[en] Edain Mod > [Edain] Dwarven Suggestions

New Ultimate Spell fo Dwarves!?

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Gandalf The Gray:
that earth shaker idea its awesome

LordDainIronfoot:

--- Zitat von: TiberiusOgden am 27. Jul 2015, 19:04 ---
--- Zitat von: CragLord am 27. Jul 2015, 18:48 ---casting Earthquake is weird right now

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Completely agree. It fits for spellcasters etc., not for Dwarves.


--- Zitat von: CragLord am 27. Jul 2015, 18:48 ---



Look from vanila:

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I really like it. Much more suitable. :)

By the way Dain - why Erebor has "Earth shakers" and rest of Dwarven kingdoms has nothing? Is it conceptual? I think that no, but honestly, I think that I've never used that unit.  xD

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Well I used it only once and just to see how it looks and what it does! :D I do not mind it but other Factions need something unique and special too!It is not fair and not balanced if one has 1 Siege Unit more than the others! :)

Sir_Stig:

--- Zitat von: LordDainIronfoot am 27. Jul 2015, 17:14 ---
--- Zitat von: Sir_Stig am 27. Jul 2015, 17:11 ---Is it possible to reduce the footprint that the citadel requires? I like the spell, but I too find it very difficult to place, can it be changed to be kinda destructive as it forms, allowing you to summon it under enemy unit's?

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I do not think it will feel good for Dwarves to be able to immediately summon a great building let alone under enemy units to do damage! :)

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I only proposed that so that it would be easier to place, currently you need to find a wide open area with no units on it, and it basically makes it only useful to defend your main camp with.

LordDainIronfoot:
I just can't find it useful enough!And so Dwarvish!It is not like the Dwarves could make a Fortress everywhere in Middle Earth wher they wanted :D

Gnomi:
If it's not useful, then we can make it stronger. Yes, they can't make fortresses everywhere... buta lso such a big battle wasn't everywhere.
For me the building summon is a great tool to show the character of the dwarves and have a unique spell. I agree that it's a bit tricky to place, but I wouldn't delete this spell for a normal summon. I have written many reasons against it already. The only real reason against the building I've read here is "It's difficult to place and to weak".
The first one is a bit tricky to change, but I'm trying to change the maps so that there are always some palces for the fortress and for the second one... well, it would be easy to make it op. :P

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