[en] Edain Mod > [Edain] Gondor Suggestions
Gandalf (Arnor)
Walküre:
--- Zitat von: Julio229 am 31. Dez 2017, 13:43 ---I think it would be more unique having a sword-less Gandalf, to further differentiate him from his Gondor counterpart (and of course, taking into account that he only found Glamdring in The Hobbit's time). So maybe another animation could be found for him, I was thinking Saruman's, but I don't know if that would fit.
--- Ende Zitat ---
I lean towards this solution too. It would be quite a surprising and unique thing to explore Gandalf in such a manner, without the staff and with different abilities. And I believe that Saruman's own animation could do just fine, although we should probably figure out how that might work with him on his horse.
AulëTheSmith:
Hey Guys, sorry for my late answer :) First of all, remaining theme with the thread, i wish the best for 2018 in very Gandalf style, happy new year! xD
Firstly: thank you Walküre for sharing your ideas, your advices are always precious. I like the idea of "Emissary of Hope" especially the lore meaning behind it. I admit that i'm not particularly fond on mount when it comes to heroes, because unless the heroes is just on the horse before arriving to the battle, usually it is difficult to use it as an escape tool, given that the switching unmount/mount is quite slow. I understand the reason of removing "Servant of secret Fire", since it plays a similar role of your marvellous Narya concept. That's why i wrote it on brackets the to discuss the matter ;). I hope that your concept will find a way, because it should compensate some weaknesses of our beloved wizard, given also that is a 3000 resources hero.
Only i want to ask you: why not keeping "Blinding Light" as ability on foot an "Emissary of Hope" as ability on mount? I think the last ability is more related to fire rather than light. I feel that Gandalf must always be the one who keep the darkest monsters away, and a light-based spell is the most suitable option in my opinion ;).
In this way we would have an "explorer" gandalf on horse, and a fighting Gandalf on foot. It is quite in line with the lore in my opinion. Tell me what do you think ;)
Secondly i'm interested too in exploring a new version of Gandalf who bears staff only. The animation of Saruman is quite good, but i don't know if it fits with Gandalf. Some of Saruman's way of move, attack, walk, reminds me an "evil" wizard. It seems the creators wanted to transmit this when they studied the character. Maybe it is habit only, but that is also the reason why whenever i use Radagast (who has the Saruman's animation) i feel like the animation is a little bit out of character, like if it was too "aggressive" and so to say "imperative" to fit with the Brown one. These are my sensations at least :) I would like to propose instead, and we return again on Chronicles submod, the animation of CaH wizards class. It is more generic, without the "evil" direction described above. I will try to figure out a way to extract and present here the various moves of Gandalf, Saruman and CaH wizards, such we can easily compare them.
As for a possible attack animation on horse using staff, i sincerely don't know what we could use for the purpose 8-|
Yeah, another important thing i forgot: with the staff-only configuration, should the attack turn into area-of-effect type like the other istari? Or, should it remain single one?
EDIT: I figured out out to use w3d editor as well as editing final gifs for the forum (at least not too heavy ones in terms of MB), for example, this is one of Gandalf's oringinal attack animation, they are three in total (by game experience,it seems are played randomly), this one involved staff only, the other two Glamdring or both staff+glamdring (that is the coolest one, but could look strange if you remove the sword):
Dain@:
Sorry for my English !
Wow! I did not think that the conversation about the development of Gandalf will continue, and so on! As it recalls to me that Walküre said that Narya is the only compromise that can be realized for Gandalf, and also that everyone is up to the ideas that were suggested (ideas start from a different kind of guide for the wizard, to different abilities .) were rejected not because they were good or bad (regardless of canonicity and knowledge), but simply because Gandalf is a iconic character! and therefore there can be no change. Nevertheless, I am sincerely glad that most of the players, including Walküre with Gnomi (it's especially pleasant that one of the team members agrees with this) and I will be glad to connect to the conversation. But maybe it's worth to divide the topic into threads: Gandalf for Arnor and Gandalf for Dwarves ???.
1) So Gandalf for Arnor: The lack of a swordsman's wizard - this is already understandable. I'm more inclined to offe rAulëTheSmith. They very well reflect its essence + idea Offer Walküre .. Such symbiosis can form the ultimate idea for the abilities of Gandalf. But I only have one remark: Need to think about Gandalf when he gets the ring ???
2) "But I am realizing beforehand that people will argue it's too powerful a spell for a summoned 7 point hero. So I had a better idea, I suggest that, when summoned, Dwarf-faction Gandalf appears in the center of a smaller range Word of Power spell effect. "And then you hear the lines" Take up arms. Fight! FIGHT! ""
NetoD20! I totally agree. But then we need to think about what to do with his fireworks? Because this ability is so very powerful, plus it seems to me that he should change his role a little. Dwarves themselves are very strong and armored and do not particularly need a hero who, with his two abilities, can destroy half the enemy's troops (of course, if used correctly), on the contrary they need what can support the army and heroes. More long ago I proposed the following idea:
Light of istari - it dazzles the time of all nearby enemies in a small radius. Principle of action: Gandalf dazzles nearby enemies (including heroes) for 5 seconds, and they remain paralyzed, while Gandalf and allied heroes receive + 20% speed for 5 seconds. (Remember the scene of the year Gandalf escapes with Train from Azog in Dol Guldur !!!). Ida's ability is ideal for hiding out of the battlefield at critical moments!
This ability combines both leadership and a good non-destructive deed, giving an excellent tactical ability which you will clearly be helped by a fiercely opposed enemy (Well, let's say from the pale orc of your grieving head)
What do you think ?
n the sideline case, it all depends on what role and function Gandalf should perform ??? The mass murderer, (as now), a mighty saboteur or wise mentor ??? In any case, all those who have the abilities + those that were offered are very good !!! The final result depends on what combination of these abilities you choose and what do you expect from them in the end?
Walküre:
Most of the past proposals regarding Gandalf were rejected due to them proposing changes for Gondor's Gandalf, purporting to find radical alternatives for the iconic characterisation of the hero (like a completely overhauled power set). That's why those concepts weren't accepted. And the lore does retain its fundamental prominence in our reasonings, both when it comes to Narya and this precise proposal: the Grey Wizard is the sole and true bearer of the Ring of Fire by the time of the War of the Ring and Gandalf had not found Glamdring yet, during the War of the North. These are quite compelling reasons, lore-wise.
Walküre:
Shame on me! I just noticed that I forgot to reply to Aulë. May you pardon me and let me remedy this ;)
Well, I can't reasonably object the idea of two different abilities depending on when he's on foot or is mountain a horse. Provided that it's all feasible in the realm of in-game technicalities, I feel like seconding this suggestion. That would also give relevance to what is due: his wanderer motive and his undaunted determination in fighting anything serving evil forces.
Regarding animations, may you know that I quite believe that Saruman's moves could be suitable, don't you think? We are trying to find a solution, based on the assumption that the variety of alternatives is truly quite meagre. So, I think that the common move set of wizards (the one embodied by Saruman and shared by Radagast equally) could do well; just consider my previous reasoning about the early times of Gandalf. What if the three wizards had been more similar in their past than how they would do in the progression of time? Saruman had not turned to resentful or ambiguous thoughts yet, and all the Istari were endeavouring for the same goal. The animation would exactly show this aspect, at the beginning of their journey throughout the wonders and vices of the world. Gandalf should retain his iconic animation for Wizard's Blast anyway.
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