[en] Edain Mod > [Edain] Gondor Suggestions
Brief Gondor Ideas
Walküre:
I don't think it would be wise at all. I mean, I really acknowledge that episode as an important event of the plot, but I can't really think how it would ever be so worthy of being made into an actual ability in the game. Also, conceptually, the pyre was meant to burn the presumptive corpse of his son and his own body, but it was not directed to enemies as a real weapon at all.
I'm not convinced even more by the suggestion for the death of this hero: such way of dying is almost surely a bit daunting to recreate in the game, and it's overall quite unnecessary. When Denethor dies in battle, he dies as a soldier; why should he ever need a funereal pyre?
Amandil7:
I think it perfectly fits his character, when he is in a state of despair, he chooses to die his way rather than face death as a "soldier" like you said. So it does make sense, cause that is what happens!
As for the coding part, when ring heroes die there is a small shockwave, or maybe something like the Hour of the Witch-king, also when Nazgul are slain by fire arrows they kinda move around burning.
I don't see it as a weapon against the enemy, it burns ALL in a tiny radius, so he takes a few of them down with him. I still think it would be really iconic. Then again this is just a suggestion :) you are free to hate it
Walküre:
--- Zitat von: Amandil7 am 1. Aug 2016, 03:09 ---I think it perfectly fits his character, when he is in a state of despair, he chooses to die his way rather than face death as a "soldier" like you said. So it does make sense, cause that is what happens!
--- Ende Zitat ---
If he dies in battle, he dies as a soldier (or, if it sounds better, as a glorious leader). Also, I'm quite sure that what really happens is him trying to burn himself and his son; I honestly didn't read nor did I ever see him using the pyre as a high-radius fire weapon :)
By the way, 'high-radius damaging deaths' were progressively removed from the game for balance reasons (as Galadriel's death was changed too, with the current 'ordinary' animation).
--- Zitat von: Amandil7 am 1. Aug 2016, 03:09 ---I still think it would be really iconic. Then again this is just a suggestion :) you are free to hate it.
--- Ende Zitat ---
We are discussing things normally, in a public forum. That is, I disagree with you ;)
Odysseus:
Except Ring form Sauron's death, right? If I recall, it is still there, because it was there in the movie. Currently, it seems only to be bugged, because of the new ring system, he instantly explodes and drops the ring, without giving your opponent the time to react, unlike what happened in the previous patches. Going to report that in a bit.
Walküre:
Yes, I guess Sauron's death is still the same. At least, this is what I recall from the last time I played with him. True, it remained in the game for the overwhelmingly iconic portrayal of the LOTR's prologue; but it's also well compensated regarding the balance too: Sauron has to necessarily take the One Ring to achieve that.
And to think that Galadriel could wipe out the battlefield just in her normal form xD
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