I don't know what play dynamics the Misty Mountains will have, I was thinking in something lore-wise, for example: Goblins always will worship/praise Goblins Chieftains... without them they are lost. maybe without them they have little health and damage but when you buy a Goblin War-chief and add them to certain small army of goblins they get bonuses (with 'this' one poison damage, with 'that one' heavy armor). And if the goblin war-chief dies then the goblins lose the bonus and they can enter en beserker mode or panic mode and be unpredictable. Maybe the trick to defeat the goblins it's to try and kill their War-chief, they even can have some kind of bodyguards that will give their life for their leader. I would love to know what would happen if you have 2 leaders at the same time... would they enter in conflict even being in the same faction? have some kind of crazy bonuses because of that? or they will collaborate and fight for the greater good?
What do you think? what would you like to see in the Misty Mountains?
First of all, the Misty Mountains are still in the developing phase. Thus, I think it is quite premature talking about the faction's mechanics, unless we have very clear information about it. I can't really recall, though, that anything similar to what you proposed was in the official news (that are quite old, by the way). I have the feeling that the Misty Mountains will still be subjected to changes, as it happened with the other factions
On the matter, your suggestion seems to be a bit complicated and confusing, at times. If you gave us more details about it, we could maybe try to understand better the core of the idea and maybe develop it in a decent way.
P.S. If you desire to ask questions to the Community and collecting other people's opinions, it's definitely better if you use the
Discussion and Feedback Section; the proper space for that purpose.