I had to time to analyse the map more closely, and this is my feedback.
First of all, I really like the map. The Iron Hills theme is easy to recognize and you used it to create an intersting base for your map. All the different regions on the map fit perfectly into the map and all of them look very Iron Hills like.
But I'm a bit worried about the passability of the map. The map looks very narrow and to get to your enemy there are only 2 main roads, both of them are small and long pathes with at least one bridge. So, I'm afraid that the battles will be nothing but trying to get forward on this pathes. But maybe that was exactly your intention.
Also, I don't think that 2 signal fires and two outpost are necessary. If you conquer one signal fire, you will likely also conquer the other one. The same with the outposts. I think some variation might be nice. How important are Inns in the SEE?
The texturing was made really beautiful, but some little exceptions.
The texture of the ramps should be reworked.
The red texture looks a bit misplaced.
Here, there happended some mistakes concerning the map edges. I know that it is hard to avoid that but I would recommend to reduce the number of these edges.
The ground texture inside the mountain is quite boring, some more variation woud be nice.
The objects one the map are well placed and also fit into the Iron Hills feeling. Still I'm not completly content with everything.
I 'm not confident with these rocks, you placed there. They don't seem to fit there.
Your trees are too much grouped in my opinion. Smaller but more groups of trees would be better for the map.
Finally, this is my favourite image of the map, the waterfall looks quite amazing.
Greetings FG15