[en] Edain Mod > [Edain] Isengard Suggestions
New unit for Isengard Early game. (+ ideas)
Adrigabbro:
Offtopic, and quite hopeless qustion, but is there anything you are allowed to tell us about the beta? xD
Anyway, even though I appreciate very much those strategy talks, actual games are much better than thousand words to proove a point. :) Any tournament soon? xD
Mogat:
Elite KryPtik, I am talking about early and midgame not about lategame. We can play an 1v1 if you want, as soon as you switched versions to the current version.
And fighting traitors directly is foolish. Watch the replay and look how to use scouts vs traitors.
Towers are overly OP in this version, so if you fight the tower you will be hit by it and at the same time by scouts. --> you loose your traitors.
And by the way: it is completely useless to form theories in this thread how you "would have" if you can just try it in a real game.
Elite KryPtik:
Agreed mogat, but I'm talking about killing the tower before it finishes construction. I'll be happy to play a round with you once beta is publicly released, and I hope you can prove me wrong and beat Rohan with Isengard early game. No I cannot share any details about the beta.
Skeeverboy:
--- Zitat ---but I'm talking about killing the tower before it finishes construction.
--- Ende Zitat ---
Than Isengard consturct them, before your traitors are there.
Elite KryPtik:
Ok, here is a perfect demonstration of what I am talking about. Me against my friend, I am Rohan, he is Isengard. Now I should note that he isn't particularly great with Isengard, he is rusty(so am I, been like a week since I played online xD), and technically I am better than him, but it still demonstrates my points. He also doesn't make wildmen, but when I first attacked him I checked his available settlements, and if he did have a wildmen hut I would've killed it. Considering I launched my first attack on him in about 45 seconds, he only could have gotten maybe a single Wildman out, and I still would have killed the hut(cost 350)
I demonstrate in this game how you can lock an enemy Isengard inside their base, harass their inner economy buildings to keep them from gaining money, and finally how you can easily shut them down and kill them, even if they are spamming normal uruk-hai. The reason for this is the new cost for economy buildings, he still had 3 outer farms, but the pressure that I applied to him was too much. He simply could not meet the threat of my troop spam and get inner farms at the same time, because the outer farms produce so much less. Also, this shows how easy it is to kill the sentry towers early game, and why its impossible to defend. The Isengard player does not have enough resources to make enough sentry towers. I even fuck up my traitors, and have to do the job with normal peasants who are already weakened from creeping!
I'll be happy to play against anybody who wants to play Isengard and try to prove me wrong, but it will probably not be on Fords of Isen, I'm bored to death of this map. I played on Fords of Isen to demonstrate my point on the most frequently played 1v1 map.
Finally, I want to reiterate: I do NOT want to see Rohan nerfed any more. They have already been nerfed like crazy. What needs to happen is a buff to Isengard early game, to give them a way to counter the spam threat of both Mordor and Rohan.
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