[en] Edain Mod > [Edain] General Suggestions
Flying units
Odysseus:
I hear you man. At least against siege weapons, they could use some improvements, in my opinion. I am indifferent with how flying units perform against buildings, but siege weapons are incredibly effective in Edain, even more so than in vanilla, in my opinion because they are less vulnerable and have thus fewer counters. I can take down a 3000+ fortress with two battering rams worth a total of 600 when supported by a few troops. I hope that at least that siege, which is made of wood and carried by flesh, would be more vulnerable overall. I think the spamming of battering rams and catapults is still very much a thing, but I suppose that is off-topic. Factions that lack cavalry have a tough time dealing with a wall of catapults.
I wonder if it will ever return... I sure hope ET is willing to test that change at the very least.
CragLord:
Results of poll are pretty clear, some improvement should be done. :)
Personally I voted for first option, because I dare to say, not all building are of dwarven or metal quality in game, in that kind of thinking I think damage of those flying units do should be increased against buildings in not so greater scale. No matter about that opinion of mine, I really think change which is of primary importance is increase of damage against siege weapons. For example I don't know do you know, but approximately around 10 or even more hits from Eagle is needed to destroy Mordor's catapult (Last time when I played in this situation). So is that normal? It is serious "lapsus" in game in my opinion! Or Mordor's catapults are made of titanium? :D
Increase of damage against siege is really important in current situation.
Regards,
CragLord
Walküre:
I agree with CragLord.
And, I too was among the ones who supported the option of an improvement, against structures as well in my case.
As far as I can say as a Moderator, this thread made possible a serious and constructive debate, and the poll was like a very clear and legitimate reflection of this (like all polls shoud be), via which the majority of the English Community largely expressed the desire of a change, whether structures are involved as well or not.
Therefore, I can't really do something more other than waiting for the feedback of the Edain Team as everyone else :)
Or, if someone wants to express other further opinions, it's obviously and welcomingly legitimate to do it.
Elite KryPtik:
Joining in late, but I also agree that flying units definitely need to do more damage to siege weapons, and buildings would be nice too.
CragLord:
So, I have finally checked, it took 12 times for an eagle to hit a Mordor's catapult in order to destroy it.
I summoned 3 eagles, and they needed 4 times to hit it together so that it could be destroyed.
I honestly find it very unbalanced.
A spell like that might 'risk' to end up being not as useful as a spell of this kind ought to be.
I totally back all the proposals raised to our attention in this thread, and I sincerely wait for an official response by the Edain Team :)
Best Regards,
Crag
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