[en] Edain Mod > [Edain] Dwarven Suggestions

New Iron Hills Unique Siege Weapon

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LordDainIronfoot:
I too am very found of the Anti Arrow Effect it is simply epic and really useful to counter Volley of Arrows and at the same time it adds Anti Infantry Effect too because of the Splash and Area DMG the Chains do! :)

But if the Anti Arrow Effect is too complicated and hard to use in Game I suggest if it is possible to add Visually those Chains and implement the Anti Infantry Effect ,I mean when the Iron Ballista fires we see the Chains Swirling and when they hit they do some Mediun Area DMG and Knockback but not too strong to make it OP! :-) It will fit the Nature of Iron Hills Strength and it will be one really unique Siege Artillery Weapon! :-)
What you think about that!?

Greetings ! :-)

Fredius:
I'm in favor of giving Iron Hills the Iron Ballista. First of all, giving every Dwarven faction a different siege weapon makes them even more unique from each other, and it would be nice to give a Dwarven faction, in this case the Iron Hills, a Ballista instead of a Catapult. It's the same idea as the ranged units in the Dwarven factions:

- Crossbows for Ered Mithrin
- Archers for Iron Hills
- Axe-Throwers for Erebor

I think that this logic should also apply to the siege weapons in the Dwarven factions, and giving the Iron Hills a Ballista is a good start :).

A Ballista is historically a real unit killer, but was not used against big castle walls. That's why I think the ballista should deal great damage to units, but less damage to buildings. However, as they are counted as siege weapons in the game, they should ofcourse deal more damage to buildings than regular infantry units.

LordDainIronfoot:
Do you mean Crossbows for Ered Luin not Mithrin!? :)

Well I personalyl always thought that Crossbows are more like Iron Hills style than Ered Luin but that is completely another Topic! :)

On the topic at hand,I do agree with you! :) Ballista will make IHs more uniqe than the other 2 and yet Again Iron Hills can still have its cool Triple Catapults on the Walls! :)

As I have said I tihnk the Ballistas should do some Moderate DMG to Infnatry with some little Knockback as in the Movie!What you think about that mate!? :)

korner:
Ballistas should not replace katapults, as ballistas are no proper weapon to destroy buildings (as Fredius already stated).

I´m okay to implement it as an additional ranged weapon against units, maybe as a special weapon especially designed against siege weapons with high range rather than specialised against masses of normal troops.

BUT: That anti-arrow thing is absolutely unrealistic and furthermore it´ll be nearly impossible to use it in game.

LordDainIronfoot:
Now I see your point and agree! :)

I wil lsay that is not so unrealistic nor impossible,but rather too complex and complicated to proper use in game so yeah I to do not think the Anti Arrow Effect should be in game!
:)

I think they ca be good against Infantry but not OP and doing mas damage and all,but rather small effect on Units and better against other Siege Weapon! :)

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