[en] Edain Mod > [Edain] Mordor Suggestions
Grond
Morgul Orc:
--- Zitat ---It would be cool to givr Grond as a summon power to gothmog (only temporarily though, otherwise too OP)
--- Ende Zitat ---
Yes that's what I was thinking.. Grond should be summoned temporarily.
--- Zitat ---and for a replacement spell yoy might consider this
http://en.modding-union.com/index.php/topic,30827.0.html
Its a pretty good idea
--- Ende Zitat ---
It's cool but how would it work if it's a Castle/Camp map? It might be great for Castle maps but it would work differentially in Camp maps?
helloa2134:
--- Zitat ---It would be cool to givr Grond as a summon power to gothmog (only temporarily though, otherwise too OP)
--- Ende Zitat ---
Wouldn't that give Gothmog a bit too much power though? I mean, Gothmog is a relatively minor hero in the faction. If he could just summon Grond in front of a fortress, Mordor could take down the fortifications of the enemy fortress in seconds with almost no way to defend against it. Grond does enough damage, and has enough health, that Grond can wipe out the gate and perhaps even the main fortress building or a recruitment building in the enemy fortress before Grond could be destroyed. The alternative, I suppose, would be to make Grond summonable for a ridiculously short amount of time, in which case, what's the point of the power anyway?
Morgul Orc:
But Gothmog is a assault support Hero and he is not a minor hero. He has leadership, enables catapults to fire corpses so it makes sense that he is given Grond as a summoning power. But it will be a level 10 power most likely. In the movies he's the one who called to bring the Grond the same way he ordered catapults to fire corpses. And yes it will be summoned for a period of time. The reason why some of us want to remove it as a power because people most likely won't choose it over Gorthaur because Mordor already has tons of powerful siege units and at the same time people want the Grond because it's bad ass 8-)
helloa2134:
A big reservation of mine is that Grond would be summonable. That is, he could be summoned right in front of the enemy's gate. Not only does that make Grond super powerful, because it would remove Grond's major weakness- his slowness- but it would also give the defender no time to prepare his forces to destroy Grond.
I suppose if the team could find a way to make Gothmog's ability work like the current spell power it would remove that problem, but it would create new ones.
Morgul Orc:
--- Zitat ---he could be summoned right in front of the enemy's gate.
--- Ende Zitat ---
Grond will not be summoned anywhere in the map but near Gothmog's range.
--- Zitat ---Not only does that make Grond super powerful, because it would remove Grond's major weakness- his slowness- but it would also give the defender no time to prepare his forces to destroy Grond.
--- Ende Zitat ---
I could say the same thing about Isengard's mine power which can be used in the middle of the camp and causes destruction. Remember that Gothmog has to be level 10 to use the ability.
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