in my opinion the eco of angmar with the current inflation is a bit OP comparatively to everyone else when they get map control and the reason for this is tribute carts
income values on tribute carts needs to be altered a bit i think
for starters i think a outpost paying 2/3rds of its price in tribute instantly then again every 3 minutes is silly
its cart is worth 800
well 800 to 1015
depends if you send the cart to a fully teched hall of men or to a building not fully leveled
and yes sending tribute carts to halls of men makes more money then sending it anywhere else
i don't know why its just how it is
creeping a troll getting the loot and building the outpost literally pays for the outpost and you get 100 resources on top of that, not to mention being able to make instant men of carn dum
because of how the tribute system works angmar snowballs super hard when they gain map control much like everyone did back a patch ago. this patch made their outside plots make the same as everyone else plus make tribute which is more free money, it was a huge boost to their eco. so i'm bringing this up so other people can help brainstorm ways to rework the tribute system to be less insane economically as currently angmar has a stronger eco than late game isengard.
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