Modding Union

[en] Edain Mod => [Edain] Suggestions => [Edain] General Suggestions => Thema gestartet von: KingdomofErebor am 2. Sep 2015, 13:37

Titel: Possible visual re - work of in game horses
Beitrag von: KingdomofErebor am 2. Sep 2015, 13:37
Hi guy's I'm a bit new to the forum, so here goes...

My suggestion is simple, is it possible for our incredible team to do a visual re work of the in game horses? As we've all witnessed this can be done on other units such as the recent Beornings (which by the way look incredile!)

I just feel that as the game evolves beyond vanilla BFME some of the visuals should do the same. I've found some interesting attempts on another MOD known as "Shadow and Flame" here's a link to the page:

 http://www.moddb.com/mods/shadow-and-flame/images/where-does-my-allegiance-lie-if-not-here#imagebox

So let me know what you think Edain team, can this be done or is it simply too difficult to do?

Keep up the amazing work

Khazad ai Menu !
Titel: Re: Possible visual re - work of in game horses
Beitrag von: Fredius am 2. Sep 2015, 14:26
Altough I would like them to update the horses to the current qualities of the mod, there are just too many other priorities to be made before doing these small things, like releasing the other factions first. Remodelling and reskinning every horse is a huge pain in the ass, but I'm pretty sure they will do it in the future ;).

Fredius
Titel: Re: Possible visual re - work of in game horses
Beitrag von: (Palland)Raschi am 2. Sep 2015, 14:28
Of course everyone would like to have better models for each unit. The problem I would see with a change is that especially every additional polygon consumes more RAM, whose volume is limited to 2 RAM by the game itself.
Especially greater numbers of horses are usually jumping over the map; compared to a single troll for example.
I do not know the mod which uses the models exactly, but the Edain Mod is already very extensive in the model and skin section and also struggles with performance problems.

I therefore suppose that you could implent the model or something compareable but it would disturb the performance. Just my humble opinion by the way  ;).
Titel: Re: Possible visual re - work of in game horses
Beitrag von: KingdomofErebor am 3. Sep 2015, 14:10
Thanks for the replies guys, don't worry about offending etc I'm not that kind of guy, guess we'll have to wait an see what happens, after all I'm really keen for those new factios to come out!