[en] Edain Mod > [Edain] Dwarven Suggestions

New Ultimate Spell fo Dwarves!?

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LordDainIronfoot:

--- Zitat von: Sir_Stig am 27. Jul 2015, 17:11 ---Is it possible to reduce the footprint that the citadel requires? I like the spell, but I too find it very difficult to place, can it be changed to be kinda destructive as it forms, allowing you to summon it under enemy unit's?

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I do not think it will feel good for Dwarves to be able to immidiatly summon a great building let alone under enemy units to do damage! :)

Dardrad_of_Ered_Luin:
I agree with LordDainIronfoot

CragLord:

--- Zitat von: Tienety am 26. Jul 2015, 18:51 ---Also, I think that Earthquake spell needs some change. It is strange that the dwarves simply summoning earthquake. :D
Maybe it would be better if you can summon Earth Shaker(unit in Erebor) and he creates earthquake.
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Yea, you have right, casting Earthquake is weird right now. I am not for earth shaker to be unit responsible for making global earthquake. Maybe is better to implement new  global building for Dwarven faction. Some kind of Earth Hammer, similar building exist in vanila campain. Building should be unique, and without that building dwarfs shouldn't be able to cast that ultimate power, so production cost for this building shouldn't be high. Also in Erebor faction requirement for Earth Shaker production is to have this building.
Some images that could be used for base of building appearance:



Look from vanila:

 

LordDainIronfoot:
I qute like that suggestion and the Machine looks badass! ;)

TiberiusOgden:

--- Zitat von: CragLord am 27. Jul 2015, 18:48 ---casting Earthquake is weird right now

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Completely agree. It fits for spellcasters etc., not for Dwarves.


--- Zitat von: CragLord am 27. Jul 2015, 18:48 ---



Look from vanila:

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I really like it. Much more suitable. :)

By the way Dain - why Erebor has "Earth shakers" and rest of Dwarven kingdoms has nothing? Is it conceptual? I think that no, but honestly, I think that I've never used that unit.  xD

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