[en] Edain Mod > [Edain] Rohan Suggestions
Make Rohirrim of the Eastfold a Useful Unit
Elite KryPtik:
Right now, all I ever see from Rohan is huge spams of peasants, I haven't seen any cavalry in any games against actual Rohan players when playing online, except for the Captains of Rohan from the Assembly Point. Another thing that I haven't seen used ever, and I truly mean NEVER, are their secondary cavalry, the Rohirrim of the Eastfold, which I've tested out and I believe to be less effective than normal Rohirrim. Here is another idea from me to counter pikes: Make it so that Rohirrim of the Eastfold do no trample enemies, therefore not dealing crush damage or receiving crush revenge damage from pikes. Additionally, make their blades deal extra damage to units without heavy armor when they don't have forged blades, and deal extra damage to units with heavy armor when they do have forged blades, and finally they should deal an additional 40% damage to pikes overall than other Rohan cavalry.
This would take what truly is a useless unit, even more so than peasants in late game, that nobody ever uses, and make them an effective pike counter. It would do it without making them OP because they can't crush units and aren't as good as normal Rohirrim against swordsmen/archers, while also not straying away from the factions lore.
Adrigabbro:
I like your idea. Always a pity when some units are not used.
Lord of Mordor:
I'm not quite sure what you mean, their formation already does exactly what you describe - they can't trample units, but get +30% damage and armor. Does it maybe have a wrong english description?
Pikes still beat the Eastfold Rohirrim though, but need a lot more time because you don't trample them. But keep in mind that if Eastfold Rohirrim actually defeated pikemen, they would have no counter at all themselves. Cavalry generally beats swords and archers, and with their bonus to armor and damage the Eastfold Rohirrim are better in melee than normal Rohirrim as well.
ziqing:
I still think the main problem of Rohan is cavalry still take so many command points that we cann't recruit an army composed of cavalry entirely without being outnumbered. I personally use all mounted units if I decide to use cavalry in a game.
Rohan farmers in late game bring back the feeling of Goblin spams
Elite KryPtik:
I agree ziging, and I've previously suggested a couple of times to lower the CP cost of cavalry down to 60 for Rohan, because late game the enemy simply outnumbers you ridiculously. This can be countered to a certain extent with Glorious Charge, but it still isn't really very fair IMO. If Rohan is supposed to be focused so much on cavalry, with cavalry being their main unit, why do we not get to command more of them? Being able to command as many cavalry as your enemies have pikes would in and of itself be an excellent counter to pikes. Although I wish you would stick to the idea posted here for this thread, and not make a no vote based off of a different idea.
For future posters please vote on this idea based on whether or not you like it, do not let other ideas you have for the faction influence your vote.
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