[en] Edain Mod > [Edain] Bug Reports
Map-specific Bugs
Palpou:
Eastfold.
Imladris left down corner.
Mordor right up corner.
Once he killed Gollum and take the Ring, the game crashed.
First occurence. I'll try again later.
Dozy150:
Stonewain Valley appears to be bugged. When playing with 2 players, the second players base won't spawn and will get killed at game start.
Jeans:
Hello ! I'v been playing War of the Ring, and in some maps the game doesn't ends. I'd kill every visible force and take every building, but the game goes on. I noticed some units are outside the edge of the map and they arrive only when you get close to that edge.
-On Dagorlad, after some time, a mumakil comes from the edge on North, I kill it, and no victory screen. Then another one arrives 15 minutes later from that same edge (I took a screenshot, but can't post it here). I also found random units stuck in a mountain on the right of that spot
- I don't remember wich map(Maybe Old Brown Lands), but, again, after killing everyone and taking every structure plot, the game doesn't ends. There would only be Sauron's whisper thing ( I think it's a power ? ) after a while.
I noticed, once I concede, the graph shows that the enemy has a bigger army than me . My theory is that the A.I are building up forces outside of the map ?
Discord [BOT]:
In Defend of Shire map when I build Dale Archer his commandset turns into Lorien Archer's. (Calas Caladhon guards and elven warriors looks upgradeable). And Druedains not disappears after wave is over. They are just staying there.
Talion (705812586184310794)
Discord [BOT]:
In Defend the Shire map:
1) Haldir's Galadhrim can't be upgraded to normal Galadhrim, even I have enough cost to upgrade them
2) Haldir's Galadhrim has a broken texture.
Talion (705812586184310794)
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