All Edain maps should include this in the map.ini to function
;Edain:Generic{
;----- Einträge für Schnittstellen des neuen Spellbooks -----;
Science SCIENCE_GandalftheWhite
  PrerequisiteSciences = SCIENCE_GOOD OR SCIENCE_MEN SCIENCE_EinsamerTurmMen OR SCIENCE_MEN SCIENCE_Adler OR SCIENCE_MEN SCIENCE_FormationenGondors
  IsGrantable = Yes
End
Science SCIENCE_GiftOfTheKingdom
  PrerequisiteSciences = SCIENCE_GOOD OR SCIENCE_ARNOR SCIENCE_LoneTowerArnor OR SCIENCE_ARNOR SCIENCE_FormationenGondors OR SCIENCE_ARNOR SCIENCE_AdlerArnor
  IsGrantable = Yes
End
Science SCIENCE_HaldirAllies
  PrerequisiteSciences = SCIENCE_GOOD OR SCIENCE_ROHAN SCIENCE_RohanVanguard OR SCIENCE_ROHAN SCIENCE_Zuchtpferde OR SCIENCE_ROHAN SCIENCE_RuhmdesKönigs
  IsGrantable = Yes
End
Science SCIENCE_MirkwoodWachen
  PrerequisiteSciences = SCIENCE_GOOD OR SCIENCE_ELVES SCIENCE_ElberethGilthoniel OR SCIENCE_ELVES SCIENCE_ElvenWoodLothlorien OR SCIENCE_ELVES SCIENCE_SummonRadagast
  IsGrantable = Yes
End
Science SCIENCE_BruchtalBruinen
  PrerequisiteSciences = SCIENCE_GOOD OR SCIENCE_IMLADRIS SCIENCE_ReisenachValinor OR SCIENCE_IMLADRIS SCIENCE_TomBombadil OR SCIENCE_IMLADRIS SCIENCE_Allwissenheit
  IsGrantable = Yes
End
Science SCIENCE_SchmiedekunstderZwerge
  PrerequisiteSciences = SCIENCE_GOOD OR SCIENCE_DWARVES SCIENCE_SpawnLoneTowerZwerge OR SCIENCE_DWARVES SCIENCE_EredLuinGandalf OR SCIENCE_DWARVES SCIENCE_Todestrotz
  IsGrantable = Yes
End
Science SCIENCE_KriegshornAngmars
  PrerequisiteSciences = SCIENCE_EVIL OR SCIENCE_ANGMAR SCIENCE_FrozenLand OR SCIENCE_ANGMAR SCIENCE_Seuche OR SCIENCE_ANGMAR SCIENCE_AngmarVerderbnis
  IsGrantable = Yes
End
Science SCIENCE_SarumanVielfarbig
  PrerequisiteSciences = SCIENCE_EVIL OR SCIENCE_ISENGARD SCIENCE_Industry OR SCIENCE_ISENGARD SCIENCE_FreezingRain OR SCIENCE_ISENGARD SCIENCE_Magierturm
  IsGrantable = Yes
End
Science SCIENCE_WatcherAlly
  PrerequisiteSciences = SCIENCE_EVIL OR SCIENCE_WILD SCIENCE_Scavenger OR SCIENCE_WILD SCIENCE_PaktdesHasses OR SCIENCE_WILD SCIENCE_TrommelninderTiefe
  IsGrantable = Yes
End
Science SCIENCE_TrommelninderTiefe
  PrerequisiteSciences = SCIENCE_EVIL OR SCIENCE_WILD SCIENCE_Scavenger OR SCIENCE_WILD SCIENCE_Tunnelgrube OR SCIENCE_WILD SCIENCE_WatcherAlly
  IsGrantable = Yes
End
Science SCIENCE_EndloseHorden
  PrerequisiteSciences = SCIENCE_EVIL OR SCIENCE_MORDOR SCIENCE_SBSummonEasterling OR SCIENCE_MORDOR SCIENCE_Darkness OR SCIENCE_MORDOR SCIENCE_SeinetödlichstenDiener
  IsGrantable = Yes
End
;----- AI Data-----;
PlayerAIType MenAI
    LibraryMap = "Libraries\ki gondor\ki gondor.map"
End
PlayerAIType MenSkirmishAI
    LibraryMap = "Libraries\ki gondor\ki gondor.map"
End
PlayerAIType RohanAI
    LibraryMap = "Libraries\ki rohan\ki rohan.map"
End
PlayerAIType RohanSkirmishAI
    LibraryMap = "Libraries\ki rohan\ki rohan.map"
End
PlayerAIType ElvesAI
    LibraryMap = "Libraries\ki lorien\ki lorien.map"
End
PlayerAIType ElvesSkirmishAI
    LibraryMap = "Libraries\ki lorien\ki lorien.map"
End
PlayerAIType ImladrisAI
    LibraryMap = "Libraries\ki imladris\ki imladris.map"
End
PlayerAIType ImladrisSkirmishAI
    LibraryMap = "Libraries\ki imladris\ki imladris.map"
End
PlayerAIType DwarvesAI
    LibraryMap = "Libraries\ki zwerge\ki zwerge.map"
End
PlayerAIType DwarvesSkirmishAI
    LibraryMap = "Libraries\ki zwerge\ki zwerge.map"
End
PlayerAIType WildAI
    LibraryMap = "Libraries\ki nebel\ki nebel.map"
End
PlayerAIType WildSkirmishAI
    LibraryMap = "Libraries\ki nebel\ki nebel.map"
End
PlayerAIType MordorAI
    LibraryMap = "Libraries\ki mordor\ki mordor.map"
End
PlayerAIType MordorSkirmishAI
    LibraryMap = "Libraries\ki mordor\ki mordor.map"
End
PlayerAIType IsengardAI
    LibraryMap = "Libraries\ki isengart\ki isengart.map"
End
PlayerAIType IsengardSkirmishAI
    LibraryMap = "Libraries\ki isengart\ki isengart.map"
End
PlayerAIType ArnorAI
    LibraryMap = "Libraries\ki arnor\ki arnor.map"
End
PlayerAIType ArnorSkirmishAI
    LibraryMap = "Libraries\ki arnor\ki arnor.map"
End
PlayerAIType AngmarAI
    LibraryMap = "Libraries\ki angmar\ki angmar.map"
End
PlayerAIType AngmarSkirmishAI
    LibraryMap = "Libraries\ki angmar\ki angmar.map"
End
PlayerAIType Multiplayer_Human
    LibraryMap = "Libraries\spieler\spieler.map"
End
;Edain:Generic}