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Umfrage

Should Iron Hills or Ered Luin get new and unique Outpost!?

Iron Hills should get the new Assembly Halls!
35 (58.3%)
Ered Luin should get the new Assembly Halls!
8 (13.3%)
No they should remain as they are with Lake-Town!
17 (28.3%)

Stimmen insgesamt: 54

Autor Thema: New and Different Outpost Building for Ered Luin/Iron Hills  (Gelesen 75920 mal)

Tienety

  • Gast
Re: New and Different Outpost Building for Ered Luin
« Antwort #30 am: 28. Jul 2015, 10:29 »
Yes, this is a great idea CragLord. I integrate your ideas to suggestion. ;)

CragLord

  • Gast
Re: New and Different Outpost Building for Ered Luin
« Antwort #31 am: 28. Jul 2015, 12:00 »
Btw, I have perfect sound set for Grimir if team decide to implement all this to the game. :)
« Letzte Änderung: 28. Jul 2015, 12:21 von CragLord »

LordDainIronfoot

  • Orkjäger vom Amon Hen
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  • Beiträge: 863
  • "Tanar Durin nur..."
Re: New and Different Outpost Building for Ered Luin
« Antwort #32 am: 28. Jul 2015, 13:41 »
I to like your proposal and agree that spears are more fitting for fight against monster's! :-) But I just have to say that after all I sti think thar the Old  Veterans Models should be used for Grey Mountains but with Spears!
What sounds you suggest I want to hear them! :-)
"I will not stand down before any Elf,not least this Faithless Woodland Sprite,he wishesh nothing but ill upon my people...To Battle,to Battle Sons of Durin!!!..."

"You,think I give a dead dog about your threats you Pointy Ear Princess...Hear now lads,we are on...Let's give those bastards a good Hammering!!!..."

CragLord

  • Gast
Re: New and Different Outpost Building for Ered Luin
« Antwort #33 am: 28. Jul 2015, 14:36 »
Well, I am just trying to improve ideas, I am not in charge here.  :D
I suggest what I suggest in earlier reply according to Lore and my gameplay experience.
What I suggest about old model of Veterans (to have mace and shield) is simply because that model is old Dain's model and it has movements for axe/mace weapon, really don't know how will spear anyway fit in that kind of model's movements. That is first reason why I suggest that above. Second reason why I think this old Veterans model should stay at Red Mountains is because we have already models for Ered Mithrin dwarfs from game LotR:WitN, so there is no reason to complicate mixing of these models.

Tienety

  • Gast
Re: New and Different Outpost Building for Ered Luin
« Antwort #34 am: 28. Jul 2015, 16:19 »
Btw, I have perfect sound set for Grimir if team decide to implement all this to the game. :)
Can you upload this Grimir's sound set somewhere?


Dardrad_of_Ered_Luin

  • Thain des Auenlandes
  • *
  • Beiträge: 25
Re: New and Different Outpost Building for Ered Luin
« Antwort #35 am: 28. Jul 2015, 18:00 »
I would also like to hear the sounds

I would like to suggest a drive but if you do not mind

called warrior or veteran Gundabad Gundabad, an elite unit serious or heavy infantry, it vasara in dwarf warriors seeking to recover orcs Gundabad

This could use a two-handed ax and hammer could change for good will to destroy buildings

one could look as follows:

All good dwarf never flee from a fight

Gandalf The Gray

  • Balins Schriftführer
  • **
  • Beiträge: 581
  • you shall not pass
Re: New and Different Outpost Building for Ered Luin
« Antwort #36 am: 28. Jul 2015, 18:14 »
i like those armors

CragLord

  • Gast
Re: New and Different Outpost Building for Ered Luin
« Antwort #37 am: 28. Jul 2015, 18:17 »
I can send you PM with link?
« Letzte Änderung: 30. Sep 2015, 20:14 von CragLord »

Dardrad_of_Ered_Luin

  • Thain des Auenlandes
  • *
  • Beiträge: 25
Re: New and Different Outpost Building for Ered Luin
« Antwort #38 am: 28. Jul 2015, 18:42 »
for me this good
All good dwarf never flee from a fight

Tienety

  • Gast
Re: New and Different Outpost Building for Ered Luin
« Antwort #39 am: 29. Jul 2015, 13:25 »
I have some new idea for units in Assembly Hall:  8-)

Barracks unlocks these dwarven units:

Option 1(old idea):
1) Guardians of the Ococarni(with mace and shield)
Orocarni units will have this design:
Mace:
2) Phalanx of the Ered Mithrin
3) Ered Mithrin crossbowmen
Ered Mithrin units will have this design:

Option 2(new idea):
1) Guardians of the Ococarni(with mace and shield)
Orocarni units will have this design:
Mace:
2) Phalanx of the Ered Mithrin
3) Ered Mithrin crossbowmen
Maybe this design for Crossbow:

Ered Mithrin units will have this design of movie Iron Hills army:
So, Iron Hills units will have old edain design(dwarves army of book) and Ered Mithrin units will have movie design of Iron Hills army.

Guardians of the Ococarni have better armor than the Iron Hills units.
Ered Mithrin units have better attack against a monsters than the Iron Hills units.

what do you think?
« Letzte Änderung: 29. Jul 2015, 14:49 von Tienety »

Dardrad_of_Ered_Luin

  • Thain des Auenlandes
  • *
  • Beiträge: 25
Re: New and Different Outpost Building for Ered Luin
« Antwort #40 am: 29. Jul 2015, 13:31 »
I like the first option, as they vary the Dwarf realms
All good dwarf never flee from a fight

LordDainIronfoot

  • Orkjäger vom Amon Hen
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  • Beiträge: 863
  • "Tanar Durin nur..."
Re: New and Different Outpost Building for Ered Luin
« Antwort #41 am: 29. Jul 2015, 13:36 »
I like the first more too!Iron Hills Army should be Iron Hills Army ,but I like and agree about the Crossbow part! :D
"I will not stand down before any Elf,not least this Faithless Woodland Sprite,he wishesh nothing but ill upon my people...To Battle,to Battle Sons of Durin!!!..."

"You,think I give a dead dog about your threats you Pointy Ear Princess...Hear now lads,we are on...Let's give those bastards a good Hammering!!!..."

Tienety

  • Gast
Re: New and Different Outpost Building for Ered Luin
« Antwort #42 am: 29. Jul 2015, 13:54 »
I like the first more too!Iron Hills Army should be Iron Hills Army ,but I like and agree about the Crossbow part! :D
I think that this is not possible, because they prefer own old models with design from book for Iron Hills army.
But If movie Erebor soldiers can be Veterans from Khazad-Dum in edain universe. I think that also movie Iron Hills soldiers can be add as units from Ered Mithrin xD

CragLord

  • Gast
Re: New and Different Outpost Building for Ered Luin
« Antwort #43 am: 29. Jul 2015, 14:06 »

I am obviously for first option. Simply because of more diversity of units/Lore aspects.
Second option is also nice and i like it. If second is gona be implemented then main outpost building deserve new name, and other changes (There shouldn't be  Assembly Table then, because it is just about dwarves of Ered Mithrin). Second option is very tempting I must admit.
« Letzte Änderung: 30. Sep 2015, 20:13 von CragLord »

Dardrad_of_Ered_Luin

  • Thain des Auenlandes
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  • Beiträge: 25
Re: New and Different Outpost Building for Ered Luin
« Antwort #44 am: 29. Jul 2015, 14:14 »
I agree with CragLord, if we talk only about ered mithril then deserves another name
All good dwarf never flee from a fight