[en] Edain Mod > [Edain] Rohan Suggestions

Rohan Balance Discussion

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n1ck_liv:
Hello guys and fellows of the Edain Community! It is my first time to venture to leave a feedback  about a game mechanic that has completely disturb the balance of the edain mod. It is the 3rd tie spell of the Druedain for Rohan and it has been considered quite strong to a great extent in comparison with the whole spellbook of this faction. So, my proposal is this, since the spell belongs to defensive- long term spells tree and given the fact that is also lore-wise to a good point since druedains aided the rohirrim to pass through the druedan forest safely, I would suggest this spell to be exclusively able to be activated into the woods and forest of the maps so as to display and depict even better their unique essence and offset the inbalance effects that has already caused uptill now into the game.
Thanks in advance, I Hope u read it and take it seriously into cosideration and attempt to implent it somehow into the game!

Elendils Cousin 3. Grades:
Making it only usable in forests isn't very practical because not all maps have enough trees, but don't worry - the druedain spell is getting some adjustments in the next patch.

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