1. Now that you bring it, there was such a thing indeed lol, fair enough.
As for the flash bombs, my original idea for the name was "Flash Flame" to match what Thorin asks in the movie "Thorin: Can you still make flash flame? Balin: Aye, it'll only take a jiffy!"
Maybe we could call it "Flash Flame Barrels" then? If bombs sounds inappropriate in dwarven terms, because only true "bombs" in Tolkien world was used from Saruman.
In my opinion Flash Flame Barrels sounds ok. What do you think about this?
It sounds ok, but there should be some serious change (some details of realm etc, color), and somehow to be able to add those wheel spikes so we could integrate this in concept. Dain need to give some opinion about this, after all this is his concept in main term.
I like this, if we can make some good recognizable change on chariots.
At the end, there is also information which we should take into consideration concerning this matter a bit, Erebor and Ered Luin are mostly same dwarves (in origin), so maybe in this situation we can call our decision to have same chariots model justified in that term. Third different skin would be probably better, but we can also live in current sitation. It is my opinion.
8. Yea, overall they should be vulnerable to infantry. They shouldnt be 1 : 1 with
medium Rohan cavalry thou, since the area damage will make it a top tier unit, so...
Anyway, i feel its on the right way.
They should be vulnerable to pikes as part of infantry, not vulnerable to swordsmen, if you had chance to experienced in game, battle wagons are too weak against swordsmen damage. In my opinion this is balance issue. We suggested new abilites and in particular case, armor buff for Ered Luin so we catch up with this issue in some way.
Nah, keep going man, this is looking great!
Thank you very much, we will try to give our best.
I've read the Edited OP with the final proposal. It's a lot to crunch through so it took me a bit longer than expected
1.Erebor Chariot
I agree with everything there. It all makes sense and is lore accurate. I would like to suggest a thing to discuss:
-make Erebor slightly slower than its other versions but with better defense to emphasize the Strong Kingdom of Erebor.
2. Ered Luin Chariot
Same here: sounds good, looks good. As with the previous I would suggest a slight speed stat boost with a lower defense to emphasize the mobility.
3. Iron Hills Chariot
Nothing different: looks good and sounds marvelous. The usual suggestion: boost and speed and dmg against defense. Semi-automatic crossbow sounds awesome.
The stats boost are very small, they won't make much difference but if you were to have a chariot competition each would win in its own category.
4. The Hero Chariot
Good idea for the skin change, the limit will bring a good balance to the game.
5. Effects
I also vote for #3 since I agree with Dain, I would also suggest that therefore battle wagons should get a speed nerf as to be slower but lose less Deceleration.
6. Provision
I like the idea, it makes it more realistic. If you go with the idea of beer to heal the dwarves I suggest that the effect be stronger then the other healing buildings but also reduce speed slightly much in the same manner as the spellbook heal.
I don't have much else to say, you guys have really polished this and all that's left now is to wait for the team to respond. Well done, a clap from the Shadow of Dol Guldur to you guys
Thank you for your time and you feedback.
We appreciate it.
No worries, it was clear .
The concept is well thought out and the attention to detail leaves very little to be desired. Well done lads!
My first concern originally was that it would have been an additional cavalry unit to the Dwarves next to the Battlewagon, but as the faction is primarily designed to be an infantry-based faction, it would have been contradicting to the design. However, I was thankfully proven wrong, as the idea has been made so that the now vanilla Battlewagon will be revised with distinguishing features, just like how most units of the Dwarven Realms have received.
I absolutely love it. The difference in playstyle, but also in visuals among the revised Battlewagons of the different realms clearly took time to shape it to the form it currently possesses. You even have made your own work to complement the proposal. Fantastic! Surely, the team cannot refuse such an elaborate proposal .
Thank you for this comment.
If we have managed to change your opinion about this, we are very glad to hear that.
That gives us motivation for further developing of this concept, of course in interaction will all these dedicated members.
Regards,
CragLord