Hi everyone,
A quick one this time and nothing to do with towers (yay!
):
A universal speed boost.One of my favourite features of the patch fixes that deathless made is a universal speed boost.
It has nothing to do with balance, it's just another gameplay change that I and others would really like to see.
Pros:
It makes the games feel quicker, more action packed and generally more fluid.
It's way more fun to watch, as well as play, at higher speed.
Micro is more difficult at higher speeds, but this is a positive imo as it rewards the player with better micro skill.
Cons:
I understand there's a few issues with animations at higher speeds. It's something that obviously needs considering. This really is opinion based but i would much prefer a changed animation for any that are acting strange at high speeds. I'd even prefer strange animations being kept in - It's a sacrifice I'd be willing to take - but of course many may disagree with that.
There may be an issue with giving a speed boost (if it is a percentage increase) whereby you make units with already high-speed
relatively quicker and slow units
relatively slower. For example, a 10% universal speed increase would give a unit with speed '10' +1 speed but a unit with '100' speed +10 speed. Maybe giving an absolute speed value (rather than a percentage) increase like '+50 for all' would work, or simply reducing the speed of those units that are too high - either way it would def. be worth it imo!
What does anyone else think about a universal speed boost? I think it's another very simple change that would greatly improve the experience of the mod!