[en] Edain Mod > [Edain] Dwarven Suggestions

New and Different Outpost Building for Ered Luin/Iron Hills

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Fredius:

--- Zitat von: Linhir am  6. Sep 2015, 03:12 ---3. Yes, i think too that Dwarves of Iron Hills should get a new outopost.

--- Ende Zitat ---

From your previous post I thought you were against the outpost, so I had added ypu to the "against" list in the German section. My apologies for that I'll change that now :).

Gnomi:
One last thing frmo me then I'm out. I'm only writing it here, because you can argue that it has to do with the topic.

--- Zitat ---Gnomi - Main reason that most of players chose Edain, is diversity from original. Diversity containing buildings, units, heroes, spells and many many more. So it's wouldn't be wise to limit them to only this ones who's most useful, as you like.
--- Ende Zitat ---
Have I ever written that I would want to do those limits?
No. :P I know that not everyone has my opinion and therefore I would never suggest such a thing. As I also tried to say, the amount of truops always depends on the game. I also play AoW and every faction has about 20 different units. It fits perfectly for that game and I'm happy for it: But every unit has a purpose and there is a reason why you should be unit A or unit B.

Concerning Edain:
In earlier times (until edain 2.2 or something like that) edain already had really good skins and modells, but it was more of a standard mod. Why? Well, we just added dozens of different units and dozens of abilities. You had about 5-10 troups in every barracks and there was nearly no difference between most of them. Then we started to think more about the units. We put some of those units in spells (and made them not buildable anymore).
The more we changed those things, the more people started to say that edain doesn't feel like a normal mod anymore, but more like a completely new game.
Of course it's important to have new designs and have more things in the game as in the vanilla game - that's one of the things which made edain famous. But edain also got so big, because we started thinking about different ways of integrating units, which helped us to intergate more designs, but still have everything easy to understand, suitable for new users (if you build a barracks and have 20 different units it's more irritating and even when the units are good, it's more difficult to get ued to the mod)
The same counts for
When we did this, suddenly edain got more and more famous and even though the game got older, we got fans much faster than before. :)

So you're right: People like edain for the diversity.
But this diversity exists and is less stressful if there is no overkill and you have the feeling that you know what you're doing and aren't unsure all the time what you should do.^^

So we will continue doing this:
Adding new things, but we won't just add them as normal units to have more units, but will always think about way to integrate them and give them clear and easy understandable duties (and differences to other troups) to help beginners fully understand and enjoy the game. :)

Aragorn II.:
If I have seemed provocatively, I'm sorry, that was not my intention. English is not my mother tongue, so it is more difficult for me than to write n German.
However, I find it's not fair that some members insulted me personally. I think I have, as everyone has, the right to express my opinion about a concept and can understand that not everyone like my opinion. But for me that is not a justification to call me a troll.
In a discussion you will rarely have the same opinion as the discussion partner. I think you should always respect the other member, even when he/she have another opinion. Because my comments were apparently not understood the way they were intended, but were perceived as provocative, I think it`s better when i go back to the german forum. I hope the matter is resolved and you can continue on your concept discuss

Have a nice day.

Tienety:
Ok, I made a few changes in the concept.

About Ered Mithrin. Thorin also asked for help for dwaves from the mountains of the North(Ered Mithrin is in north). If dwarves don't live in this area. Why would he do that? 8-|
Hobbit, Chapter 15: THE GATHERING OF THE CLOUDS:

--- Zitat ---Then Thorin burst forth in anger: “Our thanks, Roäc Carc’s son. You and your people shall not be forgotten. But none of our gold shall thieves take or the violent carry off while we are alive. If you would earn our thanks still more, bring us news of any that draw near. Also I would beg of you, if any of you are still young and strong of wing, that you would send messengers to our kin in the mountains of the North, both west from here and east, and tell them of our plight. But go specially to my cousin Dain in the Iron Hills, for he has many people well-armed, and dwells nearest to this place. Bid him hasten!”
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Fine:
I think he was talking about "The North" in general, as in "the northern part of Middle-earth". So he sent messengers to the mountains in the north of the world, not "in a northern direction from here".

Dwarves did live in the Ered Mithrin, I believe they went there after living at Erebor for some time after the fall of Khâzad-dûm. But during the youth of Thrór, grandfather of Thorin, they were driven out by Dragons who killed their king, Thrór's father, and his brother. The dwarves then returned to Erebor as well as settling in the Iron Hills. There have been no reports of Dwarves living in Ered Mithrin since.

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