# ************************************************************************
# Project: General Tools & Utilities
# ------------------------------------------------------------------------
# Purpose: Setup all configuration parameters for W3D ModelSelect
# Config : ModelExport.txt
# Author : Level_3D_Vision (C) 2008-2010
# System : Windows XP
# ------------------------------------------------------------------------
# Usage  : ModelList={[<VarNameA*>,<VarNameB*>]}
#          Animation= true or false (*.w3d or *.asc)
# Range  : 001 - 999 for all user variables
# ------------------------------------------------------------------------
# History: 05.11.09 -- created by Jerry Brutzki
#          18.04.10 -- changed by Jerry Brutzki
# ************************************************************************
# ------------------------------------------------------------------------
# Step_001: Name all relevant application paths and parameters ....
# ------------------------------------------------------------------------
ModelPath = C:\WorkFolder\Projects\ModelSelect\Tester
ModelList = [MeshFile*,InfoFile*]
Animation = true

# ------------------------------------------------------------------------
# Step_002: Name all application input- output filenames ....
# ------------------------------------------------------------------------
##MeshFile001 = $(ModelPath)\Aragorn\guaragorn_lnda.w3d
##InfoFile001 = $(ModelPath)\Mlnda_Animation001.w3d
##MeshFile002 = $(ModelPath)\Aragorn\guaragorn_rbna.w3d
##InfoFile002 = $(ModelPath)\Mrbna_Animation002.w3d
##MeshFile003 = $(ModelPath)\Aragorn\guaragorn_runb.w3d
##InfoFile003 = $(ModelPath)\Mrunb_Animation003.w3d

##MeshFile001 = $(ModelPath)\Others\guaragorn_lnda.w3d
##InfoFile001 = $(ModelPath)\Others\Model_Animation001.txt
##MeshFile002 = $(ModelPath)\Others\guaragorn_rbna.w3d
##InfoFile002 = $(ModelPath)\Others\Model_Animation002.txt
##MeshFile003 = $(ModelPath)\Others\guaragorn_runb.w3d
##InfoFile003 = $(ModelPath)\Others\Model_Animation003.txt

##MeshFile001 = $(ModelPath)\House\nzelvnbarx.w3d
##InfoFile001 = $(ModelPath)\House\nzelvnbarx_attx.w3d
##MeshFile001 = $(ModelPath)\House\nzelvnbarx_attx.w3d
##InfoFile001 = $(ModelPath)\House\Mattx_Information.txt
##MeshFile001 = $(ModelPath)\House\nzelvnbarx_a.w3d
##InfoFile001 = $(ModelPath)\House\Mabarx_Information.txt

##MeshFile001 = $(ModelPath)\WargPit\ibwargpit_ablda.w3d
##InfoFile001 = $(ModelPath)\WargPit\Mablda_Information.txt
##MeshFile001 = $(ModelPath)\WargPit\ibwargpit_ablda.w3d
##InfoFile001 = $(ModelPath)\WargPit\xxbwargpit_ablda.w3d

# ------------------------------------------------------------------------
# Step_002: Name all application input- output filenames ....
# ------------------------------------------------------------------------
MeshFile001 = $(ModelPath)\Soldier\rxelfwar_attx.w3d
InfoFile001 = $(ModelPath)\Soldier\Mattx_rxelfwar.asc

MeshFile002 = $(ModelPath)\Soldier\ruelfwar_atka1.w3d
InfoFile002 = $(ModelPath)\Soldier\Matka1_rxelfwar.asc

MeshFile003 = $(ModelPath)\Soldier\ruelfwar_atka2.w3d
InfoFile003 = $(ModelPath)\Soldier\Matka2_rxelfwar.asc

MeshFile004 = $(ModelPath)\Soldier\ruelfwar_atka3.w3d
InfoFile004 = $(ModelPath)\Soldier\Matka3_rxelfwar.asc

# ************************************************************************
# Project: ModelExport.txt -- End of file
# ************************************************************************
