Hi everyone, I want to 'formalize' as an official proposal the speculation I made above about Nenya and the defence of Lothlórien (the settlements of this faction).
The concept also comes from TiberiusOgden, who first had the initial idea about this matter.
As always, it is a proposal and thus it must have, if it gets enough support, the consent of the expert for Lothlórien and the Edain Team.
CONCEPT
When Galadriel (normal form) will use her ultimate power (in the 4.0) 'Nenya's Protection', not only will she bless the surrounding units with invincibility, but she will also automatically activate the current power 'Schutzbann Lóriens' on all the settlements (fortresses or camps) of Lothlórien and Mirkwood present in the map (allies excluded); the settlements will shine radiantly for 10-15 seconds (along with the invincibility of the units and the heroes), becoming indestructible and immune to every siege weapon or destructive spell.
Graphically, when the power is activated Galadriel could do the gestures and moves of the current power about Nenya, or raise temporarily her hand and show her shiny and bright ring (as if she was using her phial).
During the duration of the power, Nenya will shine on her right hand of a white light, as it currently does when you use the power 'Gifts of Lórien' on her.
GAME UTILITY
Since Lothlórien can't obviously build resistant walls or structures to properly protect itself from all the 'devilries' (siege weapons, dragons, destructive monsters, spells...) of the other aggressive factions (especially the evil ones), this concept could be a useful and enjoyable solution to solve the important problem of the defence of the settlements.
I don't regard this proposal as OP, because Galadriel has to reach the level 10 to use this power, and the protection of Nenya is obviously temporary and can be used both to attack (blessing on the units that attack, while you are assured that your settlements can't be destroyed) or to defend yourself (blessing on the settlements and on the guards and heroes that defend them).
It would also be an interesting idea to give more importance to Galadriel, the actual and rightful leader of the faction and its most powerful hero.
This is the main purpose of the concept, tying deeply Galadriel and the defence of her realm.
LORE ACCURACY
I personally think that this is one of the most lore accurate concepts that I ever thought of.
Nenya has basically the power to preserve from decay all the things created with it by the Elves, conceal and protect from evil the place in which it's kept and slow the flow of time, allowing the Elves to find a blissful shelter in a dark and disenchanted world which is the Third Age.
With its powers the Lady of Light established the realm of Lothlórien, made it a holy place and protected it from the attacks of the evil.
The powers and the influence of Nenya are primarily evident on the physical 'enviroment' (that's why the defence of the settlements), making the realm an enchanted and timeless Wood, that Sauron could have never destroyed without the One Ring.
The whole bliss and the integrity of Lothlórien depend basically only on Galadriel, and thus she is rightfully considered the Lady and the Guardian of her realm. When she leaves Lórien, the grace of the Golden Woods diminishes and the realm slowly 'withers'.
It's the 'Magic' of Galadriel that protects Lórien as holy walls, and these walls are not made of stone or wood (like the ones of the other factions) but are magical and ethereal; probably one of the most important and recognisable examples of Tolkien's conception of 'Magic, that we can notice also about Rivendell and Valinor.
No lands are holy and protected by nature, but they are made so by the beings that live in them; and that's why Lothlórien is a bright and sacred 'sanctuary', because Galadriel lives in it
You can obviously propose little changes and modifications, as long as they don't completely modify the concept