[en] Edain Mod > [Edain] Map Suggestions

Brief Map Ideas

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Dobipapa:
Hello!

I have some fortress-map ideas:

Caras Galadhon, Thranduils Castle
Gundabad Stronghold, Goblin Town
Annuminas
Umbar City, Barad Dur

Hope you like the idea! Have a nice day!

FG15:
Welcome to the forum.

Your concept isn't much of a concept and rather throwing names into the room.
If you want to suggest something, please elaborate those ideas further.

Lord Mortis:
Hello, companions of Edain,

I was playing on the Cair Andros map recently, and recalled that there was actually a camp in the middle in BFME I. I was wonderig if people would appreciate maps with a camp or a castle to be fought for, or if there is a technical reason for their absence.

In particular, I am curious how would 1v1v1 camp map work if there would be a castle spot in the middle. Though the 5K castle price might be too much to be invested without some treasure to pay for it.  :P

Watcher:
In the Minas Tirith map, there are two large walkable mountain paths on either side of the city (connecting to the second level if I'm not mistaken); one bears a vanilla beacon, while the other is empty. I'm not sure if the space is big enough, but I'd like to see that empty spot filled with a Settlement.

For what reason? Well, nearly every fortress map has at least one Settlement of Outpost building within its walls; this provides a great benefit for most Factions, but is esspecially pertinent to Angmar, who needs Settlement buildings to level up buildings. It would also be really cool if you could naturally summon Beacon troops as Gondor.

So, in conclusion, if space allows and if the community and team see this as a good idea, it would be nice to see a Settlement within Minas Tirith's walls.

Gnomi:
The upper one is and will remain empty, as support troups from a spell (like haradrim) spawn there and need that room^^

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