[en] Edain Mod > [Edain] Dwarven Suggestions

Earth Shaker is it fair!? :)

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Tienety:
Maybe dwarves do not need more siege unit. Why not just make two different basic siege units in all subfactions:

Erebor
1) Earth Shaker(with standard attack, he will be equivalent of battering ram)
2) Erebor catapult(same as now)

Iron Hills
1) Battering ram with dwarven crew
2) Ballista

Ered Luin
1) Demolisher(same as now)
2) Ered Luin catapult(same as now)

What do you think about this?

TiberiusOgden:
I think that we have three options:

* Remove earth shaker.
* Add earth shaker (or something what will be the same) for Iron Hills and Ered Luin, too.
* Tienety's proposal - more variations for all Dwarven kingdoms, but with the similar siege effect.

Draco100000:

--- Zitat von: TiberiusOgden am  6. Aug 2015, 19:40 ---I think that we have three options:

* Remove earth shaker.
* Add earth shaker (or something what will be the same) for Iron Hills and Ered Luin, too.
* Tienety's proposal - more variations for all Dwarven kingdoms, but with the similar siege effect.
--- Ende Zitat ---
Another option, Dont change anything, I love the siege sistem and variety of the 3 Dwarven Kingdoms, so I dont want other factions having earthshakers, Only must be usable by erebor, and remove it have no sense. the earthsaker adds a unique siege machine, for the faction who must have more variety on this. Other factions like Ered Luin have incredible bonuses to infantry and Heros, and The dmg of ironhills units its simply insane, so let My erebor dwarves have  their Unique feature thx.

TiberiusOgden:

--- Zitat von: Draco100000 am  6. Aug 2015, 21:45 ---I love the siege sistem and variety of the 3 Dwarven Kingdoms

--- Ende Zitat ---
Which variety? As far as I know, all dwarven factions have the same number of heroes, units, buildings, and only Erebor has additional one siege unit. Is it variety?


--- Zitat von: Draco100000 am  6. Aug 2015, 21:45 ---and remove it have no sense

--- Ende Zitat ---
Why? Personally I think that it's very reasonable - have you checked previous discussion?


--- Zitat von: Draco100000 am  6. Aug 2015, 21:45 ---for the faction who must have more variety on this

--- Ende Zitat ---
Why? I think that all factions should have the same conditions or not? By the way - have you ever played with Gloin with his leadership for siege machines? Where units have bonuses against structures and where are big hammers as a upgrade?


--- Zitat von: Draco100000 am  6. Aug 2015, 21:45 ---let My erebor dwarves have  their Unique feature

--- Ende Zitat ---
And why only Erebor can have additional unit and not rest of Dwarven kingdoms as well? It does not make sense.

Melkor Bauglir:
Well, for example ered luin has tons of additional heroes. So the dwarven factions have certain differences and the earth shaker is definitely the smallest of problems the dwarves have. I'm sure one can argue about this quite a while if this is a valid argument and so on, but fact is that there are a lot of differences between the sub-factions (e.g. the way their heroes are performing their roles is varying massively). I therefore must say that I can abolutely support Draco1000000's point.
Also: If the earth shaker is a gimmick (one might disagree here, but I think it is), then Erebor hasn't a real additional unit, so there is no single disadvantage between the factions.

Greetings
Melkor Bauglir

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