[en] Edain Mod > [Edain] Rohan Suggestions
Brief Rohan Suggestions
canadyan:
Hey everyone.
Just wondering if any thought had been given to having Gamling be able to toggle between Bow and Sword (or Spear) while mounted?
I really love that all of Rohan's heroes can participate as Cavalry but I find I have a hard time working with Gamling because he is always separated from the pack with his Bow, making him an easy target.
Alternatively, what about giving him abilities that somehow benefits Rohan mounted archers when he switches to his horse, giving him more of a command role when using him with the Cavalry?
Walküre:
--- Zitat von: canadyan am 28. Jul 2016, 16:11 ---Hey everyone.
Just wondering if any thought had been given to having Gamling be able to toggle between Bow and Sword (or Spear) while mounted?
I really love that all of Rohan's heroes can participate as Cavalry but I find I have a hard time working with Gamling because he is always separated from the pack with his Bow, making him an easy target.
Alternatively, what about giving him abilities that somehow benefits Rohan mounted archers when he switches to his horse, giving him more of a command role when using him with the Cavalry?
--- Ende Zitat ---
This thread will be merged with the Rohan Brief Suggestions thread of this board.
--- MERGED ---
Garlodur:
Well, I do not think this is necessary at all. Firstly, you can solve his loneliness by having Rohirrim Archers in your army that have the same range he does so that he is not left alone. Second, you can have him and Rohirrim Archers in a separate command group from the melee Rohirrim plus heroes so that you can situate them ideally on the battlefield.
Besides, on his horse he should be able to outrun most other units that attack him even if he is alone.
Chiska:
Merry and Pippin are two very alike heroes, literally with the same looks from afar and mostly the same skillset (witht the exception of different names and 1 different ability).
Not that I complain about this but the problem is their ability names are all that really differenciate them, so I thought it would be cool to give old Merry's level 10 power another name and icon to further add some varying flavour (though its function will stay completelt the same as it quite suits him).
My suggestion is to change the name to "Barrow Blade"; as in the books it was the very Barrow Blade, which was given to him by Tom Bombadil, that managed to deal some damage to the Witch-King and slightly stun him to give Eowyn the opportunity to slay him.
As for the icon I personally think a dark grey with a purplish shade coloured dagger facing the opposite as Pippin's Dagger of the Noldor would look pretty nice, but that's up to you of course. :)
Elite KryPtik:
I think "Dagger of Westernesse" would be more suiting, as it is said the reason the blade can hurt the WItch KIng is because it was made by the men of Arnor. It would be a nice link to the lore if the name is changed.
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