PlaceObjectFlags:
HasCharacter		//bool
HasClipActions		//bool
HasClipDepth		//bool
HasColorTransform	//bool
HasMatrix		//bool
HasName			//bool
HasRatio		//bool
Move			//bool

ButtonFlags:
ButtonStateUp 		//bool
ButtonStateOver 	//bool
ButtonStateDown 	//bool
ButtonStateHitTest 	//bool

ButtonActionFlags:
CondOverDownToIdle 	//bool
KeyPress 		//either an ASCII Character or something like escape etc. 
CondIdleToOverUp 	//bool
CondOverUpToIdle 	//bool
CondOverUpToOverDown 	//bool
CondOverDownToOverUp 	//bool
CondOverDownToOutDown 	//bool
CondOutDownToOverDown 	//bool
CondOutDownToIdle 	//bool
CondIdleToOverDown 	//bool