[en] Edain Mod > [Edain] Imladris Suggestions
Elrond - Lord of Imladris
Walküre:
--- Zitat von: Gandalf The Gray am 9. Aug 2015, 20:24 ---
--- Zitat von: TiberiusOgden am 9. Aug 2015, 15:39 ---
--- Zitat von: Gandalf The Gray am 9. Aug 2015, 15:17 ---i still remember Tiberius said something about his foresight
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I've implemented it to its armour. It doesn't matter, it's only reference.
--- Zitat ---5) Armour of high elves
Elrond is able to see into the future and reveal the impending danger. He wears the armour of the high elves, which inspires elves on the battlefield, and leads them in order to prevent the future events.
Passive ability - bonus effect for friendly units
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still he can see in the future its ok for me
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I'm happy for you, but the still-remaining issue of map revealing powers/functions of Rivendell is still relevant and present :)
TiberiusOgden:
--- Zitat von: DieWalküre am 9. Aug 2015, 20:28 ---but the still-remaining issue of map revealing powers/functions of Rivendell is still relevant and present :)
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Yes,
Imladris will have the best scouting options through spells - There is Cirdan, Palantir and mainly scout hero from the beginning. And everyone can reveal the map.
Walküre:
--- Zitat von: TiberiusOgden am 9. Aug 2015, 20:47 ---
--- Zitat von: DieWalküre am 9. Aug 2015, 20:28 ---but the still-remaining issue of map revealing powers/functions of Rivendell is still relevant and present :)
--- Ende Zitat ---
Yes,
Imladris will have the best scouting options through spells - There is Cirdan, Palantir and mainly scout hero from the beginning. And everyone can reveal the map.
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That's why one of the central pillars of this proposal is focusing on Elrond's abilities with horses and floods :)
And, most importantly, giving Vilya a definitely more conceptual and lore accurate power ;)
NENYA: Ultimate Protection (units/heroes + structures) 8-)
VILYA: Ultimate Healing (fully healing and restoring of yours and friendly units) 8-)
Tienety:
i have small idea for Erond, maybe He can change his armors with stances system:
Aggreissve Stance: Elrond has robe. He gets +25% attack speed and -25% armor
Normal Stance: Elrond has light armor. No bonus or negative effects
Defensive stance: Elrond has heavy armor. He gets +25% armor and -25% attack speed.
He has a lot of different armors/robes in the movies. In addition, all three armor are already in the mod.
What do you think about this? 8-)
Gimilzar:
A stance system for Elrond? Just like Thranduil's Weapon Stance?
And 3 different Armors on top of that? I dont think that will fit with Elrond. He might be a Warrior and a Loremaster of Imladris after all but seriously I dont think this would benefit him.
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