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Elrond - Lord of Imladris

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SP19XX:

--- Zitat von: Tiberius Ogden am 11. Feb 2019, 05:14 ---
--- Zitat von: SP19XX am 11. Feb 2019, 04:11 --- Level 10: Vilya's Preservation - The magic of the mightiest Elven Ring shields Rivendell from evil and toil. All allied buildings and heroes across the map get +50% armour, are immune to magic, can not be knocked down, and their abilities recharge faster for a long period.

--- Ende Zitat ---

I was thinking about that but didn't want to include knockback immunity cause it's already implemented in Nenya (technically you need hero with the gift nearby) ... but actually it isn't. We're affecting heroes while Nenya affects units. So it fits perfectly and nice way connects to Ring of Adamant.
We wanted to be Nenya and Vilya on the same level, because from the lore we know that worked completely the same way ... but logically for game purpose we had to find something little different.
And I think that we succeeded. ;)

--- Ende Zitat ---
Indeed - though it's not just a connection to the Ring of Adamant but also the Ring of Fire - as though it's indirect as I stated before the Bubble Shield does provide knockback immunity when it triggers.

It also gives each of the three rings it's own distinct variant.
Nenya - The Ring of Adamant provides protection to units.
Vilya - The Ring of Air provides protection to heroes.
Narya - The Ring of Fire provides protection to the user - however is more readily available at the cost of it's power being isolated.

In this sense it would be strange for Vilya the chief of the three not to possess this ability while the others do. It also means that the three combined would in essence cover all bases - and the three were designed to work in tandem against the One.

Walküre:
First and foremost, thank you all for the meaningful support shown. I'll update the main post and insert your name in the 'in favour' list.

I like Samsara's addition related to knock-back immunity. I feel it stresses Vilya's influence on heroes even more. Hence, at the present day, here is the final rendition we have agreed on:


--- Zitat --- Level 10: Vilya's Preservation - The mightiest of the Three Rings shields Middle-earth from evil and toil. All allied buildings and heroes across the map gain +50% armour and are immune to magic. Heroes cannot be knocked back and their abilities recharge much faster.
Lasts for a long duration.
--- Ende Zitat ---

Some remarks on the text: I replaced 'Rivendell' with 'Middle-earth', so to indicate that Vilya operates for all the forces of the Good, and we also reconnect with our own interpretation that wants the Ring to maintain a minimum amount of order in the world.

All in all, we've done an Elf's job in characterising each of the Three as it was due. Vilya and Nenya will provide a true, global shield, while Narya shall relieve its bearer's shoulders from the burden of his mission; additionally, may I conclude, not only does the Ring of Fire ensure an adequate balance between the wizard's bubble-shield and magic efficacy, but its main focus lies in resistance to adversities, such as ice, fire and poison (the adversities of Gandalf's numerous journeys). Well done, astonishing work!

P.S. Samsara, I noticed that your name is missing from the Narya concept's list. I assume you have by now accepted the entirety of the proposal. Give me a confirmation and I will add your contribution, too ;)

AulëTheSmith:

--- Zitat --- Level 10: Vilya's Preservation - The mightiest of the Three Rings shields Middle-earth from evil and toil. All allied buildings and heroes across the map gain +50% armour and are immune to magic. Heroes cannot be knocked back and their abilities recharge much faster.
Lasts for a long duration.
--- Ende Zitat ---


I like also this final version  8-) it seems the one more able to match all the request of the community, so far. I think with these premises we can skip the restoration ability for good. Hope that also Oak and Julio will come back and give their feedback about it.

Tiberius Ogden:
Well,

even though the final outcome is fine, we should stress and remind why we started the rework of Elrond's last skill.
It's just because current "Vilya's Wrath" is the rape of the lore. That's it.
And maybe the most visible in the entire game, especially when the game is based on the Lord of the Rings and we know how the Three elven rings of power worked. 8-|

But the ability itself is cool, fits to mass slayer, so we moved that skill below and called it "Wuthering gale". We had to find space so initially we removed restoration, because it's pure hero support ability, which is already part of the skillsets of other heroes, who really are hero supporters (Anarath, Galadriel). But then restoration returned in order to satisfy some players.

If Edain team will find something different, which will be protective/supportive and not offensive, yet impactful, it would be fine as well. Because it can be really whatever. Everything will be much more lore friendly than current rendition. :)

Walküre:
Fair enough. I was waiting for the last seal of approval. I share the exact words of Tiberius and would also like to congratulate all those who have been staunchly following the progress of the general discussion, which did take various different courses in time, iteration after iteration. I'm certain that we've done a commendable work for the Lord of Imladris. Lore accuracy is going to be enhanced further in the game, along with the arcane lore surrounding the secret history of the Three Rings. If even our popular Narya concept is to find a place in the Mod, which I fervently crave, we'll be granted the privilege to have every Elven Ring to function properly and in compliance to the vast, length literature of the canons: Narya, Nenya and Vilya, all imbued with benevolent magic, meant, respectively, for endurance, healing/purifying and preservation/safeguard. We could not have done any better 8-)

I will proceed with the needed modifications of the main presentation post. I think I might even bring this suggestion to the German forum, as we did likewise in the past (with quite encouraging results). Thank you, once again. Consider that the first debates revolving around the Three had started on the late EIC forums of ModDB, where I had posted my very first Nenya proposal (four years ago!). Tiberius surely recalls that and every conceptual struggle of ours afterward ;)

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