[en] Edain Mod > [Edain] Map Suggestions

Brief Map Ideas

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Leri_weill:
Could we have a a map like the "Mission : Conquer and hold" one but bigger and with castles ? :)

Gnomi:
You can have such a mission on every map now. :) There are two similar game modes: One which needs settlements to win the game and one with outposts.

Leri_weill:
Ok I'll try it, even if I like it better with the beacons  xD

calixoxx:
Hello- I just wanted to bring up a general request for the team regarding competitive play 3v3 and 4v4 maps: we desperately need more of them that are balanced from the start.

If we are 3v3, we almost always are stuck with playing either Rhun or Nurn, and if we play 4v4 we only really play the same 2-3 maps as well. There are many other beautiful maps to choose from, but the problem is so many have strange or random start points with some being completely out of the way or isolated from the others.

Also, maps like Nanduruhan (sp?) the 4v4 map, we rarely play because it is so campy. We prefer maps like Nurn and Tornament Hills which are more balanced from the start and more fostering of open-play and less camp.

Thank you =]

Palpou:
Another suggestion : maps with both Castles and Camps ?
Thanks !

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