
END

CONTROLBAR:TooltipHerrindesLichts
"Galadriel receives the blessing of the Valar for the impending war \n Permanently doubled rgeneration rate, +50% damage, -30% regeneration time of all spells \n Passive Ability"
END

CONTROLBAR:HaldirGoldenArrow_Summoned
"Golden Arrow (&X)"
END

CONTROLBAR:PhialofGaladrielRingmechanik
"Phial of Galadriel (&V)"
END


Tauriels Anspringen habe ich schlicht mit Jump, respektive Aimed Jump übersetzt, weil Jumping At komisch klingen würde...
Für Bogenkämpferin habe ich jetzt erstmal "Bowfighter" benutzt, man könnte evtl. analog zu Eowyn Bow Maiden nehmen, wenn man das weibliche betonen möchte...?
Celeborn habe ich The Silver One genannt, Galadriel Lady of the golden wood (Bei tolkiengateway heißt es bloß Lady of the wood)
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Martin am 2. Nov 2014, 03:10
So hab den Text fertig. Bin beim Übersetzen auf ein paar Schwierigkeiten gestoßen:


CONTROLBAR:ConstructDaleBombardShip
"Dale Siege Ship (&C)"
END

CONTROLBAR:ConstructDaleFastShip
"Windsailer (&V)"
END

CONTROLBAR:ToolTipBuildDaleBombardShip
"Dale Ship armed with a catapult \n Strong vs. Buildings"
END

CONTROLBAR:ConstructDaleTransportShip
"Transport Ship (&Y)"
END

CONTROLBAR:ConstructDaleShip
"Dale Warship (&X)"
END

CONTROLBAR:ConstructDolAmrothShip
"Dol Amroth Battleship"
END

CONTROLBAR:ToolTipBuildDolAmrothShip
"Mighty Battleship of Dol Amroth \n Strong at Range and vs. Ships"
END

CONTROLBAR:ConstructGondorTransportShip
"Gondorian Transport Ship (&Y)"
END

CONTROLBAR:ConstructRohanTransportShip
"Rohan Transport Ship (&Y)"
END

CONTROLBAR:ConstructRohanShip
"Rohan Ship (&X)"
END

CONTROLBAR:ConstructRohanBombardShip
"Rohan Siege Ship (&C)"
END

CONTROLBAR:ToolTipBuildRohanBombardShip
"Rohan Ship armed with a catapult \n Strong vs. Buildings"
END

Kritik/Verbesserungsvorschläge erwünscht

Edit: habe die Verbesserungen eingebaut, also die Einheitennamen als Eigennamen groß geschrieben (so vorgegeben? sieht teilweise komisch aus), Rohirric in Rohan und die Formulierungen mit Dale geändert.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Chu'unthor am 2. Nov 2014, 09:36
Wenn mich nicht alles täuscht, kannst du da auch einfach "Dale Siege Ship" bzw. "Rohan Siege Ship" oder "Dol Amroth Siege Ship" schreiben.

Für den Windsegler ist "Windsailer" wahrscheinlich wirklich die adäquate Übersetzung, auch wenns irgendwie nicht ganz so toll klingt.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 3. Nov 2014, 01:41
Für einige deutsche Eigennamen gibt's halt keine gut klingenden englischen Alternativen^^ (Dabei ist doch die Sprache vom Quellmaterial sogar Englisch XD)

Naja, war mal fleißig und hab Lorien III übersetzt:
CONTROLBAR:TooltipGoldeneWälder
"The life-giving magic of Lothlórien makes the target area bloom \n All allied units get +50% armor \n All hostile units loose every leadership bonus \n Heroes are immune. Left click on icon then left click on target area"
END

CONTROLBAR:SeherinLoriens
"Vision in the mirror"
END

CONTROLBAR:TooltipSeherinLoriens
"Glance into Gladriel's Mirror to see distant places \n Clears the fog in designated area \n Left click on icon then left click on target area"
END

CONTROLBAR:SpecialAbilityThranduilKönigDüsterwalds
"Elvenking of Mirkwood (&Y)"
END

CONTROLBAR:ToolTipSpecialAbilityThranduilKönigDüsterwalds
"King Thranduil tries to protect the elves of his homeland \n In times of distress he chooses to send his troops to war \n Allies in his vicinity get +25% armor \n If this skill is activated, the units get additional +25% attack for 30 seconds \n Left click to activate"
END

CONTROLBAR:SpecialAbilityThranduilSchildwall
"Shield Wall (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityThranduilSchildwall
"Requires: Level 7 \n Thranduil rises two walls of Palace Guards around him that prevent him from taking damage and lock in foes at the inside \n Left click to activate"
END

CONTROLBAR:SpecialAbilitySchützenderWind
"Protecting Wind (&X)"
END

CONTROLBAR:ToolTipSpecialAbilitySchützenderWind
"Requires: Level 2 \n Celeborn is surrounded by a protecting gust which intercepts hostile arrows, provides him resistance against knock-back and bestows +25% speed upon him \n Becomes 'Torrential Wind' in combination with 'Might of the Silver One' \n Left click to activate"
END

CONTROLBAR:SpecialAbilityReißenderWind
"Torrential Wind (&X)"
END

CONTROLBAR:ToolTipSpecialAbilityReißenderWind
"Requires: Level 2 \n Celeborn is surrounded by a torrential wind that intercepts hostile arrows, provides him resistance against knock-back, bestows +25% speed upon him and flings away hostile units \n Left click to activate"
END

OBJECT:MirkwoodWeinkeller
"Whine Cellar"
END

CONTROLBAR:SelectRevivablesMirkwoodCampKeepHeroes
"Heroes"
END

CONTROLBAR:SelectRevivablesMirkwoodCampKeepUnits
"Units"
END

CONTROLBAR:ToolTipSelectRevivablesMirkwoodCampKeepHeroes
"Recruit the heroes of Mirkwood"
END

CONTROLBAR:ToolTipSelectRevivablesMirkwoodCampKeepUnits
"Train units from Mirkwood"
END

CONTROLBAR:ToggleSchildmauerFormation
"Shield Wall Formation (&Y)"
END

CONTROLBAR:ToolTipToggleSchildmauerFormation
"+75% armor \n -75% damage"
END

CONTROLBAR:SpecialAbilityStellungssalven
"Position Volley"
END

CONTROLBAR:ToolTipSpecialAbilityStellungssalven
"If the Mirkwood-Archers fire on their enemies from one postion for a longer time, the firing-speed is increased \n After 3 volleys the attack-speed is doubled \n \n Passive Ability"
END

CONTROLBAR:CarasGuarElfCloak
"Elven Cloak (&Y)"
END

CONTROLBAR:CarasGuardDornpfeile
"Thorn Arrows (&X)"
END

CONTROLBAR:ToolTipSpecialAbilityCarasGuardDornpfeile
"Requires: Level 3 \n The Guards of Caras Galadhorn temporarily fire thorny arrows which knock back enemies with every hit but do lesser damage \n Left click to activate"
END

CONTROLBAR:LothlorienMirkwoodElkriderHorde
"Elkriders (&C)"
END

CONTROLBAR:ToolTipBuildLothlorienMirkwoodElkriderHorde
"Requires the Borderguard-Quarters \n Strong at Range"
END

OBJECT:LothlorienMirkwoodPalaceGuardHorde
"Palace Guards"
END

CONTROLBAR:LW_Unit_LothlorienMirkwoodPalaceGuardHorde
"Palace Guards from Mirkwood"
END

OBJECT:LothlorienMirkwoodPalaceGuard
"Palace Guards"
END

CONTROLBAR:LothlorienMirkwoodPalaceGuardHorde
"Palace Guards (&V)"
END

CONTROLBAR:ToolTipBuildLothlorienMirkwoodPalaceGuardHorde
"Requires Level 2 Vault of the King  \n Strong vs Cavalry and Monsters"
END

OBJECT:LothlorienMirkwoodSpearmen
"Mirkwood-Spearmen"
END

OBJECT:LothlorienMirkwoodSpearmenHorde
"Mirkwood-Spearmen"
END

CONTROLBAR:LothlorienMirkwoodSpearmenHorde
"Mirkwood-Spearmen (&C)"
END

CONTROLBAR:ToolTipBuildLothlorienMirkwoodSpearmenHorde
"Requires the Borderguard-Quarters \n Strong vs Cavalry and Monsters"
END

CONTROLBAR:LW_Unit_LothlorienMirkwoodSpearmenHorde
"Spearmen from Mirkwood"
END

OBJECT:LothlorienMirkwoodArcherHorde
"Mirkwood-Archers"
END

CONTROLBAR:LW_Unit_LothlorienMirkwoodArcherHorde
"Archers from Mirkwood"
END

CONTROLBAR:LothlorienMirkwoodArcherHorde
"Mirkwood-Archer (&X)"
END

CONTROLBAR:ToolTipBuildLothlorienMirkwoodArcherHorde
"Requires the Borderguard-Quarters \n Strong vs Swordsmen"
END

OBJECT:LothlorienMirkwoodArcher
"Mirkwood-Archer"
END

CONTROLBAR:LothlorienMirkwoodFighterHorde
"Mirkwood-Swordsmen (&Y)"
END

CONTROLBAR:ToolTipBuildLothlorienMirkwoodFighterHorde
"Requires the Borderguard-Quarters \n Strong vs Pikemen"
END

OBJECT:LothlorienMirkwoodFighterHorde
"Mirkwood-Swordsmen"
END

CONTROLBAR:LW_Unit_LothlorienMirkwoodFighterHorde
"Swordsmen from Mirkwood"
END

OBJECT:LothlorienMirkwoodFihter
"Mirkwood-Swordsmen"
END

CONTROLBAR:TooltipHornNoldor_Neu2
"Sound the Horn of the Noldor \n Temporary +25% Attack und fear-resistance for allied troops \n Left click on icon then left click on target units"
END

OBJECT:LothlorienCarasGuard
"Caras Galadhon Guardians"
END

OBJECT:LothlorienCarasGuardHorde
"Caras Galadhon Guardians"
END

CONTROLBAR:LW_Unit_LothlorienCarasGuardHorde
"Caras Galadhon Guardians from Lothlorien"
END

CONTROLBAR:LothlorienCarasGuardHorde
"Caras Galadhon Guardians"
END

CONTROLBAR:ToolTipBuildLothlorienCarasGuardHorde
"Requires the Galadhrim-Quarters \n Strong vs everything \n You can have a maximum of 3 batallions of Caras Galadhon Guardians in play at the same time"
END

CONTROLBAR:LW_ToolTip_LothlorienCarasGuardHorde
"Unit-Type: Hero-Infantry \n Strong vs everything"
END

Gibt es eigentlich klare Vorgaben, ob die Attribute wie Rüstung oder so groß oder kleingeschrieben werden sollen?Also Armor oder armor?
Und sind die Elche der Elchreiter nun Elk, moose oder doch deer, wie der von Thranduil bei moddb?

Edit: Attribute kleingeschrieben, außerdem Troop Chambers mit Borderguard-Quarters ausgetauscht, weil ich das englische Update auf moddb gelesen habe XD
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 3. Nov 2014, 10:59
Zu CaH II: Grabunholde sollte hier richtig sein, das andere ist anscheinend ein Fehler.

Zu Lorien II: Bowfighter ist in Ordnung, Bow Maiden geht aber genauso. Da überlasse ich die Entscheidung dem Übersetzter. The Silver One klingt zwar nicht optimal, mir fällt da aber auch nichts besseres ein. Bei Galadriel hätte ich Golden Wood jeweils mit großen Anfangsbuchstaben geschrieben, da es ein Eigenname ist.

Zu Lorien III: Attribute wie armor werden im Beschreibungstext allgemein klein geschrieben. Ob man das Tier mit Elk order Moose bezweichnen soll, kann ich ehrlich nicht sagen. Selbst im Englischen werden dafür beide Beschreibungen benutzt. Persönlich bevorzuge ich Elk.

Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 3. Nov 2014, 12:13
Dann editier' ich das mal mit dem groß- und kleingeschriebenen Attributen^^
Bin jetzt auch bei Elkrider verblieben, Elk hat aber eben im amerikanischen Raum eine andere Bedeutung (Wapiti-Hirsch), soll mir aber egal sein.

Edit: Lorien IV

CONTROLBAR:ToolTipGaladrielMachtderSeherin_Neu
"Requires: Level 5 \n Galadriel is capable of seeing concealed areas\n An arbitrary area on the map is permanently revealed \n Left click on target area"
END

CONTROLBAR:NenyasSchutz
"Nenya's Protection (&B)"
END

CONTROLBAR:ToolTipNenyasSchutz
"Requires: Level 10 \n The magic of the elvenring Nenya infuses the units of Lorien \n These are invincible for some time \n All units in a wide field are affected  \n Left click to activate"
END

CONTROLBAR:NenyasMacht
"Nenya's Might (&B)"
END

CONTROLBAR:ToolTipNenyasMacht
"Requires: Level 10 \n The magic of the Elven-ring Nenya infuses the unit sof Lorien \n These are invincible for a longer timespan \n All units in a wide field are affected \n Left click to activate"
END

CONTROLBAR:RadagastRabenRufAdler
"Raven's Cry (&Y)"
END

CONTROLBAR:RadagastRabenRufSchlitten
"Raven's Cry (&X)"
END

CONTROLBAR:SpecialAbilityRadagastFreundeAdler
"Friends of the sky (&X)"
END

CONTROLBAR:SpecialAbilityRadagastFreundeSchlitten
"Friends of the sky (&C)"
END

CONTROLBAR:RadagastBannBrechen
"Break the spell (&C)"
END

CONTROLBAR:ToolTipRadagastBannBrechen
"Radagast heals nearby injured units and heroes in target area \n Left click on designated target units"
END

OBJECT:LothlorienCastleWall
"Lothlorien: Rope Bridge"
END

OBJECT:LothlorienCastleHub
"Lothlorien: Platform"
END

OBJECT:LothlorienCastleElevator
"Lothlorien: Stairs"
END

CONTROLBAR:LothlorienCastleUpgradeWachgebäude
"Guard-Platform"
END

CONTROLBAR:ToolTipLothlorienCastleUpgradeWachgebäude
"Fires arrows on nearby enemies"
END

CONTROLBAR:LothlorienCastleUpgradeLaterne
"Lantern"
END

CONTROLBAR:ToolTipLothlorienCastleUpgradeLaterne
"Nearby enemies are routed"
END

CONTROLBAR:LothlorienCastleUpgradeStatue
"Statue"
END

CONTROLBAR:ToolTipLothlorienCastleUpgradeStatue
"Allied nearby units gain +25% damage and defense"
END

OBJECT:LothlorienCastleUpgradeStatue
"Statue"
END

OBJECT:LothlorienCastleUpgradeLaterne
"Lantern"
END

OBJECT:LothlorienCastleUpgradeWachgebäude
"Platform"
END

CONTROLBAR:ConstructLothlorienSilberdornen
"Silverthorns (&X)"
END

CONTROLBAR:ToolTipBuildUpgradeLothlorienSilberdornen
"The defensive archers are equipped with Silverthorn Arrows"
END

CONTROLBAR:ConstructLothlorienSichereZuflucht
"Safe Refuge (&C)"
END

CONTROLBAR:ToolTipBuildUpgradeLothlorienSichereZuflucht
"All allied units within the fortress are slowly healed"
END

CONTROLBAR:ConstructLothlorienSchützenderNebel
"Concealing Fog (&V)"
END

CONTROLBAR:ToolTipBuildUpgradeLothlorienSchützenderNebel
"All allied units within the fortress are hidden from enemy view"
END

CONTROLBAR:ConstructLothlorienVerteidigerLothloriens
"Defenders of Lothlorien (&B)"
END

CONTROLBAR:ToolTipBuildUpgradeLothlorienVerteidigerLothloriens
"The citadel recruits troops 50% faster"
END

UPGRADE:LothlorienSilberdornen
"Silverthorns"
END

UPGRADE:LothlorienSichereZuflucht
"Safe Refuge"
END

UPGRADE:LothlorienSchützenderNebel
"Concealing Fog"
END

UPGRADE:LothlorienVerteidigerLothloriens
"Defenders of Lothlorien"
END

GUI:GIANTDiscount
"Giant-Costs %d%%"
END

CONTROLBAR:SpecialAbilityKaninchenausRhosgobel
"Rhosgobel Rabbits"
END

CONTROLBAR:ToolTipSpecialAbilityKaninchenausRhosgobel
"Hostile Units that are driven past by Radagast are 25% slower and have 25% less armor \n \ Passive Fähigkeit"
END

TOOLTIP:LackLothlorienForge2
"Requires Level 2 Forge"
END

TOOLTIP:LackLothlorienForge3
"Requires Level 3 Forge"
END

CONTROLBAR:SpielsystemLothlorien
"Playstyle: Lothlorien"
END

CONTROLBAR:ToolTipSpielsystemLothlorien
"The citadel of Lorien trains the units and recruits the heroes of the woodland elves. Quarters on the building plots unlock the recruitment and equipment of them. Each of these buildings also generates ressources and will be leveled up with time."
END

CONTROLBAR:SpellBookSummonRadagast
"Radagast the Brown"
END

CONTROLBAR:TooltipSpellBookSummonRadagast
"Temporary summon Radagast the Brown in any form to the battlefield \n Left click on icon then left click on a passable area"
END

CONTROLBAR:SpellBookSummonRadagastFuß
"Radagast the Brown - by foot"
END

CONTROLBAR:SpellBookSummonRadagastAdler
"Radagast the Brown - Eagle"
END

CONTROLBAR:SpellBookSummonRadagastSchlitten
"Radagast the Brown - Sleigh"
END

CONTROLBAR:TooltipSpellBookSummonRadagastFuß
"Temporaryly summon Radagast the Brown on foot to the battlefield \n You may only summon Radagast in one of his forms at the same time \n Left click on icon then left click on a passable area"
END

CONTROLBAR:TooltipSpellBookSummonRadagastAdler
"Temporaryly summon Radagast the Brown on his eagle to the battlefield \n You may only summon Radagast in one of his forms at the same time \n Left click on icon then left click on a passable area"
END

CONTROLBAR:TooltipSpellBookSummonRadagastSchlitten
"Temporaryly summon Radagast the Brown on his sleigh to the battlefield \n You may only summon Radagast in one of his forms at the same time \n Left click on icon then left click on a passable area"
END
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Pellaeon am 7. Nov 2014, 13:23
Huhu liebe Community,

habe gerade gelesen, dass noch fleißig ins Englische übersetzt werden muss, und will auch ein paar Blöcke dazu beisteuern. Ich würde mich jetzt gleich mit Mordor I bis V ans Werk setzen und schauen, wie weit ich komme. :) Ich denke, es ist sinnvoll, wenn die Texte zu einem Volk aus einer Hand stammen. Die Ergebnisse stelle ich dann Stück für Stück rein, damit man da schonmal drüber gucken kann.

Mordor I

CONTROLBAR:ToolTipFurnaceMordor_Neu
"Generates resources"
END

CONTROLBAR:SpecialAbilityEwigeKnechtschaft
"Eternal thraldom (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityEwigeKnechtschaft
"Requires Level 5 \n The Necromancer forces a selected wraith of the Wraith-World in His service and binds him to cursed robes which enable him to influence the Living World. \n Left click on an allied wraith of the Wraith-World"
END

CONTROLBAR:SpecialAbilityWandernderSchatten
"Walking Shadow (&X)"
END

CONTROLBAR:SpielsystemMordorMachtergreifung
"Extension of Power"
END

CONTROLBAR:LW_Unit_MordorKastellanHorde
"Castellans"
END

CONTROLBAR:LW_ToolTip_MordorKastellanHorde
"Hero Battalion \n Strong vs. all"
END

CONTROLBAR:LW_Unit_MordorSpiderlingHorde
"Spiders"
END

CONTROLBAR:LW_ToolTip_MordorSpiderlingHorde
"Infantry \n Strong at melee"
END

CONTROLBAR:LW_Unit_MordorMorgulriderHorde
"Morgulrider"
END

CONTROLBAR:ToolTipSpecialAbilityMachtderVerdammten_Neu2
"Requires Level 3 \n Can be used on any Mordor unit \n The unit now contains necromantic power which will be released at its death harming nearby enemy units \n Depending of the unit's size more power can be contained through which the dealed damage increases \n Left click on the chosen allied target units"
END

OBJECT:HordeMordorKastellan
"Castellans"
END

CONTROLBAR:ConstructMordorKastellanHorde
"Castellans"
END

CONTROLBAR:ToolTipBuildMordorKastellanHorde
"Train the mighty guardians of Dol Guldur \n You can have only 3 battailons of castellans on the battlefield at the same time"
END

CONTROLBAR:LW_Unit_MordorKastellanHorde
"Castellans from Dol Guldur"
END

CONTROLBAR:LW_ToolTip_MordorKastellanHorde
"Unit Type: Hero-Battailon \n Strong vs. all \n You can have only 3 battailons of castellans on the battlefield at the same time"
END

CONTROLBAR:ToolTipMordorWaffenlager
"Generates resources \n Reduces the costs of siege weapons and unit upgrades \n 2 Arsenals -10% \n 3 Arsenals -15% \n 4 Arsenals -20% \n 5 Arsenals -25% \n 6 Arsenals -30%"
END

CONTROLBAR:ToolTipSpecialAbilityGorbagKontrollieren_Neu
"Gorbag summons an Orc Sniffler of Cirith Ungol at a selected Mordor building \n The Orc Sniffler has a great view range and can reveal hidden units in his surrounding area \n Left click on a Mordor building"
END

CONTROLBAR:ToolTipSpecialAbilityShagratKontrollieren_Neu
"Shagrat commands 3 Black Uruks to guard the selected Mordor building \n A building can be guarded at maximum by 3 Black Uruks and 3 Snaga-Orcs \n Left click on a Mordor building"
END

CONTROLBAR:ToolTipBuildMordorCirithOrkHorde_Neu
"Train the Halberd-Bearers of Cirith Ungol, trained in combat against trolls and spiders \n Strong against monsters, spiders and cavalry \n You can have only 3 battailons of Halberd-Bearers on the battlefield at the same time"
END

OBJECT:MordorBarracks
"Mordor Barracks"
END

CONTROLBAR:UnpackMordorTributposten
"Tribute Camp (&X)"
END

CONTROLBAR:ToolTipMordorTributposten
"Generates resources \n Reduces the Cost of Heroes \n 2 Tribute Camps -10% \n 3 Tribute Camps -15% \n 4 Tribute Camps -20% \n 5 Tribute Camps -25% \n 6 Tribute Camps -30%"
END

CONTROLBAR:UnpackMordorSklavenfarm
"Slave Farm (&Y)"
END

CONTROLBAR:ToolTipMordorSklavenfarm
"Generates resources \n Reduces the Cost of Orcs \n 2 Slave Farms -10% \n 3 Slave Farms -15% \n 4 Slave Farms -20% \n 5 Slave Farms -25% \n 6 Slave Farms -30%"
END

CONTROLBAR:ToolTipMordorKampfturmDescription
"Defensive battle tower which fires at nearby enemies"
END

CONTROLBAR:ToolTipMordorKampfturmBFME1
"Defence works"
END

CONTROLBAR:LW_ToolTip_MordorMorgulriderHorde_Neu
" Hero Cavalry \n Strong vs. all"
END

CONTROLBAR:ToolTipMordorHaradrimPalace_Neu
"Trains Haradrim \n Hero recruitment: Suladan and Saleme"
END

CONTROLBAR:ToolTipMordorTavern_Neu
"Trains Corsairs of Umbar \n Hero recruitment: Castamir"
END

CONTROLBAR:ToolTipMordorOrkTent
"Trains Orc Warriors, Orc Archers, Mordor Spearmen and Orc Overseers"
END

TOOLTIP:LackLevel3MordorOrkTentFireArrows
"Requires Orc Tent Level 3"
END

TOOLTIP:LackLevel2MordorOrkTentBasicTraining
"Requires Orc Tent Level 2"
END

CONTROLBAR:ToolTipBuildMordorGrond_Neu
"Requires Hammer of the Underworld \n Strong vs. buildings and gates \n Grond cannot attack units \n Grond can only be once on the battlefield at the same time"
END

CONTROLBAR:ToolTipSpecialAbilityGorbagKontrollieren
"Requires Level 7 \n Gorbarg  commands 3 Snaga-Orcs to guard the selected Mordor building \n A building can be guarded at maximum by 3 Black Uruks and 3 Snaga-Orcs \n Left click on a Mordor building"
END

CONTROLBAR:ToolTipSpecialAbilityShagratKontrollieren
"Requires Level 7 \n Shagrat commands 3 Black Uruks to guard the selected Mordor building \n A building can be guarded at maximum by 3 Black Uruks and 3 Snaga-Orcs \n Left click on a Mordor building"
END

CONTROLBAR:ToolTipMordorLumberMill
"Collects resources from nearby trees \n Reduces the costs of buildings \n 2 Lumbermills -10% \n 3 Lumbermills -15% \n 4 Lumbermills -20% \n 5 Lumbermills -30% \n 6 Lumbermills -40%"
END

CONTROLBAR:ToolTipMordorSlaughterHouse
"Generates resources \n Reduces the costs for monsters \n 2 Slaughterhouses -10% \n 3 Slaughterhouses -15% \n 4 Slaughterhouses -20% \n 5 Slaughterhouses -25% \n 6 Slaughterhouses -30%"
END

CONTROLBAR:ToolTipBuildMordorAufseher_forHorde_Neu
"Orc Hordes can be combined with the Overseer"
END

CONTROLBAR:SpielsystemMordor
"Game system: Mordor"
END

CONTROLBAR:ToolTipBuildMordorKastellan_Neu
"Train one of the mighty guardians of Dol Guldur \n You can have only 4 castellans on the battlefield at the same time"
END

CONTROLBAR:ToolTipBuildMordorBlackUrukBowHorde_Neu
"Archers of the Black Uruks which shoot with specially cruel arrows that drill deep into the flesh and can only be removed with pain \n Shot units only do half damage for 10 seconds \n Strong at range \n You can have only 3 hordes of Uruk Crossbowmen on the battlefield at the same time"
END

CONTROLBAR:PurchaseUpgradeMordorFortressGorgorothSpire_Neu
"Tower of the Dark Lord"
END

CONTROLBAR:ToolTipSpecialAbilityMachtderVerdammten_Neu
"Requires Level 4 \n Can be used on any Mordor unit \n  The Unit now contains necromantic power which will be released at its death harming nearby enemy units \n Depending of the unit's size more power can be contained through which the dealed damage increases \n Left click on the chosen allied target units"
END

CONTROLBAR:LW_Unit_MordorAufseherHorde
"Overseer"
END

CONTROLBAR:LW_ToolTip_MordorAufseherHorde
"Unit Type: Support Unit"
END

CONTROLBAR:ToolTipCommandSelectRevivablesTrollCageUpgrades
"Supplies Trolls with armor and weapons from the fiery forges of Mordor"
END

CONTROLBAR:LW_ToolTip_MordorPikemanHorde
"Infantry \n Strong vs. cavalry and monsters \n"
END

CONTROLBAR:LW_Unit_MordorGrond
"Grond"
END

CONTROLBAR:LW_ToolTip_MordorMorgulriderHorde
"\n Elite Cavalry \n Strong vs. archers"
END

MfG, Pellaeon
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 7. Nov 2014, 18:48
Wraith-World/Living World klingt für mich deutlich passender.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Pellaeon am 7. Nov 2014, 19:17
Alles klar, wurde geändert. :) Und hier kommt noch Teil II. Solls aber auch erstmal gewesen sein.   [ugly]

Bemerkungen:
Mordor II

CONTROLBAR:SpecialAbilityNekromantFeuerwelleStart
"Wave of Fire (&B)"
END

CONTROLBAR:ToolTipSpecialAbilityNekromantFeuerwelleStart
"Requires Level 10 \n The Necromancer sends out waves of fire for 20 seconds to burn His enemies \n Activate with Left click"
END

CONTROLBAR:SpecialAbilityNekromantDunklerBann
"Dark Spell"
END

CONTROLBAR:ToolTipSpecialAbilityNekromantDunklerBann
"Requires Level 3 \n The Necromancer bewitches His subjects with a dark spell which hides them for 30 seconds from the eyes of the enemy \n Left click on the chosen target units"
END

CONTROLBAR:ToolTipWitchkingMorgulBladeStart
"Requires Necromant Level 7 \n The aimed enemy gets harmed by persistend poison damAge and slowly fall into the Wraith-World \n After his death the enemy becomes a wraith of the Wraith-World, which is no longer visible for the eyes of the enemy and neither can be attacked nor can be attack himself \n Left click on the icon then left click on target"
END

CONTROLBAR:ToolTipSpecialAbilityEwigeKnechtschaft_Sauron
"Requires Level 5 \n The Necromancer forces a selected wraith of the Wraith-World in His service and binds him to cursed robes which enable him to influence the Living World. \n Left click on an allied wraith of the Wraith-World"
END

CONTROLBAR:ToolTipSpielsystemMordorMachtergreifung
"Complete Tasks to increase Saurons power \n \n Train a Ringwraith \n Occupy a Build plot \n Research 'Power of Past Ages' or 'Grond' \n Train a castellan or a battalion of Morgulriders \n Control all nine Ringwraiths \n Create an army with 20 Orc hordes \n Recruit the ambassador of the Dark Lord \n Let 10 Overseers observe your troops \n Take 5 Settlements for the Lidless Eye \n Destroy 10 enemy buildings \n Crush an enemy \n Recruit a unit of Cirith Ungol \n Command an Orc horde which achieved its highest level"
END

SCRIPT:SauronSystem
"Complete Tasks to increase Saurons power \n \n Train a Ringwraith \n Occupy a Build plot \n Research 'Power of Past Ages' or 'Grond' \n Train a castellan or a battalion of Morgulriders \n Control all nine Ringwraiths \n Create an army with 20 Orc hordes \n Recruit the ambassador of the Dark Lord \n Let 10 Overseers observe your troops \n Take 5 Settlements for the Lidless Eye \n Destroy 10 enemy buildings \n Crush an enemy \n Recruit a unit of Cirith Ungol \n Command an Orc horde which achieved its highest level"
END

SCRIPT:SysSauron1
"Train a Ringwraith"
END

SCRIPT:SysSauron2
"Occupy a Build plot"
END

SCRIPT:SysSauron3
"Research 'Power of Past Ages' or 'Grond' "
END

SCRIPT:SysSauron4
"Train a castellan or a battalion of Morgulriders"
END

SCRIPT:SysSauron5
"Control all nine Ringwraiths"
END

SCRIPT:SysSauron6
"Create an army with 20 Orc hordes"
END

SCRIPT:SysSauron7
"Recruit the ambassador of the Dark Lord"
END

SCRIPT:SysSauron8
"Let 10 Overseers observe your troops"
END

SCRIPT:SysSauron9
"Take 5 Settlements for the Lidless Eye"
END

SCRIPT:SysSauron10
"Destroy 10 enemy buildings"
END

SCRIPT:SysSauron12
"Crush an enemy"
END

SCRIPT:SysSauron13
"Recruit a unit of Cirith Ungol"
END

SCRIPT:SysSauron14
"Command an Orc horde which achieved its highest level"
END

CONTROLBAR:SpecialAbilityEwigeKnechtschaft_Sauron
"Eternal thraldom (&Y)"
END

CONTROLBAR:ToolTipTolinGaurhoth_Sauron
"Requires Level 10 \n Sauron uses his power to corrupt the land and resurrect his fortress of the First Age \n It can train werewolves, heal allies, grant allies leadership, harm nearby enemies and weaken them \n The fortress can only be once on the battlefield at the same time \n Left click on the chosen target area"
END

CONTROLBAR:ToolTipSauronEineRingDominate_Sauron
"Requires Level 5 \n Sauron uses the Power of the Master Ring to confuse the mind of his enemies \n Converts for a certain duration units in great range \n Left click on target area"
END

CONTROLBAR:ToolTipSauronVerderbteLebenskraft_Sauron
"Requires Level 3 \n Sauron nourishes himself by the blood of his enemies and the cursed magic which is embodied in the land \n He is healed by 50% \n Activate with Left click"
END

CONTROLBAR:ToolTipBuildMordorMorgulriderHorde_Neu2
"Corrupted men similar to the Mouth of Sauron which now obey to the Host of Mordor \n Strong vs. all \n  You can have only 3 hordes of Morgulriders on the battlefield at the same time"
END

CONTROLBAR:ToolTipBuildMordorBlackUrukHordeHordeEdain_Neu
"Black Uruks bred by Sauron \n Strong vs. spearmen and heavy armored units \n You can have only 3 hordes of Black Uruks on the battlefield at the same time"
END

CONTROLBAR:ToolTipBuildMordorMorgulriderHorde_Neu
"Corrupted men similar to the Mouth of Sauron which now obey to the Host of Mordor \n  Mighty units which heal if catacombs are nearby \n Strong vs. archers"
END

CONTROLBAR:ToolTipPurchaseUpgradeMordorFortressGorgorothSpire_Neu
"Establish a dark tower as a symbol of Saurons power \n The Tower of the Dark Lord enables Sauron to take a solid shape \n As soon as Sauron obtains all three great domains, his fortress achieves additional defensive systems \n Dol Guldur: Cursed land spreads around the fortress, poisoning attackers \n Cirith Ungol: Wachters can be errected and barricades will be manned with Black Uruks \n Minas Morgul: The fortress is enlightened with Morgul Light which weakens nearby enemies \n As soon as Saurons power reaches its peak, the Tower of the Dark Lord can unleash a fireball against the enemy armies"
END

CONTROLBAR:ToolTipSpecialAbilityWandernderSchatten
"Sauron retreats into the shadows and appears on any place on the map \n Left click on chosen target area"
END

CONTROLBAR:SpecialAbilityVerfluchteLebenskraft
"Cursed Vitality"
END

CONTROLBAR:ToolTipSpecialAbilityVerfluchteLebenskraft
"Requires Level 10 \n Saurons necromancy allows him and nearby Mordor heroes, castellans and Morgul shadows to regain vitality for a short period of time by harming their enemy \n Activate with Left click"
END

CONTROLBAR:SklavenseinesWillens
"Slaves of His Will"
END

CONTROLBAR:TooltipToggleMountedWitchkingSauronsDienerForMinasMorgul
"Saurons deadliest servant applies his insignias and leads the armies of Mordor into battle \n Activate with Left click"
END

CONTROLBAR:ToolTipMouthOfSauronDissent_BlackGate
"Requires Level 5 \n The Mouth of Sauron casts doubt and dissension in the hearts of the Free People of Middle-earth \n Stirs the selected units in great range against each other \n Left click on icon then left click on target area"
END

CONTROLBAR:WitchKingDreadVisAgespell
"Face of the Witch King"
END

CONTROLBAR:ToolTipSpecialAbilitThogarMorgulsplitter
"Requires Level 10  \n The Morgul fragment, which was set into Thogar, bins him to the depravity of the land \n as a servant of the Witch King, he may call the restless souls from the Wraith-World to cause the enemies great harm \n Left click on chosen target units"
END

CONTROLBAR:ToolTipPurchaseUpgradeFortressSitzdunklerHerrscher
"Enables the training of builders of Minas Morgul \n Visible fortress expansion: Statues of the Witch King"
END

CONTROLBAR:ToolTipSpecialAbilityBotedesWinters
"Despite that he does not reveal himself as a Ringwraith, the simple appearance of this cloaked rider horrifies every enemy with fear \n DamAge and armory of nearby enemies get reduced by 20% \n The Lord of the Nazgûl can cast a snowstorm which doubles the weakness for a short duration \n Activate the effect with Left click"
END

CONTROLBAR:TooltipSpecialAbilityToggleRingjAgerForMinasMorgul
"The Nazgûl gets appointed to be a Ringhunter by his Master \n He may now cast new spells, mount his fell beast and sense if the One Ring is near \n Activate with Left click"
END

CONTROLBAR:TooltipSpecialAbilityToggleEnthuellung2ForMinasMorgul
"The Nazgûl reveals his true appearance and becomes Prince of the Shadows \n New and improved skills are available for choice \n Armor- and damAge-values rise significant \n Activate with Left click"
END

CONTROLBAR:ToolTipSpielsystemMordor_Neu2
"Sauron is the central figure of Mordor and can be leveled by certain tasks to extend power \n Sauron cannot die, after his death he will be a walking shadow which has to regain its powers before reentering the battle \n Nazgûl and the Mouth of Sauron are bound to the power of their master. The mightier Sauron gets, the stronger they will become and more skills will be available"
END

UPGRADE:AuftragderNazgul
"Order of the Nazgûl"
END

MfG, Pellaeon
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 8. Nov 2014, 02:15
Für die Übersetzung von "Stark gegen ..." solltest du dich an den Formulierungen im Ankündigungsthread halten, also z.B "Strong vs Archers".

Im Übrigen gilt im englischen Satz "Ort vor Zeit", also müsste es, meiner Meinung nach, "You can only have 3 hordes of Black Uruks on the battlefield at the same time" heiße (also "on the battlefield" vor "at the same time", außerdem kommt das only hinter can)

"Left click on chonen target area" typo ;)

Oh: Ich mach mich bei Gelegenheit an Lorien V
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Pellaeon am 8. Nov 2014, 08:43
Moin moin,

Danke für die Tipps. Muss das mit dem vs. übersehen haben, hab nur etwas wie strong at range gefunden im Ankündigungsthread. Der Satz mit der Einheitenbegrenzung war aus diesem Thread übernommen, da ich die Formulierungen einheitlich halten wollte.
Und Mist, ich dachte alle Tippfehler wären ausgemerzt...   xD

Edit: Habe soweit ich das beurteilen kann alle Stellen korrigiert. Und noch den nächsten Teil dabei, damits auch was Neues gibt. :)

Mordor III

CONTROLBAR:ToolTipSauronHerrvonMordor_Neu3
"All force of Mordor comes from the Lord of the Rings \n Everytime when an obeying unit nearby to Sauron dies it will be replaced from the unlimited reserves of Mordor \n Enemy leaderships and any other bonus effects nearby Sauron get negated \n The force of Sauron binds the Nazgûl and dark messengers, therefore they have no reviving costs \n \n Passive ability"
END

CONTROLBAR:ToolTipSklavenseinesWillens_Neu2
"Requires Level 7 \n The force of Sauron binds the Nazgûl and dark messengers, therefore they have no reviving costs \n \n Passive ability"
END

CONTROLBAR:ToolTipWitchKingDreadVisageSpell
"Enemy troops in range loose all leaderships, do -10% damage and have -10% armor \n Enemy heroes do -15% damage and have -15% armor \n For every Ringwraith in range with the same effect, enemy units do additional -5% damage and have additional -5% armor\n The Witch King and allied Nazgûl in range get +20% movement speed +50% vision range and do +25% damage \n \n Passive ability"
END

CONTROLBAR:ToolTipSpielsystemMordor_Neu
"Sauron is the central figure of Mordor. The mightier He gets, the more advantages the faction achieves. At Level 3,6 and 9 Sauron has the ability to unlock a domain. The Dark Lord does not level by himself, instead the heroes of Mordor share their experience with Him.\n Nazgûl and the Mouth of Sauron are bound to the power of the Necromancer. The mightier the Necromancer gets, the stronger will they be, achieving new abilities."
END

CONTROLBAR:LutzGasthausVerräter
"Traitor of the Nazgûl"
END

UPGRADE:BannerdesrotenAuges
"Banner of the Red Eye"
END

UPGRADE:AuftragderNazgul
"Order of the Nazgûl''
END

UPGRADE:OlogZucht
"Breeding of the Olog-Hai"
END

CONTROLBAR:BlackRiderMorgulBlade_Khamul
"Mogul blade (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityKhamulFledermäuseDolGuldurs
"Requires Level 6 \n A bat swarm of Dol Guldur flies for one and a half minutes over the building, serving Khamûl as eyes and ears \n Left click on an enemy building"
END

CONTROLBAR:ToolTipMordorDolGoldurPrisonForDolGuldur
"Train the units of Dol Guldur among them the cruel castellans \n Hero recruitment: Khamûl"
END

CONTROLBAR:LW_Hero_Khamul
"Khamûl"
END

CONTROLBAR:ToolTipSpecialAbilityDunklerMarschallMassaker
"Requires Level 10 \n The armor of ALL units in range of the dark marshal will be reduced by 100%, causing even single strikes being sufficient to kill a unit \n Left click to activate"
END

CONTROLBAR:ToolTipMordorDolGoldurPrisonForDolGuldur
"Train the units of Dol Guldur, among them the cruel castellans \n Hero recruitment: Khamûl"
END

CONTROLBAR:Verderbnis
"Fatality" vitiation
END

CONTROLBAR:TooltipVerderbnis
"Poisons all enemy units in target area \n Left click on icon then on chosen target area"
END

CONTROLBAR:Morgullicht
"Morgul light"
END

CONTROLBAR:TooltipMorgullicht
"Uses cursed Morgul magic to bring the enemy unspeakable torment \n Left click on icon then on chosen target area"
END

CONTROLBAR:HammerderUnterwelt
"Hammer of the Underworld"
END

CONTROLBAR:ToolTipHammerderUnterwelt
"Order a chosen siege works to build the mighty Wolf's Head Grond to crush the defenses of your enemies \n A siege works can only be affected once by this \n Left click on the chosen siege works"
END

CONTROLBAR:ToolTipCommandSelectRevivablesMinasMorgulKatakomben
"Recruit the heroes of Minas Morgul"
END

CONTROLBAR:PurchaseUpgradeMordorFortressGorgorothSpire_Neu
"Tower of the Dark Lord"
END

CONTROLBAR:SpellBookAwakenKankra
"Terror of Cirith Ungol"
END

CONTROLBAR:TooltipSpellBookAwakenKankra
"Call for the giant spider Kankra for a certain time \n left click on icon then on traversable area"
END

CONTROLBAR:SpellBookSummonEasterling
"Reinforcements of Rhûn"
END

CONTROLBAR:TooltipSpellBookSummonEasterling
"Calls permanent vassals from the distant Rhûn which appear at the edge of the map \n Left click on icon"
END

CONTROLBAR:SpellBookSummonHaradrim
"Reinforcements from Harad"
END

CONTROLBAR:TooltipSpellBookSummonHaradrim
"Calls permanent vassals from the southern Harad which appear at the edge of the map \n Left click on icon"
END

CONTROLBAR:UnpackCirithUngolBarracks
"Construct Cirith Ungol-Barracks (&C)"
END

CONTROLBAR:ToolTipCirithUngolBarracks
"Train Black Uruks and Orc-Halberdiers
END

CONTROLBAR:SpecialAbilityEwigeKnechtschaft_Test
"Eternal thraldom (&B)"
END

CONTROLBAR:SpecialAbilityRingjägerGeisterform
"Wraith Form (&B)"
END

CONTROLBAR:WitchKingDreadVisageStar
"Dread Visagae"
END

CONTROLBAR:ToolTipWitchKingDreadVisageStart
"Enemy troops in range loose all leaderships, do -10% damage and have -10% armor \n Enemy heroes do -15% damage and have -15% armor \n For every Ringwraith in range with the same effect, enemy units do additional -5% damage and have additional -5% armor\n The Witch King and allied Nazgûl in range get +20% movement speed +50% vision range and do +25% damage \n \n Passive ability"
END

OBJECT:CirithUngolBarracksDescription
'"Train units of Cirith Ungol"
END

CONTROLBAR:TooltipScreechBlackRiderMod
"Requires Level 3 \n Puts enemy units to flight \n Left click to activate"
END

CONTROLBAR:ToolTipMollokLeap
"Requires Level 5 \n Mollok leaps to another position and does areal damage \n Left click on icon then on target area"
END

CONTROLBAR:SpecialAbilityHerzderMenschen
"Heart of Men"
END

CONTROLBAR:SpecialAbilityHerzderElben
"Heart of Elves"
END

CONTROLBAR:ToolTipSpecialAbilityHerzderElben
"The Morgul Shadow strikes an Elf with is blade and gains insight in his inner essence \n Therefore, he learns new abilities wich allow him to use this secrets against his enemies \n Left click on an enemy Elf"
END

CONTROLBAR:ToolTipSpecialAbilityHerzderMenschen
"The Morgul Shadow strikes an Man with is blade and gains insight in his inner essence \n Therefore, he learns new abilities wich allow him to use this secrets against his enemies \n Left click on an enemy Man"
END

CONTROLBAR:ToolTipHourOfTheAngWitchKing_Neu
"Requires Level 7 \n The special abilities of the target will be set on 'recently used' \n Left click on icon then on target"
END

CONTROLBAR:ToolTipAnnatarHerrderGeschenke_Neu
"Requires Level 4 \n Cannot be activated in enemy range \n Gorthaur disguises himself as Annatar, the Lord of Gifts, who charms and deceives his enemies \n Functions: \n Annatar cannot be attaced, neither can he attack himself \n He strolls gracefully among the rows of his enemies without being stopped. Instead he grants them improved values and arranges faster leveling for resource buildings \n Specializes on spells of delusion"
END

GUI:AUFSEHERDiscount
"Overseer costs %d%%"
END

GUI:EVILMENDiscount
"Evil Men costs %d%%"
END

CONTROLBAR:ToolTipSpecialAbilitySchleichendeVerderbnisHorde
"The castellans extract the ground any vitality \n The castellans cannot extract this ground any more vitality \n Enemy units on cursed ground get poison damage \n \n Ability not available if a charged ability is extecuted \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityWilleDolGuldursHorde
"The castellans unleash the vitality \n For 20 seconds, they are invulnerable and do +50% damage \n Their health points increase permanent by 200 \n Left click to activate"
END

OBJECT:DolguldurSpearmen
"Dol Guldur Spearmen"
END

OBJECT:DolguldurSpearmenHorde
"Dol Guldur Spearmen"
END

CONTROLBAR:ToolTipConstructDolguldurOrkHorde_Neu
"Attack with poisoned blades \n Strong vs. Spearmen"
END

CONTROLBAR:ToolTipBuildDolguldurArcherHorde_Neu
"Attack with poisoned arrows \n Strong vs. swordmen"
END

CONTROLBAR:ConstructDolguldurSpearmenHorde
"Dol Guldur Spearmen (&B)"
END

CONTROLBAR:ToolTipBuildDolguldurSpearmenHorde
"Attack with poisoned blades \n Strong vs. cavalry and monsters"
END

CONTROLBAR:LW_Unit_DolguldurSpearmenHorde
"Spearmen of Dol Guldur"
END

MfG, Pellaeon
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 8. Nov 2014, 20:03
Zitat
The dark Lord levels not from himself
Besser: The dark Lord doesn't/does not level by himself ;)

Edit: Mir fällt grade auf, dass es besser The Dark Lord (also dark auch groß geschrieben) sein sollte, steht bei Tolkien auch so...
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 9. Nov 2014, 16:28
Hier ist übrigens Lorien V:

CONTROLBAR:SpellBookLothlorienPfeilsalve
"Arrow Storm"
END

CONTROLBAR:TooltipSpellBookLothlorienPfeilsalve
"Rains down a storm of arrows at an arbitrary spot \n Left click on icon then left click on target area"
END

CONTROLBAR:HeroTaurielWeaponToggle
"Leader of the watch (&X)"
END

CONTROLBAR:ToolTipHeroTaurielWeaponToggle
"Requires: Level 3 \n Tauriel switches to her daggers \n Left click to activate"
END

CONTROLBAR:SpecialAbilityGeschenkeLoriens
"Gifts of Lorien (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityGeschenkeLoriens
"Requires: Level 7 \n Galadriel hands gifts from Lothlorien to a hero \n Thranduil: Gets +15% armor and commands two rows of Palace Guards with his 'Shield-Wall'-Skill \n Legolas: Gets Galadriels bow which enhances his 'Hawk Strike' and 'Arrow Wind' effectively \n Tauriel: Is permanently capable of wielding the short swords and being protected by guards \n Haldir: gets a while arrow instead of his golden arrow which will stun all units in wide vicinity \n Celeborn: Gets a royal armor that improves his defense and attack by +10% \n Rumil & Orophin: Get mighty elven armor that highly enhance their defense but lowers their speed \n Frodo: Gets Earendil's Light which is a light to him in darkest hours \n Sam: Gets the seeds of the golden wood \n \n Left click on icon then left click on the designated hero"
END

CONTROLBAR:SpellBookLothlorienBeorninger
"Beornings"
END

CONTROLBAR:TooltipSpellBookLothlorienBeorninger
"Temporary summon 4 Beornings to the battlefield \n Left click on icon then left click on a passable area"
END

CONTROLBAR:ToolTipBuildLothlorienSängerinnen_Neu
"Requires the sanctuary \n The singer sings songs with different effects"
END

CONTROLBAR:ToolTipBuildElvenLorienWarriorHorde_Neu
"Requires the Borderguard-Quarters \n Strong vs. Pikemen \n Can hide themselves under the cover of the trees"
END

CONTROLBAR:ToolTipBuildElvenLorienArcherHorde_Neu
"Requires the Borderguard-Quarters \n Strong at Range \n Can hide themselves under the cover of the trees"
END

CONTROLBAR:ToolTipConstructLorienPikemanHorde_Neu
"Requires the Borderguard-Quarters \n Strong at short-range combat \n Secondary bonus: Cavallry and monsters \n Can hide themselves under the cover of the trees"
END

CONTROLBAR:ToolTipBuildLothlorienGrenzwächterHorde_Neu2
"Requires the Borderguard-Quarters \n Strong at short-range combat \n Secondary bonus: Cavallry and monsters \n Can hide themselves under the cover of the trees"
END

CONTROLBAR:ToolTipBuildLothlorienGaladhrimHorde_Neu
"Requires the Galadhrim-Quarters \n Strengths depending on the situation"
END

CONTROLBAR:SelectRevivablesLothlorienCastleKeepHeroes
"Heroes"
END

CONTROLBAR:SelectRevivablesLothlorienCastleKeepUnits
"Units"
END

CONTROLBAR:ToolTipSelectRevivablesLothlorienCastleKeepHeroes
"Recruit the heroes of Lothlórien"
END

CONTROLBAR:ToolTipSelectRevivablesLothlorienCastleKeepUnits
"Train the units of Lothlórien"
END

CONTROLBAR:PurchaseUpgradeLothlorienFortressSpähposten
"Border Guard Spypost"
END

CONTROLBAR:ToolTipPurchaseUpgradeLothlorienFortressSpähposten
"Doubles the line of sight of the Mallorn Tree \n You may only choose one effect."
END

UPGRADE:FortressSpähposten
"Border Guard Spypost"
END

GUI:GALADHRIMDiscount
"Galadhrim-costs %d%%"
END

CONTROLBAR:ConstructLothlorienGrenzwächterQuartiere
"Borderguard-Quarters (&Y)"
END

CONTROLBAR:ToolTipLothlorienGrenzwächterQuartiere
"Enables training the regular troops of Lorien in the citadell \n Produces food \n Reduces the cost of regular infantry \n 2 Borderguard-Quarters -20% \n 3 Borderguard-Quarters -40%"
END

OBJECT:LothlorienQuartiere
"Borderguard-Quarters"
END

OBJECT:LothlorienQuartiereDescription
"Enables training the regular troops of Lorien in the citadell \n Produces food \n Reduces the cost of regular infantry \n 2 Borderguard-Quarters -20% \n 3 Borderguard-Quarters -40%"
END

CONTROLBAR:ConstructLothlorienGaladhrimQuartiere
"Galadhrim-Quarters (&X)"
END

CONTROLBAR:ToolTipLothlorienGaladhrimQuartiere
"Enables training of Galadhrim and Caras Galadhon Guardians at the citadel \n  Produces food \n Reduces the cost of Galadhrim \n 2 Galadhrim-Quarters -20% \n 3 Galadhrim-Quarters -40%"
END

OBJECT:LothlorienGaladhrimQuartiere
"Galadhrim-Quarters"
END

OBJECT:LothlorienGaladhrimQuartiereDescription
"Enables training of Galadhrim and Caras Galadhon Guardians at the citadel \n  Produces food \n Reduces the cost of Galadhrim \n 2 Galadhrim-Quarters -20% \n 3 Galadhrim-Quarters -40%"
END

CONTROLBAR:ConstructLothlorienHeiligtumQuartiere
"Sanctuary (&C)"
END

CONTROLBAR:ToolTipLothlorienHeiligtumQuartiere
"Enables training of singers in the citadel and the research of foretress-upgrades \n  Produces food \n Reduces the costs of heroes: \n 2 sanctuaries -20% \n 3 sanctuaries -40%"
END

OBJECT:LothlorienHeiligtumQuartiere
"Sanctuary"
END

OBJECT:LothlorienHeiligtumQuartiereDescription
"Enables training of singers in the citadel and the research of foretress-upgrades \n  Produces food \n Reduces the costs of heroes: \n 2 sanctuaries -20% \n 3 sanctuaries -40%"
END

CONTROLBAR:ConstructLothlorienSchmiedeQuartiere
"Forge (&V)"
END

CONTROLBAR:ToolTipLothlorienSchmiedeQuartiere
"Enables the research of unit-upgrades \n Produces food \n Reduces the cost of unit-upgrades: \n 2 forges -20% \n 3 forges -40%"
END

OBJECT:LothlorienForgeQuartiere
"Forge"
END

OBJECT:LothlorienForgeQuartiereDescription
"Enables the research of unit-upgrades \n Produces food \n Reduces the cost of unit-upgrades: \n 2 forges -20% \n 3 forges -40%"
END

CONTROLBAR:SpecialAbilityGaladrielBlickindenSpiegel
"Glance in the mirror (&X)"
END

CONTROLBAR:TooltipSpecialAbilityGaladrielBlickindenSpiegel
"Requires: Level 3 \n A hero is granted a glance into the mirror \n One of three effects will be activated for 90 seconds \n Wisdom (golden insignia): The hero has seen what the future holds for him and made plans to react to it. His skills recover 70% faster \n Strength(green insignia): The hero faces the perils of the future determinedly. He gets doubled armor and doubled attack \n Despair (red insignia): The hero despairs of the burden of his knowledge. He is 30% slower and has -50% armor and attack \n Left click on an allied nearby hero"
END

OBJECT:FestplatzMirkwood
"Festivals of Mirkwood"
END

CONTROLBAR:SpecialAbilityFesteDüsterwalds
"Festivals of Mirkwood (&B)"
END

CONTROLBAR:ToolTipSpecialAbilityFesteDüsterwalds
"Requires: Level 10 \n The elves of Mirkwood build a fairground \n This fairground generates resources, raises the command point by 30 and heals allies in wide vicinity \n If enemies get near the festivals the elves vanish immediately \n The fairground may only be once in game at the same time \n Left click on the designated target-area"
END

OBJECT:FestplatzMirkwoodDescription
"Raises the command points by 30 \n Generates resources \n Heals allied units in vast vicinity"
END

CONTROLBAR:SpecialAbilityTaurielAuskundschaften
"Scout (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityTaurielAuskundschaften
"Requires: Level 5 \n Tauriel and her guards protect the borders of Mirkwoood \n For 60 seconds the chosen enemy building will be unveiled and won't be able to conduct interactions \n Left click on the designated enemy building"
END

CONTROLBAR:SpecialAbilityThranduilArkanerSchild
"Arcane Shield"
END

CONTROLBAR:ToolTipSpecialAbilityThranduilArkanerSchild
"Requires: Level 3 \n Thranduil sorrounds himself with a magic shield, that protects him from damage \n The shield lasts for 10 attacks until it's destroyed and will be rebuilt after 60 seconds \n \n Passive Ability"
END

CONTROLBAR:ThranduilKönigDüsterwaldsAbwehr
"Elvenking of Mirkwood - Attack (&Y)"
END

CONTROLBAR:ThranduilKönigDüsterwaldsAngriff
"Elvenking of Mirkwood - Defense (&Y)"
END

CONTROLBAR:ToolTipThranduilKönigDüsterwaldsAbwehr
"Thranduil tries to protect the elves of his home and closes the eyes to the events in Middle-Earth \n Alternating Leadership \n Allied units in Thranduils vicinity gain +30% armor, but -10% speed \n Switch the leadership with a left click \n \n Passive Ability"
END

CONTROLBAR:ToolTipThranduilKönigDüsterwaldsAngriff
"Thranduil recognises the dangers threatening his home and leads his troops into battle \n Alternating Leadership \n Allied units in Thranduils vicinity gain +20% attack and +10% speed \n Switch the leadership with a left click\n \n Passive Ability"
END

CONTROLBAR:SpecialAbilityPalastwachenDüsterwalds
"Palace Guards of Mirkwood (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityPalastwachenDüsterwalds
"Requires: Level 7 \n The elvenking temporary summons Palace Guards of Mirkwood to the battlefield \n Left click on a passable area"
END
Die Wechselführerschaft habe ich, analog zum Wechselstrom mit "Alternating Leadership" übersetzt. Bei den Sängerinnen wollte ich erst Songstress (http://www.oxforddictionaries.com/definition/english/songstress) nehmen, habe dann aber, analog zum Edain Update, Singer verwendet^^

Sonst eigentlich keine besonderen Vorkommnisse, würde ich sagen.

So: Und hier der letzte Lorien-Part^^

CONTROLBAR:TaurielBowFightingMode
"Leader of the watch (&X)"
END

CONTROLBAR:ToolTipTaurielBowFightingMode
"Requires: Level 3 \n Tauriel commands the watch of Mirkwood\n For 30 seconds Tauriel switches to her daggers and is accompanied by 5 guards \n Left click to activate"
END

CONTROLBAR:LegolasElbenaugeRinggemeinschaft
"Elven eye (&V)"
END

CONTROLBAR:ToolTipLegolasElbenaugeRinggemeinschaft
"Requires: Level 7 \n Legolas‘ sharp eye allows the Fellowship to see their enemies over far distances and foresee their attacks \n For a short time hidden units are revealed and +50% line of sight \n Left click to activate"
END

CONTROLBAR:DerRingNenyaValar
"The ring Nenya (&X)"
END

CONTROLBAR:LW_Hero_Tauriel
"Tauriel"
END

CONTROLBAR:LW_ToolTipBuild_LothlorienCarasGuardHorde
"Hero-Infantry \n Strong vs. everything \n"
END

CONTROLBAR:LW_Unit_MirkwoodWarriorHorde
"Mirkwood-Swordsmen"
END

CONTROLBAR:LW_ToolTipBuild_MirkwoodWarriorHorde
"Default-Infantry \n Strong vs. Pikemen\n"
END

CONTROLBAR:LW_ToolTipBuild_LothlorienMirkwoodArcherHorde
"Default-Infantry \n Strong at Range\n"
END

CONTROLBAR:LW_Unit_MirkwoodElkriderHorde
"Elkriders"
END

CONTROLBAR:LW_ToolTipBuild_MirkwoodElkriderHorde
"Light Cavallry \n Strong vs Archers, Swordmen\n"
END

CONTROLBAR:LW_ToolTipBuild_LothlorienMirkwoodPalaceGuardHorde
"Elite-Pikemen \n Strong vs. Cavallry, Monsters\n"
END

CONTROLBAR:ToolTipBuildUpgradeLothlorienSichereZuflucht_Festungsmaps
"All allied units in vicinity of the sanctuary will be healed"
END

CONTROLBAR:ToolTipBuildUpgradeLothlorienSchützenderNebel_Festungsmaps
"All allied units in wide vicinity of the sanctuary will be hidden"
END

CONTROLBAR:ToolTipLothlorienHeiligtumQuartiere_Festungsmaps
"Enables training of singers in the citadel and the research of sanctuary-upgrades \n  Produces food \n Reduces the costs of heroes: \n 2 Sanctuaries -20% \n 3 Sanctuaries -40%"
END

CONTROLBAR:SpecialAbilityCelebornSilberneKlinge
"Silver Blade (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityCelebornSilberneKlinge
"Requires: Level 5 \n Celeborn bathes his blade in a silvery light \n For 30 seconds he deals Area-of-Effect-Damage, that only hits enemy heroes \n Becomes 'Shining Blade' together with 'Might of the Silver One' \n Left click to activate"
END

CONTROLBAR:SpecialAbilityCelebornStrahlendeKlinge
"Radiant Blade (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityCelebornStrahlendeKlinge
"Requires: Level 5 \n Celeborn bathes his blade in a silvery light \n For 30 seconds he deals Area-of-Effect-Damage, that only hits enemy heroes and additionally deals +25% damage to them \n Left click to activate"
END

CONTROLBAR:SpecialAbilityCelebornSturmböe
"Squall (&V)"
END

CONTROLBAR:SpecialAbilityCelebornSturmwind
"Heavy Gale (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityCelebornSturmböe
"Requires: Level 7 \n Celeborn manipulates the winds and drags enemy heroes that are within the skill 'Lord of the Golden Wood' to his position \n Becomes 'Heavy Gales' together with 'Might of the Silver One' \n Left click to activate"
END

CONTROLBAR:ToolTipSpecialAbilityCelebornSturmwind
"Requires: Stufe 7 \n eleborn manipulates the winds and drags enemy heroes that are within the skill 'Lord of the Golden Wood' to his position and damages them \n Left click to activate"
END

CONTROLBAR:SpecialAbilityHerrdesgoldenenWaldes
"Lord of the Golden Wood"
END

CONTROLBAR:ToolTipSpecialAbilityHerrdesgoldenenWaldes
"Celeborn tries to protect his home from hostile invaders \n With every enemy hero within a middle vicinity of Celeborn, Celeborn gets +10% attack (up to 11x cumulative) \n Becomes 'Lord of the Firstborn' together with 'Might of the Silver One' \n \n Passive Ability"
END

CONTROLBAR:SpecialAbilityHerrderErstgeborenen
"Lord of the Firstborn"
END

CONTROLBAR:ToolTipSpecialAbilityHerrderErstgeborenen
"Celeborn tries to protect the Firstborn from his enemies \n With every enemy hero within a middle vicinity of Celeborn, Celeborn gets +10% attack (up to 11x cumulative) \n As long as 'Might of the Silver One' is active Celeborn gets +25% attack speed \n \n Passive Ability"
END

UPGRADE:MirkwoodUpgradeHauptmannderWache
"Captain of the watch"
END

CONTROLBAR:PurchaseUpgradeMirkwoodHauptmannderWache
"Captain of the watch (&V)"
END

CONTROLBAR:ToolTipPurchaseUpgradeMirkwoodHauptmannderWache
"Each Vault of the King is guarded by two Palace Guards and a banner carrier \n The banner carrier grants nearby allies +25% armor"
END

UPGRADE:MirkwoodUpgradeThranduilsMobilisierung
"Thranduil's mobilisation"
END

CONTROLBAR:PurchaseUpgradeMirkwoodThranduilsMobilisierung
"Thranduil's mobilisation (&B)"
END

CONTROLBAR:SpecialAbilityMobilisierungsbefehl
"Mobilisation Order (&B)"
END

CONTROLBAR:ToolTipSpecialAbilityMobilisierungsbefehl
"Units of Mirkwood will temporarily be trained much faster  \n Left click to activate"
END

CONTROLBAR:ToolTipPurchaseUpgradeMirkwoodThranduilsMobilisierung
"The citadel gets the skill 'Mobilisation Order'"
END

CONTROLBAR:PurchaseUpgradeMirkwoodSchütztdieGrenzen
"Protect the borders (&C)"
END

CONTROLBAR:ToolTipPurchaseUpgradeMirkwoodSchütztdieGrenzen
"Troopchambers will be manned with two elite archers of the king that fire on nearby enemies"
END

UPGRADE:MirkwoodUpgradeSchütztdieGrenzen
"Protect the borders"
END

CONTROLBAR:PurchaseUpgradeMirkwoodWein
"Wine from Dorwinion (&X)"
END

CONTROLBAR:ToolTipPurchaseUpgradeMirkwoodWein
"Increases the production of winecellars by 25%"
END

UPGRADE:MirkwoodUpgradeWein
"Wine from Dorwinion"
END

OBJECT:MirkwoodGewölbe
"Vault of the King"
END

GUI:TRUPPENKAMMERDiscount
"Costs of Mirkwood-Troops %d%%"
END

GUI:GEWOELBEDiscount
"Costs of Palace Guards %d%%"
END

OBJECT:MirkwoodKaserne
"Troopchamber"
END

CONTROLBAR:ConstructMirkwoodKaserne
"Construct a Troopchamber (&X)"
END

CONTROLBAR:ToolTipConstructMirkwoodKaserne
"Enables the training of Swordsmen, Archers and Elkriders from Mirkwood in the citadel \n Produces food \n Reduces costs of Swordsmen, Archers and Elkriders from Mirkwod \n 2 Troopchambers -20% \n 3 Troopchambers -40%"
END

CONTROLBAR:ConstructMirkwoodKeller
"Construct a Winecellar (&Y)"
END

CONTROLBAR:ToolTipConstructMirkwoodKeller
"Produces food \n Heals nearby allies \n Reduces the costs of heroes from Mirkwood \n 2 Winecellars -20% \n 3 Winecellars -40%"
END

CONTROLBAR:ConstructMirkwoodGewoelbe
"Construct a Vault of the King (&C)"
END

CONTROLBAR:ToolTipConstructMirkwoodGewoelbe
"Enables training of Palace Guards in the citadel and the research of foretress-upgrades \n Produces food \n Reduces the costs of Palace Guards \n 2 Vaults of the King -20% \n 3 Vaults of the King -40%"
END

CONTROLBAR:LW_Unit_LothlorienMirkwoodPalaceGuardHorde
"Palace Guards from Mirkwood"
END

CONTROLBAR:LW_Unit_LothlorienMirkwoodArcherHorde
"Archers from Mirkwood"
END

CONTROLBAR:LW_Unit_LothlorienCarasGuardHorde
"Caras Galadhon Guardians from Lothlorien"
END

CONTROLBAR:LW_ToolTipBuild_LothlorienTierflusterer
"Infantry \n Strong vs. Cavallry"
END

CONTROLBAR:LW_Unit_LothlorienSängerinnen
"Singer"
END

CONTROLBAR:ToolTipMirkwoodSentryTower
"Garisonable Sentry Tower \n Has higher range than regular Sentry Towers \n May be equipped with Silverthorn Arrows"
END

CONTROLBAR:Lembasbrot
"Blessed Crop"
END

CONTROLBAR:ToolTipLembasbrot
"Mallorn-Trees generate +25% ressources \n Passive Ability"
END

CONTROLBAR:LW_ToolTip_LothlorienGaladhrimHorde
"Strengths depending on the situation"
END

CONTROLBAR:ToolTipPurchaseUpgradeMachtdesSpiegels
"Enables the skill 'Mirror of Reality' \n Widens the line of sight of the foretress"
END

Die Truppenkammer habe ich mit "Troopchambers" übersetzt, die gesegnet Ernte mit "Blessed Crop" (Crop ist wohl das, was auf dem Feld ist...)
Den bemannbaren Defensiv-Turm habe ich mit Garisonable Sentry Tower übersetzt. Klingt komisch, scheint aber so richtig zu sein (to garrison ist einquartieren/bemannen...)
Sost eigentlich hauptsächlich Zeug, das schon vorher irgendwann kam :D
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: FG15 am 18. Nov 2014, 12:15
Wie sieht es denn mit den letzten beiden Mordor Texten aus? Findet sich dafür noch jemand?
Wenn diese auch fertig gestellt sind, ist ein weiterer wichtiger Schritt auf dem Weg zu Version 4.0 getan.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Lord Eddard Stark am 18. Nov 2014, 13:41
Ich habe mich bei den Formulierungen an Pallaeon orientiert, um es möglichst einheitlich zu gestalten
(Bin ganz schön aus der Übung, seid bitte gnädig :D )


Mordor IV


CONTROLBAR:MordorNazgulScreech
"Shrieks (&X)"
END

CONTROLBAR:MordorBlackRiderHorde_Neu
"Hero Battalion \n Train the five Nazgûl"
END

CONTROLBAR:MordorBlackRiderHorde
"Black Riders" (&W)
END

CONTROLBAR:LW_Structure_MordorOrkKaserne
"Orc barracks"
END

CONTROLBAR:LW_Unit_MordorAufseherHorde
"Overseer"
END

CONTROLBAR:ToolTipBuildMordorAufseher_forHorde_Neu2
"Requires: Level 2 Orc barracks \n Orc Hordes can be combined with the Overseer"
END

GUI:MORDORLAGER_DISCOUNT
"Machines and upgrades costs %d%%"
END

CONTROLBAR:SpecialAbilitySauronEinfluss_Gorthaur
"Influence of Sauron (&C)"
END

CONTROLBAR:SpecialAbilitySauronEinfluss
"Influence of Sauron (&X)"
END

CONTROLBAR:SpecialAbilitySauronEinfluss_Sauron
"Influence of Sauron (&B)"
END

CONTROLBAR:ToolTipSpecialAbilitySauronEinfluss
"Requires: Level 3 \n The Dark Lord fill a random building of Mordor with his will \n Citadel: Enabled the unveiling of the Ringwraiths \n Barracks: All orcs and uruks now bear the banner of the Red Eye \n Troll cage: Enables the research of the four troll upgrades \n Tribute Camp: Doubles the reinforcements out of Rhûn and Harad \n Arsenal: Enables the purchase of fire arrows \n Siegeworks: Enables construction of Troll Catapults \n Battletowers: All Towers now fire Flaming Arrows \n Slave Camp: Orc hordes with overseers deal 20% more damage \n Slaughterhouse: All Mountain-trolls  reach Level 2 \n Fortress of Minas Morgul: Ghosts of the Shadow Realm may now be enslaved. \n Fortress of Dol Guldur: Spiders can now be recruited for free \n barracks of Cirith Ungol: Enables recruitment of Uruk Archers \n Left click on icon then left click on a random Building of Morder“
END

CONTROLBAR:ToolTipBuildMordorBlackUrukBowHorde_Neu2
"Requires: Influence of Sauron \n Archers of the Black Uruks which shoot with specially cruel arrows that drill deep into the flesh and can only be removed with pain \n Shot units only do half damage for 10 seconds \n  Strong at range \n You can have only 3 hordes of Uruk Archers on the battlefield at the same time"
END

CONTROLBAR:ToolTipBuildMordorTrollCatapult_Neu2
"Requires: Level 3 Siegeworks and Influence of Sauron \n Powerful long-ranged Weapon which can be used effectively against structures and monsters \n The burning projectiles can also inflict severe losses on garrisoned troops \n Cannot fire on enemies in close proximity to it and is vulnerable to melee attacks"
END

CONTROLBAR:ToolTipCommandSelectRevivablesTrollCageUpgrades_Neu
"Requires: Influence of Sauron \n Supplies Trolls with armor and weapons from the fiery forges of Mordor"
END

CONTROLBAR:SpecialAbilityMollokNiedertrampeln
"Trampling (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityMollokNiedertrampeln
"Requires: Level 5 \n Mollok runs to the chosen enemies and tramples these down \n Left click on icon then left click on the chosen target units"
END

CONTROLBAR:ToggleMollokWeapons
"Switch Weapon (&X)"
END

CONTROLBAR:ToolTipToggleMollokWeapons
"Requires: Level 3 \n Click left to switch between Hammer und Sword \n The Sword causes high Area of Effect damage and high damage to units, the Hammer causes minor Area of Effect damage and high damage on Buildings \n Left click to switch"
END

CONTROLBAR:SpecialAbilityMollokBrüllen
"Roaring (&C)"
END

CONTROLBAR:TooltipSpecialAbilityMollokBrüllen
"Requires: Level 5 \n Mollok roars dreadfully, whereby enemies temporary paralysed with fear \n Left click to activate"
END

CONTROLBAR:MollokLeadership
"Leader arise from the Trollshaws"
END

CONTROLBAR:ToolTipMollokLeadership
"Requires: Level 3 \n Mollok maintains as the strongest of the Trolls und leads these therefore into battle \n +25% damage and armour for nearby allied Trolls \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityMollokRaserei
"Rage (&Y)"
END

CONTROLBAR:ToolTipSpecialAbilityMollokRaserei
"Mollok falls into a wildly rage for 40 seconds \n All 8 seconds boost the rage and Mollok causes additional +20% damage, the maximum value is +100% damage \n For the duration of his Rage Mollok cannot use his others abilites \n Left click to activate"
END

OBJECT:MordorMorgulFortress
"Morgul-Fortress"
END

OBJECT:MordorMorgulFortressDescription
"Trains the Heroes and units of Minas Morgul \n Weakens and reveals nearby enemies"
END

CONTROLBAR:ConstructMordorMorgulFortress
"Morgul-Fortress (&C)"
END

CONTROLBAR:ToolTipConstructMordorMorgulFortress
"Trains the Heroes and units of Minas Morgul \n Weakens and reveals nearby enemies"
END

OBJECT:MordorDolGuldurFortress
"Fortress of Dol Guldur"
END

OBJECT:MordorDolGuldurFortressDescription
"Recruites Heroes and train units from Dol Guldur \n Reveals nearby enemy units“
END

CONTROLBAR:ConstructMordorDolGuldurFortress
" Fortress of Dol Guldur (&X)"
END

CONTROLBAR:ToolTipConstructMordorDolGuldurFortress
"Recruites Heroes and train units of Dol Guldur \n Reveals nearby enemy units"
END

CONTROLBAR:LW_Unit_MordorCirithOrkHorde
"Hellebardiers of Cirith Ungol“
END

CONTROLBAR:LW_Unit_MordorTrollcatapult
"Troll Catapult"
END


CONTROLBAR:SpecialAbilityVerdorbeneEinflüsterungen
"Spoiled Suggestions (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityVerdorbeneEinflüsterungen
"Requires: Level 3 \n Enemy units in the target area become dazzled by the gifts of Annatar \n They fight for Annatar for the next 30 seconds and recieved +50% damage and defense for 60 seconds \n Left click on icon then left click on target units“
END

CONTROLBAR:SpecialAbilityHerrderGeschenke
"Lord of Gifts"
END

CONTROLBAR:ToolTipSpecialAbilityHerrderGeschenke
"The false Teachings of Annatar allow nearby enemy units to gained twice as fast experience, but reduce their armour by 25% \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityAnnatarWaffenstillstand_Neu
"Armistice (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityAnnatarWaffenstillstand_Neu
"Requires: Level 5 \n Annatar negotiates an Armistice \n Heroes and units on the whole map cannot attack for 30 seconds \n Enemy economy Buildings produce in this time certainly 25% more resources \n Left click to activate"
END

CONTROLBAR:SpecialAbilityAnnatarStundedesUntergangs
"Hour of Extinction (&B)"
END

CONTROLBAR:ToolTipSpecialAbilityAnnatarStundedesUntergangs
"Requires: Level 7 \n Annatar drops his Masks and begans his Siege of the enemy Fortress \n All Gates in a wide area become opened and all Towers and Catapults of the Fortress get temporary inoperative \n Therefor nearby Enemy Recruitment Buildings train in this time their troops as twice as fast \n Left click to activate"
END

CONTROLBAR:SpecialAbilityBlutsauger
"Leech"
END

CONTROLBAR:ToolTipSpecialAbilityBlutsauger
"Gorthaur and his Vampires withdraw all nearby enemies slowly their Vitality \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityHimmelverdunkeln
"Darken the Skies (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityHimmelverdunkeln
"Requires: Level 3 \n Gorthaur calls another Swarm of Vampires on target area. Enemy Sword fighters cause 75% minor damage, whilst they stand under the Swarm \n Left click on icon then left click on target area"
END

CONTROLBAR:SpecialAbilityAufschwarzenSchwingen
"On black Wings (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityAufschwarzenSchwingen
"Requires: level 5 \n The Swarm of Vampires flies temporary 25% faster \n Left click to activate"
END

CONTROLBAR:SpecialAbilityGorthaurEwigerDurst
"Eternal Thirst (&B)"
END

CONTROLBAR:ToolTipSpecialAbilityGorthaurEwigerDurst
"Requires: Level 7 \n The Vampires withdraw a part of the Vitality from their nearby victims and transferred these to themselves \n  Left click to activate"
END


Nicht sicher war ich mit bei dem Einfluss Saurons (="Inluence of Sauron"?) und den Hakenpfeilschützen, die ich in Ermangelung einer anderen Möglichkeit einfach als Uruc-Archers übersetzt

Nicht so glücklich bin ich mit den Fähigkeiten "Den Himmel verdunkeln" und der "Stunde des Untergangs", da gefallen mir meine Bezeichnungen "Darken the Skies“ und "Hour of Extinction" nicht so wirklich - eine Alternative ist mir allerdings auch nicht eingefallen.




Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Radagast der Musikalische am 18. Nov 2014, 15:57
Ich würde Modor V machen, allerdings würde ich das vermutlich erst bis morgen Nachmittag schaffen.
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Pellaeon am 18. Nov 2014, 16:32
Huhu,

ja, wie das Leben so ist, kommt einem grade wenns gut läuft auch mal was dazwischen.^^ Freue mich, dass sich weitere so schnell den Texten angenommen haben. Wollte nur kurz vermelden, dass ich die Korrekturen von Nightmaster eingebaut hab.  :)

MfG, Pellaeon
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Nightmaster am 18. Nov 2014, 20:17
Also die Hakenpfeile würde ich mit "Barbed Arrows" (also Pfeile mit Widerhaken) übersetzen.
Die Hakenpfeilschützen entsprechend mit Barbed Arrow Archers oder so...?
Titel: Re:Englische Übersetzung II - Diskussionsthread
Beitrag von: Radagast der Musikalische am 19. Nov 2014, 14:43
So hier ist Mordor V, ich hatte aber jetzt leider keine Zeit mehr nochmal alles zu überprüfen...
CONTROLBAR:SpecialAbilityKlauendesUnheils
"Claws of evil"
END

CONTROLBAR:ToolTipSpecialAbilityKlauendesUnheils
"Gorthaur's claw attacks hit all enemies in a small radius, but tear deep wounds at the directly attacked target \ n These wounds bleed more than five seconds and let the enemy continue to lose life points \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityErbarmungsloseJagd
"Relentless hunt (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityErbarmungsloseJagd
"Requires: Level 3 \n Gorthaur can briefly trample over enemies, without getting slower \n Left click to activate"
END

CONTROLBAR:SpecialAbilityBissdesWerwolfs
"Bite of the Werewolf (&V)"
END

CONTROLBAR:ToolTipSpecialAbilityBissdesWerwolfs
"Requires: Level 5 \n Gorthaur heavily damages an enemy hero and briefly lowers its attack speed, movement speed and recharge time by 25% \n Left click on icon then left click on target"
END

CONTROLBAR:SpecialPowerWerwolfBlutlust
"Blood loss (&B)"
END

CONTROLBAR:ToolTipSpecialPowerWerwolfBlutlust
"Requires: Level 7 \n Gorthaur howls and increases his damage and the damage of nearby werewolves briefly by 50% \n Left click to activate"
END

CONTROLBAR:ToolTipGorthaurSchicksalsklinge_Neu
"Requires: Level 2 \ n Gorthaur draws his terrible sword \ n With each stroke, the power of his sword is released with a probability of 25%. \n Left click to activate"
END

ControlBar: TooltipSpecialAbilityGorthaurFlammenschlag_Neu
"Requires: Level 5 \ n Gorthaur creates a pillar of fire that can be controlled \ n Left click on icon then left click on target area"
END

OBJECT:Flammenschlag
"Flame strike"
END

CONTROLBAR:ToolTipGothmogFührerschaft_Neu
"Gothmog sends his orcs into battle without taking the losses into consideration. \ n Nearby Orcs cause + 15% damage get + 15% armor and are fearless\n \n Passive ability"
END

CONTROLBAR:SpecialAbilityHakenpfeile
"Barbed arrows"
END

CONTROLBAR:ToolTipSpecialAbilityHakenpfeile
"The arrows of the Black Uruks bite deep into the flesh and reduce the damage of hit units \n \n Passive ability"
END

CONTROLBAR:DrummerTrollLeadership
"Allied units near the Drummer Troll cause +15% damage and get +15% armor\n \n Passive ability"
END

CONTROLBAR:SpecialAbilityDolGuldurGiftwaffen
"Poisened weapons"
END

CONTROLBAR:ToolTipSpecialAbilityDolGuldurGiftwaffen
"Orcs of Dol Guldur put poison on their weapons and cause more than twice as much damage as ordinary Orcs \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityHellebardenklingen
"Halberd blades"
END

CONTROLBAR:ToolTipSpecialAbilityHellebardenklingen
"The halberds are equally effective against infantry, cavalry and monsters \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityReißendeWaffen
"Tearing Weapons"
END

CONTROLBAR:ToolTipSpecialAbilityReißendeWaffen
"The attacks of the black Uruks are especially effective against enemies with heavy armor \ n \ n Passive ability"
END

CONTROLBAR:SpecialAbilitySoldatendertotenStadt
"Soldiers of the Dead City"
END

CONTROLBAR:ToolTipSpecialAbilitySoldatendertotenStadt
"The orcs of Minas Morguls wear heavy armors and are fearless \n \n Passive ability"
END

CONTROLBAR:ToolTipDrohungderNazgul_Neu2
"Requires: Nekromancer Level 4 \n Khamûl frightens the residents of an enemy building, forcing them to serve the Dark Lord\n The building is set out of action for 1 minute and clears nearby fog \n Left click on icon then left click on enemy building"
END

CONTROLBAR:ToolTipZugriffDolGuldurs_Neu2
"Requires: Nekromancer Level 4 \n Khamûl sends the power of Dol Guldur against an enemy building \ n The building is set out of action for 2 minutes and a swarm of bats from Dol Guldur circles over the building and serves as Khamûl's eyes and ears \ n Left click on icon then left click on enemy building "
END

CONTROLBAR:SpecialAbilityLinieVerstärken
"Strenghten the line (&C)"
END

CONTROLBAR:ToolTipSpecialAbilityLinieVerstärken
"Requires: Level 3 \n Gothmog summons 20 black orcs near an allied Orc horde that automatically attack all nearby enemies and keep the position \ n Left click on icon then left click on an allied Orc horde "
END

CONTROLBAR:LW_Unit_MordorMorgulOrkArcherHorde
"Morgul-Archers"
END

CONTROLBAR:LW_ToolTip_MordorMorgulOrkPikemanHorde
"Elite-Pikemen\n Strong against cavalry and monsters \n"
END

CONTROLBAR:ConstructMorgulOrkArcherHorde
"Morgul-Archers (&C)"
END

CONTROLBAR:ToolTipBuildMorgulOrkArcherHorde
"Heavy armored archers of Minas Morgul \n Strong at range"
END

CONTROLBAR:ConstructMordorMorgulOrkPikemanHorde
"Morgul-Pikemen (&X)"
END

CONTROLBAR:ToolTipBuildMordorMorgulOrkPikemanHorde
"Heavy armored pikemen of Minas Morgul \n Strong against cavalry and monsters"
END

OBJECT:MordorMorgulOrkPikemanHorde
"Morgul-Pikemen"
END

CONTROLBAR:LW_Unit_MordorMorgulOrkPikemanHorde
"Orc-Pikemen of Minas Morgul"
END

OBJECT:MordorMorgulOrcPikeman
"Morgul-Pikeman"
END

OBJECT:MordorArcherHorde
"Orc-Archers"
END

OBJECT:MordorMorgulOrkArcher
"Morgul-Archer"
END

OBJECT:MordorMorgulOrkArcherHorde
"Morgul-Archers"
END

CONTROLBAR:LW_Unit_MordorMorgulOrkArcherHorde
"Orc-Archers of Minas Morgul"
END

CONTROLBAR:SpecialAbilitySauronFeuerwelleStart
"Fire wave (&C)"
END

CONTROLBAR:ToolTipSpecialAbilitySauronFeuerwelleStart
"Requires: Level 10 \n For 20 seconds Sauron sends waves of fire to burn his enemies \ n The necromancer can not move for the duration of the ability and slightly increases fire damage with each wave \n Left click to activate"
END

CONTROLBAR:SpecialAbilityMorgulriderKnechtschaft
"Eternal Slavery"
END

CONTROLBAR:ToolTipSpecialAbilityMorgulriderKnechtschaft
"Requires: Level 6 \n The Morgul Knights will return as spirits of the Shadow World if they die\n \n Passive ability"
END

CONTROLBAR:SpecialAbilityVorhutMinasMorguls
"Minas Morgul's vanguard"
END

CONTROLBAR:ToolTipSpecialAbilityVorhutMinasMorguls
"The Morgul Knights lose 40% less impact when they trample enemies that are already weakened by the presence of a ring spirit \n \n Passive ability"
END

CONTROLBAR:SpecialAbilityBanndesNekromanten
"Curse of the Necromancer"
END

CONTROLBAR:ToolTipSpecialAbilityBanndesNekromanten
"Requires: Level 5 \n The castellans are immune to any kind of magic-, poison and elemental damage \n \n Passive ability"
END

TOOLTIP:LackLevel3MordorOrkkaserneFireArrows
"Requires: Orc Barracks Level 3"
END

CONTROLBAR:ToolTipCommandSelectRevivablesForDolGuldur
"Recruit the heroes of Dol Guldur"
END

CONTROLBAR:ToolTipCommandSelectRevivablesForMinasMorgul
"Recruit the heroes of Minas Morgul"
END

CONTROLBAR:TooltipSpecialAbilityToggleEnthuellungForMinasMorgul
"The Nazgûl exposes his true form and will become the Dark Marshal \ n New and improved abilities are now available\ n Increases armor and damage values enormously \n Left click to activate"
END

CONTROLBAR:TooltipToggleMountedKhamulSauronsDienerForMinasMorgul
"Khamûl is appointed governor of Dol Guldur \ n New skills are available and default values are increased\n Left click to activate"
END

CONTROLBAR:ToolTipMordorKatakomben_forMinasMorgl
"Recruits units of Minas Morgul \n Heals allied Morgul Knights \n Heroes: The Witchking"
END

CONTROLBAR:ToolTipCommandSelectRevivablesDolPrison
"Recruit the heroes of Dol Guldur"
END

OBJECT:DolGulStatue
"Statue of Sauron"
END