[en] Edain Mod > [Edain] Isengard Suggestions
Wildmen leader
Adrigabbro:
Would it be too strong if he had all those abilities as soon as you recruit him? :P
But I like your abilities. Nice ideas!
Tienety:
--- Zitat von: Adrigabbro am 24. Aug 2015, 10:39 ---Would it be too strong if he had all those abilities as soon as you recruit him? :P
But I like your abilities. Nice ideas!
--- Ende Zitat ---
Which ability is too strong? He has more abilities on level 1 but not very strong. So, he will be more useful as support for Dunlendings spam in EG.
Gandalf The Gray:
i think Tienety has the best idea here as always ;)
Elite KryPtik:
These are good ideas, but Isengard already has a scout hero, and this would basically make them have 2 scout heroes. I like the abilities and cost reduction to 750, but he shouldn't be able to use all his abilities from level 1. I would suggest reworking this to make sense from leveling up.
Tienety:
--- Zitat von: Elite KryPtik am 24. Aug 2015, 16:32 ---These are good ideas, but Isengard already has a scout hero, and this would basically make them have 2 scout heroes. I like the abilities and cost reduction to 750, but he shouldn't be able to use all his abilities from level 1. I would suggest reworking this to make sense from leveling up.
--- Ende Zitat ---
Yes, probably you're right. I made a few changes in concept. ;)
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