[en] Edain Mod > [Edain] Dwarven Suggestions
Earth Shaker is it fair!? :)
LordDainIronfoot:
Well said CragLord !I couldn't have said it better myself!I to want Shakera to be buffed a little not removing them and on that base we can add new.Units for other factions! :-)
Sir_Stig:
--- Zitat von: TiberiusOgden am 5. Aug 2015, 17:10 ---Earth shaker definitely is not fair and not conceptual as well. It's advantage for Erebor in comparison with Iron Hills and Ered Luin.
I really don't know if earth shaker is "usable" or which advantages has but I would remove it completely and add him as a final spell which causes earthquake.
And we will solve two issues/threads.
--- Ende Zitat ---
Best solution.
TiberiusOgden:
So do we have some conclusions?
It seems that Earth shaker should stay but little bit stronger and more useful and in that case remaining Dwarven kingdoms need something new for siege, but it should be similar with function to earth shaker, otwherwise will be problem that some Dwarven kingdom will have better unit than the rest.
--- Zitat von: Sir_Stig am 7. Aug 2015, 16:21 ---
--- Zitat von: TiberiusOgden am 5. Aug 2015, 17:10 ---Earth shaker definitely is not fair and not conceptual as well. It's advantage for Erebor in comparison with Iron Hills and Ered Luin.
I really don't know if earth shaker is "usable" or which advantages has but I would remove it completely and add him as a final spell which causes earthquake.
And we will solve two issues/threads.
--- Ende Zitat ---
Best solution.
--- Ende Zitat ---
And conceptual and mainly very easy, but it seems that discussion opened the door to the new and maybe unique units, so hard to say. xD
CragLord:
--- Zitat von: Sir_Stig am 7. Aug 2015, 16:21 ---
--- Zitat von: TiberiusOgden am 5. Aug 2015, 17:10 ---Earth shaker definitely is not fair and not conceptual as well. It's advantage for Erebor in comparison with Iron Hills and Ered Luin.
I really don't know if earth shaker is "usable" or which advantages has but I would remove it completely and add him as a final spell which causes earthquake.
And we will solve two issues/threads.
--- Ende Zitat ---
Best solution.
--- Ende Zitat ---
No Sir Stig, it is not solution at all. That suggestion is way to end this disscusion early. :P
This disscussion is about adding new units in game, really don't know why people see problem in earth shakers. That unit is just motive for this idea and disscusion in general. We now need to concentrate on that new units, propose some abilities for them, usage of them and so on... Shakers stay, they just need some polishing...
--- Zitat von: TiberiusOgden am 7. Aug 2015, 16:43 ---otwherwise will be problem that some Dwarven kingdom will have better unit than the rest.
--- Ende Zitat ---
Tiberius, do you mean in siege unit for building damage or siege "bonus" unit in general? Because main idea is to add siege units but not for purpose of making damage to buildings.
TiberiusOgden:
--- Zitat von: CragLord am 7. Aug 2015, 16:48 ---Tiberius, do you mean in siege unit for building damage or siege "bonus" unit in general? Because main idea is to add siege units
--- Ende Zitat ---
In general - for instance Dwarven ballista is completely different kind of siege machine than earth shaker is.
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